updating eressea.db, not with a fixed game-id

This commit is contained in:
Enno Rehling 2014-05-04 22:49:06 +02:00
parent 1318c8976a
commit cb458db9a1
4 changed files with 130 additions and 116 deletions

View File

@ -15,16 +15,17 @@ without prior permission by the authors of Eressea.
#include "bind_unit.h" #include "bind_unit.h"
#include "bindings.h" #include "bindings.h"
#include <kernel/config.h>
#include <sqlite3.h> #include <sqlite3.h>
#include <tolua.h> #include <tolua.h>
#define LTYPE_DB TOLUA_CAST "db" #define LTYPE_DB TOLUA_CAST "db"
extern int db_update_factions(sqlite3 * db, bool force); extern int db_update_factions(sqlite3 * db, bool force, int game);
static int tolua_db_update_factions(lua_State * L) static int tolua_db_update_factions(lua_State * L)
{ {
sqlite3 *db = (sqlite3 *) tolua_tousertype(L, 1, 0); sqlite3 *db = (sqlite3 *) tolua_tousertype(L, 1, 0);
db_update_factions(db, tolua_toboolean(L, 2, 0)); db_update_factions(db, tolua_toboolean(L, 2, 0), global.game_id);
return 0; return 0;
} }

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@ -93,6 +93,7 @@ struct settings global = {
"Eressea", /* gamename */ "Eressea", /* gamename */
}; };
bool lomem = false;
FILE *logfile; FILE *logfile;
FILE *updatelog; FILE *updatelog;
const struct race *new_race[MAXRACES]; const struct race *new_race[MAXRACES];
@ -1578,10 +1579,6 @@ void freestrlist(strlist * s)
} }
} }
/* - Meldungen und Fehler ------------------------------------------------- */
bool lomem = false;
/* - Namen der Strukturen -------------------------------------- */ /* - Namen der Strukturen -------------------------------------- */
typedef char name[OBJECTIDSIZE + 1]; typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8]; static name idbuf[8];
@ -3168,7 +3165,6 @@ void load_inifile(dictionary * d)
make_locales(str); make_locales(str);
/* excerpt from [config] (the rest is used in bindings.c) */ /* excerpt from [config] (the rest is used in bindings.c) */
game_name = iniparser_getstring(d, "config:game", game_name); global.game_id = iniparser_getint(d, "config:game_id", 0);
global.inifile = d; global.inifile = d;
} }

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@ -393,6 +393,7 @@ extern "C" {
void *vm_state; void *vm_state;
float producexpchance; float producexpchance;
int cookie; int cookie;
int game_id;
int data_version; /* TODO: eliminate in favor of gamedata.version */ int data_version; /* TODO: eliminate in favor of gamedata.version */
struct _dictionary_ *inifile; struct _dictionary_ *inifile;

