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- Typecast-Warnung - Browse-Info in Visual C Makefiles abgestellt (Visual Assist rulez)
This commit is contained in:
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -65,7 +65,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -1427,7 +1427,7 @@ randomevents(void)
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for (i=0;i < MAXSKILLS;i++) {
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if (rc->bonus[i] >= 1) {
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set_level(u, i, 1);
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set_level(u, (skill_t)i, 1);
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}
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}
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u->hp = unit_max_hp(u) * u->number;
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -714,8 +714,8 @@ build(unit * u, const construction * ctype, int completed, int want)
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int
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maxbuild(const unit * u, const construction * cons)
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/* calculate maximum size that can be built from available material */
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/* !! ignores maximum objectsize and improvements...*/
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/* calculate maximum size that can be built from available material */
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/* !! ignores maximum objectsize and improvements...*/
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{
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int c;
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int maximum = INT_MAX;
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@ -1132,7 +1132,7 @@ t_item itemdata[MAXITEMS] = {
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},
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{ /* I_FEENSTIEFEL 60 */
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{"Feenstiefel", "Feenstiefel", "Feenstiefel", "Feenstiefel"}, G_M,
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IS_MAGIC, 0, 0, {0, 0, 0, 0, 0, 0}, 100, 0, 0, NULL
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IS_MAGIC, 0, 0, {0, 0, 0, 0, 0, 0}, 0, 0, 0, NULL
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},
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{ /* I_BIRTHDAYAMULET 69 */
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{"Katzenamulett", "Katzenamulette", "Amulett", "Amulette"}, G_N,
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@ -65,7 +65,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -64,7 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -65,7 +65,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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@ -67,7 +67,8 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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@ -66,7 +66,8 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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