MSVC debugger gets confused when two structs have the same name

This commit is contained in:
Enno Rehling 2019-01-18 22:26:55 +01:00
parent 1f95a46e64
commit dea177cc5e

View file

@ -15,14 +15,14 @@
#define ESCAPE_CHAR '\\'
#define MAXTOKENSIZE 8192
typedef struct parser_state {
typedef struct parse_state {
const char *current_token;
struct parser_state *next;
struct parse_state *next;
void *data;
void(*dtor)(void *);
} parser_state;
} parse_state;
static parser_state *states;
static parse_state *states;
static int eatwhitespace_c(const char **str_p)
{
@ -57,7 +57,7 @@ static int eatwhitespace_c(const char **str_p)
void init_tokens_ex(const char *initstr, void *data, void (*dtor)(void *))
{
if (states == NULL) {
states = calloc(1, sizeof(parser_state));
states = calloc(1, sizeof(parse_state));
if (!states) abort();
}
else if (states->dtor) {
@ -74,7 +74,7 @@ void init_tokens_str(const char *initstr) {
void parser_pushstate(void)
{
parser_state *new_state = calloc(1, sizeof(parser_state));
parse_state *new_state = calloc(1, sizeof(parse_state));
if (!new_state) abort();
new_state->current_token = NULL;
new_state->next = states;
@ -83,7 +83,7 @@ void parser_pushstate(void)
void parser_popstate(void)
{
parser_state *new_state = states->next;
parse_state *new_state = states->next;
if (states->dtor) {
states->dtor(states->data);
}