diff --git a/res/adamantium.xml b/res/adamantium.xml
index bb94dfc12..13d08ca99 100644
--- a/res/adamantium.xml
+++ b/res/adamantium.xml
@@ -6,6 +6,7 @@
+
diff --git a/res/core/resources/laen.xml b/res/core/resources/laen.xml
index 30531c0fe..5fbe86549 100644
--- a/res/core/resources/laen.xml
+++ b/res/core/resources/laen.xml
@@ -4,6 +4,7 @@
+
diff --git a/scripts/tests/common.lua b/scripts/tests/common.lua
index 03ae5db85..b8156a777 100644
--- a/scripts/tests/common.lua
+++ b/scripts/tests/common.lua
@@ -5,6 +5,10 @@ local function _test_create_ship(r)
return s
end
+local function create_faction(race)
+ return faction.create(race .. '@eressea.de', race, "de")
+end
+
local function one_unit(r, f)
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 100)
@@ -17,8 +21,8 @@ local function two_units(r, f1, f2)
end
local function two_factions()
- local f1 = faction.create("one@eressea.de", "human", "de")
- local f2 = faction.create("two@eressea.de", "elf", "de")
+ local f1 = create_faction('human')
+ local f2 = create_faction('elf')
return f1, f2
end
@@ -44,7 +48,7 @@ end
function test_flags()
local r = region.create(0, 0, "plain")
- local f = faction.create("flags@eressea.de", "halfling", "de")
+ local f = create_faction('halfling')
local u = unit.create(f, r, 1)
local no = itoa36(f.id)
local flags = 50332673
@@ -62,7 +66,7 @@ function test_elvenhorse_requires_riding_5()
local r = region.create(0, 0, "plain")
region.create(1, 0, "plain")
local goal = region.create(2, 0, "plain")
- local f = faction.create("riding@eressea.de", "halfling", "de")
+ local f = create_faction('halfling')
local u = unit.create(f, r, 1)
u:add_item("elvenhorse", 1)
u:set_skill("riding", 6)-- halfling has -1 modifier
@@ -76,7 +80,7 @@ function test_cannot_ride_elvenhorse_without_enough_skill()
local r = region.create(0, 0, "plain")
local goal = region.create(1, 0, "plain")
region.create(2, 0, "plain")
- local f = faction.create("elvenhorse@eressea.de", "halfling", "de")
+ local f = create_faction('halfling')
local u = unit.create(f, r, 1)
u:add_item("elvenhorse", 1)
u:set_skill("riding", 5) -- halfling has -1 modifier
@@ -96,7 +100,7 @@ end
function test_demon_food()
local r = region.create(0, 0, "plain")
- local f = faction.create("demonfood@eressea.de", "demon", "de")
+ local f = create_faction('demon')
local u = unit.create(f, r, 1)
local p = r:get_resource("peasant")
r:set_resource("peasant", 2000)
@@ -136,7 +140,7 @@ function test_plane()
local nx, ny = plane.normalize(pl, 4, 4)
assert_equal(nx, -3, "normalization failed")
assert_equal(ny, -3, "normalization failed")
- local f = faction.create("plan@eressea.de", "human", "de")
+ local f = create_faction('human')
f.id = atoi36("tpla")
local r, x, y
for x = -3, 3 do for y = -3, 3 do
@@ -155,7 +159,7 @@ end
function test_read_write()
local r = region.create(0, 0, "plain")
- local f = faction.create("readwrite@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
u.number = 2
local fno = f.id
@@ -184,7 +188,7 @@ end
function test_descriptions()
local info = "Descriptions can be very long. Bug 1984 behauptet, dass es Probleme gibt mit Beschreibungen die laenger als 120 Zeichen sind. This description is longer than 120 characters."
local r = region.create(0, 0, "plain")
- local f = faction.create("descriptions@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
local s = _test_create_ship(r)
local b = building.create(r, "castle")
@@ -236,7 +240,7 @@ end
function test_faction()
local r = region.create(0, 0, "plain")
- local f = faction.create("testfaction@eressea.de", "human", "de")
+ local f = create_faction('human')
assert(f)
f.info = "Spazz"
assert(f.info=="Spazz")
@@ -259,7 +263,7 @@ end
function test_unit()
local r = region.create(0, 0, "plain")
- local f = faction.create("testunit@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
u.number = 20
u.name = "Enno"
@@ -292,7 +296,7 @@ end
function test_building()
local u
- local f = faction.create("testbuilding@eressea.de", "human", "de")
+ local f = create_faction('human')
local r = region.create(0, 0, "plain")
local b = building.create(r, "castle")
u = unit.create(f, r)
@@ -318,7 +322,7 @@ end
function test_message()
local r = region.create(0, 0, "plain")
- local f = faction.create("testmessage@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
local msg = message.create("item_create_spell")
msg:set_unit("mage", u)
@@ -346,7 +350,7 @@ function test_events()
plain = region.create(0, 0, "plain")
skill = 8
- f = faction.create("noreply2@eressea.de", "elf", "de")
+ f = create_faction('elf')
f.age = 20
u = unit.create(f, plain)
@@ -356,7 +360,7 @@ function test_events()
u:add_order("NUMMER PARTEI test")
u:add_handler("message", msg_handler)
msg = "BOTSCHAFT EINHEIT " .. itoa36(u.id) .. " Du~Elf~stinken"
- f = faction.create("noreply3@eressea.de", "elf", "de")
+ f = create_faction('elf')
f.age = 20
u = unit.create(f, plain)
@@ -371,7 +375,7 @@ end
function test_renumber_ship()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply4@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
local s = ship.create(r, config.ships[1])
u.ship = s
@@ -386,7 +390,7 @@ end
function test_recruit2()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply4@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
u.number = 1
u:add_item("money", 2000)
@@ -401,7 +405,7 @@ end
function test_guard()
region.create(1, 0, "plain")
local r = region.create(0, 0, "plain")
- local f1 = faction.create("noreply5@eressea.de", "human", "de")
+ local f1 = create_faction('human')
f1.age = 20
local u1 = unit.create(f1, r, 10)
u1:add_item("sword", 10)
@@ -411,7 +415,7 @@ function test_guard()
u1:add_order("NACH O")
u1.name="Kalle Pimp"
- local f2 = faction.create("noreply6@eressea.de", "human", "de")
+ local f2 = create_faction('human')
f2.age = 20
local u2 = unit.create(f2, r, 1)
local u3 = unit.create(f2, r, 1)
@@ -429,7 +433,7 @@ end
