remove the MTF_VITAL materials flag.
remove remaining BLD_MAINTAINED vs BLD_WORKING code.
This commit is contained in:
Enno Rehling 2016-10-01 18:34:38 +02:00
parent fc6ab724a5
commit cbd1e8c457
8 changed files with 45 additions and 94 deletions

View File

@ -23,7 +23,7 @@
</building>
<building name="inn" capacity="1">
<maintenance type="money" amount="5" variable="yes" vital="yes"/>
<maintenance type="money" amount="5" variable="yes"/>
<construction skill="building" minskill="2" reqsize="10">
<requirement type="iron" quantity="10"/>
<requirement type="log" quantity="30"/>
@ -34,7 +34,7 @@
<building name="tunnel" capacity="1" maxsize="100">
<maintenance type="stone" amount="2"/>
<maintenance type="money" amount="100" vital="yes"/>
<maintenance type="money" amount="100"/>
<construction skill="building" minskill="6" reqsize="100" maxsize="100">
<requirement type="iron" quantity="100"/>
<requirement type="log" quantity="500"/>
@ -45,7 +45,7 @@
<building name="caravan" capacity="1" maxsize="10">
<maintenance type="horse" amount="2"/>
<maintenance type="money" amount="3000" vital="yes"/>
<maintenance type="money" amount="3000"/>
<construction skill="building" minskill="2" reqsize="10" maxsize="10">
<requirement type="iron" quantity="10"/>
<requirement type="log" quantity="50"/>
@ -56,7 +56,7 @@
<building name="dam" capacity="1" maxsize="50">
<maintenance type="log" amount="3"/>
<maintenance type="money" amount="1000" vital="yes"/>
<maintenance type="money" amount="1000"/>
<construction skill="building" minskill="4" reqsize="50" maxsize="50">
<requirement type="iron" quantity="50"/>
<requirement type="log" quantity="500"/>
@ -75,7 +75,7 @@
</building>
<building name="stables" capacity="1">
<maintenance type="money" amount="150" vital="yes"/>
<maintenance type="money" amount="150"/>
<construction skill="building" minskill="2">
<requirement type="log" quantity="4"/>
<requirement type="stone" quantity="2"/>
@ -85,7 +85,7 @@
</building>
<building name="sawmill" capacity="1">
<maintenance type="money" amount="250" vital="yes"/>
<maintenance type="money" amount="250"/>
<construction skill="building" minskill="3">
<requirement type="log" quantity="5"/>
<requirement type="stone" quantity="5"/>
@ -96,7 +96,7 @@
<building name="smithy" capacity="1">
<function name="init" value="init_smithy"/>
<maintenance type="money" amount="300" vital="yes"/>
<maintenance type="money" amount="300"/>
<maintenance type="log" amount="1"/>
<construction skill="building" minskill="3">
<requirement type="log" quantity="5"/>
@ -107,7 +107,7 @@
</building>
<building name="magictower" maxcapacity="2" maxsize="50" magic="yes" magres="40" fumblebonus="10" auraregen="1.75">
<maintenance type="money" amount="1000" vital="yes"/>
<maintenance type="money" amount="1000"/>
<construction skill="building" minskill="5" reqsize="50" maxsize="50">
<requirement type="log" quantity="150"/>
<requirement type="stone" quantity="250"/>
@ -119,7 +119,7 @@
</building>
<building name="academy" maxcapacity="25" maxsize="25">
<maintenance type="money" amount="1000" vital="yes"/>
<maintenance type="money" amount="1000"/>
<construction skill="building" minskill="3" reqsize="25" maxsize="25">
<requirement type="log" quantity="125"/>
<requirement type="stone" quantity="125"/>
@ -129,7 +129,7 @@
</building>
<building name="harbour" capacity="1" maxcapacity="25" maxsize="25" unique="yes">
<maintenance type="money" amount="250" vital="yes"/>
<maintenance type="money" amount="250"/>
<construction skill="building" minskill="3" reqsize="25" maxsize="25">
<requirement type="log" quantity="125"/>
<requirement type="stone" quantity="125"/>
@ -138,7 +138,7 @@
</building>
<building name="quarry" capacity="1">
<maintenance type="money" amount="250" vital="yes"/>
<maintenance type="money" amount="250"/>
<construction skill="building" minskill="2">
<requirement type="iron" quantity="1"/>
<requirement type="log" quantity="5"/>
@ -148,7 +148,7 @@
</building>
<building name="mine" capacity="1">
<maintenance type="money" amount="500" vital="yes"/>
<maintenance type="money" amount="500"/>
<construction skill="building" minskill="4">
<requirement type="iron" quantity="1"/>
<requirement type="log" quantity="10"/>
@ -158,7 +158,7 @@
</building>
<building name="lighthouse" capacity="1" maxcapacity="4">
<maintenance type="money" amount="100" vital="yes"/>
<maintenance type="money" amount="100"/>
<construction skill="building" minskill="3">
<requirement type="iron" quantity="1"/>
<requirement type="log" quantity="1"/>

View File

@ -19,7 +19,7 @@
</building>
<building name="market" capacity="1" maxsize="10">
<maintenance type="money" amount="200" vital="yes"/>
<maintenance type="money" amount="200"/>
<construction skill="building" minskill="3">
<requirement type="log" quantity="1"/>
<requirement type="stone" quantity="1"/>

