forked from github/server
"Magischer Pfad" funktioniert nicht
This commit is contained in:
parent
321c85c274
commit
db8340648c
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@ -918,6 +918,13 @@ roadto(const region * r, direction_t dir)
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/* wenn es hier genug strassen gibt, und verbunden ist, und es dort
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/* wenn es hier genug strassen gibt, und verbunden ist, und es dort
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* genug strassen gibt, dann existiert eine strasse in diese richtung */
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* genug strassen gibt, dann existiert eine strasse in diese richtung */
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region * r2;
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region * r2;
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static const curse_type * roads_ct = NULL;
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if (roads_ct==NULL) roads_ct = ct_find("magicstreet");
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if (roads_ct!=NULL) {
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curse *c = get_curse(r->attribs, roads_ct);
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if (c!=NULL) return true;
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}
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if (dir>=MAXDIRECTIONS || dir<0) return false;
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if (dir>=MAXDIRECTIONS || dir<0) return false;
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r2 = rconnect(r, dir);
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r2 = rconnect(r, dir);
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@ -1208,25 +1215,26 @@ travel(unit * u, region * next, int flucht, region_list ** routep)
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travelthru(u, first);
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travelthru(u, first);
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while (rlist!=NULL) {
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while (rlist!=NULL) {
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region * r = rlist->data;
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region * r = rlist->data;
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travelthru(u, r);
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travelthru(u, r);
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rlist=rlist->next;
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rlist=rlist->next;
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if (rlist!=NULL) {
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if (rlist!=NULL) {
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char * p;
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char * p;
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if (r!=route->data) {
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if (r!=route->data) {
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if (rlist->next==NULL) scat(" und ");
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if (rlist->next==NULL) scat(" und ");
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else scat(", ");
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else scat(", ");
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}
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}
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p = buf+strlen(buf);
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p = buf+strlen(buf);
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MSG(("travelthru_trail", "region", r), p, sizeof(buf)-strlen(buf), u->faction->locale, u->faction);
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if (rlist->next) {
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}
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MSG(("travelthru_trail", "region", rlist->data), p, sizeof(buf)-strlen(buf), u->faction->locale, u->faction);
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}
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}
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}
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}
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}
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}
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add_message(&u->faction->msgs, new_message(
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ADDMSG(&u->faction->msgs, msg_message("travel",
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u->faction, "travel%u:unit%i:mode%r:start%r:end%s:regions",
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"unit mode start end regions", u, mode, first, current, strdup(buf)));
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u, mode, first, current, strdup(buf)));
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/* und jetzt noch die transportierten Einheiten verschieben */
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/* und jetzt noch die transportierten Einheiten verschieben */
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@ -194,22 +194,22 @@ magicanalyse_region(region *r, unit *mage, double force)
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if (chance(probability)) { /* Analyse geglückt */
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if (chance(probability)) { /* Analyse geglückt */
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if(c->flag & CURSE_NOAGE) {
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if(c->flag & CURSE_NOAGE) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_region_noage%u:mage%r:region%s:spell",
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"analyse_region_noage", "mage region spell",
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mage, r, LOC(lang, mkname("spell", c->type->cname))));
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mage, r, LOC(lang, mkname("spell", c->type->cname))));
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_region_age%u:mage%r:region%s:spell%i:months",
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"analyse_region_age", "mage region spell months",
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mage, r, LOC(lang, mkname("spell", c->type->cname)), mon));
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mage, r, LOC(lang, mkname("spell", c->type->cname)), mon));
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}
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}