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@ -129,117 +129,133 @@ db_update_email(sqlite3 * db, const faction * f, const db_faction * dbstate,
return SQLITE_OK; return SQLITE_OK;
} }
/*
int db_update_factions(sqlite3 * db, bool force) int db_get_game(sqlite3 *db) {
{ int game_id = 0;
int game_id = 6; const char sql_game[] =
const char sql_select[] = "SELECT id FROM game WHERE name=?";
"SELECT faction.id, faction.email_id, faction.code, email.email, faction.password_md5, faction.name, faction.lastturn FROM email, faction" sqlite3_stmt *stmt_game = stmt_cache(db, sql_game);
" WHERE email.id=faction.email_id AND faction.game_id=? AND (lastturn IS NULL OR lastturn>?)"; res = sqlite3_bind_text(stmt_game, 1, gamename, -1, SQLITE_TRANSIENT);
sqlite3_stmt *stmt_select = stmt_cache_get(db, sql_select); SQL_EXPECT(res, SQLITE_OK);
faction *f;
int res;
res = sqlite3_bind_int(stmt_select, 1, game_id);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_select, 2, turn - 2);
SQL_EXPECT(res, SQLITE_OK);
for (;;) {
sqlite3_uint64 id_faction;
int lastturn;
res = sqlite3_step(stmt_select); res = sqlite3_step(stmt_select);
if (res != SQLITE_ROW) return game_id;
break; }
*/
id_faction = sqlite3_column_int64(stmt_select, 0); int db_update_factions(sqlite3 * db, bool force, int game_id)
lastturn = sqlite3_column_int(stmt_select, 6); {
f = get_faction_by_id((int)id_faction); const char sql_select[] =
"SELECT faction.id, faction.email_id, faction.code, email.email, faction.password_md5, faction.name, faction.lastturn FROM email, faction"
if (f == NULL || !f->alive) { " WHERE email.id=faction.email_id AND faction.game_id=? AND (lastturn IS NULL OR lastturn>?)";
if (lastturn == 0) { sqlite3_stmt *stmt_select = stmt_cache_get(db, sql_select);
const char sql_update[] = "UPDATE faction SET lastturn=? WHERE id=?"; faction *f;
sqlite3_stmt *stmt = stmt_cache_get(db, sql_update); int res;
lastturn = f ? f->lastorders : turn - 1; res = sqlite3_bind_int(stmt_select, 1, game_id);
sqlite3_bind_int(stmt, 1, lastturn); SQL_EXPECT(res, SQLITE_OK);
sqlite3_bind_int64(stmt, 2, id_faction); res = sqlite3_bind_int(stmt_select, 2, turn - 2);
res = sqlite3_step(stmt); SQL_EXPECT(res, SQLITE_OK);
SQL_EXPECT(res, SQLITE_DONE); for (;;) {
} sqlite3_uint64 id_faction;
} else { int lastturn;
md5_state_t ms; const char * no_b36;
md5_byte_t digest[16];
int i; res = sqlite3_step(stmt_select);
char passwd_md5[MD5_LENGTH_0]; if (res != SQLITE_ROW)
sqlite3_uint64 id_email; break;
bool update = force;
db_faction dbstate; id_faction = sqlite3_column_int64(stmt_select, 0);
const char *no_b36; lastturn = sqlite3_column_int(stmt_select, 6);
no_b36 = (const char *)sqlite3_column_text(stmt_select, 2);
fset(f, FFL_MARK); f = get_faction_by_id((int)id_faction);
dbstate.id_faction = id_faction; if (!f) {
dbstate.id_email = sqlite3_column_int64(stmt_select, 1); int no = atoi36(no_b36);
no_b36 = (const char *)sqlite3_column_text(stmt_select, 2); f = findfaction(no);
dbstate.no = no_b36 ? atoi36(no_b36) : -1; if (f) {
dbstate.email = (const char *)sqlite3_column_text(stmt_select, 3); f->subscription = (int)id_faction;
dbstate.passwd_md5 = (const char *)sqlite3_column_text(stmt_select, 4); }
dbstate.name = (const char *)sqlite3_column_text(stmt_select, 5); }
if (!f || !f->alive) {
id_email = dbstate.id_email; if (lastturn == 0) {
res = db_update_email(db, f, &dbstate, force, &id_email); const char sql_update[] = "UPDATE faction SET lastturn=? WHERE id=?";
SQL_EXPECT(res, SQLITE_OK); sqlite3_stmt *stmt = stmt_cache_get(db, sql_update);
md5_init(&ms); lastturn = f ? f->lastorders : turn - 1;
md5_append(&ms, (md5_byte_t *) f->passw, (int)strlen(f->passw)); sqlite3_bind_int(stmt, 1, lastturn);
md5_finish(&ms, digest); sqlite3_bind_int64(stmt, 2, id_faction);
