forked from github/server
kill DTD, nothing uses it
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190
res/eressea.dtd
190
res/eressea.dtd
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- DTD generated by XMLSpy v2018 rel. 2 (x64) (http://www.altova.com) -->
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<!ELEMENT ai EMPTY>
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<!ATTLIST ai
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splitsize (1 | 1000 | 10000 | 2 | 2000 | 20000 | 50 | 500 | 5000 | 6 | 9999 | 99999) #REQUIRED
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moverandom CDATA #FIXED "yes"
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learn CDATA #FIXED "yes"
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killpeasants CDATA #FIXED "yes"
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moveattack CDATA #FIXED "yes"
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>
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<!ELEMENT set ((item+, ((skill+, item*) | callback | subset+)?) | (skill+, ((item+, subset?) | callback | subset | spell+)?) | callback)?>
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<!ATTLIST set
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name (fam_direwolf | fam_dreamcat | fam_eagle | fam_fairy | fam_ghost | fam_hellcat | fam_imp | fam_lynx | fam_nymph | fam_owl | fam_rat | fam_songdragon | fam_tiger | fam_tunnelworm | fam_unicorn | i_bow | i_chain | i_plate | i_rustyshield | i_spear | i_sword | new_dracoid | new_orc | rand_bow | rand_crossbow | rand_desert | rand_forest | rand_glacier | rand_herbalist | rand_highland | rand_mountain | rand_plain | rand_rider | rand_spear | rand_swamp | rand_sword | rand_villagers | rising_undead | seed_aquarian | seed_braineater | seed_cat | seed_demon | seed_dragon | seed_dwarf | seed_elf | seed_goblin | seed_halfling | seed_human | seed_insect | seed_orc | seed_seaserpent | seed_troll | spo_dragon | spo_seaserpent | spo_wyrm | spo_youngdragon) #REQUIRED
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chance (0.25 | 0.33 | 0.34) #IMPLIED
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>
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<!ELEMENT item (weapon?)>
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<!ATTLIST item
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name (axe | balm | bow | cart | chainmail | crossbow | dragonblood | dragonhead | fairyboot | horse | incense | jewel | money | myrrh | nestwarmth | oil | plate | roi | rustychainmail | rustyshield | rustysword | seaserpenthead | silk | spear | spice | stone | sword | wagon) #IMPLIED
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amount CDATA #IMPLIED
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notlost CDATA #FIXED "yes"
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weight (0 | 1 | 100) #IMPLIED
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use CDATA #FIXED "yes"
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cursed (true | yes) #IMPLIED
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score CDATA #FIXED "0"
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>
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<!ELEMENT race ((ai, ((skill+, attack+, familiar*) | (param, skill+, attack, familiar+) | attack+)) | attack+)>
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<!ATTLIST race
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name (aquarian | braineater | cat | catdragon | clone | demon | direwolf | dolphin | dracoid | dragon | dreamcat | dwarf | eagle | elf | ent | fairy | ghast | ghost | ghoul | giantturtle | gnome | goblin | halfling | hellcat | human | imp | insect | irongolem | juju | kraken | lynx | mountainguard | museumghost | nymph | orc | owl | peasant | rat | seaserpent | shadowdemon | shadowdragon | shadowknight | shadowmaster | skeleton | skeletonlord | smurf | snotling | snowman | songdragon | special | spell | stonegolem | template | tiger | toad | troll | tunnelworm | undead | unicorn | wolf | wyrm | youngdragon | zombie) #REQUIRED
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magres (-0.050000 | -5 | 10 | 100 | 15 | 20 | 25 | 30 | 5 | 50 | 60 | 70 | 75 | 80 | 90 | 95 | 99) #IMPLIED
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maxaura (0.000000 | 0.500000 | 1.000000 | 1.500000) #IMPLIED
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regaura (0.000000 | 0.100000 | 0.500000 | 1.000000 | 1.250000 | 1.500000 | 2.000000 | 3.000000) #IMPLIED
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weight (0 | 100 | 1000 | 10000 | 1600 | 18000 | 200 | 2000 | 20000 | 30000 | 500 | 5000 | 600) #REQUIRED
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capacity (0 | 1000 | 10000 | 100000 | 1000000 | 1080 | 200 | 2000 | 2500 | 440 | 5000 | 540 | 600) #REQUIRED
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equipment (no | yes) #IMPLIED
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speed (0.000000 | 1.000000 | 1.500000 | 10.000000 | 2.000000) #REQUIRED
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hp (1 | 10 | 1000 | 15 | 150 | 16 | 18 | 20 | 24 | 25 | 2700 | 30 | 300 | 40 | 50 | 6 | 60 | 600 | 80 | 9 | 900) #REQUIRED
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ac (1 | 10 | 12 | 2 | 3 | 4 | 5 | 6 | 7 | 8) #IMPLIED
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damage CDATA #REQUIRED
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unarmedattack (-2 | 0 | 1 | 10 | 2 | 3 | 6) #REQUIRED
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unarmeddefense (-2 | 0 | 1 | 10 | 2 | 3 | 6) #REQUIRED
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attackmodifier (1 | 10 | 11 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9) #IMPLIED
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defensemodifier (1 | 10 | 11 | 12 | 13 | 14 | 2 | 3 | 4 | 5 | 50 | 6 | 7 | 8) #IMPLIED
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fly (no | yes) #IMPLIED
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walk (no | yes) #IMPLIED
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canteach CDATA #FIXED "no"
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getitem CDATA #FIXED "yes"
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recruitcost (110 | 130 | 150 | 40 | 70 | 75 | 80 | 90) #IMPLIED
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maintenance (0 | 10) #IMPLIED
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playerrace (no | yes) #IMPLIED
