From d04d8e782e5622d5f72e7bb251e2b441f5b99636 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sun, 6 Dec 2015 18:34:31 +0100 Subject: [PATCH] https://bugs.eressea.de/view.php?id=2173 rewrite the rules for magical damage reduction --- critbit | 2 +- src/battle.c | 6 +++--- src/battle.test.c | 29 +++++++++++++++-------------- 3 files changed, 19 insertions(+), 18 deletions(-) diff --git a/critbit b/critbit index dfe57a077..934c2dd94 160000 --- a/critbit +++ b/critbit @@ -1 +1 @@ -Subproject commit dfe57a077222c6b572da61a79dc0687f81c10055 +Subproject commit 934c2dd94d41da19637a76a1a8b3dfeb7aa8524d diff --git a/src/battle.c b/src/battle.c index 7541e54a6..828233346 100644 --- a/src/battle.c +++ b/src/battle.c @@ -1142,8 +1142,8 @@ int calculate_armor(troop dt, const weapon_type *dwtype, const weapon_type *awty ar += am; if (magres) { - /* magic_resistance gib x% Resistenzbonus zurück */ - double res = *magres - magic_resistance(du) * 3.0; + // calculate damage multiplier for magical damage + double res = 1.0 - magic_resistance(du); if (u_race(du)->battle_flags & BF_EQUIPMENT) { /* der Effekt von Laen steigt nicht linear */ @@ -1157,7 +1157,7 @@ int calculate_armor(troop dt, const weapon_type *dwtype, const weapon_type *awty /* gegen Magie wirkt nur natürliche und magische Rüstung */ ar = an + am; - *magres = res; + *magres = res > 0 ? res : 0; } return ar; diff --git a/src/battle.test.c b/src/battle.test.c index 4597f9e5b..be058913f 100644 --- a/src/battle.test.c +++ b/src/battle.test.c @@ -234,7 +234,7 @@ static void test_calculate_armor(CuTest * tc) dt.fighter = setup_fighter(&b, du); CuAssertIntEquals_Msg(tc, "default ac", 0, calculate_armor(dt, 0, 0, &magres)); - CuAssertDblEquals_Msg(tc, "magres unmodified", 0.0, magres, 0.01); + CuAssertDblEquals_Msg(tc, "magres unmodified", 1.0, magres, 0.01); free_battle(b); i_change(&du->items, ibelt, 1); @@ -264,7 +264,7 @@ static void test_calculate_armor(CuTest * tc) wtype->flags = WTF_NONE; CuAssertIntEquals_Msg(tc, "magical attack", 3, calculate_armor(dt, 0, 0, &magres)); - CuAssertDblEquals_Msg(tc, "magres unmodified", 0.0, magres, 0.01); + CuAssertDblEquals_Msg(tc, "magres unmodified", 1.0, magres, 0.01); ashield->flags |= ATF_LAEN; achain->flags |= ATF_LAEN; @@ -284,7 +284,7 @@ static void test_magic_resistance(CuTest *tc) armor_type *ashield, *achain; item_type *ishield, *ichain; race *rc; - double magres = 0.0; + double magres; test_cleanup(); r = test_create_region(0, 0, 0); @@ -298,16 +298,11 @@ static void test_magic_resistance(CuTest *tc) dt.fighter = setup_fighter(&b, du); calculate_armor(dt, 0, 0, &magres); - CuAssertDblEquals_Msg(tc, "magres unmodified", 0.0, magres, 0.01); - - magres = 1.0; - calculate_armor(dt, 0, 0, &magres); CuAssertDblEquals_Msg(tc, "no magres bonus", 0.0, magic_resistance(du), 0.01); - CuAssertDblEquals_Msg(tc, "no magres bonus", 1.0, magres, 0.01); + CuAssertDblEquals_Msg(tc, "no magres reduction", 1.0, magres, 0.01); ashield->flags |= ATF_LAEN; ashield->magres = 0.1; - magres = 1.0; calculate_armor(dt, 0, 0, &magres); free_battle(b); @@ -318,19 +313,25 @@ static void test_magic_resistance(CuTest *tc) ashield->flags |= ATF_LAEN; ashield->magres = 0.1; dt.fighter = setup_fighter(&b, du); - magres = 1.0; calculate_armor(dt, 0, 0, &magres); - CuAssertDblEquals_Msg(tc, "laen bonus", 0.81, magres, 0.01); + CuAssertDblEquals_Msg(tc, "laen reduction", 0.81, magres, 0.01); free_battle(b); i_change(&du->items, ishield, -1); i_change(&du->items, ichain, -1); set_level(du, SK_MAGIC, 2); dt.fighter = setup_fighter(&b, du); - magres = 1.0; calculate_armor(dt, 0, 0, &magres); - CuAssertDblEquals_Msg(tc, "magic bonus", 0.1, magic_resistance(du), 0.01); - CuAssertDblEquals_Msg(tc, "magic bonus", 0.7, magres, 0.01); + CuAssertDblEquals_Msg(tc, "skill bonus", 0.1, magic_resistance(du), 0.01); + CuAssertDblEquals_Msg(tc, "skill reduction", 0.9, magres, 0.01); + rc->magres = 0.5; /* gets added to skill bonus */ + calculate_armor(dt, 0, 0, &magres); + CuAssertDblEquals_Msg(tc, "race bonus", 0.6, magic_resistance(du), 0.01); + CuAssertDblEquals_Msg(tc, "race reduction", 0.4, magres, 0.01); + + rc->magres = 1.5; /* should not cause negative damage multiplier */ + calculate_armor(dt, 0, 0, &magres); + CuAssertDblEquals_Msg(tc, "damage reduction is never < 0", 0.0, magres, 0.01); free_battle(b); test_cleanup();