forked from github/server
* möglichen Exploit beseitigt:
GIB xyz EINHEIT GIB 0 ALLES SILBER --> ALLE Befehle der übergebenen Einheit werden gelöscht. * neue Funktion (convenience): ucansee(f, u1, u2) liefert u1, wenn cansee(f,u1), sonst u2 * neue mistakes eingefügt uns übersetzt * message bugfix: u->htisorder kann gelöscht werden (z.b. NACH). Daher muss ein pointer auf einen befehl in einer message immer auf den u->order Eintrag zeigen, damit er zeit der auswertung noch existiert. findorder(u, u->thisorder) tut das. Ist an mehreren Stellen nicht benutzt worden. assert eingebaut, das das prüft. * RESERVE_DONATIONS Gegenstände, die von einer anderen Partei übergeben wurden, werden nicht reserviert. * TWOPASS_GIVE: GIB Befehle werden zuerst an fremde Einheiten, danach in einem zweiten Durchlauf an eigene Einheiten, ausgeführt. * msg_message An einigen messages ausprobiert, ob man die gleiche Message mehreren Parteien einhängen kann - klappt, spart Speicher. Allerdings fehlt dazu ein ordentliches memory-management (refcounter)
This commit is contained in:
parent
52aa6bccc2
commit
cfdbc32470
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@ -184,5 +184,9 @@ SOURCE=.\reduceproduction.c
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SOURCE=.\targetregion.c
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# End Source File
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# Begin Source File
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SOURCE=.\ugroup.c
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# End Source File
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# End Target
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# End Project
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@ -8,7 +8,6 @@
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This program may not be used, modified or distributed
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without prior permission by the authors of Eressea.
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$Id: ugroup.c,v 1.2 2001/04/29 19:27:41 enno Exp $
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*/
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#include <config.h>
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@ -19,32 +19,36 @@
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* permission from the authors.
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*/
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#define RESERVE_DONATIONS 0 /* shall we reserve objects given to us by other factions? */
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#define RESERVE_GIVE 1 /* reserve anything that's given from one unit to another? */
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#define TWOPASS_GIVE 1 /* give items in two passes: first to others, than to self */
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#include <config.h>
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#include "eressea.h"
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#include "economy.h"
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#include "ship.h"
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#include "unit.h"
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#include "building.h"
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#include "faction.h"
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#include "plane.h"
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#include "alchemy.h"
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#include "item.h"
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#include "magic.h"
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#include "build.h"
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#include "goodies.h"
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#include "study.h"
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#include "movement.h"
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#include "race.h"
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#include "spy.h"
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#include "build.h"
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#include "pool.h"
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#include "region.h"
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#include "unit.h"
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#include "skill.h"
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#include "message.h"
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#include "reports.h"
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#include "karma.h"
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#include <ship.h>
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#include <unit.h>
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#include <building.h>
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#include <faction.h>
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#include <plane.h>
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#include <alchemy.h>
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#include <item.h>
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#include <magic.h>
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#include <build.h>
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#include <goodies.h>
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#include <study.h>
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#include <movement.h>
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#include <race.h>
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#include <spy.h>
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#include <build.h>
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#include <pool.h>
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#include <region.h>
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#include <unit.h>
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#include <skill.h>
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#include <message.h>
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#include <reports.h>
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#include <karma.h>
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/* gamecode includes */
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#include "laws.h"
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@ -75,7 +79,6 @@ typedef struct spende {
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} spende;
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static spende *spenden;
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/* ------------------------------------------------------------- */
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#define FAST_WORK
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static request workers[1024];
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static request *nextworker;
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@ -315,8 +318,8 @@ expandrecruit(region * r, request * recruitorders)