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_region_fail%u:mage%r:region", mage, r));
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"analyse_region_fail", "mage region", mage, r));
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}
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}
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}
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}
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if (!found) {
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if (!found) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_region_nospell%u:mage%r:region", mage, r));
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"analyse_region_nospell", "mage region", mage, r));
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}
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}
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}
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}
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@ -235,22 +235,22 @@ magicanalyse_unit(unit *u, unit *mage, double force)
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if (chance(probability)) { /* Analyse geglückt */
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if (chance(probability)) { /* Analyse geglückt */
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if(c->flag & CURSE_NOAGE){
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if(c->flag & CURSE_NOAGE){
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_unit_noage%u:mage%u:unit%s:spell",
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"analyse_unit_noage", "mage unit spell",
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mage, u, LOC(lang, mkname("spell", c->type->cname))));
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mage, u, LOC(lang, mkname("spell", c->type->cname))));
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}else{
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}else{
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_unit_age%u:mage%u:unit%s:spell%i:months",
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"analyse_unit_age", "mage unit spell months",
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mage, u, LOC(lang, mkname("spell", c->type->cname)), mon));
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mage, u, LOC(lang, mkname("spell", c->type->cname)), mon));
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}
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}
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_unit_fail%u:mage%u:unit", mage, u));
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"analyse_unit_fail", "mage unit", mage, u));
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}
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}
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}
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}
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if (!found) {
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if (!found) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_unit_nospell%u:mage%u:target", mage, u));
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"analyse_unit_nospell", "mage target", mage, u));
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}
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}
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}
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}
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@ -277,22 +277,22 @@ magicanalyse_building(building *b, unit *mage, double force)
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if (chance(probability)) { /* Analyse geglückt */
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if (chance(probability)) { /* Analyse geglückt */
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if(c->flag & CURSE_NOAGE){
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if(c->flag & CURSE_NOAGE){
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_building_age%u:mage%b:building%s:spell",
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"analyse_building_age", "mage building spell",
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mage, b, LOC(lang, mkname("spell", c->type->cname))));
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mage, b, LOC(lang, mkname("spell", c->type->cname))));
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}else{
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}else{
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_building_age%u:mage%b:building%s:spell%i:months",
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"analyse_building_age", "mage building spell months",
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mage, b, LOC(lang, mkname("spell", c->type->cname)), mon));
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mage, b, LOC(lang, mkname("spell", c->type->cname)), mon));
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}
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}
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_building_fail%u:mage%b:building", mage, b));
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"analyse_building_fail", "mage building", mage, b));
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}
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}
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}
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}
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if (!found) {
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if (!found) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_building_nospell%u:mage%b:building", mage, b));
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"analyse_building_nospell", "mage building", mage, b));
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}
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}
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}
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}
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@ -319,23 +319,23 @@ magicanalyse_ship(ship *sh, unit *mage, double force)
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if (chance(probability)) { /* Analyse geglückt */
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if (chance(probability)) { /* Analyse geglückt */
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if(c->flag & CURSE_NOAGE){
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if(c->flag & CURSE_NOAGE){
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_ship_noage%u:mage%h:ship%s:spell",