View File

@ -717,7 +717,7 @@ static int maintain(building * b)
{
int c;
region *r = b->region;
bool paid = true, work = true;
bool paid = true;
unit *u;
if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) {
@ -738,78 +738,40 @@ static int maintain(building * b)
return 0;
}
}
for (c = 0; b->type->maintenance[c].number; ++c) {
for (c = 0; b->type->maintenance[c].number && paid; ++c) {
const maintenance *m = b->type->maintenance + c;
int need = m->number;
if (fval(m, MTF_VARIABLE))
need = need * b->size;
if (u) {
/* first ist im ersten versuch true, im zweiten aber false! Das
* bedeutet, das in der Runde in die Region geschafften Resourcen
* nicht genutzt werden können, weil die reserviert sind! */
need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
}
if (need > 0) {
if (!fval(m, MTF_VITAL))
work = false;
else {
paid = false;
break;
}
}
}
if (fval(b, BLD_DONTPAY)) {
ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
return 0;
}
u = building_owner(b);
if (!u) {
return 0;
}
for (c = 0; b->type->maintenance[c].number; ++c) {
const maintenance *m = b->type->maintenance + c;
int need = m->number;
if (fval(m, MTF_VARIABLE))
need = need * b->size;
if (u) {
need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
if (need > 0) {
work = false;
if (fval(m, MTF_VITAL)) {
paid = false;
break;
}
}
}
}
if (paid && c > 0) {
if (!work) {
if (!paid) {
ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
return 0;
}
for (c = 0; b->type->maintenance[c].number; ++c) {
const maintenance *m = b->type->maintenance + c;
int cost = m->number;
if (!fval(m, MTF_VITAL) && !work)
continue;
if (fval(m, MTF_VARIABLE))
if (fval(m, MTF_VARIABLE)) {
cost = cost * b->size;
}
cost -=
use_pooled(u, m->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
cost);
assert(cost == 0);
}
if (work) {
ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
return BLD_MAINTAINED;
}
}
ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
return 0;
}
void maintain_buildings(region * r)
@ -824,19 +786,6 @@ void maintain_buildings(region * r)
flags = maintain(b);
}
fset(b, flags);
if (!fval(b, BLD_MAINTAINED)) {
unit *u = building_owner(b);
struct message *msg = msg_message("maintenance_nowork", "building", b);
if (u) {
add_message(&u->faction->msgs, msg);
r_addmessage(r, u->faction, msg);
}
else {
add_message(&r->msgs, msg);
}
msg_release(msg);
}
bp = &b->next;
}
}

View File

@ -241,6 +241,9 @@ static void test_tax_cmd(CuTest *tc) {
test_cleanup();
}
/**
* see https://bugs.eressea.de/view.php?id=2234
*/
static void test_maintain_buildings(CuTest *tc) {
region *r;
building *b;
@ -265,7 +268,8 @@ static void test_maintain_buildings(CuTest *tc) {
b->flags = 0;
maintain_buildings(r);
CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED));
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "maintenance_nowork"));
CuAssertPtrEquals(tc, 0, f->msgs);
CuAssertPtrEquals(tc, 0, r->msgs);
req = calloc(2, sizeof(maintenance));
req[0].number = 100;
@ -276,9 +280,10 @@ static void test_maintain_buildings(CuTest *tc) {
b->flags = 0;
maintain_buildings(r);
CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenance_nowork"));
CuAssertPtrEquals(tc, 0, test_find_messagetype(r->msgs, "maintenance_noowner"));
test_clear_messages(f);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenancefail"));
CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_nowork"));
test_clear_messagelist(&f->msgs);
test_clear_messagelist(&r->msgs);
// we can afford to pay:
i_change(&u->items, itype, 100);
@ -289,7 +294,7 @@ static void test_maintain_buildings(CuTest *tc) {
CuAssertPtrEquals(tc, 0, r->msgs);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "maintenance_nowork"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenance"));
test_clear_messages(f);
test_clear_messagelist(&f->msgs);
// this building has no owner, it doesn't work:
u_set_building(u, NULL);
@ -298,6 +303,7 @@ static void test_maintain_buildings(CuTest *tc) {
CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
CuAssertPtrEquals(tc, 0, f->msgs);
CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_noowner"));
test_clear_messagelist(&r->msgs);
test_cleanup();
}

View File

@ -31,7 +31,6 @@ extern "C" {
/* maintenance::flags */
#define MTF_NONE 0x00
#define MTF_VARIABLE 0x01 /* resource usage scales with size */
#define MTF_VITAL 0x02 /* if resource missing, building may crash */
typedef struct maintenance {
const struct resource_type *rtype; /* type of resource required */

View File

@ -106,7 +106,7 @@ static void json_maintenance_i(cJSON *json, maintenance *mt) {
break;
case cJSON_Array:
if (strcmp(child->string, "flags") == 0) {
const char * flags[] = { "variable", "required", 0 };
const char * flags[] = { "variable", 0 };
mt->flags = json_flags(child, flags);
}
else {

View File

@ -319,7 +319,7 @@ static void test_spells(CuTest * tc)
static const char * building_data = "{\"buildings\": { "
"\"house\" : { "
"\"maintenance\" : "
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"required\", \"variable\" ] }"
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"variable\" ] }"
","
"\"construction\" : {"
"\"maxsize\" : 20,"
@ -363,7 +363,7 @@ static void test_buildings(CuTest * tc)
CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertIntEquals(tc, MTF_VARIABLE | MTF_VITAL, bt->maintenance[0].flags);
CuAssertIntEquals(tc, MTF_VARIABLE, bt->maintenance[0].flags);
CuAssertIntEquals(tc, 0, bt->maintenance[1].number);
CuAssertPtrNotNull(tc, bt->construction);

View File

@ -339,9 +339,6 @@ static int parse_buildings(xmlDocPtr doc)
if (xml_bvalue(node, "variable", false))
mt->flags |= MTF_VARIABLE;
if (xml_bvalue(node, "vital", false))
mt->flags |= MTF_VITAL;
}
xmlXPathFreeObject(result);