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u->n * level_days(i));
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}
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if (u->n < u->wants) {
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add_message(&u->faction->msgs, new_message(u->faction,
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"recruit%u:unit%r:region%i:amount%i:want", u, r, u->n, u->wants));
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add_message(&u->faction->msgs,
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msg_message("recruit", "unit region amount want", u, r, u->n, u->wants));
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}
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}
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}
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@ -371,7 +374,7 @@ recruit(region * r, unit * u, strlist * S,
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pl = getplane(r);
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if (pl && fval(pl, PFL_NORECRUITS)) {
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add_message(&u->faction->msgs,
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new_message(u->faction, "error_pflnorecruit%s:command%u:unit%r:region", S->s, u, r));
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msg_error(u, S->s, "error_pflnorecruit", ""));
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return;
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}
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@ -436,18 +439,17 @@ void
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add_give(unit * u, unit * u2, int n, const resource_type * rtype, const char * cmd, int error)
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{
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if (error)
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cmistake(u, cmd, error, MSG_EVENT);
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cmistake(u, cmd, error, MSG_COMMERCE);
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else if (!u2 || u2->faction!=u->faction) {
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assert(rtype);
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add_message(&u->faction->msgs,
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new_message(u->faction, "give%u:unit%u:target%X:resource%i:amount",
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u,
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u2?(cansee(u->faction, u->region, u2, 0)?u2:NULL):&u_peasants,
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rtype, n));
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if (u2) add_message(&u2->faction->msgs,
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new_message(u2->faction, "give%u:unit%u:target%X:resource%i:amount",
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u?(cansee(u2->faction, u2->region, u, 0)?u:NULL):&u_peasants,
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u2, rtype, n));
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msg_message("give", "unit target resource amount",
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u, u2?ucansee(u->faction, u2, &u_unknown):&u_peasants, rtype, n));
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if (u2) {
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add_message(&u2->faction->msgs,
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msg_message("give", "unit target resource amount",
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ucansee(u2->faction, u, &u_unknown), u2, rtype, n));
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}
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}
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}
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@ -479,7 +481,13 @@ give_item(int want, const item_type * itype, unit * src, unit * dest, const char
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if (use<n) use += new_use_pooled(src, item2resource(itype), GET_RESERVE|GET_POOLED_SLACK, n-use);
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if (dest) {
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i_change(&dest->items, itype, n);
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#if RESERVE_DONATIONS
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new_change_resvalue(dest, item2resource(itype), n);
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#elif RESERVE_GIVE
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if (src->faction==dest->faction) {
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new_change_resvalue(dest, item2resource(itype), n);
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}
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#endif
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handle_event(&src->attribs, "give", dest);
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handle_event(&dest->attribs, "receive", src);
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#if defined(MUSEUM_PLANE) && defined(TODO)
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add_give(src, dest, n, item2resource(itype), cmd, error);
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}
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void
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giveitem(int n, item_t it, unit * u, region * r, unit * u2, strlist * S)
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{
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unused(r);
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give_item(n, olditemtype[it], u, u2, S->s);
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}
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void
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givemen(int n, unit * u, unit * u2, strlist * S)
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{
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cmistake(u, S->s, 156, MSG_COMMERCE);
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return;
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}
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add_message(&u2->faction->msgs,
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new_message(u2->faction, "give%u:unit%u:target%X:resource%i:amount",
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u?&u_peasants:(cansee(u2->faction, u->region, u, 0)?u:NULL),
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u2, r_unit, 1));
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add_give(u, u2, 1, r_unit, S->s, 0);
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u_setfaction(u, u2->faction);
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u2->faction->newbies += n;
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@ -732,31 +730,31 @@ giveunit(region * r, unit * u, unit * u2, strlist * S)
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* Blödsinn, da Silberpool nicht auf geben wirkt. Aber Rekrutierungen,
