forked from github/server
MSVC debugger gets confused when two structs have the same name
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parent
1f95a46e64
commit
dea177cc5e
1 changed files with 7 additions and 7 deletions
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@ -15,14 +15,14 @@
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#define ESCAPE_CHAR '\\'
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#define MAXTOKENSIZE 8192
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typedef struct parser_state {
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typedef struct parse_state {
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const char *current_token;
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struct parser_state *next;
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struct parse_state *next;
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void *data;
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void(*dtor)(void *);
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} parser_state;
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} parse_state;
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static parser_state *states;
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static parse_state *states;
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static int eatwhitespace_c(const char **str_p)
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{
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@ -57,7 +57,7 @@ static int eatwhitespace_c(const char **str_p)
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void init_tokens_ex(const char *initstr, void *data, void (*dtor)(void *))
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{
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if (states == NULL) {
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states = calloc(1, sizeof(parser_state));
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states = calloc(1, sizeof(parse_state));
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if (!states) abort();
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}
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else if (states->dtor) {
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@ -74,7 +74,7 @@ void init_tokens_str(const char *initstr) {
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void parser_pushstate(void)
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{
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parser_state *new_state = calloc(1, sizeof(parser_state));
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parse_state *new_state = calloc(1, sizeof(parse_state));
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if (!new_state) abort();
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new_state->current_token = NULL;
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new_state->next = states;
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@ -83,7 +83,7 @@ void parser_pushstate(void)
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void parser_popstate(void)
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{
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parser_state *new_state = states->next;
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parse_state *new_state = states->next;
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if (states->dtor) {
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states->dtor(states->data);
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}
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