forked from github/server
test password reading and writing for BADCRYPT_VERSION (requires external file)
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parent
9ac05666ea
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dd94771ed8
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@ -5,9 +5,12 @@
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#include "unit.h"
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#include "unit.h"
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#include "faction.h"
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#include "faction.h"
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#include "version.h"
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#include "version.h"
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#include <util/base36.h>
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#include <CuTest.h>
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#include <CuTest.h>
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#include <tests.h>
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#include <tests.h>
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#include <storage.h>
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#include <stdio.h>
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#include <stdio.h>
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static void test_readwrite_data(CuTest * tc)
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static void test_readwrite_data(CuTest * tc)
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@ -42,6 +45,8 @@ static void test_readwrite_unit(CuTest * tc)
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sprintf(path, "%s/%s", datapath(), filename);
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sprintf(path, "%s/%s", datapath(), filename);
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data = gamedata_open(path, "wb");
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data);
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write_unit(data, u);
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write_unit(data, u);
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gamedata_close(data);
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gamedata_close(data);
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@ -49,6 +54,7 @@ static void test_readwrite_unit(CuTest * tc)
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f = test_create_faction(0);
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f = test_create_faction(0);
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renumber_faction(f, fno);
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renumber_faction(f, fno);
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data = gamedata_open(path, "rb");
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data = gamedata_open(path, "rb");
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CuAssertPtrNotNull(tc, data);
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u = read_unit(data);
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u = read_unit(data);
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gamedata_close(data);
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gamedata_close(data);
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@ -66,12 +72,46 @@ static void test_read_password(CuTest *tc) {
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f = test_create_faction(0);
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f = test_create_faction(0);
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faction_setpassword(f, "secret");
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faction_setpassword(f, "secret");
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data = gamedata_open(path, "wb");
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data);
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_test_write_password(data, f);
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_test_write_password(data, f);
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gamedata_close(data);
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gamedata_close(data);
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data = gamedata_open(path, "rb");
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data = gamedata_open(path, "rb");
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CuAssertPtrNotNull(tc, data);
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_test_read_password(data, f);
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_test_read_password(data, f);
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gamedata_close(data);
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gamedata_close(data);
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CuAssertTrue(tc, checkpasswd(f, "secret"));
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CuAssertTrue(tc, checkpasswd(f, "secret"));
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CuAssertIntEquals(tc, 0, remove(path));
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}
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static void test_read_password_external(CuTest *tc) {
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const char *path = "test.dat", *pwfile = "passwords.txt";
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gamedata *data;
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faction *f;
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FILE * F;
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remove(pwfile);
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f = test_create_faction(0);
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faction_setpassword(f, "secret");
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CuAssertPtrNotNull(tc, f->passw);
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data);
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WRITE_TOK(data->store, (const char *)f->passw);
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WRITE_TOK(data->store, (const char *)f->passw);
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gamedata_close(data);
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data = gamedata_open(path, "rb");
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CuAssertPtrNotNull(tc, data);
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data->version = BADCRYPT_VERSION;
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_test_read_password(data, f);
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CuAssertPtrEquals(tc, 0, f->passw);
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F = fopen(pwfile, "wt");
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fprintf(F, "%s:secret\n", itoa36(f->no));
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fclose(F);
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_test_read_password(data, f);
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CuAssertPtrNotNull(tc, f->passw);
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gamedata_close(data);
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CuAssertTrue(tc, checkpasswd(f, "secret"));
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CuAssertIntEquals(tc, 0, remove(path));
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CuAssertIntEquals(tc, 0, remove(pwfile));
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}
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}
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CuSuite *get_save_suite(void)
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CuSuite *get_save_suite(void)
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@ -80,5 +120,6 @@ CuSuite *get_save_suite(void)
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SUITE_ADD_TEST(suite, test_readwrite_data);
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SUITE_ADD_TEST(suite, test_readwrite_data);
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SUITE_ADD_TEST(suite, test_readwrite_unit);
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SUITE_ADD_TEST(suite, test_readwrite_unit);
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SUITE_ADD_TEST(suite, test_read_password);
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SUITE_ADD_TEST(suite, test_read_password);
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SUITE_ADD_TEST(suite, test_read_password_external);
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return suite;
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return suite;
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}
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}
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