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* teure Talente lernen und Gegenstände erschaffen! Kritisch sind:
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* BIETE, FORSCHEN, KAUFE, LERNE, REKRUTIERE, ZAUBERE,
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* HELFE, PASSWORT, STIRB (Katja) */
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* HELFE, PASSWORT, STIRB (Katja)
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* Natürlich wirkt der Silberpool bei gib!
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* Und damit nicht irgendein zukünftiger Befehl vergessen wird,
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* löschen wir der Einfachheit halber alle! (Enno).
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*/
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for (S = u->orders; S; S = S->next) {
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switch (igetkeyword(S->s, u->faction->locale)) {
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case K_BIETE:
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case K_RESEARCH:
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case K_BUY:
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case K_STUDY:
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case K_RECRUIT:
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case K_CAST:
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case K_ALLY:
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case K_PASSWORD:
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case K_QUIT:
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*S->s = 0;
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/* freelist(u->orders);
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* FEHLER! Das darf nicht, weil es auf orders noch pointer geben kann!
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*/
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while (u->orders) {
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/* dieser code _kennt_ die implementaion von strlists... */
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strlist * o = u->orders;
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u->orders = o->next;
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gc_add(o->s); /* delete it later */
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free(o);
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}
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}
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add_message(&u->faction->msgs,
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new_message(u->faction, "give%u:unit%u:target%X:resource%i:amount",
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u, u2?&u_peasants:u2,
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r_unit, 1));
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}
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void
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dogive(region * r, unit * u, strlist * S, boolean liefere)
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static void
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dogive(region * r, unit * u, strlist * S, boolean liefere, int mode)
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/*
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* mode=0: give to any units
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* mode=1: give to other units and peasants only
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* mode=2: give to own units only
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*/
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{
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unit *u2;
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char *s;
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u2 = getunit(r, u->faction);
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switch (mode) {
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case 0:
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/* any destination is okay */
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break;
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case 1:
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/* not to myself */
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if (u2 && u2->faction==u->faction) return;
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break;
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#if TWOPASS_GIVE
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case 2:
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/* not to peasants or others */
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if (!u2 || u2->faction!=u->faction) return;
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break;
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#endif
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default:
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assert(!"invalid mode for dogive");
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}
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if (!u2 && !getunitpeasants) {
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cmistake(u, S->s, notfound_error, MSG_COMMERCE);
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return;
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freset(u, FL_OWNER);
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fset(u2, FL_OWNER);
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add_message(&u2->faction->msgs, new_message(
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u2->faction, "givecommand%u:unit%u:receipient",
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u,
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u2?(cansee(u->faction, u->region, u2, 0)?u2:NULL):&u_peasants));
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if (u->faction != u2->faction)
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add_message(&u->faction->msgs, new_message(
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u->faction, "givecommand%u:unit%u:receipient",
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u?(cansee(u2->faction, u2->region, u, 0)?u:NULL):&u_peasants,
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u2));
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add_message(&u->faction->msgs,
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msg_message("givecommand", "unit receipient", u, u2));
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if (u->faction != u2->faction) {
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add_message(&u2->faction->msgs,
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msg_message("givecommand", "unit receipient",
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ucansee(u2->faction, u, &u_unknown), u2));
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}
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return;
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}
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if (u2 && u2->race == RC_SPELL) {