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giveperson CDATA #FIXED "yes"
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giveunit CDATA #FIXED "yes"
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coastal CDATA #FIXED "yes"
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swim CDATA #FIXED "yes"
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teach CDATA #FIXED "no"
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resistpierce CDATA #FIXED "yes"
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invinciblenonmagic CDATA #FIXED "yes"
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scarepeasants CDATA #FIXED "yes"
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unarmedguard CDATA #FIXED "yes"
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cannotmove CDATA #FIXED "yes"
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canlearn CDATA #FIXED "no"
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noweapons CDATA #FIXED "yes"
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cansail CDATA #FIXED "no"
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cansteal CDATA #FIXED "no"
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desert CDATA #FIXED "yes"
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recruitethereal CDATA #FIXED "yes"
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stonegolem CDATA #FIXED "true"
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irongolem CDATA #FIXED "true"
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noheal CDATA #FIXED "yes"
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illusionary CDATA #FIXED "yes"
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invisible CDATA #FIXED "yes"
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shapeshift CDATA #FIXED "yes"
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dragon CDATA #FIXED "yes"
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resistbash CDATA #FIXED "yes"
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undead CDATA #FIXED "yes"
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shipspeed CDATA #FIXED "yes"
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shapeshiftany CDATA #FIXED "yes"
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recruitunlimited CDATA #FIXED "yes"
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absorbpeasants CDATA #FIXED "yes"
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resistcut CDATA #FIXED "yes"
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noblock CDATA #FIXED "yes"
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studyspeed CDATA #FIXED "-5"
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>
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<!ELEMENT text (#PCDATA)>
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<!ATTLIST text
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locale (de | en | fr) #REQUIRED
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>
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<!ELEMENT param EMPTY>
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<!ATTLIST param
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name (hunger.damage | migrants.formula | recruit_multi) #REQUIRED
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value CDATA #REQUIRED
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>
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<!ELEMENT races (race+)>
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<!ELEMENT skill EMPTY>
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<!ATTLIST skill
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name (alchemy | armorer | bow | building | cartmaking | catapult | crossbow | entertainment | espionage | forestry | herbalism | magic | melee | mining | perception | polearm | quarrying | riding | roadwork | sailing | shipcraft | stamina | stealth | tactics | taxation | trade | training | unarmed | weaponsmithing) #REQUIRED
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level CDATA #IMPLIED
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modifier (-1 | -10 | -2 | -3 | -99 | 1 | 10 | 12 | 14 | 2 | 20 | 3 | 4 | 5 | 8) #IMPLIED
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>
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<!ELEMENT spell (#PCDATA | resource)*>
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<!ATTLIST spell
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name CDATA #REQUIRED
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level (1 | 12 | 2 | 3 | 4 | 5 | 6 | 7 | 8) #IMPLIED
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ship CDATA #FIXED "true"
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rank (1 | 2 | 3 | 4 | 5 | 7) #IMPLIED
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variable CDATA #FIXED "true"
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combat (1 | 2 | 3) #IMPLIED
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parameters CDATA #IMPLIED
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los CDATA #FIXED "true"
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far CDATA #FIXED "true"
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ocean CDATA #FIXED "true"
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syntax (aura | buildingtype | direction | race | spellid) #IMPLIED
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regiontarget (false | true) #IMPLIED
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unittarget CDATA #FIXED "false"
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buildingtarget CDATA #FIXED "true"
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shiptarget CDATA #FIXED "true"
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globaltarget CDATA #FIXED "true"
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>
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<!ELEMENT attack EMPTY>
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<!ATTLIST attack
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type (1 | 2 | 3 | 4 | 5 | 6 | 8) #REQUIRED
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damage CDATA #IMPLIED
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spell (aura_of_fear | drain_skills | fiery_dragonbreath | icy_dragonbreath | powerful_dragonbreath) #IMPLIED
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level (12 | 3 | 6) #IMPLIED
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>
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<!ELEMENT damage EMPTY>