function test_recruit()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply7@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r)
u.number = 1
local n = 3
@@ -445,7 +449,7 @@ end
function test_produce()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply8@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:clear_orders()
local sword = config.get_resource('sword')
@@ -460,7 +464,7 @@ end
function test_work()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply9@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 10) -- humans cost 10
u:set_skill("herbalism", 5)
@@ -473,7 +477,7 @@ end
function test_upkeep()
eressea.settings.set("rules.food.flags", "0")
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply10@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 5)
u:add_item("money", u.number * 11)
u:clear_orders()
@@ -485,7 +489,7 @@ end
function test_id()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply11@eressea.de", "human", "de")
+ local f = create_faction('human')
f.id = atoi36("42")
assert_not_equal(f, get_faction(42))
assert_equal(f, get_faction("42"))
@@ -521,7 +525,7 @@ function test_mallorn()
m:set_resource("tree", 100)
assert_equal(100, m:get_resource("tree"))
- local f = faction.create("noreply13@eressea.de", "human", "de")
+ local f = create_faction('human')
local u1 = unit.create(f, r, 1)
u1:add_item("money", u1.number * 100)
@@ -558,7 +562,7 @@ function test_coordinate_translation()
local pl = plane.create(1, 500, 500, 1001, 1001) -- astralraum
local pe = plane.create(1, -8761, 3620, 23, 23) -- eternath
local r = region.create(1000, 1000, "plain")
- local f = faction.create("noreply14@eressea.de", "human", "de")
+ local f = create_faction('human')
assert_not_equal(nil, r)
assert_equal(r.x, 1000)
assert_equal(r.y, 1000)
@@ -604,8 +608,8 @@ end
function test_building_other()
local r = region.create(0,0, "plain")
- local f1 = faction.create("noreply17@eressea.de", "human", "de")
- local f2 = faction.create("noreply18@eressea.de", "human", "de")
+ local f1 = create_faction('human')
+ local f2 = create_faction('human')
local b = building.create(r, "castle")
b.size = 10
local u1 = unit.create(f1, r, 3)
@@ -632,7 +636,7 @@ end
local function _test_create_laen()
eressea.settings.set("rules.terraform.all", "1")
local r = region.create(0,0, "mountain")
- local f1 = faction.create("noreply19@eressea.de", "human", "de")
+ local f1 = create_faction('human')
local u1 = unit.create(f1, r, 1)
r:set_resource("laen", 50)
return r, u1
@@ -671,7 +675,7 @@ end
function test_mine()
local r = region.create(0,0, "mountain")
- local f1 = faction.create("noreply20@eressea.de", "human", "de")
+ local f1 = create_faction('human')
local u1 = unit.create(f1, r, 1)
u1:add_item("money", 1000)
@@ -692,9 +696,9 @@ end
function test_guard_resources()
-- this is not quite http://bugs.eressea.de/view.php?id=1756
local r = region.create(0,0, "mountain")
- local f1 = faction.create("noreply21@eressea.de", "human", "de")
+ local f1 = create_faction('human')
f1.age=20
- local f2 = faction.create("noreply22@eressea.de", "human", "de")
+ local f2 = create_faction('human')
f2.age=20
local u1 = unit.create(f1, r, 1)
u1:add_item("money", 100)
@@ -722,7 +726,7 @@ end
function test_hero_hero_transfer()
local r = region.create(0,0, "mountain")
- local f = faction.create("noreply23@eressea.de", "human", "de")
+ local f = create_faction('human')
f.age=20
local UFL_HERO = 128
@@ -743,7 +747,7 @@ end
function test_hero_normal_transfer()
local r = region.create(0,0, "mountain")
- local f = faction.create("noreply24@eressea.de", "human", "de")
+ local f = create_faction('human')
f.age=20
local UFL_HERO = 128
@@ -762,7 +766,7 @@ end
function test_expensive_skills_cost_money()
local r = region.create(0,0, "mountain")
- local f = faction.create("noreply25@eressea.de", "elf", "de")
+ local f = create_faction('elf')
local u = unit.create(f, r, 1)
u:add_item("money", 10000)
u:clear_orders()
@@ -775,7 +779,7 @@ end
function test_food_is_consumed()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply26@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("money", 100)
u:clear_orders()
@@ -787,7 +791,7 @@ end
function test_food_can_override()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply27@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("money", 100)
u:clear_orders()
@@ -799,7 +803,7 @@ end
function test_swim_and_survive()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply28@eressea.de", "human", "de")
+ local f = create_faction('human')
f.nam = "chaos"
local u = unit.create(f, r, 1)
process_orders()
@@ -813,7 +817,7 @@ end
function test_swim_and_die()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply29@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
local uid = u.id
process_orders()
@@ -828,7 +832,7 @@ function test_ride_with_horse()
region.create(1, 0, "plain")
region.create(2, 0, "plain")
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply30@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("horse", 1)
local horse_cfg = config.get_resource("horse")
@@ -851,7 +855,7 @@ function test_ride_with_horses_and_cart()
region.create(1, 0, "plain")
region.create(2, 0, "plain")
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply31@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
local horse_cfg = config.get_resource("horse")
local cart_cfg = config.get_resource("cart")
@@ -904,7 +908,7 @@ function test_walk_and_carry_the_cart()
region.create(1, 0, "plain")
local r = region.create(2, 0, "plain")
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply32@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 10)
u:add_item("cart", 1)
@@ -925,7 +929,7 @@ end
function test_bug_1795_limit()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply@eressea.de", "human", "de")
+ local f = create_faction('human')
local u1 = one_unit(r,f)