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@ -840,21 +852,21 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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/* if ((race[u->race].ec_flags & NOGIVE) || fval(u,FL_LOCKED)) {*/
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if (race[u->race].ec_flags & NOGIVE) {
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sprintf(buf, "%s geben nichts weg", race[u->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_nogive", "race", u->race));
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return;
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}
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if (u2 && !(race[u2->race].ec_flags & GETITEM)) {
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sprintf(buf, "%s nehmen nichts an", race[u2->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_notake", "race", u->race));
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return;
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}
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/* Übergabe aller Kräuter */
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if (findparam(s, u->faction->locale) == P_HERBS) {
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if (!(race[u->race].ec_flags & GIVEITEM)) {
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sprintf(buf, "%s geben nichts weg", race[u->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_nogive", "race", u->race));
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return;
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}
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if (!u2) {
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@ -910,8 +922,8 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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if (*s == 0) {
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const item_type * itype;
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if (!(race[u->race].ec_flags & GIVEITEM)) {
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sprintf(buf, "%s geben nichts weg.", race[u->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_nogive", "race", u->race));
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return;
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}
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/* TODO: go through source unit's items only to speed this up */
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@ -928,8 +940,8 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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i = findparam(s, u->faction->locale);
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if (i == P_PERSON) {
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if (!(race[u->race].ec_flags & GIVEPERSON)) {
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sprintf(buf, "%s können nicht neu gruppiert werden.", unitname(u));
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_noregroup", "race", u->race));
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return;
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}
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n = u->number;
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@ -938,8 +950,8 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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}
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if (!(race[u->race].ec_flags & GIVEITEM)) {
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sprintf(buf, "%s geben nichts weg.", race[u->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_nogive", "race", u->race));
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return;
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}
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itype = finditemtype(s, u->faction->locale);
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@ -972,8 +984,8 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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i = findparam(s, u->faction->locale);
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if (i == P_PERSON) {
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if (!(race[u->race].ec_flags & GIVEPERSON)) {
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sprintf(buf, "%s können nicht neu gruppiert werden.", unitname(u));
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_noregroup", "race", u->race));
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return;
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}
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givemen(n, u, u2, S);
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|
@ -981,8 +993,8 @@ dogive(region * r, unit * u, strlist * S, boolean liefere)
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}
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if (!(race[u->race].ec_flags & GIVEITEM)) {
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sprintf(buf, "%s geben nichts weg.", race[u->race].name[1]);
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mistake(u, S->s, buf, MSG_COMMERCE);
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add_message(&u->faction->msgs,
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msg_error(u, S->s, "race_nogive", "race", u->race));
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return;
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}
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itype = finditemtype(s, u->faction->locale);
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|
@ -1145,8 +1157,11 @@ gebaeude_stuerzt_ein(region * r, building * b)
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int n, i;
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direction_t d;
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int opfer = 0;
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sprintf(buf, "%s stürzte ein.", buildingname(b));
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int road = 0;
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struct message * msg;
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/*
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"$building($crashed) stürzte ein.$if($road," Beim Einsturz wurde die halbe Straße vernichtet.","")$if($victims,"$int($victims) $if($eq($victims,1),"ist","sind"),"") zu beklagen."
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*/
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/* Falls Karawanserei, Damm oder Tunnel einstürzen, wird die schon
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* gebaute Straße zur Hälfte vernichtet */
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|
@ -1156,7 +1171,7 @@ gebaeude_stuerzt_ein(region * r, building * b)
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b->type == &bt_tunnel))
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{
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rsetroad(r, d, rroad(r, d) / 2);
