forked from github/server
limit eternath gates to 1-person units, avoid crash
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@ -22,6 +22,7 @@ end
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local eternath = {}
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local eternath = {}
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function eternath.update()
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function eternath.update()
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local size = 1
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if b1 and b2 then
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if b1 and b2 then
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local units1 = gates.units(b1, size)
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local units1 = gates.units(b1, size)
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local units2 = gates.units(b2, size)
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local units2 = gates.units(b2, size)
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@ -1,3 +1,3 @@
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#define VERSION_MAJOR 3
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#define VERSION_MAJOR 3
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#define VERSION_MINOR 3
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#define VERSION_MINOR 3
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#define VERSION_BUILD 693
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#define VERSION_BUILD 694
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