forked from github/server
- Seeds gefixt. Grundchance 1% + 0.0008% je Elf.
- Seedkorrektur
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@ -244,7 +244,7 @@ extern void read_laen(struct region * r, int laen);
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#define HORSEMOVE 3
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/* Vermehrungschance pro Baum */
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#define FORESTGROWTH 2
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#define FORESTGROWTH 10000 /* In Millionstel */
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#define TREESIZE (MAXPEASANTS_PER_AREA-2)
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/* Eisen in Bergregionen bei Erschaffung */
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@ -2640,6 +2640,20 @@ fix_questcoors(void)
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return 0;
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}
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static int
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fix_seeds(void)
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{
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region *r;
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for(r=regions; r; r=r->next) {
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if(rtrees(r,0) > 25 && rtrees(r,0) > rtrees(r,2)/2) {
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rsettrees(r,0,rtrees(r,2)/2);
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}
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}
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return 0;
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}
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void
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korrektur(void)
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{
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@ -2685,6 +2699,7 @@ korrektur(void)
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do_once("szip", set_zip());
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do_once("heal", heal_all());
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do_once("fquc", fix_questcoors());
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do_once("fsee", fix_seeds());
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/* seems something fishy is going on, do this just
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* to be on the safe side:
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