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sprintf(buf, " Beim Einsturz wurde die halbe Straße vernichtet.");
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road = 1;
|
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}
|
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for (u = r->units; u; u = u->next) {
|
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if (u->building == b) {
|
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|
@ -1176,24 +1191,13 @@ gebaeude_stuerzt_ein(region * r, building * b)
|
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}
|
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}
|
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|
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if (opfer > 0) {
|
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buf[0]=' ';
|
||||
strcpy(buf+1, itoa10(opfer));
|
||||
scat(" Opfer ");
|
||||
if (opfer == 1) {
|
||||
scat("ist");
|
||||
} else {
|
||||
scat("sind");
|
||||
}
|
||||
scat(" zu beklagen.");
|
||||
} else buf[0] = 0;
|
||||
addmessage(r, 0, buf, MSG_EVENT, ML_IMPORTANT);
|
||||
msg = msg_message("buildingcrash", "region building opfer road", r, b, opfer, road);
|
||||
add_message(&r->msgs, msg);
|
||||
for (u=r->units; u; u=u->next) {
|
||||
faction * f = u->faction;
|
||||
if (fval(f, FL_MARK)) {
|
||||
freset(u->faction, FL_MARK);
|
||||
add_message(&f->msgs,
|
||||
new_message(f, "buildingcrash%r:region%b:building%s:opfer", r, b, buf));
|
||||
add_message(&f->msgs, msg);
|
||||
}
|
||||
}
|
||||
destroy_building(b);
|
||||
|
@ -1213,11 +1217,10 @@ maintain_buildings(boolean crash)
|
|||
continue;
|
||||
} else {
|
||||
unit * u = buildingowner(r, b);
|
||||
struct message * msg = msg_message("nomaintenance", "building", b);
|
||||
if (u) {
|
||||
add_message(&u->faction->msgs,
|
||||
new_message(u->faction, "nomaintenance%b:building", b));
|
||||
add_message(&r->msgs,
|
||||
new_message(u->faction, "nomaintenance%b:building", b));
|
||||
add_message(&u->faction->msgs, msg);
|
||||
add_message(&r->msgs, msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1249,11 +1252,11 @@ economics(void)
|
|||
break;
|
||||
|
||||
case K_GIVE:
|
||||
dogive(r, u, S, S->s[0]=='@'?true:false);
|
||||
dogive(r, u, S, S->s[0]=='@'?true:false, TWOPASS_GIVE);
|
||||
break;
|
||||
|
||||
case K_LIEFERE:
|
||||
dogive(r, u, S, true);
|
||||
dogive(r, u, S, true, TWOPASS_GIVE);
|
||||
break;
|
||||
|
||||
case K_FORGET:
|
||||
|
@ -1263,7 +1266,20 @@ economics(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if TWOPASS_GIVE
|
||||
for (u = r->units; u; u = u->next) {
|
||||
for (S = u->orders; S; S = S->next) {
|
||||
switch (igetkeyword(S->s, u->faction->locale)) {
|
||||
case K_GIVE:
|
||||
dogive(r, u, S, S->s[0]=='@'?true:false, 2);
|
||||
break;
|
||||
case K_LIEFERE:
|
||||
dogive(r, u, S, true, 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* RECRUIT orders */
|
||||
|
||||
for (u = r->units; u; u = u->next) {
|
||||
|
@ -1307,11 +1323,11 @@ manufacture(unit * u, const item_type * itype, int want)
|
|||
switch (n) {
|
||||
case ENEEDSKILL:
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, u->thisorder, "skill_needed", "skill", sk));
|
||||
msg_error(u, findorder(u, u->thisorder), "skill_needed", "skill", sk));
|
||||
return;
|
||||
case ELOWSKILL:
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, u->thisorder, "manufacture_skills", "skill minskill product",
|
||||
msg_error(u, findorder(u, u->thisorder), "manufacture_skills", "skill minskill product",
|
||||
sk, minskill, itype->rtype, 1));
|
||||
return;
|
||||
case ENOMATERIALS:
|
||||
|
@ -1330,7 +1346,7 @@ manufacture(unit * u, const item_type * itype, int want)
|
|||
ch = ch+strlen(ch);
|
||||
}
|
||||
strcat(ch,".");
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
mistake(u, findorder(u, u->thisorder), buf, MSG_PRODUCE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1409,8 +1425,8 @@ allocate_resource(unit * u, const resource_type * rtype, int want)
|
|||
&& armedmen(u2)
|
||||
#endif
|
||||
) {
|
||||
sprintf(buf, "%s bewacht die Region", unitname(u2));
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "region_guarded", "guard", u2));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1429,8 +1445,8 @@ allocate_resource(unit * u, const resource_type * rtype, int want)
|
|||
&& !ucontact(u2, u)
|
||||
&& !allied(u2, u->faction, HELP_GUARD))
|
||||
{
|
||||
sprintf(buf, "%s bewacht die Region", unitname(u2));
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "region_guarded", "guard", u2));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1441,13 +1457,13 @@ allocate_resource(unit * u, const resource_type * rtype, int want)
|
|||
if (skill == 0) {
|
||||
skill_t sk = itype->construction->skill;
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, u->thisorder, "skill_needed", "skill", sk));
|
||||
msg_error(u, findorder(u, u->thisorder), "skill_needed", "skill", sk));
|
||||
return;
|
||||
}
|
||||
if (skill < itype->construction->minskill) {
|
||||
skill_t sk = itype->construction->skill;
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, u->thisorder, "manufacture_skills", "skill minskill product",
|
||||
msg_error(u, findorder(u, u->thisorder), "manufacture_skills", "skill minskill product",
|
||||
sk, itype->construction->minskill, itype->rtype));
|
||||
return;
|
||||
} else {
|
||||
|
@ -1618,7 +1634,7 @@ create_potion(unit * u, const potion_type * ptype, int want)
|
|||
ch = ch+strlen(ch);
|
||||
}
|
||||
strcat(ch,".");
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
mistake(u, findorder(u, u->thisorder), buf, MSG_PRODUCE);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
@ -1640,7 +1656,7 @@ create_item(unit * u, const item_type * itype, int want)
|
|||
const potion_type * ptype = resource2potion(itype->rtype);
|
||||
if (ptype!=NULL) create_potion(u, ptype, want);
|
||||
else if (itype->construction) manufacture(u, itype, want);
|
||||
else cmistake(u, u->thisorder, 125, MSG_PRODUCE);
|
||||
else cmistake(u, findorder(u, u->thisorder), 125, MSG_PRODUCE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1692,7 +1708,7 @@ make(region * r, unit * u)
|
|||
return;
|
||||
}
|
||||
build_road(r, u, m, d);
|
||||
} else cmistake(u, u->thisorder, 71, MSG_PRODUCE);
|
||||
} else cmistake(u, findorder(u, u->thisorder), 71, MSG_PRODUCE);
|
||||
return;
|
||||
} else if (p == P_SHIP) {
|
||||
if(r->planep && fval(r->planep, PFL_NOBUILD)) {
|
||||
|
@ -1915,9 +1931,8 @@ buy(region * r, unit * u, request ** buyorders, const char * cmd)
|
|||
}
|
||||
}
|
||||
if (r_demand(r, ltype)) {
|
||||
sprintf(buf, "Dieses Luxusgut wird in %s nicht produziert",
|
||||
regionid(r));
|
||||
mistake(u, cmd, buf, MSG_COMMERCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, cmd, "luxury_notsold", ""));
|
||||
return;
|
||||
}
|
||||
o = (request *) calloc(1, sizeof(request));
|
||||
|
@ -2137,8 +2152,8 @@ sell(region * r, unit * u, request ** sellorders, const char * cmd)
|
|||
/* Belagerte Einheiten können nichts verkaufen. */
|
||||
|
||||
if (besieged(u)) {
|
||||
sprintf(buf, "%s wird belagert.", unitname(u));