u1:add_item("money", 100000000)
u1:add_order("REKRUTIEREN 9999")
@@ -940,7 +944,7 @@ end
function test_bug_1795_demons()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply@eressea.de", "demon", "de")
+ local f = create_faction('demon')
local u1 = one_unit(r,f)
r:set_resource("peasant", 2000)
local peasants = r:get_resource("peasant")
@@ -966,7 +970,7 @@ end
function test_parser()
local r = region.create(0, 0, "mountain")
- local f = faction.create("noreply@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
local filename = "orders.txt"
@@ -991,7 +995,7 @@ end
function test_prefix()
local r0 = region.create(0, 0, "plain")
- local f1 = faction.create("noreply@eressea.de", "human", "de")
+ local f1 = create_faction('human')
local u1 = unit.create(f1, r0, 1)
set_order(u1, "PRAEFIX See")
@@ -1018,7 +1022,7 @@ end
function test_recruit()
local r = region.create(0, 0, "plain")
- local f = faction.create("noreply@eressea.de", "human", "de")
+ local f = create_faction('human')
local u = unit.create(f, r, 1)
u:add_item("money", 1000)
diff --git a/scripts/tests/e2/adamantium.lua b/scripts/tests/e2/adamantium.lua
new file mode 100644
index 000000000..8bbccdd19
--- /dev/null
+++ b/scripts/tests/e2/adamantium.lua
@@ -0,0 +1,56 @@
+require "lunit"
+
+module("tests.e2.adamantium", package.seeall, lunit.testcase )
+
+function setup()
+ eressea.free_game()
+ eressea.settings.set("nmr.timeout", "0")
+ eressea.settings.set("rules.food.flags", "4")
+ eressea.settings.set("rules.ship.storms", "0")
+ eressea.settings.set("rules.encounters", "0")
+end
+
+local function create_faction(race)
+ return faction.create(race .. '@eressea.de', race, "de")
+end
+
+local function _test_create_adamantium()
+ eressea.settings.set("rules.terraform.all", "1")
+ local r = region.create(0,0, "mountain")
+ local f1 = create_faction('human')
+ local u1 = unit.create(f1, r, 1)
+ r:set_resource("adamantium", 50)
+ assert_equal(50, r:get_resource("adamantium"))
+ return r, u1
+end
+
+function test_adamantium1()
+ local r, u1 = _test_create_adamantium()
+
+ u1:add_item("money", 1000)
+ u1:set_skill("mining", 14)
+ u1:clear_orders()
+ u1:add_order("MACHEN Adamantium")
+
+ process_orders()
+ assert_equal(0, u1:get_item("adamantium"))
+end
+
+function test_adamantium2()
+ local r, u1 = _test_create_adamantium()
+
+ u1:add_item("money", 1000)
+ u1:set_skill("mining", 15)
+ u1:clear_orders()
+ u1:add_order("MACHEN Adamantium")
+
+ local b = building.create(r, "mine")
+ b.size = 10
+ u1.building = b
+ local adamantium = r:get_resource("adamantium")
+
+ process_orders()
+ assert_equal(2, u1:get_item("adamantium"))
+ assert_equal(adamantium - 2, r:get_resource("adamantium"))
+end
+
diff --git a/scripts/tests/e2/e2features.lua b/scripts/tests/e2/e2features.lua
index cba363d83..2f8764119 100644
--- a/scripts/tests/e2/e2features.lua
+++ b/scripts/tests/e2/e2features.lua
@@ -39,6 +39,29 @@ function test_herbalism()
assert_equal(98, r:get_resource("seed"))
end
+function test_dwarf_bonus()
+ local r = region.create(0, 0, "mountain")
+ r:set_resource("iron", 100)
+ local level = r:get_resourcelevel("iron")
+ assert_equal(1, level)
+ local u = unit.create(faction.create('test@example.com', "dwarf"), r)
+ assert_equal("dwarf", u.faction.race)
+ assert_equal("dwarf", u.race)
+ u.faction.name = "Zwerge"
+ u.number = 10
+ u:set_skill("mining", 1)
+ u:add_order("MACHE EISEN")
+ process_orders()
+ assert_equal(30, u:get_item("iron"))
+ assert_equal(82, r:get_resource("iron"))
+ u.building = building.create(r, "mine")
+ u.building.size = 10
+ u:add_item("money", 500) -- maintenance
+ process_orders()
+ assert_equal(70, u:get_item("iron"))
+ assert_equal(70, r:get_resource("iron"))
+end
+
function test_build_harbour()
-- try to reproduce mantis bug 2221
local r = region.create(0, 0, "plain")
diff --git a/scripts/tests/e2/init.lua b/scripts/tests/e2/init.lua
index 25e21f3e5..991014287 100644
--- a/scripts/tests/e2/init.lua
+++ b/scripts/tests/e2/init.lua
@@ -1,3 +1,4 @@
+require 'tests.e2.adamantium'
require 'tests.e2.undead'
require 'tests.e2.shiplanding'
require 'tests.e2.e2features'
diff --git a/scripts/tests/e2/items.lua b/scripts/tests/e2/items.lua
new file mode 100644
index 000000000..9bc747650
--- /dev/null
+++ b/scripts/tests/e2/items.lua
@@ -0,0 +1,115 @@
+require "lunit"
+
+module("tests.e2.items", package.seeall, lunit.testcase )
+
+function setup()
+ eressea.free_game()
+ eressea.settings.set("nmr.timeout", "0")
+ eressea.settings.set("rules.food.flags", "4")
+ eressea.settings.set("rules.ship.storms", "0")
+ eressea.settings.set("rules.encounters", "0")
+ eressea.settings.set("magic.regeneration.enable", "0")
+end
+
+function test_meow()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("aoc", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Katzenamulett")
+ turn_begin()
+ turn_process()
+ assert_equal(1, u:get_item("aoc"))
+ assert_equal(1, r:count_msg_type('meow'))
+ turn_end()
+end
+
+function test_aurapotion50()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("aurapotion50", 1)
+ u:set_skill('magic', 10);
+ u.magic = 'gwyrrd'
+ u.aura = 0
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Auratrank")
+ turn_begin()
+ turn_process()
+ assert_equal(0, u:get_item("aurapotion50"))
+ assert_equal(1, f:count_msg_type('aurapotion50'))
+ assert_equal(50, u.aura)
+ turn_end()
+end
+
+function test_bagpipe()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("bagpipeoffear", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Dudelsack")
+ process_orders()
+ assert_equal(1, u:get_item("bagpipeoffear"))
+ assert_equal(1, f:count_msg_type('bagpipeoffear_faction'))
+ assert_equal(1, r:count_msg_type('bagpipeoffear_region'))
+end
+
+function test_speedsail()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u.ship = ship.create(r, "boat")
+ u:add_item("speedsail", 2)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Sonnensegel")
