forked from github/server
bug 2510 duplicate region after datafile read
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c981bfb766
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dc08ba5e98
3 changed files with 4 additions and 6 deletions
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@ -27,6 +27,7 @@ end
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local function tunnel_action(b, param)
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local units = tunnel_travelers(b)
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local rto = get_target(param)
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print("tunnel from " .. tostring(b.region) .. " to " .. tostring(rto))
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if rto and units then
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eressea.log.debug("Tunnel from " .. tostring(b) .. " [" .. param .. "]")
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for key, u in pairs(units) do
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@ -775,10 +775,7 @@ region *new_region(int x, int y, struct plane *pl, int uid)
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region *r;
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pnormalize(&x, &y, pl);
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r = rfindhash(x, y);
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if (!r) {
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r = region_create(uid);
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}
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r = region_create(uid);
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r->x = x;
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r->y = y;
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r->age = 1;
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@ -614,7 +614,7 @@ static void read_regioninfo(gamedata *data, const region *r, char *info, size_t
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static region *readregion(gamedata *data, int x, int y)
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{
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region *r = findregion(x, y);
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region *r;
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const terrain_type *terrain;
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char name[NAMESIZE];
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char info[DISPLAYSIZE];
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@ -622,7 +622,7 @@ static region *readregion(gamedata *data, int x, int y)
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int n;
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READ_INT(data->store, &uid);
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r = findregionbyid(uid);
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if (r == NULL) {
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plane *pl = findplane(x, y);
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r = new_region(x, y, pl, uid);
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