forked from github/server
only read spellbooks when they are specialized (familiars, monsters, E3 factions)
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8619bd74a8
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@ -290,7 +290,11 @@ static int read_mage(attrib * a, void *owner, struct storage *store)
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}
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}
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}
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mage->spellbook = read_spellbook(store);
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if (mage->magietyp==M_GRAY) {
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read_spellbook(&mage->spellbook, store);
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} else {
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read_spellbook(0, store);
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}
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return AT_READ_OK;
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}
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@ -1204,39 +1204,41 @@ static ally **addally(const faction * f, ally ** sfp, int aid, int state)
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return &sf->next;
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}
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struct spellbook *read_spellbook(struct storage *store)
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void read_spellbook(spellbook **bookp, struct storage *store)
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{
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spellbook * book = 0;
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int level;
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for (level=0;;++level) {
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spell *sp;
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spell *sp = 0;
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char spname[64];
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if (store->version < SPELLNAME_VERSION) {
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int i = store->r_int(store);
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if (i < 0)
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break;
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sp = find_spellbyid((unsigned int) i);
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if (bookp) {
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sp = find_spellbyid((unsigned int) i);
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}
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} else {
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store->r_tok_buf(store, spname, sizeof(spname));
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if (strcmp(spname, "end") == 0)
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break;
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sp = find_spell(spname);
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if (!sp) {
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log_error("read_spells: could not find spell '%s'\n", spname);
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if (bookp) {
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sp = find_spell(spname);
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if (!sp) {
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log_error("read_spells: could not find spell '%s'\n", spname);
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}
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}
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}
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if (store->version >= SPELLBOOK_VERSION) {
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level = store->r_int(store);
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}
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if (sp) {
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if (!book) {
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book = create_spellbook(0);
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if (!*bookp) {
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*bookp = create_spellbook(0);
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}
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spellbook_add(book, sp, level);
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spellbook_add(*bookp, sp, level);
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}
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}
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return book;
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}
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void write_spellbook(const struct spellbook *book, struct storage *store)
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@ -1393,7 +1395,7 @@ faction *readfaction(struct storage * store)
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read_groups(store, f);
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f->spellbook = 0;
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if (store->version >= REGIONOWNER_VERSION) {
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f->spellbook = read_spellbook(store);
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read_spellbook(FactionSpells() ? &f->spellbook : 0, store);
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}
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return f;
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}
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@ -47,7 +47,7 @@ extern "C" {
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extern void read_items(struct storage *store, struct item **it);
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extern void write_items(struct storage *store, struct item *it);
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extern struct spellbook *read_spellbook(struct storage *store);
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extern void read_spellbook(struct spellbook **bookp, struct storage *store);
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extern void write_spellbook(const struct spellbook *book, struct storage *store);
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extern void write_unit(struct storage *store, const struct unit *u);
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@ -1957,8 +1957,8 @@ static int parse_races(xmlDocPtr doc)
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attack->data.sp = xml_spell(node, "spell");
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if (attack->data.sp) {
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attack->level = xml_ivalue(node, "level", 0);
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if (attack->level > 0) {
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log_error("magical attack '%s' needs a level: %d\n", attack->data.sp->sname, attack->level);
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if (attack->level <= 0) {
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log_error("magical attack '%s' for race '%s' needs a level: %d\n", attack->data.sp->sname, rc->_name[0], attack->level);
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}
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}
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}
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