+ process_orders()
+ assert_equal(1, u:get_item("speedsail"))
+ assert_equal(1, f:count_msg_type('use_speedsail'))
+end
+
+function test_foolpotion()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ turn_begin()
+ u:add_item("p7", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Dumpfbackenbrot 4242")
+ turn_process()
+ assert_equal(1, u:get_item("p7"))
+ assert_equal(1, f:count_msg_type('feedback_unit_not_found'))
+ local u2 = unit.create(f, r, 1)
+
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Dumpfbackenbrot " .. itoa36(u2.id))
+ turn_process()
+ assert_equal(1, u:get_item("p7"))
+ assert_equal(1, f:count_msg_type('error64'))
+
+ u:set_skill("stealth", 1);
+ turn_process()
+ assert_equal(0, u:get_item("p7"))
+ assert_equal(1, f:count_msg_type('givedumb'))
+ turn_end()
+end
+
+function test_snowman()
+ local r = region.create(0, 0, "glacier")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("snowman", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Schneemann")
+ process_orders()
+ for u2 in r.units do
+ if u2.id~=u.id then
+ assert_equal("snowman", u2.race)
+ assert_equal(1000, u2.hp)
+ u = nil
+ break
+ end
+ end
+ assert_equal(nil, u)
+end
diff --git a/scripts/tests/e3/init.lua b/scripts/tests/e3/init.lua
index 4501e35eb..aa253157e 100644
--- a/scripts/tests/e3/init.lua
+++ b/scripts/tests/e3/init.lua
@@ -1,3 +1,4 @@
+require 'tests.e3.production'
require 'tests.e3.castles'
require 'tests.e3.stealth'
require 'tests.e3.spells'
diff --git a/scripts/tests/e3/production.lua b/scripts/tests/e3/production.lua
new file mode 100644
index 000000000..85fdeb638
--- /dev/null
+++ b/scripts/tests/e3/production.lua
@@ -0,0 +1,179 @@
+require "lunit"
+
+module("tests.e3.production", package.seeall, lunit.testcase )
+
+function setup()
+ eressea.game.reset()
+ eressea.settings.set("rules.food.flags", "4") -- food is free
+ eressea.settings.set("NewbieImmunity", "0")
+end
+
+local function create_faction(race)
+ return faction.create(race .. '@eressea.de', race, "de")
+end
+
+function test_laen_needs_mine()
+ -- some resources require a building
+ -- i.e. you cannot create laen without a mine
+ local r = region.create(0, 0, "mountain")
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ r:set_resource('laen', 100)
+ u:add_order("MACHE Laen")
+ u:set_skill('mining', 7)
+ turn_process()
+ assert_equal(0, u:get_item('laen'))
+ assert_equal(100, r:get_resource('laen'))
+ assert_equal(1, f:count_msg_type("error104")) -- requires building
+
+ u.building = building.create(u.region, "mine")
+ u.building.working = true
+ u.building.size = 10
+ turn_process()
+ assert_equal(1, u:get_item('laen'))
+ assert_equal(99, r:get_resource('laen'))
+
+ turn_end()
+end
+
+function test_mine_laen_bonus()
+ -- some buildings grant a bonus on the production skill
+ -- i.e. a mine adds +1 to mining
+ local r = region.create(0, 0, 'mountain')
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ r:set_resource('laen', 100)
+ assert_equal(100, r:get_resource('laen'))
+ u:add_order("MACHE Laen")
+ u:set_skill('mining', 6)
+ u.building = building.create(u.region, "mine")
+ u.building.working = true
+ u.building.size = 10
+ u.number = 2
+ turn_process() -- T6 is not enough for laen
+ assert_equal(0, u:get_item('laen'))
+ assert_equal(100, r:get_resource('laen'))
+ assert_equal(1, f:count_msg_type("manufacture_skills"))
+
+ u:set_skill('mining', 13)
+ turn_process() -- T13 is enough, the +1 produces one extra Laen
+ assert_equal(4, u:get_item('laen')) -- FAIL (3)
+ assert_equal(96, r:get_resource('laen'))
+
+ turn_end()
+end
+
+function test_mine_iron_bonus()
+ -- some buildings grant a bonus on the production skill
+ -- i.e. a mine adds +1 to mining iron
+ --
+ local r = region.create(0, 0, 'mountain')
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ r:set_resource('iron', 100)
+ assert_equal(100, r:get_resource('iron'))
+ u:add_order("MACHE Eisen")
+ u:set_skill('mining', 1)
+ u.building = building.create(u.region, "mine")
+ u.building.working = false
+ u.building.size = 10
+ u.number = 2
+ turn_process() -- iron can be made without a working mine
+ assert_equal(2, u:get_item('iron'))
+ assert_equal(98, r:get_resource('iron'))
+
+ u.building.working = true
+ turn_process()
+ assert_equal(6, u:get_item('iron'))
+ assert_equal(96, r:get_resource('iron'))
+
+ turn_end()
+end
+
+function test_quarry_bonus()
+ -- a quarry grants +1 to quarrying, and saves 50% stone
+ --
+ local r = region.create(0, 0, 'mountain')
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ r:set_resource('stone', 100)
+ assert_equal(100, r:get_resource('stone'))
+ u:add_order("MACHE Stein")
+ u:set_skill('quarrying', 1)
+ u.number = 2
+ u.building = building.create(u.region, 'quarry')
+ u.building.working = false
+ u.building.size = 10
+ turn_process()
+ assert_equal(2, u:get_item('stone'))
+ assert_equal(98, r:get_resource('stone'))
+
+ u.building.working = true
+ turn_process()
+ assert_equal(6, u:get_item('stone'))
+ assert_equal(96, r:get_resource('stone'))
+
+ turn_end()
+end
+
+function test_smithy_bonus_iron()
+-- a smithy adds +1 to weaponsmithing, and saves 50% iron
+ local r = region.create(0, 0, 'mountain')
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ u.building = building.create(u.region, 'smithy')
+ u.building.working = false
+ u.building.size = 10
+ u:set_skill('weaponsmithing', 5) -- needs 3
+ u:add_item('iron', 100)
+ u:add_order("MACHE Schwert")
+ turn_process() -- building disabled
+ assert_equal(1, u:get_item('sword'))
+ assert_equal(99, u:get_item('iron'))
+
+ u.building.working = true
+ turn_process() -- building active
+ assert_equal(3, u:get_item('sword'))
+ assert_equal(98, u:get_item('iron'))
+
+ turn_end()
+end
+
+function test_smithy_bonus_mixed()
+-- a smithy adds +1 to weaponsmithing, and saves 50% iron
+-- it does not save any other resource, though.