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"analyse_ship_noage", "mage ship spell",
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mage, sh, LOC(lang, mkname("spell", c->type->cname))));
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mage, sh, LOC(lang, mkname("spell", c->type->cname))));
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}else{
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}else{
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_ship_age%u:mage%h:ship%s:spell%i:months",
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"analyse_ship_age", "mage ship spell months",
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mage, sh, LOC(lang, mkname("spell", c->type->cname)), mon));
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mage, sh, LOC(lang, mkname("spell", c->type->cname)), mon));
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}
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}
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_ship_fail%u:mage%h:ship", mage, sh));
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"analyse_ship_fail", "mage ship", mage, sh));
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}
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}
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}
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}
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if (!found) {
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if (!found) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"analyse_ship_nospell%u:mage%h:ship", mage, sh));
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"analyse_ship_nospell", "mage ship", mage, sh));
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}
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}
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}
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}
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@ -455,7 +455,7 @@ report_effect(region * r, unit * mage, message * seen, message * unseen)
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/* Ist niemand von der Partei des Magiers in der Region, dem Magier
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/* Ist niemand von der Partei des Magiers in der Region, dem Magier
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* nochmal gesondert melden */
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* nochmal gesondert melden */
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if(!fval(mage->faction, FL_DH)) {
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if(!fval(mage->faction, FL_DH)) {
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add_message(&mage->faction->msgs, seen);
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ADDMSG(&mage->faction->msgs, seen);
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}
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}
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msg_release(seen);
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msg_release(seen);
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if (unseen) msg_release(unseen);
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if (unseen) msg_release(unseen);
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@ -738,12 +738,12 @@ sp_destroy_magic(castorder *co)
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succ = destroy_curse(ap, cast_level, force, c);
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succ = destroy_curse(ap, cast_level, force, c);
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if (succ) {
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if (succ) {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"destroy_magic_effect%u:unit%r:region%s:command%i:succ%s:target",
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"destroy_magic_effect", "unit region command succ target",
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mage, mage->region, strdup(co->order), succ, strdup(ts)));
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mage, mage->region, strdup(co->order), succ, strdup(ts)));
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} else {
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} else {
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"destroy_magic_noeffect%u:unit%r:region%s:command",
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"destroy_magic_noeffect", "unit region command",
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mage, mage->region, strdup(co->order)));
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mage, mage->region, strdup(co->order)));
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}
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}
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@ -825,8 +825,8 @@ sp_transferaura(castorder *co)
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/* sprintf(buf, "%s transferiert %d Aura auf %s", unitname(mage),
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/* sprintf(buf, "%s transferiert %d Aura auf %s", unitname(mage),
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gain, unitname(u)); */
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gain, unitname(u)); */
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"auratransfer_success%u:unit%u:target%i:aura", mage, u, gain));
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"auratransfer_success", "unit target aura", mage, u, gain));
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return cast_level;
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return cast_level;
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}
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}
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@ -903,36 +903,25 @@ sp_goodwinds(castorder *co)
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static int
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static int
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sp_magicstreet(castorder *co)
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sp_magicstreet(castorder *co)
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{
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{
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region *r = co->rt;
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region *r = co->rt;
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unit *mage = (unit *)co->magician;