|
||||
mistake(u, cmd, buf, MSG_COMMERCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, cmd, "error60", ""));
|
||||
return;
|
||||
}
|
||||
/* In der Region muß es eine Burg geben. */
|
||||
|
@ -2293,18 +2308,18 @@ plant(region *r, unit *u)
|
|||
}
|
||||
/* Wasser des Lebens prüfen */
|
||||
if (get_pooled(u, r, R_TREES) == 0) {
|
||||
sprintf(buf, "Dazu braucht man %s.",
|
||||
locale_string(u->faction->locale, resourcename(oldresourcetype[R_TREES], GR_PLURAL)));
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "resource_missing", "missing",
|
||||
oldresourcetype[R_TREES]));
|
||||
return;
|
||||
}
|
||||
htype = rherbtype(r);
|
||||
n = new_get_pooled(u, htype->itype->rtype, GET_DEFAULT);
|
||||
/* Kräuter prüfen */
|
||||
if (n==0) {
|
||||
sprintf(buf, "Dazu braucht man %s.",
|
||||
locale_string(u->faction->locale, resourcename(htype->itype->rtype, GR_PLURAL)));
|
||||
mistake(u, u->thisorder, buf, MSG_PRODUCE);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "resource_missing", "missing",
|
||||
htype->itype->rtype));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2388,7 +2403,7 @@ research(region *r, unit *u)
|
|||
if (findparam(s, u->faction->locale) == P_HERBS) {
|
||||
|
||||
if (eff_skill(u, SK_HERBALISM, r) < 7) {
|
||||
cmistake(u, u->thisorder, 227, MSG_EVENT);
|
||||
cmistake(u, findorder(u, u->thisorder), 227, MSG_EVENT);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2464,16 +2479,14 @@ steal(region * r, unit * u, request ** stealorders)
|
|||
}
|
||||
|
||||
if (u2->faction->age < IMMUN_GEGEN_ANGRIFF) {
|
||||
sprintf(buf, "Eine Partei muß mindestens %d Wochen alt sein, bevor sie "
|
||||
"bestohlen werden kann.", IMMUN_GEGEN_ANGRIFF);
|
||||
mistake(u, u->thisorder, buf, MSG_INCOME);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "steal_immunity", "age", IMMUN_GEGEN_ANGRIFF));
|
||||
return;
|
||||
}
|
||||
|
||||
assert(u->region==u2->region);
|
||||
if (!can_contact(r, u, u2)) {
|
||||
sprintf(buf, "%s wird belagert.", unitname(u2));
|
||||
mistake(u, u->thisorder, buf, MSG_INCOME);
|
||||
add_message(&u->faction->msgs, msg_error(u, findorder(u, u->thisorder), "error60", ""));
|
||||
return;
|
||||
}
|
||||
n = eff_skill(u, SK_STEALTH, r) - wahrnehmung(r, f);
|
||||
|
@ -2755,8 +2768,8 @@ tax(region * r, unit * u, request ** taxorders)
|
|||
|
||||
u2 = is_guarded(r, u, GUARD_TAX);
|
||||
if (u2) {
|
||||
sprintf(buf, "%s bewacht die Region.", unitname(u2));
|
||||
mistake(u, u->thisorder, buf, MSG_INCOME);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "region_guarded", "guard", u2));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2861,8 +2874,8 @@ produce(void)
|
|||
if (!nonplayer(u))
|
||||
work(r, u);
|
||||
else if (u->faction->no > 0) {
|
||||
sprintf(buf, "%s können nicht arbeiten", race[u->race].name[1]);
|
||||
mistake(u, u->thisorder, buf, MSG_INCOME);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, findorder(u, u->thisorder), "race_cantwork", "race", u->race));
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -1759,8 +1759,8 @@ set_passw(void)
|
|||
|
||||
case K_MAGIEGEBIET:
|
||||
if(u->faction->magiegebiet != 0) {
|
||||
mistake(u, S->s, "Die Partei hat bereits ein Magiegebiet",
|
||||
MSG_EVENT);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, S->s, "one_circle_only", ""));
|
||||
} else {
|
||||
mtyp = getmagicskill();
|
||||
if(mtyp == M_NONE) {
|
||||
|
@ -1993,7 +1993,8 @@ instant_orders(void)
|
|||
|
||||
default:
|
||||
if (strlen(param)) {
|
||||
mistake(u, S->s, "unbekannter Kampfstatus", MSG_EVENT);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, S->s, "unknown_status", ""));
|
||||
} else {
|
||||
u->status = ST_FIGHT;
|
||||
}
|
||||
|
@ -2138,8 +2139,8 @@ bewache_an(void)
|
|||
strlist *S;
|
||||
|
||||
/* letzte schnellen befehle - bewache */
|
||||
for (r = regions; r; r = r->next)
|
||||
for (u = r->units; u; u = u->next)
|
||||
for (r = regions; r; r = r->next) {
|
||||
for (u = r->units; u; u = u->next) {
|
||||
if (!fval(u, FL_MOVED)) {
|
||||
for (S = u->orders; S; S = S->next) {
|
||||
if (igetkeyword(S->s, u->faction->locale) == K_GUARD && getparam(u->faction->locale) != P_NOT) {
|
||||
|
@ -2147,8 +2148,8 @@ bewache_an(void)
|
|||
if (!illusionary(u) && u->race != RC_SPELL) {
|
||||
#ifdef WACH_WAFF
|
||||
if (!armedmen(u)) {
|
||||
mistake(u, S->s,
|
||||
"Die Einheit ist nicht bewaffnet und kampffähig", MSG_EVENT);
|
||||
add_message(&u->faction->msgs,
|
||||
msg_error(u, S->s, "unit_unarmed", ""));
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
@ -2162,7 +2163,8 @@ bewache_an(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -2605,7 +2605,7 @@ reports(void)
|
|||
init_intervals();
|
||||
#endif
|
||||
remove_empty_units();
|
||||
log_printf("Report timestamp - %s", pzTime);
|
||||
log_printf("Report timestamp - %s\n", pzTime);
|
||||
for (f = factions; f; f = f->next) {
|
||||
attrib * a = a_find(f->attribs, &at_reportspell);
|
||||
current_faction = f;
|
||||
|
|
|
@ -198,10 +198,12 @@ teach_unit(unit * teacher, unit * student, int teaching, skill_t sk, boolean rep
|
|||
teaching = max(0, teaching - student->number * 30);
|
||||
|
||||
if (report || teacher->faction != student->faction) {
|
||||
add_message(&student->faction->msgs, new_message(student->faction,
|
||||
"teach%u:teacher%u:student%t:skill", teacher, student, sk));
|
||||
add_message(&teacher->faction->msgs, new_message(teacher->faction,
|
||||
"teach%u:teacher%u:student%t:skill", teacher, student, sk));
|
||||
add_message(&student->faction->msgs, msg_message("teach",
|
||||
"teacher student skill", teacher, student, sk));
|
||||
if (teacher->faction != student->faction) {
|
||||
add_message(&teacher->faction->msgs, msg_message("teach",
|
||||
"teacher student skill", teacher, student, sk));
|
||||
}
|
||||
}
|
||||
}
|
||||
return n;
|
||||
|
@ -236,8 +238,8 @@ teach(region * r, unit * u)
|
|||
teaching -= i * 30;
|
||||
change_effect(u, oldpotiontype[P_FOOL], -i);
|
||||
j = teaching / 30;
|
||||
add_message(&u->faction->msgs, new_message(u->faction,
|
||||
"teachdumb%u:teacher%i:amount", u, j));
|
||||
add_message(&u->faction->msgs, msg_message("teachdumb",
|
||||
"teacher amount", u, j));
|
||||
}
|
||||
if (teaching == 0)
|
||||
return;
|
||||
|
@ -570,10 +572,8 @@ learn(void)
|
|||
if (a==NULL) a = a_add(&u->attribs, a_new(&at_learning));
|
||||
if (money>0) {
|
||||
use_pooled(u, r, R_SILVER, money);
|
||||
add_message(&u->faction->msgs,
|
||||
new_message(u->faction,
|
||||
"studycost%u:unit%r:region%i:cost%t:skill",
|
||||
u, u->region, money, i));
|
||||
add_message(&u->faction->msgs, msg_message("studycost",
|
||||
"unit region cost skill", u, u->region, money, i));
|
||||
}
|
||||
|
||||
if (get_effect(u, oldpotiontype[P_WISE])) {
|
||||
|
|
|
@ -1046,7 +1046,6 @@ void * gc_add(void * p);
|
|||
void gc_done(void);
|
||||
void mistake(const struct unit * u, const char *cmd, const char *text, int mtype);
|
||||
void addmessage(struct region * r, struct faction * f, const char *s, msg_t mtype, int level);
|
||||