+ local r = region.create(0, 0, 'mountain')
+ local f = create_faction('human')
+ local u = unit.create(f, r, 1)
+
+ turn_begin()
+ u.building = building.create(u.region, 'smithy')
+ u.building.working = false
+ u.building.size = 10
+ u:set_skill('weaponsmithing', 5) -- needs 3
+ u:add_item('iron', 100)
+ u:add_item('log', 100)
+ u:add_order("MACHE Kriegsaxt")
+ turn_process() -- building disabled
+ assert_equal(1, u:get_item('axe'))
+ assert_equal(99, u:get_item('iron'))
+ assert_equal(99, u:get_item('log'))
+
+ u.building.working = true
+ turn_process() -- building active
+ assert_equal(3, u:get_item('axe'))
+ assert_equal(98, u:get_item('iron'))
+ assert_equal(97, u:get_item('log'))
+
+ turn_end()
+end
diff --git a/scripts/tests/economy.lua b/scripts/tests/economy.lua
index fe1574887..a1bfa3bb6 100644
--- a/scripts/tests/economy.lua
+++ b/scripts/tests/economy.lua
@@ -11,6 +11,46 @@ function setup()
eressea.settings.set("rules.encounters", "0")
end
+function test_mine_bonus()
+ local r = region.create(0, 0, "mountain")
+ r:set_resource("iron", 100)
+ local level = r:get_resourcelevel("iron")
+ assert_equal(1, level)
+ local u = unit.create(faction.create("human"), r)
+ u.number = 10
+ u:set_skill("mining", 1)
+ u:add_order("MACHE EISEN")
+ process_orders()
+ assert_equal(10, u:get_item("iron"))
+ assert_equal(90, r:get_resource("iron"))
+
+ u.building = building.create(r, "mine")
+ u.building.size = 10
+ u:add_item("money", 500) -- maintenance
+ process_orders()
+ assert_equal(30, u:get_item("iron"))
+ assert_equal(80, r:get_resource("iron"))
+end
+
+function test_smithy_bonus()
+ local r = region.create(0, 0, "mountain")
+ local u = unit.create(faction.create("human"), r)
+ u:set_skill("weaponsmithing", 5)
+ u:add_item("iron", 20)
+ u:add_order("MACHE SCHWERT")
+ process_orders()
+ assert_equal(1, u:get_item('sword'))
+ assert_equal(19, u:get_item('iron'))
+
+ u.building = building.create(r, "smithy")
+ u.building.size = 10
+ u:add_item("money", 300) -- maintenance
+ u:add_item("log", 1) -- maintenance
+ process_orders()
+ assert_equal(3, u:get_item('sword'))
+ assert_equal(18, u:get_item('iron'))
+end
+
function test_no_guards()
local r = region.create(0, 0, "plain")
r:set_resource("tree", 100)
diff --git a/scripts/tests/items.lua b/scripts/tests/items.lua
new file mode 100644
index 000000000..48f466409
--- /dev/null
+++ b/scripts/tests/items.lua
@@ -0,0 +1,140 @@
+require "lunit"
+
+module("tests.items", package.seeall, lunit.testcase )
+
+function setup()
+ eressea.free_game()
+ eressea.settings.set("nmr.timeout", "0")
+ eressea.settings.set("rules.food.flags", "4")
+ eressea.settings.set("rules.ship.storms", "0")
+ eressea.settings.set("rules.encounters", "0")
+ eressea.settings.set("magic.regeneration.enable", "0")
+end
+
+function test_mistletoe()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item('mistletoe', 2)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Mistelzweig")
+ process_orders()
+ assert_equal(1, u:get_item('mistletoe'))
+ assert_equal(1, f:count_msg_type('use_item'))
+ u.number = 2
+ process_orders()
+ assert_equal(1, u:get_item('mistletoe'))
+ assert_equal(1, f:count_msg_type('use_singleperson'))
+end
+
+function test_dreameye()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("dreameye", 2)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Traumauge")
+ assert_false(u:is_cursed('skillmod'))
+ turn_begin()
+ turn_process()
+ assert_true(u:is_cursed('skillmod'))
+ assert_equal(1, u:get_item("dreameye"))
+ assert_equal(1, f:count_msg_type('use_tacticcrystal'))
+ turn_end()
+ assert_false(u:is_cursed('skillmod'))
+end
+
+function test_manacrystal()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("manacrystal", 2)
+ u:clear_orders()
+ u.magic = "gwyrrd"
+ u:set_skill('magic', 1)
+ u.aura = 0
+ u:add_order("BENUTZEN 1 Astralkristall")
+ turn_begin()
+ turn_process()
+ assert_equal(1, u:get_item("manacrystal"))
+ assert_equal(25, u.aura)
+ assert_equal(1, f:count_msg_type('manacrystal_use'))
+ turn_end()
+end
+
+function test_skillpotion()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("skillpotion", 2)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Talenttrunk")
+ process_orders()
+ assert_equal(1, u:get_item("skillpotion"))
+ assert_equal(1, f:count_msg_type('skillpotion_use'))
+end
+
+function test_studypotion()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("studypotion", 2)
+ u:clear_orders()
+ u:add_order("LERNE Unterhaltung")
+ u:add_order("BENUTZEN 1 Lerntrank")
+ process_orders()
+ assert_equal(1, u:get_item("studypotion"))
+end
+
+function test_antimagic()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("antimagic", 2)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Antimagiekristall")
+ process_orders()
+ assert_equal(1, r:count_msg_type('use_antimagiccrystal'))
+ assert_equal(1, u:get_item("antimagic"))
+end
+
+function test_ointment()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ local hp = u.hp
+ u.hp = 1
+ u:add_item("ointment", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Wundsalbe")
+ process_orders()
+ assert_equal(0, u:get_item("ointment"))
+ assert_equal(1, f:count_msg_type('usepotion'))
+ assert_equal(hp, u.hp)
+end
+
+function test_bloodpotion_demon()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "demon", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("peasantblood", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Bauernblut")
+ process_orders()
+ assert_equal(0, u:get_item("peasantblood"))
+ assert_equal(1, f:count_msg_type('usepotion'))
+ assert_equal("demon", u.race)
+end
+
+function test_bloodpotion_other()
+ local r = region.create(0, 0, "plain")
+ local f = faction.create("noreply@eressea.de", "human", "de")
+ local u = unit.create(f, r, 1)
+ u:add_item("peasantblood", 1)
+ u:clear_orders()
+ u:add_order("BENUTZEN 1 Bauernblut")
+ process_orders()
+ assert_equal(0, u:get_item("peasantblood"))
+ assert_equal(1, f:count_msg_type('usepotion'))
+ assert_equal("smurf", u.race)
+end
diff --git a/src/bind_region.c b/src/bind_region.c
index 51a5bedd4..f0c2ba87b 100644
--- a/src/bind_region.c
+++ b/src/bind_region.c
@@ -330,7 +330,7 @@ static int tolua_region_get_resourcelevel(lua_State * L)
if (rtype != NULL) {
const rawmaterial *rm;
for (rm = r->resources; rm; rm = rm->next) {
- if (rm->type->rtype == rtype) {
+ if (rm->rtype == rtype) {
lua_pushinteger(L, rm->level);
return 1;
}
diff --git a/src/bind_unit.c b/src/bind_unit.c
index c8ac2b362..0358e1938 100755
--- a/src/bind_unit.c
+++ b/src/bind_unit.c
@@ -26,6 +26,7 @@ without prior permission by the authors of Eressea.