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unit *mage = (unit *)co->magician;
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int cast_level = co->level;
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double power = co->force;
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spellparameter *pa = co->par;
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direction_t dir;
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int duration = cast_level+1;
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if(!(landregion(rterrain(r)))){
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if (!landregion(rterrain(r))) {
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cmistake(mage, strdup(co->order), 186, MSG_MAGIC);
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cmistake(mage, strdup(co->order), 186, MSG_MAGIC);
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return 0;
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return 0;
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}
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}
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dir = finddirection(pa->param[0]->data.s, mage->faction->locale);
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if (rroad(r, dir)){
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/* wirkt schon in der Zauberrunde! */
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cmistake(mage, strdup(co->order), 187, MSG_MAGIC);
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create_curse(mage, &r->attribs, ct_find("magicstreet"), co->force, co->level+1, 0, 0);
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return 0;
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}
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/* wirkt schon in der Zauberrunde! */
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/* melden, 1x pro Partei */
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create_curse(mage, &r->attribs, ct_find("magicstreet"), power, duration, 0, 0);
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{
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message * seen = msg_message("path_effect", "mage region", mage, r);
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message * unseen = msg_message("path_effect", "mage region", NULL, r);
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report_effect(r, mage, seen, unseen);
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}
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/* melden, 1x pro Partei */
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return co->level;
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{
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message * seen = msg_message("path_effect", "mage region", mage, r);
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message * unseen = msg_message("path_effect", "mage region", NULL, r);
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report_effect(r, mage, seen, unseen);
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}
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return cast_level;
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}
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}
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/* ------------------------------------------------------------- */
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/* ------------------------------------------------------------- */
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@ -1293,8 +1282,8 @@ patzer_ents(castorder *co)
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LOC(default_locale, rc_name(new_race[RC_TREEMAN], ents!=1)), NULL);
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LOC(default_locale, rc_name(new_race[RC_TREEMAN], ents!=1)), NULL);
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/* 'Erfolg' melden */
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/* 'Erfolg' melden */
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"regionmagic_patzer%u:unit%r:region%s:command%u:unit", mage,
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"regionmagic_patzer", "unit region command unit", mage,
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mage->region, strdup(co->order), mage));
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mage->region, strdup(co->order), mage));
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/* melden, 1x pro Partei */
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/* melden, 1x pro Partei */
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@ -1381,17 +1370,17 @@ sp_rosthauch(castorder *co)
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if (ironweapon) {
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if (ironweapon) {
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/* {$mage mage} legt einen Rosthauch auf {target}. {amount} Waffen
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/* {$mage mage} legt einen Rosthauch auf {target}. {amount} Waffen
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* wurden vom Rost zerfressen */
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* wurden vom Rost zerfressen */
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"rust_effect%u:mage%u:target%i:amount", mage, u, ironweapon));
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"rust_effect", "mage target amount", mage, u, ironweapon));
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add_message(&u->faction->msgs, new_message(u->faction,
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ADDMSG(&u->faction->msgs, msg_message(
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"rust_effect%u:mage%u:target%i:amount",
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"rust_effect", "mage target amount",
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cansee(u->faction, r, mage, 0) ? mage:NULL, u, ironweapon));
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cansee(u->faction, r, mage, 0) ? mage:NULL, u, ironweapon));
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success += ironweapon;
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success += ironweapon;
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} else {
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} else {
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/* {$mage mage} legt einen Rosthauch auf {target}, doch der
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/* {$mage mage} legt einen Rosthauch auf {target}, doch der
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* Rosthauch fand keine Nahrung */