for (i = 0; i != 16; ++i) res = sqlite3_step(stmt);
sprintf(passwd_md5 + 2 * i, "%.02x", digest[i]); SQL_EXPECT(res, SQLITE_DONE);
}
if (!update) { } else {
update = ((id_email != 0 && dbstate.id_email != id_email) md5_state_t ms;
|| dbstate.no != f->no || dbstate.passwd_md5 == NULL md5_byte_t digest[16];
|| strcmp(passwd_md5, dbstate.passwd_md5) != 0 || dbstate.name == NULL int i;
|| strncmp(f->name, dbstate.name, MAX_FACTION_NAME) != 0); char passwd_md5[MD5_LENGTH_0];
} sqlite3_uint64 id_email;
if (update) { bool update = force;
const char sql_update_faction[] = db_faction dbstate;
"UPDATE faction SET email_id=?, password_md5=?, code=?, name=?, firstturn=? WHERE id=?";
sqlite3_stmt *stmt_update_faction = fset(f, FFL_MARK);
stmt_cache_get(db, sql_update_faction); dbstate.id_faction = id_faction;
dbstate.id_email = sqlite3_column_int64(stmt_select, 1);
res = sqlite3_bind_int64(stmt_update_faction, 1, id_email); dbstate.no = no_b36 ? atoi36(no_b36) : -1;
SQL_EXPECT(res, SQLITE_OK); dbstate.email = (const char *)sqlite3_column_text(stmt_select, 3);
res = dbstate.passwd_md5 = (const char *)sqlite3_column_text(stmt_select, 4);
sqlite3_bind_text(stmt_update_faction, 2, passwd_md5, MD5_LENGTH, dbstate.name = (const char *)sqlite3_column_text(stmt_select, 5);
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK); id_email = dbstate.id_email;
res = res = db_update_email(db, f, &dbstate, force, &id_email);
sqlite3_bind_text(stmt_update_faction, 3, no_b36, -1, SQL_EXPECT(res, SQLITE_OK);
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK); md5_init(&ms);
res = md5_append(&ms, (md5_byte_t *) f->passw, (int)strlen(f->passw));
sqlite3_bind_text(stmt_update_faction, 4, f->name, -1, md5_finish(&ms, digest);
SQLITE_TRANSIENT); for (i = 0; i != 16; ++i)
SQL_EXPECT(res, SQLITE_OK); sprintf(passwd_md5 + 2 * i, "%.02x", digest[i]);
res = sqlite3_bind_int(stmt_update_faction, 5, turn - f->age);
SQL_EXPECT(res, SQLITE_OK); if (!update) {
res = sqlite3_bind_int64(stmt_update_faction, 6, f->subscription); update = ((id_email != 0 && dbstate.id_email != id_email)
SQL_EXPECT(res, SQLITE_OK); || dbstate.no != f->no || dbstate.passwd_md5 == NULL
res = sqlite3_step(stmt_update_faction); || strcmp(passwd_md5, dbstate.passwd_md5) != 0 || dbstate.name == NULL
SQL_EXPECT(res, SQLITE_DONE); || strncmp(f->name, dbstate.name, MAX_FACTION_NAME) != 0);
} }
if (update) {
const char sql_update_faction[] =
"UPDATE faction SET email_id=?, password_md5=?, code=?, name=?, firstturn=? WHERE id=?";
sqlite3_stmt *stmt_update_faction =
stmt_cache_get(db, sql_update_faction);
res = sqlite3_bind_int64(stmt_update_faction, 1, id_email);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 2, passwd_md5, MD5_LENGTH,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 3, no_b36, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 4, f->name, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_update_faction, 5, turn - f->age);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int64(stmt_update_faction, 6, f->subscription);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_step(stmt_update_faction);
SQL_EXPECT(res, SQLITE_DONE);
}
}
} }
}
for (f = factions; f; f = f->next) {
for (f = factions; f; f = f->next) { if (!fval(f, FFL_MARK)) {
if (!fval(f, FFL_MARK)) { log_error("%s (sub=%d, email=%s) has no entry in the database\n", factionname(f), f->subscription, f->email);
log_error("%s (sub=%d, email=%s) has no entry in the database\n", factionname(f), f->subscription, f->email); } else {
} else { freset(f, FFL_MARK);
freset(f, FFL_MARK); }
} }
} return SQLITE_OK;
return SQLITE_OK;
} }
int db_update_scores(sqlite3 * db, bool force) int db_update_scores(sqlite3 * db, bool force)