/* kernel includes */
#include
#include
+#include
#include
#include
#include
@@ -770,6 +771,21 @@ static int tolua_unit_get_orders(lua_State * L)
return 1;
}
+static int tolua_unit_is_cursed(lua_State *L) {
+ unit *self = (unit *)tolua_tousertype(L, 1, 0);
+ const char *name = tolua_tostring(L, 2, 0);
+ lua_pushboolean(L, self->attribs && curse_active(get_curse(self->attribs, ct_find(name))));
+ return 1;
+}
+
+static int tolua_unit_has_attrib(lua_State *L) {
+ unit *self = (unit *)tolua_tousertype(L, 1, 0);
+ const char *name = tolua_tostring(L, 2, 0);
+ attrib * a = a_find(self->attribs, at_find(name));
+ lua_pushboolean(L, a != NULL);
+ return 1;
+}
+
static int tolua_unit_get_flag(lua_State * L)
{
unit *self = (unit *)tolua_tousertype(L, 1, 0);
@@ -956,6 +972,9 @@ void tolua_unit_open(lua_State * L)
tolua_function(L, TOLUA_CAST "clear_orders", &tolua_unit_clear_orders);
tolua_variable(L, TOLUA_CAST "orders", &tolua_unit_get_orders, 0);
+ tolua_function(L, TOLUA_CAST "is_cursed", &tolua_unit_is_cursed);
+ tolua_function(L, TOLUA_CAST "has_attrib", &tolua_unit_has_attrib);
+
/* key-attributes for named flags: */
tolua_function(L, TOLUA_CAST "set_flag", &tolua_unit_set_flag);
tolua_function(L, TOLUA_CAST "get_flag", &tolua_unit_get_flag);
diff --git a/src/bindings.c b/src/bindings.c
index 18261a507..1d6270b35 100755
--- a/src/bindings.c
+++ b/src/bindings.c
@@ -480,44 +480,30 @@ static int tolua_write_reports(lua_State * L)
return 1;
}
-static void reset_game(void)
-{
- region *r;
- faction *f;
- for (r = regions; r; r = r->next) {
- unit *u;
- building *b;
- r->flags &= RF_SAVEMASK;
- for (u = r->units; u; u = u->next) {
- u->flags &= UFL_SAVEMASK;
- }
- for (b = r->buildings; b; b = b->next) {
- b->flags &= BLD_SAVEMASK;
- }
- if (r->land && r->land->ownership && r->land->ownership->owner) {
- faction *owner = r->land->ownership->owner;
- if (owner == get_monsters()) {
- /* some compat-fix, i believe. */
- owner = update_owners(r);
- }
- if (owner) {
- fset(r, RF_GUARDED);
- }
- }
- }
- for (f = factions; f; f = f->next) {
- f->flags &= FFL_SAVEMASK;
- }
-}
-
static int tolua_process_orders(lua_State * L)
{
- ++turn;
- reset_game();
processorders();
return 0;
}
+static int tolua_turn_begin(lua_State * L)
+{
+ turn_begin();
+ return 0;
+}
+
+static int tolua_turn_process(lua_State * L)
+{
+ turn_process();
+ return 0;
+}
+
+static int tolua_turn_end(lua_State * L)
+{
+ turn_end();
+ return 0;
+}
+
static int tolua_write_passwords(lua_State * L)
{
int result = writepasswd();
@@ -1063,6 +1049,9 @@ int tolua_bindings_open(lua_State * L, const dictionary *inifile)
tolua_function(L, TOLUA_CAST "factions", tolua_get_factions);
tolua_function(L, TOLUA_CAST "regions", tolua_get_regions);
tolua_function(L, TOLUA_CAST "read_turn", tolua_read_turn);
+ tolua_function(L, TOLUA_CAST "turn_begin", tolua_turn_begin);
+ tolua_function(L, TOLUA_CAST "turn_process", tolua_turn_process);
+ tolua_function(L, TOLUA_CAST "turn_end", tolua_turn_end);
tolua_function(L, TOLUA_CAST "process_orders", tolua_process_orders);
tolua_function(L, TOLUA_CAST "init_reports", tolua_init_reports);
tolua_function(L, TOLUA_CAST "write_reports", tolua_write_reports);
diff --git a/src/economy.c b/src/economy.c
index 248344e47..c210ee643 100644
--- a/src/economy.c
+++ b/src/economy.c
@@ -1091,7 +1091,7 @@ leveled_allocation(const resource_type * rtype, region * r, allocation * alist)
avail = MIN(avail, nreq);
if (need > 0) {
int use = 0;
- for (al = alist; al; al = al->next)
+ for (al = alist; al; al = al->next) {
if (!fval(al, AFL_DONE)) {
if (avail > 0) {
int want = required(al->want - al->get, al->save);
@@ -1106,9 +1106,13 @@ leveled_allocation(const resource_type * rtype, region * r, allocation * alist)
al->get = MIN(al->want, al->get + x * al->save.sa[1] / al->save.sa[0]);
}
}
+ }
if (use) {
- assert(use <= rm->amount);
- rm->type->use(rm, r, use);
+ rawmaterial_type *raw = rmt_get(rm->rtype);
+ if (raw && raw->use) {
+ assert(use <= rm->amount);
+ raw->use(rm, r, use);
+ }
}
assert(avail == 0 || nreq == 0);
}
diff --git a/src/economy.test.c b/src/economy.test.c
index 7534afe7e..b77c69a86 100644
--- a/src/economy.test.c
+++ b/src/economy.test.c
@@ -382,13 +382,13 @@ static void test_make_item(CuTest *tc) {
rmt_create(rtype);
rdata = rtype->limit = calloc(1, sizeof(resource_limit));
add_resource(u->region, 1, 300, 150, rtype);
- u->region->resources->amount = 300; /* there are 300 stones at level 1 */
+ CuAssertIntEquals(tc, 300, region_getresource(u->region, rtype));
set_level(u, SK_ALCHEMY, 10);
make_item(u, itype, 10);
split_allocations(u->region);
CuAssertIntEquals(tc, 11, get_item(u, itype));
- CuAssertIntEquals(tc, 290, u->region->resources->amount); /* used 10 stones to make 10 stones */
+ CuAssertIntEquals(tc, 290, region_getresource(u->region, rtype)); /* used 10 stones to make 10 stones */
rdata->modifiers = calloc(2, sizeof(resource_mod));
rdata->modifiers[0].flags = RMF_SAVEMATERIAL;
@@ -398,18 +398,18 @@ static void test_make_item(CuTest *tc) {
make_item(u, itype, 10);
split_allocations(u->region);
CuAssertIntEquals(tc, 21, get_item(u, itype));
- CuAssertIntEquals(tc, 284, u->region->resources->amount); /* 60% saving = 6 stones make 10 stones */
+ CuAssertIntEquals(tc, 284, region_getresource(u->region, rtype)); /* 60% saving = 6 stones make 10 stones */
make_item(u, itype, 1);
split_allocations(u->region);
CuAssertIntEquals(tc, 22, get_item(u, itype));
- CuAssertIntEquals(tc, 283, u->region->resources->amount); /* no free lunches */
+ CuAssertIntEquals(tc, 283, region_getresource(u->region, rtype)); /* no free lunches */
rdata->modifiers[0].value = frac_make(1, 2);
make_item(u, itype, 6);
split_allocations(u->region);
CuAssertIntEquals(tc, 28, get_item(u, itype));
- CuAssertIntEquals(tc, 280, u->region->resources->amount); /* 50% saving = 3 stones make 6 stones */