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* Rosthauch fand keine Nahrung */
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"rust_fail%u:mage%u:target", mage, u));
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"rust_fail", "mage target", mage, u));
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}
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}
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}
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}
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/* in success stehen nun die insgesamt zerstörten Waffen. Im
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/* in success stehen nun die insgesamt zerstörten Waffen. Im
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@ -1457,10 +1446,10 @@ sp_kaelteschutz(castorder *co)
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duration, 1, men);
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duration, 1, men);
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force -= u->number;
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force -= u->number;
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add_message(&mage->faction->msgs, new_message(mage->faction,
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ADDMSG(&mage->faction->msgs, msg_message(
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"heat_effect%u:mage%u:target", mage, u));
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"heat_effect", "mage target", mage, u));
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if (u->faction!=mage->faction) add_message(&u->faction->msgs, new_message(u->faction,
|
if (u->faction!=mage->faction) ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"heat_effect%u:mage%u:target",
|
"heat_effect", "mage target",
|
||||||
cansee(u->faction, r, mage, 0) ? mage:NULL, u));
|
cansee(u->faction, r, mage, 0) ? mage:NULL, u));
|
||||||
i = cast_level;
|
i = cast_level;
|
||||||
}
|
}
|
||||||
|
@ -1503,11 +1492,11 @@ sp_sparkle(castorder *co)
|
||||||
create_curse(mage, &u->attribs, ct_find("sparkle"), cast_level,
|
create_curse(mage, &u->attribs, ct_find("sparkle"), cast_level,
|
||||||
duration, rand(), u->number);
|
duration, rand(), u->number);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"sparkle_effect%u:mage%u:target", mage, u));
|
"sparkle_effect", "mage target", mage, u));
|
||||||
if (u->faction!=mage->faction)
|
if (u->faction!=mage->faction)
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"sparkle_effect%u:mage%u:target", mage, u));
|
"sparkle_effect", "mage target", mage, u));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
}
|
}
|
||||||
|
@ -1567,7 +1556,7 @@ sp_create_irongolem(castorder *co)
|
||||||
a->data.ca[1] = IRONGOLEM_CRUMBLE;
|
a->data.ca[1] = IRONGOLEM_CRUMBLE;
|
||||||
a_add(&u2->attribs, a);
|
a_add(&u2->attribs, a);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs,
|
ADDMSG(&mage->faction->msgs,
|
||||||
msg_message("magiccreate_effect", "region command unit amount object",
|
msg_message("magiccreate_effect", "region command unit amount object",
|
||||||
mage->region, strdup(co->order), mage, number,
|
mage->region, strdup(co->order), mage, number,
|
||||||
LOC(mage->faction->locale, rc_name(new_race[RC_IRONGOLEM], 1))));
|
LOC(mage->faction->locale, rc_name(new_race[RC_IRONGOLEM], 1))));
|
||||||
|
@ -1628,7 +1617,7 @@ sp_create_stonegolem(castorder *co)
|
||||||
a->data.ca[1] = STONEGOLEM_CRUMBLE;
|
a->data.ca[1] = STONEGOLEM_CRUMBLE;
|
||||||
a_add(&u2->attribs, a);
|
a_add(&u2->attribs, a);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs,
|
ADDMSG(&mage->faction->msgs,
|
||||||
msg_message("magiccreate_effect", "region command unit amount object",
|
msg_message("magiccreate_effect", "region command unit amount object",
|
||||||
mage->region, strdup(co->order), mage, number,
|
mage->region, strdup(co->order), mage, number,
|
||||||
LOC(mage->faction->locale, rc_name(new_race[RC_STONEGOLEM], 1))));
|
LOC(mage->faction->locale, rc_name(new_race[RC_STONEGOLEM], 1))));
|
||||||
|
@ -1784,8 +1773,8 @@ sp_great_drought(castorder *co)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!fval(mage->faction, FL_DH)){
|
if(!fval(mage->faction, FL_DH)){
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"drought_effect%u:mage%r:region", mage, r));
|
"drought_effect", "mage region", mage, r));
|
||||||
}
|
}
|
||||||
return cast_level;
|
return cast_level;
|
||||||
}
|
}
|
||||||
|
@ -2725,8 +2714,8 @@ sp_fumblecurse(castorder *co)
|
||||||
}
|
}
|
||||||
|
|
||||||
curse_setflag(c, CURSE_ONLYONE);
|
curse_setflag(c, CURSE_ONLYONE);
|
||||||
add_message(&target->faction->msgs, new_message(target->faction,
|
ADDMSG(&target->faction->msgs, msg_message(
|
||||||
"fumblecurse%u:unit%r:region", target, target->region));
|
"fumblecurse", "unit region", target, target->region));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
}
|
}
|
||||||
|
@ -2744,8 +2733,8 @@ patzer_fumblecurse(castorder *co)
|
||||||
c = create_curse(mage, &mage->attribs, ct_find("fumble"), force,
|
c = create_curse(mage, &mage->attribs, ct_find("fumble"), force,
|
||||||
duration, effect, 0);
|
duration, effect, 0);
|
||||||
if (c!=NULL) {
|
if (c!=NULL) {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"magic_fumble%u:unit%r:region%s:command",
|
"magic_fumble", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
curse_setflag(c, CURSE_ONLYONE);
|
curse_setflag(c, CURSE_ONLYONE);
|
||||||
}
|
}
|
||||||
|
@ -2835,8 +2824,8 @@ sp_summondragon(castorder *co)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"summondragon%u:unit%r:region%s:command%u:unit%r:region",
|
"summondragon", "unit region command unit region",
|
||||||
mage, mage->region, strdup(co->order),mage, co->rt));
|
mage, mage->region, strdup(co->order),mage, co->rt));
|
||||||
|
|
||||||
free_regionlist(rl);
|
free_regionlist(rl);
|
||||||
|
@ -3009,38 +2998,40 @@ wall_write(const border * b, FILE * f)
|
||||||
static void
|
static void
|
||||||
wall_move(const border * b, struct unit * u, const struct region * from, const struct region * to)
|
wall_move(const border * b, struct unit * u, const struct region * from, const struct region * to)
|
||||||
{
|
{
|
||||||
wall_data * fd = (wall_data*)b->data;
|
wall_data * fd = (wall_data*)b->data;
|
||||||
int hp = dice(3, fd->force) * u->number;
|
int hp = dice(3, fd->force) * u->number;
|
||||||
if (fd->active) {
|
if (fd->active) {
|
||||||
hp = min (u->hp, hp);
|
hp = min (u->hp, hp);
|
||||||
u->hp -= hp;
|
u->hp -= hp;
|
||||||
