forked from github/server
commit
daca7b084d
|
@ -20,6 +20,11 @@
|
|||
<xi:include href="config://game/spells.xml"/>
|
||||
<xi:include href="config://default/adamantium.xml"/>
|
||||
<equipment>
|
||||
<set name="first_unit">
|
||||
<item name="money" amount="2500"/>
|
||||
<item name="log" amount="10"/>
|
||||
<item name="stone" amount="4"/>
|
||||
</set>
|
||||
<set name="autoseed_unit">
|
||||
<item name="log" amount="50"/>
|
||||
<item name="stone" amount="50"/>
|
||||
|
|
48
src/gmtool.c
48
src/gmtool.c
|
@ -814,7 +814,7 @@ static void select_regions(state * st, int selectmode)
|
|||
st->wnd_map->update |= 3;
|
||||
}
|
||||
|
||||
void loaddata(state *st) {
|
||||
static void loaddata(state *st) {
|
||||
char datafile[MAX_PATH];
|
||||
|
||||
askstring(st->wnd_status->handle, "save as:", datafile, sizeof(datafile));
|
||||
|
@ -824,7 +824,7 @@ void loaddata(state *st) {
|
|||
}
|
||||
}
|
||||
|
||||
void savedata(state *st) {
|
||||
static void savedata(state *st) {
|
||||
char datafile[MAX_PATH];
|
||||
|
||||
askstring(st->wnd_status->handle, "save as:", datafile, sizeof(datafile));
|
||||
|
@ -835,6 +835,20 @@ void savedata(state *st) {
|
|||
}
|
||||
}
|
||||
|
||||
static void seed_player(state *st, const newfaction *player) {
|
||||
if (player) {
|
||||
region *r;
|
||||
int nx = st->cursor.x;
|
||||
int ny = st->cursor.y;
|
||||
|
||||
pnormalize(&nx, &ny, st->cursor.pl);
|
||||
r = findregion(nx, ny);
|
||||
if (r) {
|
||||
addplayer(r, addfaction(player->email, player->password, player->race,
|
||||
player->lang, player->subscription));
|
||||
}
|
||||
}
|
||||
}
|
||||
static void handlekey(state * st, int c)
|
||||
{
|
||||
window *wnd;
|
||||
|
@ -897,10 +911,6 @@ static void handlekey(state * st, int c)
|
|||
loaddata(st);
|
||||
break;
|
||||
case 'B':
|
||||
if (!new_players) {
|
||||
join_path(basepath(), "newfactions", sbuffer, sizeof(sbuffer));
|
||||
new_players = read_newfactions(sbuffer);
|
||||
}
|
||||
cnormalize(&st->cursor, &nx, &ny);
|
||||
minpop = config_get_int("editor.population.min", 8);
|
||||
maxpop = config_get_int("editor.population.max", minpop);
|
||||
|
@ -1111,13 +1121,15 @@ static void handlekey(state * st, int c)
|
|||
else
|
||||
tag_region(st->selected, nx, ny);
|
||||
break;
|
||||
case 'A':
|
||||
if (!new_players) {
|
||||
join_path(basepath(), "newfactions", sbuffer, sizeof(sbuffer));
|
||||
new_players = read_newfactions(sbuffer);
|
||||
case 's': /* seed */
|
||||
if (new_players) {
|
||||
newfaction * next = new_players->next;
|
||||
seed_player(st, new_players);
|
||||
free(new_players->email);
|
||||
free(new_players->password);
|
||||
free(new_players);
|
||||
new_players = next;
|
||||
}
|
||||
seed_players(&new_players, false);
|
||||
st->wnd_map->update |= 1;
|
||||
break;
|
||||
case '/':
|
||||
statusline(st->wnd_status->handle, "find-");
|
||||
|
@ -1289,13 +1301,15 @@ void run_mapper(void)
|
|||
int split = 20;
|
||||
state *st;
|
||||
point tl;
|
||||
/* FIXME: dsiable logging
|
||||
int old_flags = log_flags;
|
||||
log_flags &= ~(LOG_CPERROR | LOG_CPWARNING);
|
||||
*/
|
||||
char sbuffer[512];
|
||||
|
||||
if (!new_players) {
|
||||
join_path(basepath(), "newfactions", sbuffer, sizeof(sbuffer));
|
||||
new_players = read_newfactions(sbuffer);
|
||||
}
|
||||
|
||||
init_curses();
|
||||
curs_set(1);
|
||||
|
||||
set_readline(curses_readline);
|
||||
assert(stdscr);
|
||||
getbegyx(stdscr, x, y);
|
||||
|
|
|
@ -22,7 +22,6 @@ extern "C" {
|
|||
struct terrain_type;
|
||||
struct newfaction;
|
||||
|
||||
int gmmain(int argc, char *argv[]);
|
||||
int curses_readline(struct lua_State *L, char *buffer, size_t size,
|
||||
const char *prompt);
|
||||
|
||||
|
|
Loading…
Reference in New Issue