forked from github/server
Einfacher Test
Plus Bugfix für Gebäude ohne Improvement, damit diese auch die gleiche Funktionalität aus der XML nutzen können.
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34fc1b3d34
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2 changed files with 118 additions and 89 deletions
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@ -176,6 +176,34 @@ static void test_building_bonus_respects_size(CuTest * tc)
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test_cleanup();
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test_cleanup();
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}
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}
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static void test_building_defence_bonus(CuTest * tc)
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{
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unit *au;
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region *r;
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building * bld;
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building_type * btype;
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faction * f;
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int def;
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test_cleanup();
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test_create_world();
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r = findregion(0, 0);
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register_buildings();
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btype = bt_get_or_create("castle");
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btype->protection = get_function("building_protection");
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btype->construction->defense_bonus = 3;
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bld = test_create_building(r, btype);
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bld->size = 1;
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f = test_create_faction(rc_find("human"));
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au = test_create_unit(f, r);
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scale_number(au, 1);
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u_set_building(au, bld);
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def = btype->protection(bld, au, DEFENSE_BONUS);
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CuAssertIntEquals(tc, 3, def);
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test_cleanup();
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}
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CuSuite *get_battle_suite(void)
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CuSuite *get_battle_suite(void)
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{
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{
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CuSuite *suite = CuSuiteNew();
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CuSuite *suite = CuSuiteNew();
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@ -183,5 +211,6 @@ CuSuite *get_battle_suite(void)
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SUITE_ADD_TEST(suite, test_defenders_get_building_bonus);
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SUITE_ADD_TEST(suite, test_defenders_get_building_bonus);
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SUITE_ADD_TEST(suite, test_attackers_get_no_building_bonus);
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SUITE_ADD_TEST(suite, test_attackers_get_no_building_bonus);
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SUITE_ADD_TEST(suite, test_building_bonus_respects_size);
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SUITE_ADD_TEST(suite, test_building_bonus_respects_size);
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SUITE_ADD_TEST(suite, test_building_defence_bonus);
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return suite;
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return suite;
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}
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}
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@ -322,7 +322,7 @@ static int building_protection(building * b, unit * u, building_bonus bonus)
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int i = 0;
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int i = 0;
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int bsize = buildingeffsize(b, false);
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int bsize = buildingeffsize(b, false);
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const construction *cons = b->type->construction;
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const construction *cons = b->type->construction;
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if (!cons || !cons->improvement) {
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if (!cons) {
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return 0;
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return 0;
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}
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}
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