if (u->hp) add_message(&u->faction->msgs,
|
if (u->hp) {
|
||||||
new_message(u->faction, "firewall_damage%r:region%u:unit", from, u));
|
ADDMSG(&u->faction->msgs,
|
||||||
else add_message(&u->faction->msgs,
|
msg_message( "firewall_damage", "region unit", from, u));
|
||||||
new_message(u->faction, "firewall_death%r:region%u:unit", from, u));
|
}
|
||||||
if (u->number>u->hp) {
|
else ADDMSG(&u->faction->msgs,
|
||||||
scale_number(u, u->hp);
|
msg_message( "firewall_death", "region unit", from, u));
|
||||||
u->hp = u->number;
|
if (u->number>u->hp) {
|
||||||
}
|
scale_number(u, u->hp);
|
||||||
}
|
u->hp = u->number;
|
||||||
unused(from);
|
}
|
||||||
unused(to);
|
}
|
||||||
|
unused(from);
|
||||||
|
unused(to);
|
||||||
}
|
}
|
||||||
|
|
||||||
border_type bt_firewall = {
|
border_type bt_firewall = {
|
||||||
"firewall",
|
"firewall",
|
||||||
b_transparent, /* transparent */
|
b_transparent, /* transparent */
|
||||||
wall_init, /* init */
|
wall_init, /* init */
|
||||||
wall_destroy, /* destroy */
|
wall_destroy, /* destroy */
|
||||||
wall_read, /* read */
|
wall_read, /* read */
|
||||||
wall_write, /* write */
|
wall_write, /* write */
|
||||||
b_blocknone, /* block */
|
b_blocknone, /* block */
|
||||||
fire_name, /* name */
|
fire_name, /* name */
|
||||||
b_rvisible, /* rvisible */
|
b_rvisible, /* rvisible */
|
||||||
b_finvisible, /* fvisible */
|
b_finvisible, /* fvisible */
|
||||||
b_uinvisible, /* uvisible */
|
b_uinvisible, /* uvisible */
|
||||||
NULL,
|
NULL,
|
||||||
wall_move
|
wall_move
|
||||||
};
|
};
|
||||||
|
|
||||||
static int
|
static int
|
||||||
|
@ -3101,14 +3092,14 @@ sp_firewall(castorder *co)
|
||||||
for (u = r->units; u; u = u->next ) {
|
for (u = r->units; u; u = u->next ) {
|
||||||
if(!fval(u->faction, FL_DH) ) {
|
if(!fval(u->faction, FL_DH) ) {
|
||||||
fset(u->faction, FL_DH);
|
fset(u->faction, FL_DH);
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"firewall_effect%u:mage%r:region",
|
"firewall_effect", "mage region",
|
||||||
cansee(u->faction, r, mage, 0) ? mage:NULL, r));
|
cansee(u->faction, r, mage, 0) ? mage:NULL, r));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!fval(mage->faction, FL_DH)){
|
if(!fval(mage->faction, FL_DH)){
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"firewall_effect%u:mage%r:region", mage, r));
|
"firewall_effect", "mage region", mage, r));
|
||||||
}
|
}
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -3178,14 +3169,14 @@ sp_wisps(castorder *co)
|
||||||
for(u = r->units; u; u = u->next ) {
|
for(u = r->units; u; u = u->next ) {
|
||||||
if(!fval(u->faction, FL_DH) ) {
|
if(!fval(u->faction, FL_DH) ) {
|
||||||
fset(u->faction, FL_DH);
|
fset(u->faction, FL_DH);
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"wisps_effect%u:mage%r:region",
|
"wisps_effect", "mage region",
|
||||||
cansee(u->faction, r, mage, 0) ? mage:NULL, r));
|
cansee(u->faction, r, mage, 0) ? mage:NULL, r));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!fval(mage->faction, FL_DH)){
|
if(!fval(mage->faction, FL_DH)){
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"wisps_effect%u:mage%r:region", mage, r));
|
"wisps_effect", "mage region", mage, r));
|
||||||
}
|
}
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -3250,7 +3241,7 @@ sp_unholypower(castorder *co)
|
||||||
n -= u->number;
|
n -= u->number;
|
||||||
u->race = u->irace = target_race;
|
u->race = u->irace = target_race;
|
||||||
u->hp = unit_max_hp(u)*u->number - wounds;
|
u->hp = unit_max_hp(u)*u->number - wounds;
|
||||||
add_message(&co->rt->msgs, msg_message("unholypower_effect",
|
ADDMSG(&co->rt->msgs, msg_message("unholypower_effect",
|
||||||
"mage target race", mage, u, target_race));
|
"mage target race", mage, u, target_race));
|
||||||
} else {
|
} else {
|
||||||
unit *un;
|
unit *un;
|
||||||
|
@ -3274,7 +3265,7 @@ sp_unholypower(castorder *co)
|
||||||
}
|
}
|
||||||
transfermen(u, un, n);
|
transfermen(u, un, n);
|
||||||
un->hp = unit_max_hp(un)*n - wounds;
|
un->hp = unit_max_hp(un)*n - wounds;
|
||||||
add_message(&co->rt->msgs, msg_message("unholypower_limitedeffect",
|
ADDMSG(&co->rt->msgs, msg_message("unholypower_limitedeffect",
|
||||||
"mage target race amount",
|
"mage target race amount",
|
||||||
mage, u, target_race, n));
|
mage, u, target_race, n));
|
||||||
n = 0;
|
n = 0;
|
||||||
|
@ -3445,8 +3436,8 @@ patzer_deathcloud(castorder *co)
|
||||||
|
|
||||||
change_hitpoints(mage, -rand()%hp);
|
change_hitpoints(mage, -rand()%hp);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"magic_fumble%u:unit%r:region%s:command",
|
"magic_fumble", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
@ -3720,8 +3711,8 @@ sp_magicboost(castorder *co)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"magicboost_effect%u:unit%r:region%s:command",
|
"magicboost_effect", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -4182,8 +4173,8 @@ sp_song_resistmagic(castorder *co)
|
||||||
force, duration, mr_bonus, 0);
|
force, duration, mr_bonus, 0);
|
||||||
|
|
||||||
/* Erfolg melden */
|
/* Erfolg melden */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"regionmagic_effect%u:unit%r:region%s:command%u:unit", mage,
|
"regionmagic_effect", "unit region command unit", mage,
|
||||||
mage->region, strdup(co->order), mage));
|
mage->region, strdup(co->order), mage));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -4212,8 +4203,8 @@ sp_song_susceptmagic(castorder *co)
|
||||||
create_curse(mage, &r->attribs, ct_find("badmagicresistancezone"),
|
create_curse(mage, &r->attribs, ct_find("badmagicresistancezone"),
|
||||||
force, duration, mr_malus, 0);
|
force, duration, mr_malus, 0);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"regionmagic_effect%u:unit%r:region%s:command%u:unit", mage,
|
"regionmagic_effect", "unit region command unit", mage,
|
||||||
mage->region, strdup(co->order), mage));
|
mage->region, strdup(co->order), mage));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -4337,14 +4328,14 @@ sp_raisepeasantmob(castorder *co)
|
||||||
for (u = r->units; u; u = u->next ) {
|
for (u = r->units; u; u = u->next ) {
|
||||||
if (!fval(u->faction, FL_DH) ) {
|
if (!fval(u->faction, FL_DH) ) {
|
||||||
fset(u->faction, FL_DH);
|
fset(u->faction, FL_DH);
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"sp_raisepeasantmob_effect%u:mage%r:region",
|
"sp_raisepeasantmob_effect", "mage region",
|
||||||
cansee(u->faction, r, mage, 0) ? mage : NULL, r ));
|
cansee(u->faction, r, mage, 0) ? mage : NULL, r ));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!fval(mage->faction, FL_DH)){
