forked from github/server
Bauerngrenze angepasst
Maximum Bauerngrenze bei der noch zusätzlich Bauern hinzukommen können auf 90 erhöht und auch gleich Konfigurierbar gemacht. Das sollte immer noch zu wenig sein um ernsthaft missbrauch damit zu betreiben.
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@ -680,7 +680,7 @@ void immigration(void)
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{
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region *r;
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log_info(" - Einwanderung...");
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int repopulate=get_param_int(global.parameters, "rules.economy.repopulate", 1);
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int repopulate=get_param_int(global.parameters, "rules.economy.repopulate_maximum", 90);
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for (r = regions; r; r = r->next) {
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if (r->land && r->land->newpeasants) {
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int rp = rpeasants(r) + r->land->newpeasants;
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@ -689,7 +689,7 @@ void immigration(void)
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/* Genereate some (0-2 to 0-6 depending on the income) peasants out of nothing */
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/*if less then 50 are in the region and there is space and no monster or deamon units in the region */
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int peasants = rpeasants(r);
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if (repopulate && r->land && (peasants < 50) && maxworkingpeasants(r) > (peasants+30)*2)
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if (repopulate && r->land && (peasants < repopulate) && maxworkingpeasants(r) > (peasants+30)*2)
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{
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int badunit = 0;
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unit *u;
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