void caddmessage(struct region * r, struct faction * f, char *s, msg_t mtype, int level);
|
||||
void cmistake(const struct unit * u, const char *cmd, int mno, int mtype);
|
||||
|
||||
/* grammatik-flags: */
|
||||
|
|
|
@ -372,6 +372,10 @@ SOURCE=.\plane.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\player.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\pool.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -416,6 +420,10 @@ SOURCE=.\terrain.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ugroup.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\unit.c
|
||||
# End Source File
|
||||
# End Target
|
||||
|
|
|
@ -264,7 +264,10 @@ msg_error(const struct unit * u, const char * cmd, const char * name, const char
|
|||
const char *ic = sig;
|
||||
void * args[16];
|
||||
memset(args, 0, sizeof(args));
|
||||
if (cmd==NULL) cmd = u->thisorder;
|
||||
|
||||
assert(cmd!=u->thisorder || !"only use entries from u->orders - memory corruption imminent.");
|
||||
if (cmd==NULL) cmd = findorder(u, u->thisorder);
|
||||
|
||||
|
||||
if (!mtype) {
|
||||
fprintf(stderr, "trying to create message of unknown type \"%s\"\n", name);
|
||||
|
@ -422,73 +425,82 @@ new_message(struct faction * receiver, const char* sig, ...)
|
|||
return msg_create(mtype, (void**)args);
|
||||
}
|
||||
|
||||
void
|
||||
addmessage(region * r, faction * f, const char *s, msg_t mtype, int level)
|
||||
{
|
||||
caddmessage(r, f, gc_add(strdup(translate_regions(s, f))), mtype, level);
|
||||
}
|
||||
|
||||
void
|
||||
caddmessage(region * r, faction * f, char *s, msg_t mtype, int level)
|
||||
static void
|
||||
caddmessage(region * r, faction * f, const char *s, msg_t mtype, int level)
|
||||
{
|
||||
const char * section = NULL;
|
||||
message * m = NULL;
|
||||
|
||||
unused(level);
|
||||
switch (mtype) {
|
||||
case MSG_INCOME:
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, new_message(f, "msg_economy%s:string", s));
|
||||
m = add_message(&f->msgs, msg_message("msg_economy", "string", s));
|
||||
break;
|
||||
case MSG_BATTLE:
|
||||
assert(0 || !"battle-meldungen nicht über addmessage machen");
|
||||
break;
|
||||
case MSG_MOVE:
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, new_message(f, "msg_movement%s:string", s));
|
||||
m = add_message(&f->msgs, msg_message("msg_movement", "string", s));
|
||||
break;
|
||||
case MSG_COMMERCE:
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, new_message(f, "msg_economy%s:string", s));
|
||||
m = add_message(&f->msgs, msg_message("msg_economy", "string", s));
|
||||
break;
|
||||
case MSG_PRODUCE:
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, new_message(f, "msg_production%s:string", s));
|
||||
m = add_message(&f->msgs, msg_message("msg_production", "string", s));
|
||||
break;
|
||||
case MSG_MAGIC:
|
||||
case MSG_COMMENT:
|
||||
case MSG_MESSAGE:
|
||||
/* Botschaften an REGION oder einzelne PARTEI */
|
||||
if (!r)
|
||||
m = add_message(&f->msgs, new_message(f, "msg_event%s:string", s));
|
||||
if (!r) {
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, msg_message("msg_event", "string", s));
|
||||
}
|
||||
else
|
||||
m = add_message(&r->msgs, new_message(f, "msg_event%s:string", s));
|
||||
m = add_message(&r->msgs, msg_message("msg_event", "string", s));
|
||||
break;
|
||||
case MSG_ORCVERMEHRUNG:
|
||||
case MSG_EVENT:
|
||||
/* Botschaften an REGION oder einzelne PARTEI */
|
||||
if (!r)
|
||||
m = add_message(&f->msgs, new_message(f, "msg_event%s:string", s));
|
||||
if (!r) {
|
||||
assert(f);
|
||||
m = add_message(&f->msgs, msg_message("msg_event", "string", s));
|
||||
}
|
||||
else
|
||||
m = add_message(&r->msgs, new_message(f, "msg_event%s:string", s));
|
||||
m = add_message(&r->msgs, msg_message("msg_event", "string", s));
|
||||
break;
|
||||
default:
|
||||
assert(!"Ungültige Msg-Klasse!");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
addmessage(region * r, faction * f, const char *s, msg_t mtype, int level)
|
||||
{
|
||||
caddmessage(r, f, gc_add(strdup(translate_regions(s, f))), mtype, level);
|
||||
}
|
||||
|
||||
void
|
||||
xmistake(const unit * u, const char *s, const char *comment, int mtype)
|
||||
{
|
||||
if (u->faction->no == MONSTER_FACTION) return;
|
||||
add_message(&u->faction->msgs, new_message(u->faction, "mistake%s:command%s:error%u:unit%r:region", s, comment, u, u->region));
|
||||
add_message(&u->faction->msgs, msg_message("mistake",
|
||||
"command error unit region", s, comment, u, u->region));
|
||||
}
|
||||
|
||||
void
|
||||
cmistake(const unit * u, const char *cmd, int mno, int mtype)
|
||||
{
|
||||
static char lbuf[64];
|
||||
static char ebuf[20];
|
||||
|
||||
if (u->faction->no == MONSTER_FACTION) return;
|
||||
sprintf(lbuf, "error%d", mno);
|
||||
strcat(lbuf, "%s:command%u:unit%r:region");
|
||||
add_message(&u->faction->msgs, new_message(u->faction, lbuf, cmd, u, u->region));
|
||||
sprintf(ebuf, "error%d", mno);
|
||||
add_message(&u->faction->msgs, msg_message(ebuf,
|
||||
"command unit region", cmd, u, u->region));
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -50,7 +50,7 @@ void read_msglevels(struct warning ** w, FILE * F);
|
|||
void set_msglevel(struct warning ** warnings, const char * type, int level);
|
||||
|
||||
extern struct message * msg_message(const char * name, const char* sig, ...);
|
||||
extern struct message * msg_error(const struct unit *, const char *,
|
||||
extern struct message * msg_error(const struct unit *, const char *cmd,
|
||||
const char * name, const char* sig, ...);
|
||||
extern struct message * add_message(struct message_list** pm, struct message * m);
|
||||
extern void free_messages(struct message_list * m);
|
||||
|
|
|
@ -280,11 +280,11 @@ render_immediate(const message * m, const char * find, localizer * l)
|
|||
} else {
|
||||
var = "die Bevölkerung";
|
||||
}
|
||||
} else if(m->data[i] == NULL) {
|
||||
} else if(m->data[i] == NULL || m->data[i] == &u_unknown) {
|
||||
if (b == rbuf) {
|
||||
var = "Eine unsichtbare Einheit";
|
||||
var = "Eine unerkannte Einheit";
|
||||
} else {
|
||||
var = "eine unsichtbare Einheit";
|
||||
var = "eine unerkannte Einheit";
|
||||
}
|
||||
} else {
|
||||
var = unitname((unit*)m->data[i]);
|
||||
|
|
|
@ -839,3 +839,9 @@ spy_message(int spy, unit *u, unit *target)
|
|||
}
|
||||
}
|
||||
|
||||
const struct unit *
|
||||
ucansee(const struct faction *f, const struct unit *u, const struct unit *x)
|
||||
{
|
||||
if (cansee(f, u->region, u, 0)) return u;
|
||||
return x;
|
||||
}
|
||||
|
|
|
@ -46,6 +46,8 @@ void reports(void);
|
|||
char *gamedate(const struct locale *);
|
||||
char *gamedate2(void);
|
||||
|
||||
extern const struct unit *ucansee(const struct faction *f, const struct unit *u, const struct unit *x);
|
||||
|
||||
struct summary;
|
||||
extern void report_summary(struct summary * n, struct summary * o, boolean full);
|
||||
extern struct summary * make_summary(boolean count_new);
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
|
||||
This program may not be used, modified or distributed
|
||||
without prior permission by the authors of Eressea.