|
if (!fval(mage->faction, FL_DH)){
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"sp_raisepeasantmob_effect%u:mage%r:region", mage, r));
|
"sp_raisepeasantmob_effect", "mage region", mage, r));
|
||||||
}
|
}
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -4381,8 +4372,8 @@ sp_migranten(castorder *co)
|
||||||
/* Personen unserer Rasse können problemlos normal übergeben werden */
|
/* Personen unserer Rasse können problemlos normal übergeben werden */
|
||||||
if (target->race == mage->faction->race){
|
if (target->race == mage->faction->race){
|
||||||
/* u ist von unserer Art, das Ritual wäre verschwendete Aura. */
|
/* u ist von unserer Art, das Ritual wäre verschwendete Aura. */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"sp_migranten_fail1%u:unit%r:region%s:command%u:target", mage,
|
"sp_migranten_fail1", "unit region command target", mage,
|
||||||
mage->region, strdup(co->order), target));
|
mage->region, strdup(co->order), target));
|
||||||
}
|
}
|
||||||
/* Auf eigene Einheiten versucht zu zaubern? Garantiert Tippfehler */
|
/* Auf eigene Einheiten versucht zu zaubern? Garantiert Tippfehler */
|
||||||
|
@ -4462,8 +4453,8 @@ sp_migranten(castorder *co)
|
||||||
set_string(&target->thisorder, "");
|
set_string(&target->thisorder, "");
|
||||||
|
|
||||||
/* Erfolg melden */
|
/* Erfolg melden */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"sp_migranten%u:unit%r:region%s:command%u:target", mage,
|
"sp_migranten", "unit region command target", mage,
|
||||||
mage->region, strdup(co->order), target));
|
mage->region, strdup(co->order), target));
|
||||||
|
|
||||||
return target->number;
|
return target->number;
|
||||||
|
@ -5082,8 +5073,8 @@ sp_dragonsong(castorder *co)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"summondragon%u:unit%r:region%s:command%u:unit%r:region",
|
"summondragon", "unit region command unit region",
|
||||||
mage, mage->region, strdup(co->order),mage, co->rt));
|
mage, mage->region, strdup(co->order),mage, co->rt));
|
||||||
|
|
||||||
free_regionlist(rl);
|
free_regionlist(rl);
|
||||||
|
@ -5114,8 +5105,8 @@ sp_songofAttraction(castorder *co)
|
||||||
|
|
||||||
/* TODO Wander Effekt */
|
/* TODO Wander Effekt */
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"summon%u:unit%r:region%s:command%u:unit%r:region",
|
"summon", "unit region command unit region",
|
||||||
mage, mage->region, strdup(co->order),mage, r));
|
mage, mage->region, strdup(co->order),mage, r));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -5206,8 +5197,8 @@ sp_icastle(castorder *co)
|
||||||
mage->building = b;
|
mage->building = b;
|
||||||
}
|
}
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"icastle_create%u:unit%r:region%s:command", mage, mage->region,
|
"icastle_create", "unit region command", mage, mage->region,
|
||||||
strdup(co->order)));
|
strdup(co->order)));
|
||||||
|
|
||||||
addmessage(r, 0,
|
addmessage(r, 0,
|
||||||
|
@ -5313,8 +5304,8 @@ sp_readmind(castorder *co)
|
||||||
if (target_resists_magic(mage, target, TYP_UNIT, 0)){
|
if (target_resists_magic(mage, target, TYP_UNIT, 0)){
|
||||||
report_failure(mage, co->order);
|
report_failure(mage, co->order);
|
||||||
/* "Fühlt sich beobachtet"*/
|
/* "Fühlt sich beobachtet"*/
|
||||||
add_message(&target->faction->msgs, new_message(target->faction,
|
ADDMSG(&target->faction->msgs, msg_message(
|
||||||
"stealdetect%u:unit", target));
|
"stealdetect", "unit", target));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
spy_message(2, mage, target);
|
spy_message(2, mage, target);
|
||||||
|
@ -5411,8 +5402,8 @@ sp_baddreams(castorder *co)
|
||||||
curse_setflag(c, CURSE_ISNEW);
|
curse_setflag(c, CURSE_ISNEW);
|
||||||
|
|
||||||
/* Erfolg melden*/
|
/* Erfolg melden*/
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"regionmagic_effect%u:unit%r:region%s:command%u:unit", mage,
|
"regionmagic_effect", "unit region command unit", mage,
|
||||||
mage->region, strdup(co->order), mage));
|
mage->region, strdup(co->order), mage));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -5448,8 +5439,8 @@ sp_gooddreams(castorder *co)
|
||||||
curse_setflag(c, CURSE_ISNEW);
|
curse_setflag(c, CURSE_ISNEW);
|
||||||
|
|
||||||
/* Erfolg melden*/
|
/* Erfolg melden*/
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"regionmagic_effect%u:unit%r:region%s:command%u:unit", mage,
|
"regionmagic_effect", "unit region command unit", mage,
|
||||||
mage->region, strdup(co->order), mage));
|
mage->region, strdup(co->order), mage));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -5520,8 +5511,8 @@ sp_dreamreading(castorder *co)
|
||||||
|
|
||||||
/* Illusionen und Untote abfangen. */
|
/* Illusionen und Untote abfangen. */
|
||||||
if (fval(u->race, RCF_UNDEAD|RCF_ILLUSIONARY)) {
|
if (fval(u->race, RCF_UNDEAD|RCF_ILLUSIONARY)) {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"spellunitnotfound%u:unit%r:region%s:command%s:id",
|
"spellunitnotfound", "unit region command id",
|
||||||
mage, mage->region, strdup(co->order), strdup(itoa36(u->no))));
|
mage, mage->region, strdup(co->order), strdup(itoa36(u->no))));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -5751,8 +5742,8 @@ sp_itemcloak(castorder *co)
|
||||||
target = pa->param[0]->data.u;
|
target = pa->param[0]->data.u;
|
||||||
|
|
||||||
create_curse(mage,&target->attribs, ct_find("itemcloak"), power,duration,0,0);
|
create_curse(mage,&target->attribs, ct_find("itemcloak"), power,duration,0,0);
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"itemcloak%u:mage%u:target", mage, target));
|
"itemcloak", "mage target", mage, target));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
}
|
}
|
||||||
|
@ -6858,10 +6849,10 @@ sp_stealaura(castorder *co)
|
||||||
u = pa->param[0]->data.u;
|
u = pa->param[0]->data.u;
|
||||||
|
|
||||||
if(!get_mage(u)) {
|
if(!get_mage(u)) {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"stealaura_fail%u:unit%u:target", mage, u));
|
"stealaura_fail", "unit target", mage, u));
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"stealaura_fail_detect%u:unit", u));
|
"stealaura_fail_detect", "unit", u));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6872,17 +6863,17 @@ sp_stealaura(castorder *co)
|
||||||
get_mage(mage)->spellpoints += taura;
|
get_mage(mage)->spellpoints += taura;
|
||||||
/* sprintf(buf, "%s entzieht %s %d Aura.", unitname(mage), unitname(u),
|
/* sprintf(buf, "%s entzieht %s %d Aura.", unitname(mage), unitname(u),
|
||||||
taura); */
|
taura); */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"stealaura_success%u:mage%u:target%i:aura", mage, u, taura));