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<!ATTLIST damage
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type (footman | rider) #REQUIRED
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value CDATA #FIXED "3d8+8"
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>
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<!ELEMENT spells (spell+)>
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<!ELEMENT string (text+)>
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<!ATTLIST string
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name (adamantium | adamantium_p | adamantiumaxe | adamantiumaxe_p | adamantiumplate | adamantiumplate_p | almond | analysedream | aoc | aoc_p | apple | artacademy | aurapotion50 | aurapotion50_p | bagpipeoffear | bagpipeoffear_p | balloon | birthdaycake | birthdaycake_p | cookie | eyeofdragon | headache | jadee_dress | jadee_dress_p | jadee_ring | jadee_ring_p | lifepotion | newbie_info_cr | nut | pavilion | portal | ring | ring_of_levitation | ring_of_levitation_p | ring_p | rm_adamantium | seaserpenthead | seaserpenthead_p | seashell | seashell_p | snowball | snowman | snowman_p | stardust | temple | wente_dress | wente_dress_p | wente_ring | wente_ring_p | xmastree) #REQUIRED
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>
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<!ELEMENT subset (set+)>
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<!ATTLIST subset
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chance (0.2 | 0.3 | 0.4 | 0.6) #IMPLIED
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>
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<!ELEMENT weapon (damage+, modifier+)>
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<!ATTLIST weapon
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bash CDATA #FIXED "true"
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missile CDATA #FIXED "true"
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skill CDATA #FIXED "unarmed"
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offmod CDATA #FIXED "0"
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defmod CDATA #FIXED "0"
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reload CDATA #FIXED "0"
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magres CDATA #FIXED "0.0"
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>
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<!ELEMENT eressea (equipment+, buildings, resources, races, strings, spells)>
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<!ELEMENT strings (namespace+, string+)>
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<!ELEMENT building EMPTY>
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<!ATTLIST building
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name (artacademy | pavilion | portal | temple) #REQUIRED
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maxsize (100 | 2 | 50) #REQUIRED
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maxcapacity CDATA #FIXED "2"
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nobuild CDATA #FIXED "yes"
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nodestroy CDATA #FIXED "yes"
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unique CDATA #FIXED "yes"
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auraregen CDATA #FIXED "1.00"
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>
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<!ELEMENT callback EMPTY>
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<!ATTLIST callback
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name CDATA #FIXED "equip_newunits"
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>
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<!ELEMENT familiar EMPTY>
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<!ATTLIST familiar
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race (demon | dolphin | dreamcat | eagle | fairy | ghost | giantturtle | goblin | hellcat | imp | kraken | lynx | nymph | owl | rat | songdragon | tiger | tunnelworm | unicorn | wolf) #REQUIRED
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default CDATA #FIXED "yes"
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>
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<!ELEMENT modifier EMPTY>
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<!ATTLIST modifier
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type (missile_target | skill) #REQUIRED
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value (-90 | 100 | 2) #REQUIRED
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races CDATA #FIXED "snowman"
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>
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<!ELEMENT resource (item?)>
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<!ATTLIST resource
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name (almond | aoc | aog | apple | aura | birthdaycake | cookie | dragonblood | dragonhead | eyeofdragon | h12 | h20 | h7 | hp | iron | jadee_dress | jadee_ring | laen | laensword | lebkuchenherz | lifepotion | lmsreward | log | mallorn | money | museumexitticket | museumticket | nut | oil | p10 | peasant | permaura | questkey1 | questkey2 | ring_of_levitation | seaserpenthead | seashell | snowball | snowglobe | snowman | stardust | stone | sword | toadslime | wente_dress | wente_ring | xmastree) #REQUIRED
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appearance (amulet | key | ring | vial) #IMPLIED
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amount (1 | 10 | 100 | 1000 | 12 | 140 | 15 | 150 | 16 | 18 | 2 | 20 | 200 | 24 | 25 | 250 | 28 | 3 | 30 | 3000 | 30000 | 35 | 350 | 4 | 40 | 4000 | 5 | 50 | 5000 | 6 | 600 | 7 | 8 | 80 | 800 | 90) #IMPLIED
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cost (fixed | level) #IMPLIED
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>
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<!ELEMENT buildings (building+)>
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<!ELEMENT equipment (set+)>
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<!ELEMENT namespace (string+)>
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<!ATTLIST namespace
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name (describe | iteminfo | race | shipinfo | spell | spellinfo) #REQUIRED
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>
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<!ELEMENT resources (resource+)>
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