forked from github/server
fixing the password saving test.
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parent
01035a7325
commit
cdd7606f02
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@ -231,21 +231,25 @@ static void test_read_password_external(CuTest *tc) {
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CuAssertPtrNotNull(tc, f->_password);
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data);
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WRITE_TOK(data->store, (const char *)f->_password);
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WRITE_TOK(data->store, (const char *)f->_password);
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WRITE_TOK(data->store, "newpassword");
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WRITE_TOK(data->store, "secret");
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WRITE_TOK(data->store, "$brokenhash");
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gamedata_close(data);
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data = gamedata_open(path, "rb");
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CuAssertPtrNotNull(tc, data);
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data->version = NOCRYPT_VERSION;
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_test_read_password(data, f);
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CuAssertStrEquals(tc, "newpassword", f->_password);
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data->version = BADCRYPT_VERSION;
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_test_read_password(data, f);
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CuAssertPtrEquals(tc, 0, f->_password);
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CuAssertStrEquals(tc, "secret", f->_password);
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F = fopen(pwfile, "wt");
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fprintf(F, "%s:secret\n", itoa36(f->no));
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fprintf(F, "%s:pwfile\n", itoa36(f->no));
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fclose(F);
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_test_read_password(data, f);
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CuAssertPtrNotNull(tc, f->_password);
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CuAssertStrEquals(tc, "pwfile", f->_password);
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CuAssertTrue(tc, checkpasswd(f, "pwfile"));
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gamedata_close(data);
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CuAssertTrue(tc, checkpasswd(f, "secret"));
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CuAssertIntEquals(tc, 0, remove(path));
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CuAssertIntEquals(tc, 0, remove(pwfile));
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}
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@ -1,3 +1,4 @@
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#include <platform.h>
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#include <CuTest.h>
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#include "log.h"
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@ -5,7 +5,9 @@ CD ..
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SET ERESSEA=%CD%
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CD %SRCDIR%
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IF exist build-vs%VSVERSION% goto HAVEDIR
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mkdir build-vs%VSVERSION%
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:HAVEDIR
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cd build-vs%VSVERSION%
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"%ProgramFiles(x86)%\CMake\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%ProgramFiles(x86)%/Lua/5.1;%ERESSEA%/dependencies-win32" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE ..
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PAUSE
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