|
"stealaura_success", "mage target aura", mage, u, taura));
|
||||||
/* sprintf(buf, "%s fühlt seine magischen Kräfte schwinden und verliert %d "
|
/* sprintf(buf, "%s fühlt seine magischen Kräfte schwinden und verliert %d "
|
||||||
"Aura.", unitname(u), taura); */
|
"Aura.", unitname(u), taura); */
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"stealaura_detect%u:unit%i:aura", u, taura));
|
"stealaura_detect", "unit aura", u, taura));
|
||||||
} else {
|
} else {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"stealaura_fail%u:unit%u:target", mage, u));
|
"stealaura_fail", "unit target", mage, u));
|
||||||
add_message(&u->faction->msgs, new_message(u->faction,
|
ADDMSG(&u->faction->msgs, msg_message(
|
||||||
"stealaura_fail_detect%u:unit", u));
|
"stealaura_fail_detect", "unit", u));
|
||||||
}
|
}
|
||||||
return cast_level;
|
return cast_level;
|
||||||
}
|
}
|
||||||
|
@ -6952,8 +6943,8 @@ sp_antimagiczone(castorder *co)
|
||||||
effect, 0);
|
effect, 0);
|
||||||
|
|
||||||
/* Erfolg melden*/
|
/* Erfolg melden*/
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"regionmagic_effect%u:unit%r:region%s:command%u:unit", mage,
|
"regionmagic_effect", "unit region command unit", mage,
|
||||||
mage->region, strdup(co->order), mage));
|
mage->region, strdup(co->order), mage));
|
||||||
|
|
||||||
return cast_level;
|
return cast_level;
|
||||||
|
@ -7013,8 +7004,8 @@ sp_magicrunes(castorder *co)
|
||||||
duration, 20, 0);
|
duration, 20, 0);
|
||||||
|
|
||||||
/* Erfolg melden */
|
/* Erfolg melden */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"objmagic_effect%u:unit%r:region%s:command%s:target", mage,
|
"objmagic_effect", "unit region command target", mage,
|
||||||
mage->region, strdup(co->order), buildingname(b)));
|
mage->region, strdup(co->order), buildingname(b)));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -7027,8 +7018,8 @@ sp_magicrunes(castorder *co)
|
||||||
duration, 20, 0);
|
duration, 20, 0);
|
||||||
|
|
||||||
/* Erfolg melden */
|
/* Erfolg melden */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"objmagic_effect%u:unit%r:region%s:command%s:target", mage,
|
"objmagic_effect", "unit region command target", mage,
|
||||||
mage->region, strdup(co->order), shipname(sh)));
|
mage->region, strdup(co->order), shipname(sh)));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -7158,12 +7149,12 @@ sp_q_antimagie(castorder *co)
|
||||||
succ = destroy_curse(ap, cast_level, force, c);
|
succ = destroy_curse(ap, cast_level, force, c);
|
||||||
|
|
||||||
if(succ) {
|
if(succ) {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"destroy_magic_effect%u:unit%r:region%s:command%i:succ%s:target",
|
"destroy_magic_effect", "unit region command succ target",
|
||||||
mage, mage->region, strdup(co->order), succ, strdup(ts)));
|
mage, mage->region, strdup(co->order), succ, strdup(ts)));
|
||||||
} else {
|
} else {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"destroy_magic_noeffect%u:unit%r:region%s:command",
|
"destroy_magic_noeffect", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7212,8 +7203,8 @@ sp_destroy_curse(castorder *co)
|
||||||
c = findcurse(atoi36(pa->param[1]->data.s));
|
c = findcurse(atoi36(pa->param[1]->data.s));
|
||||||
if (!c){
|
if (!c){
|
||||||
/* Es wurde kein Ziel gefunden */
|
/* Es wurde kein Ziel gefunden */
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"spelltargetnotfound%u:unit%r:region%s:command",
|
"spelltargetnotfound", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
} else {
|
} else {
|
||||||
switch(obj){
|
switch(obj){
|
||||||
|
@ -7252,9 +7243,9 @@ sp_destroy_curse(castorder *co)
|
||||||
/* überprüfung, ob curse zu diesem objekt gehört */
|
/* überprüfung, ob curse zu diesem objekt gehört */
|
||||||
if (!is_cursed_with(*ap, c)){
|
if (!is_cursed_with(*ap, c)){
|
||||||
/* Es wurde kein Ziel gefunden */
|
/* Es wurde kein Ziel gefunden */
|
||||||
add_message(&mage->faction->msgs,
|
ADDMSG(&mage->faction->msgs,
|
||||||
new_message(mage->faction,
|
msg_message(
|
||||||
"spelltargetnotfound%u:unit%r:region%s:command",
|
"spelltargetnotfound", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7264,13 +7255,13 @@ sp_destroy_curse(castorder *co)
|
||||||
if (c->vigour <= 0.0) {
|
if (c->vigour <= 0.0) {
|
||||||
remove_curse(ap, c);
|
remove_curse(ap, c);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"destroy_magic_effect%u:unit%r:region%s:command%i:id%s:target",
|
"destroy_magic_effect", "unit region command id target",
|
||||||
mage, mage->region, strdup(co->order), strdup(pa->param[1]->data.s),
|
mage, mage->region, strdup(co->order), strdup(pa->param[1]->data.s),
|
||||||
strdup(ts)));
|
strdup(ts)));
|
||||||
} else {
|
} else {
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"destroy_magic_noeffect%u:unit%r:region%s:command",
|
"destroy_magic_noeffect", "unit region command",
|
||||||
mage, mage->region, strdup(co->order)));
|
mage, mage->region, strdup(co->order)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7308,8 +7299,8 @@ sp_becomewyrm(castorder *co)
|
||||||
mage->race = new_race[RC_WYRM];
|
mage->race = new_race[RC_WYRM];
|
||||||
addspell(mage, SPL_WYRMODEM);
|
addspell(mage, SPL_WYRMODEM);
|
||||||
|
|
||||||
add_message(&mage->faction->msgs, new_message(mage->faction,
|
ADDMSG(&mage->faction->msgs, msg_message(
|
||||||
"becomewyrm%u:mage", mage));
|
"becomewyrm", "mage", mage));
|
||||||
|
|
||||||
return co->level;
|
return co->level;
|
||||||
}
|
}
|
||||||
|
@ -7774,8 +7765,6 @@ find_spellbyname(unit *u, const char *name, const struct locale * lang)
|
||||||
for (spt = m->spellptr; spt; spt = spt->next) {
|
for (spt = m->spellptr; spt; spt = spt->next) {
|
||||||
if (sp->id==spt->spellid) return sp;
|
if (sp->id==spt->spellid) return sp;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
log_warning(("cannot find spell by name: %s\n", name));
|
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -7924,9 +7913,7 @@ static spell spelldaten[] =
|
||||||
(spell_f)sp_ironkeeper, patzer
|
(spell_f)sp_ironkeeper, patzer
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
SPL_MAGICSTREET, "magicstreet", NULL,
|
SPL_MAGICSTREET, "magicstreet", NULL, NULL, NULL,
|
||||||
"ZAUBERE \'Magischer Pfad\' <Richtung>",
|
|
||||||
"c",
|
|
||||||
M_DRUIDE,
|
M_DRUIDE,
|
||||||
(FARCASTING | SPELLLEVEL | REGIONSPELL | ONSHIPCAST | TESTRESISTANCE),
|
(FARCASTING | SPELLLEVEL | REGIONSPELL | ONSHIPCAST | TESTRESISTANCE),
|
||||||
5, 4,
|
5, 4,
|
||||||
|
|
Loading…
Reference in New Issue