forked from github/server
use_item message with amount instead of usepotion without.
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@ -6783,6 +6783,14 @@
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<text locale="de">"$unit($unit) in $region($region): '$order($command)' - ${error}."</text>
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<text locale="en">"$unit($unit) in $region($region): '$order($command)' - ${error}."</text>
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</message>
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<message name="usepotion" section="events">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="potion" type="resource"/>
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</type>
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<text locale="de">"$unit($unit) benutzt $resource($potion,1)."</text>
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<text locale="en">"$unit($unit) uses $resource($potion,1)."</text>
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</message>
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<message name="use_item" section="events">
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<type>
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<arg name="unit" type="unit"/>
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@ -6974,14 +6982,6 @@
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<text locale="de">"$unit($unit) verdient am Handel in $region($region) Steuern in Höhe von $int($amount) Silber."</text>
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<text locale="en">"$unit($unit) collected $int($amount) silver trade tax in $region($region)."</text>
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</message>
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<message name="usepotion" section="events">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="potion" type="resource"/>
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</type>
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<text locale="de">"$unit($unit) benutzt $resource($potion,1)."</text>
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<text locale="en">"$unit($unit) uses $resource($potion,1)."</text>
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</message>
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<message name="pest" section="events">
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<type>
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<arg name="dead" type="int"/>
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@ -38,7 +38,7 @@ function test_nestwarmth_insect()
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turn_process()
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assert_equal(flags+64, u.flags) -- UFL_WARMTH
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assert_equal(1, u:get_item("nestwarmth"))
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assert_equal(1, f:count_msg_type('usepotion'))
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assert_equal(1, f:count_msg_type('use_item'))
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turn_end()
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end
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@ -135,6 +135,7 @@ function test_use_healing_potion()
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turn_process()
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assert_equal(530, u.hp)
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assert_equal(0, u:get_item("p14"))
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assert_equal(1, f:count_msg_type('use_item'))
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turn_end()
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end
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@ -188,7 +189,7 @@ function test_use_ointment()
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process_orders()
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assert_equal(530, u.hp)
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assert_equal(0, u:get_item("ointment"))
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assert_equal(1, f:count_msg_type('usepotion'))
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assert_equal(1, f:count_msg_type('use_item'))
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end
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function test_use_domore()
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@ -200,7 +201,7 @@ function test_use_domore()
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process_orders()
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assert_equal(10, u:effect("p3"))
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assert_equal(0, u:get_item("p3"))
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assert_equal(1, f:count_msg_type('usepotion'))
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assert_equal(1, f:count_msg_type('use_item'))
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u:clear_orders()
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u:set_skill('weaponsmithing', 3)
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u:add_item("iron", 2)
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@ -221,7 +222,7 @@ function test_bloodpotion_demon()
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process_orders()
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assert_equal(100, u:effect('peasantblood'))
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assert_equal(0, u:get_item("peasantblood"))
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assert_equal(1, f:count_msg_type('usepotion'))
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assert_equal(1, f:count_msg_type('use_item'))
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assert_equal("demon", u.race)
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end
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@ -235,6 +236,6 @@ function test_bloodpotion_other()
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process_orders()
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assert_equal(0, u:effect('peasantblood'))
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assert_equal(0, u:get_item("peasantblood"))
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assert_equal(1, f:count_msg_type('usepotion'))
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assert_equal(1, f:count_msg_type('use_item'))
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assert_equal("smurf", u.race)
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end
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@ -202,27 +202,28 @@ int use_potion(unit * u, const item_type * itype, int amount, struct order *ord)
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{
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region *r = u->region;
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ADDMSG(&u->faction->msgs, msg_message("usepotion",
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"unit potion", u, itype->rtype));
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if (itype == oldpotiontype[P_PEOPLE]) {
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return potion_luck(u, r, &at_peasantluck, amount);
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amount = potion_luck(u, r, &at_peasantluck, amount);
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}
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else if (itype == oldpotiontype[P_HORSE]) {
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return potion_luck(u, r, &at_horseluck, amount);
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amount = potion_luck(u, r, &at_horseluck, amount);
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}
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else if (itype == oldpotiontype[P_HEAL]) {
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return potion_healing(u, amount);
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amount = potion_healing(u, amount);
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}
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else if (itype == oldpotiontype[P_OINTMENT]) {
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return potion_ointment(u, amount);
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amount = potion_ointment(u, amount);
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}
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else if (itype == oldpotiontype[P_MACHT]) {
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return potion_power(u, amount);
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amount = potion_power(u, amount);
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}
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else {
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change_effect(u, itype, 10 * amount);
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}
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if (amount > 0) {
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ADDMSG(&u->faction->msgs, msg_message("use_item",
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"unit amount item", u, amount, itype->rtype));
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}
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return amount;
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}
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@ -304,8 +304,8 @@ struct order *ord)
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use_pooled(u, itype->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
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amount);
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ADDMSG(&u->faction->msgs, msg_message("usepotion",
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"unit potion", u, itype->rtype));
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ADDMSG(&u->faction->msgs, msg_message("use_item",
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"unit amount item", u, amount, itype->rtype));
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return 0;
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}
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@ -369,8 +369,8 @@ static int use_warmthpotion(unit *u, const item_type *itype,
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}
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use_pooled(u, itype->rtype, GET_DEFAULT, amount);
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ADDMSG(&u->faction->msgs, msg_message("usepotion",
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"unit potion", u, itype->rtype));
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ADDMSG(&u->faction->msgs, msg_message("use_item",
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"unit amount item", u, amount, itype->rtype));
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return 0;
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}
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