|
||||
$Id: ugroup.c,v 1.3 2001/04/29 19:27:42 enno Exp $
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
|
|
@ -55,7 +55,8 @@
|
|||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
||||
const unit u_peasants = { NULL, NULL, NULL, NULL, NULL, 2, "Die Bauern" };
|
||||
const unit u_peasants = { NULL, NULL, NULL, NULL, NULL, 2, "die Bauern" };
|
||||
const unit u_unknown = { NULL, NULL, NULL, NULL, NULL, 1, "eine unbekannte Einheit" };
|
||||
|
||||
#define DMAXHASH 8191
|
||||
typedef struct dead {
|
||||
|
|
|
@ -153,6 +153,7 @@ struct unit * findnewunit (const struct region * r, const struct faction *f, int
|
|||
|
||||
#define upotions(u) fval(u, FL_POTIONS)
|
||||
extern const struct unit u_peasants;
|
||||
extern const struct unit u_unknown;
|
||||
|
||||
int change_skill(struct unit * u, skill_t id, int byvalue);
|
||||
void set_skill(struct unit * u, skill_t id, int value);
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
|
||||
/* libc includes */
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
extern const char *directions[];
|
||||
|
||||
|
|
|
@ -143,6 +143,10 @@ SOURCE=.\base36.h
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\command.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\crmessage.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -163,6 +167,10 @@ SOURCE=.\goodies.h
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\graph.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\language.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -224,6 +232,10 @@ SOURCE=.\base36.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\command.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\crmessage.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -248,6 +260,10 @@ SOURCE=.\goodies.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\graph.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\language.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
|
|
@ -644,6 +644,14 @@ SOURCE=..\common\modules\gmcmd.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\infocmd.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\infocmd.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\museum.c
|
||||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
@ -692,6 +700,10 @@ SOURCE=..\common\modules\oceannames.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\oceannames.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\score.c
|
||||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
@ -716,6 +728,14 @@ SOURCE=..\common\modules\score.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\weather.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\weather.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\modules\xmas2000.c
|
||||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
@ -1108,19 +1128,6 @@ SOURCE=..\common\attributes\orcification.c
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\attributes\otherfaction.c
|
||||
|
||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
||||
|
||||
# PROP Intermediate_Dir "../common/attributes/Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Conversion"
|
||||
|
||||
!ELSEIF "$(CFG)" == "eressea - Win32 Profile"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
|
@ -1271,6 +1278,10 @@ SOURCE=..\common\attributes\targetregion.h
|
|||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\attributes\ugroup.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Triggers"
|
||||
|
@ -1535,10 +1546,6 @@ SOURCE=.\main.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\common\attributes\otherfaction.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\spells.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
|
|
@ -2943,6 +2943,60 @@
|
|||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="one_circle_only">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="events">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Die Partei hat bereits ein Magiegebiet."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="de">
|
||||
<nr section="events">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Your faction can only study one school of magic."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="unit_unarmed">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="errors">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Die Einheit ist nicht bewaffnet und kampffähig."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="de">
|
||||
<nr section="errors">
|
||||
<text>"$unit($unit) in $region($region): '$command' - The unit is not armed and trained for combat."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="unknown_status">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="errors">
|
||||
<text>"$unit($unit) in $region($region): '$command' - unbekannter Kampfstatus."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="de">
|
||||
<nr section="errors">
|
||||
<text>"$unit($unit) in $region($region): '$command' - unknown status."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="error226">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
|
@ -6529,10 +6583,11 @@
|
|||
<arg name="region" type="region"></arg>
|
||||
<arg name="building" type="building"></arg>
|
||||
<arg name="opfer" type="int"></arg>
|
||||
<arg name="road" type="int"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="events">
|
||||
<text>"In $region($region) stürzte $building($building) ein.$if($opfer," $int($opfer) Opfer sind zu beklagen.","")"</text>
|
||||
<text>"In $region($region) stürzte $building($building) ein.$if($road," Beim Einsturz wurde die halbe Straße vernichtet.","")$if($opfer," $int($opfer) Opfer $if($eq($opfer,1),"ist","sind") zu beklagen.","")"</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
|
@ -6566,4 +6621,137 @@
|
|||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="race_nogive">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="race" type="race"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) geben nichts weg."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) do not give things away."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="race_noregroup">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="race" type="race"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) können nicht neu gruppiert werden."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) cannot be regrouped."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="race_notake">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="race" type="race"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) nehmen nichts an."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $race($race,0) will not accept anything."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="resource_missing">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="missing" type="resource"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Dazu benötigt man $resource($missing,0)."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - This requires $resource($missing,0)."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="region_guarded">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="guard" type="unit"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $unit($guard) bewacht die Region."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - $unit($guard) is guarding the region."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="luxury_notsold">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Dieses Luxusgut wird hier nicht verkauft."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - These goods are not on sale here."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
<message name="luxury_notsold">
|
||||
<type>
|
||||
<arg name="unit" type="unit"></arg>
|
||||
<arg name="region" type="region"></arg>
|
||||
<arg name="command" type="string"></arg>
|
||||
<arg name="age" type="int"></arg>
|
||||
</type>
|
||||
<locale name="de">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - Eine Partei muß mindestens $int($age) Wochen alt sein, bevor sie bestohlen werden kann."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
<locale name="en">
|
||||
<nr section="production">
|
||||
<text>"$unit($unit) in $region($region): '$command' - A faction must be at least $int($age) weeks old before you can steal from it."</text>
|
||||
</nr>
|
||||
</locale>
|
||||
</message>
|
||||
|
||||
|
||||
</messages>
|
||||
|
|
|
@ -564,7 +564,7 @@ nr_size;en;size
|
|||
nr_spells;en;spells
|
||||
nr_combatspells;en;combat spells
|
||||
nr_nospells;en;none
|
||||
nr_addresslist;en;Addresses
|
||||
nr_addresses;en;Addresses
|
||||
|
||||
## Küsten
|
||||
Nordwestküste;en;northwest coast
|
||||
|
@ -586,3 +586,4 @@ ADRESSEN;en;ADDRESSES
|
|||
ZIPPED;en;ZIPPED
|
||||
BZIP2;en;BZIP2
|
||||
PUNKTE;en;SCORE
|
||||
INFO;en;INFO
|
||||
|
|
Loading…
Reference in New Issue