+ CuAssertIntEquals(tc, 280, region_getresource(u->region, rtype)); /* 50% saving = 3 stones make 6 stones */
rdata->modifiers[0].flags = RMF_REQUIREDBUILDING;
rdata->modifiers[0].race = NULL;
diff --git a/src/kernel/region.c b/src/kernel/region.c
index aefffa875..5223d8bf8 100644
--- a/src/kernel/region.c
+++ b/src/kernel/region.c
@@ -823,7 +823,7 @@ void region_setresource(region * r, const resource_type * rtype, int value)
{
rawmaterial *rm = r->resources;
while (rm) {
- if (rm->type->rtype == rtype) {
+ if (rm->rtype == rtype) {
rm->amount = value;
break;
}
@@ -837,14 +837,27 @@ void region_setresource(region * r, const resource_type * rtype, int value)
else if (rtype == get_resourcetype(R_HORSE))
rsethorses(r, value);
else {
- int i;
- for (i = 0; r->terrain->production[i].type; ++i) {
- const terrain_production *production = r->terrain->production + i;
- if (production->type == rtype) {
- add_resource(r, 1, value, dice_rand(production->divisor), rtype);
- break;
+ rawmaterial *rm;
+ if (r->terrain->production) {
+ int i;
+ for (i = 0; r->terrain->production[i].type; ++i) {
+ const terrain_production *production = r->terrain->production + i;
+ if (production->type == rtype) {
+ add_resource(r, 1, value, dice_rand(production->divisor), rtype);
+ return;
+ }
}
}
+ /* adamantium etc are not usually terraformed: */
+ for (rm = r->resources; rm; rm = rm->next) {
+ if (rm->rtype == rtype) {
+ rm->amount = value;
+ return;
+ }
+ }
+ if (!rm) {
+ add_resource(r, 1, value, 150, rtype);
+ }
}
}
}
@@ -853,7 +866,7 @@ int region_getresource(const region * r, const resource_type * rtype)
{
const rawmaterial *rm;
for (rm = r->resources; rm; rm = rm->next) {
- if (rm->type->rtype == rtype) {
+ if (rm->rtype == rtype) {
return rm->amount;
}
}
@@ -1044,8 +1057,8 @@ void terraform_region(region * r, const terrain_type * terrain)
if (terrain->production != NULL) {
int i;
for (i = 0; terrain->production[i].type; ++i) {
- if (rm->type->rtype == terrain->production[i].type) {
- rtype = rm->type->rtype;
+ if (rm->rtype == terrain->production[i].type) {
+ rtype = rm->rtype;
break;
}
}
diff --git a/src/kernel/region.test.c b/src/kernel/region.test.c
index 892b37a8e..879faad50 100644
--- a/src/kernel/region.test.c
+++ b/src/kernel/region.test.c
@@ -1,6 +1,7 @@
#include
#include "region.h"
+#include "resources.h"
#include "building.h"
#include "unit.h"
#include "terrain.h"
@@ -52,10 +53,36 @@ static void test_region_get_owner(CuTest *tc) {
test_cleanup();
}
+static void test_region_getset_resource(CuTest *tc) {
+ region *r;
+ item_type *itype;
+
+ test_setup();
+ init_resources();
+ itype = test_create_itemtype("iron");
+ itype->construction = calloc(1, sizeof(construction));
+ rmt_create(itype->rtype);
+ r = test_create_region(0, 0, NULL);
+
+ region_setresource(r, itype->rtype, 50);
+ CuAssertIntEquals(tc, 50, region_getresource(r, itype->rtype));
+
+ region_setresource(r, get_resourcetype(R_HORSE), 10);
+ CuAssertIntEquals(tc, 10, region_getresource(r, get_resourcetype(R_HORSE)));
+ CuAssertIntEquals(tc, 10, rhorses(r));
+
+ region_setresource(r, get_resourcetype(R_PEASANT), 10);
+ CuAssertIntEquals(tc, 10, region_getresource(r, get_resourcetype(R_PEASANT)));
+ CuAssertIntEquals(tc, 10, rpeasants(r));
+
+ test_cleanup();
+}
+
CuSuite *get_region_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_terraform);
+ SUITE_ADD_TEST(suite, test_region_getset_resource);
SUITE_ADD_TEST(suite, test_region_get_owner);
return suite;
}
diff --git a/src/kernel/resources.c b/src/kernel/resources.c
index a3f86aac6..8945e34c2 100644
--- a/src/kernel/resources.c
+++ b/src/kernel/resources.c
@@ -36,8 +36,10 @@ void update_resources(region * r)
{
struct rawmaterial *res = r->resources;
while (res) {
- if (res->type->update)
- res->type->update(res, r);
+ struct rawmaterial_type *raw = rmt_get(res->rtype);
+ if (raw && raw->update) {
+ raw->update(res, r);
+ }
res = res->next;
}
}
@@ -55,7 +57,7 @@ static void update_resource(struct rawmaterial *res, double modifier)
assert(res->amount > 0);
}
-void
+struct rawmaterial *
add_resource(region * r, int level, int base, int divisor,
const resource_type * rtype)
{
@@ -66,11 +68,11 @@ const resource_type * rtype)
rm->level = level;
rm->startlevel = level;
rm->base = base;
+ rm->amount = base;
rm->divisor = divisor;
rm->flags = 0;
- rm->type = rmt_get(rtype);
- update_resource(rm, 1.0);
- rm->type->terraform(rm, r);
+ rm->rtype = rtype;
+ return rm;
}
void terraform_resources(region * r)
@@ -87,7 +89,7 @@ void terraform_resources(region * r)
const resource_type *rtype = production->type;
for (rm = r->resources; rm; rm = rm->next) {
- if (rm->type->rtype == rtype)
+ if (rm->rtype == rtype)
break;
}
if (rm) {
@@ -95,9 +97,16 @@ void terraform_resources(region * r)
}
if (terraform_all || chance(production->chance)) {
- add_resource(r, dice_rand(production->startlevel),
+ rawmaterial *rm;
+ rawmaterial_type *raw;
+ rm = add_resource(r, dice_rand(production->startlevel),
dice_rand(production->base), dice_rand(production->divisor),
production->type);
+ update_resource(rm, 1.0);
+ raw = rmt_get(rm->rtype);
+ if (raw && raw->terraform) {
+ raw->terraform(rm, r);
+ }
}
}
}
@@ -142,7 +151,7 @@ static int visible_default(const rawmaterial * res, int skilllevel)
/* resources are visible, if skill equals minimum skill to mine them
* plus current level of difficulty */
{
- const struct item_type *itype = res->type->rtype->itype;
+ const struct item_type *itype = res->rtype->itype;
if (res->level <= 1
&& res->level + itype->construction->minskill <= skilllevel + 1) {
assert(res->amount > 0);
@@ -166,7 +175,7 @@ static void use_default(rawmaterial * res, const region * r, int amount)
int i;
for (i = 0; r->terrain->production[i].type; ++i) {
- if (res->type->rtype == r->terrain->production[i].type)
