bad magic resistance zone implemented.

this fixes http://bugs.eressea.de/view.php?id=1854
This commit is contained in:
Enno Rehling 2011-05-15 15:01:09 -07:00
parent ae4ca13758
commit d4310b1b51

View file

@ -1128,6 +1128,7 @@ double magic_resistance(unit * target)
attrib *a; attrib *a;
curse *c; curse *c;
int n; int n;
const curse_type * ct_goodresist = 0, * ct_badresist = 0;
/* Bonus durch Rassenmagieresistenz */ /* Bonus durch Rassenmagieresistenz */
double probability = target->race->magres; double probability = target->race->magres;
@ -1149,21 +1150,24 @@ double magic_resistance(unit * target)
/* Auswirkungen von Zaubern auf der Region */ /* Auswirkungen von Zaubern auf der Region */
a = a_find(target->region->attribs, &at_curse); a = a_find(target->region->attribs, &at_curse);
if (a) {
ct_badresist = ct_find("badmagicresistancezone");
ct_goodresist = ct_find("goodmagicresistancezone");
}
while (a && a->type == &at_curse) { while (a && a->type == &at_curse) {
curse *c = (curse *) a->data.v; curse *c = (curse *) a->data.v;
unit *mage = c->magician; unit *mage = c->magician;
if (mage != NULL) { if (mage != NULL) {
if (c->type == ct_find("goodmagicresistancezone")) { if (ct_goodresist && c->type == ct_goodresist) {
if (alliedunit(mage, target->faction, HELP_GUARD)) { if (alliedunit(mage, target->faction, HELP_GUARD)) {
probability += curse_geteffect(c) * 0.01; probability += curse_geteffect(c) * 0.01;
break; ct_goodresist = 0; /* only one effect per region */
} }
} else if (c->type == ct_find("badmagicresistancezone")) { } else if (ct_badresist && c->type == ct_badresist) {
if (alliedunit(mage, target->faction, HELP_GUARD)) { if (alliedunit(mage, target->faction, HELP_GUARD)) {
/* TODO: hier sollte doch sicher was passieren? */ probability -= curse_geteffect(c) * 0.01;
a = a->next; ct_badresist = 0; /* only one effect per region */
continue;
} }
} }
} }