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Frisch auferstandene Untote kämpfen mit - join_allies checkt jetzt auf UFL_ISNEW
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@ -3384,7 +3384,7 @@ join_allies(battle * b)
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size_t size = cv_size(&b->sides);
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size_t size = cv_size(&b->sides);
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for (u=r->units;u;u=u->next)
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for (u=r->units;u;u=u->next)
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/* Was ist mit Schiffen? */
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/* Was ist mit Schiffen? */
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if (u->status != ST_FLEE && u->status != ST_AVOID && !fval(u, UFL_LONGACTION) && u->number > 0)
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if (u->status != ST_FLEE && u->status != ST_AVOID && !fval(u, UFL_LONGACTION|UFL_ISNEW) && u->number > 0)
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{
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{
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size_t si;
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size_t si;
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faction * f = u->faction;
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faction * f = u->faction;
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