+ if (res->rtype == r->terrain->production[i].type)
break;
}
@@ -178,8 +187,9 @@ static void use_default(rawmaterial * res, const region * r, int amount)
struct rawmaterial *rm_get(region * r, const struct resource_type *rtype)
{
struct rawmaterial *rm = r->resources;
- while (rm && rm->type->rtype != rtype)
+ while (rm && rm->rtype != rtype) {
rm = rm->next;
+ }
return rm;
}
diff --git a/src/kernel/resources.h b/src/kernel/resources.h
index d7c0e5bfd..04e122f76 100644
--- a/src/kernel/resources.h
+++ b/src/kernel/resources.h
@@ -24,7 +24,7 @@ extern "C" {
};
typedef struct rawmaterial {
- const struct rawmaterial_type *type;
+ const struct resource_type *rtype;
#ifdef LOMEM
int amount:16;
int level:8;
@@ -79,8 +79,8 @@ extern "C" {
struct rawmaterial_type *rmt_find(const char *str);
struct rawmaterial_type *rmt_get(const struct resource_type *);
- void add_resource(struct region *r, int level, int base, int divisor,
- const struct resource_type *rtype);
+ struct rawmaterial *add_resource(struct region *r, int level,
+ int base, int divisor, const struct resource_type *rtype);
struct rawmaterial_type *rmt_create(struct resource_type *rtype);
#ifdef __cplusplus
diff --git a/src/kernel/save.c b/src/kernel/save.c
index 8316121f3..c9bdb2f2e 100644
--- a/src/kernel/save.c
+++ b/src/kernel/save.c
@@ -955,11 +955,14 @@ static region *readregion(struct gamedata *data, int x, int y)
if (strcmp(name, "end") == 0)
break;
res = malloc(sizeof(rawmaterial));
- res->type = rmt_find(name);
- if (res->type == NULL) {
+ res->rtype = rt_find(name);
+ if (!res->rtype && strncmp("rm_", name, 3) == 0) {
+ res->rtype = rt_find(name + 3);
+ }
+ if (!res->rtype || !res->rtype->raw) {
log_error("invalid resourcetype %s in data.", name);
}
- assert(res->type != NULL);
+ assert(res->rtype);
READ_INT(data->store, &n);
res->level = n;
READ_INT(data->store, &n);
@@ -1068,7 +1071,7 @@ void writeregion(struct gamedata *data, const region * r)
WRITE_INT(data->store, rhorses(r));
while (res) {
- WRITE_TOK(data->store, res->type->rtype->_name);
+ WRITE_TOK(data->store, res->rtype->_name);
WRITE_INT(data->store, res->level);
WRITE_INT(data->store, res->amount);
WRITE_INT(data->store, res->startlevel);
diff --git a/src/laws.c b/src/laws.c
index 3d996971b..1c71f1192 100644
--- a/src/laws.c
+++ b/src/laws.c
@@ -4194,16 +4194,54 @@ void init_processor(void)
}
}
-void processorders(void)
+static void reset_game(void)
+{
+ region *r;
+ faction *f;
+ for (r = regions; r; r = r->next) {
+ unit *u;
+ building *b;
+ r->flags &= RF_SAVEMASK;
+ for (u = r->units; u; u = u->next) {
+ u->flags &= UFL_SAVEMASK;
+ }
+ for (b = r->buildings; b; b = b->next) {
+ b->flags &= BLD_SAVEMASK;
+ }
+ if (r->land && r->land->ownership && r->land->ownership->owner) {
+ faction *owner = r->land->ownership->owner;
+ if (owner == get_monsters()) {
+ /* some compat-fix, i believe. */
+ owner = update_owners(r);
+ }
+ if (owner) {
+ fset(r, RF_GUARDED);
+ }
+ }
+ }
+ for (f = factions; f; f = f->next) {
+ f->flags &= FFL_SAVEMASK;
+ }
+}
+
+void turn_begin(void)
+{
+ ++turn;
+ reset_game();
+}
+
+void turn_process(void)
{
init_processor();
process();
- /*************************************************/
if (config_get_int("modules.markets", 0)) {
do_markets();
}
+}
+void turn_end(void)
+{
log_info(" - Attribute altern");
ageing();
remove_empty_units();
@@ -4218,6 +4256,13 @@ void processorders(void)
update_spells();
}
+void processorders(void)
+{
+ turn_begin();
+ turn_process();
+ turn_end();
+}
+
void update_subscriptions(void)
{
FILE *F;
diff --git a/src/laws.h b/src/laws.h
index f05c11ab4..090d2b978 100755
--- a/src/laws.h
+++ b/src/laws.h
@@ -53,8 +53,10 @@ extern "C" {
int enter_building(struct unit *u, struct order *ord, int id, bool report);
int enter_ship(struct unit *u, struct order *ord, int id, bool report);
- /* eressea-specific. put somewhere else, please. */
void processorders(void);
+ void turn_begin(void);
+ void turn_process(void);
+ void turn_end(void);
void new_units(void);
void defaultorders(void);
diff --git a/src/modules/autoseed.c b/src/modules/autoseed.c
index 1e2d2d23f..ffab4ca46 100644
--- a/src/modules/autoseed.c
+++ b/src/modules/autoseed.c
@@ -81,20 +81,6 @@ const terrain_type *random_terrain(const terrain_type * terrains[],
return terrain;
}
-int seed_adamantium(region * r, int base)
-{
- const resource_type *rtype = rt_find("adamantium");
- rawmaterial *rm;
- for (rm = r->resources; rm; rm = rm->next) {
- if (rm->type->rtype == rtype)
- break;
- }
- if (!rm) {
- add_resource(r, 1, base, 150, rtype);
- }
- return 0;
-}
-
static int count_demand(const region * r)
{
struct demand *dmd;
diff --git a/src/report.test.c b/src/report.test.c
index 3c6a09ae1..2bdbebb7c 100644
--- a/src/report.test.c
+++ b/src/report.test.c
@@ -95,8 +95,7 @@ static void test_report_region(CuTest *tc) {
mstream_init(&out);
r = test_create_region(0, 0, 0);
- add_resource(r, 1, 100, 10, rt_stone);
- r->resources->amount = 135;
+ add_resource(r, 1, 135, 10, rt_stone);
CuAssertIntEquals(tc, 1, r->resources->level);
r->land->peasants = 5;
r->land->horses = 7;
diff --git a/src/reports.c b/src/reports.c
index c23809a32..fe1f59775 100644
--- a/src/reports.c
+++ b/src/reports.c
@@ -448,12 +448,13 @@ const faction * viewer, bool see_unit)
rawmaterial *res = r->resources;
while (res) {
int maxskill = 0;
- const item_type *itype = resource2item(res->type->rtype);
+ const item_type *itype = resource2item(res->rtype);
int minskill = itype->construction->minskill;
skill_t skill = itype->construction->skill;
int level = res->level + minskill - 1;
int visible = -1;
- if (res->type->visible == NULL) {
+ rawmaterial_type *raw = rmt_get(res->rtype);
+ if (raw->visible == NULL) {
visible = res->amount;
level = res->level + minskill - 1;
}
@@ -464,7 +465,7 @@ const faction * viewer, bool see_unit)
int s = effskill(u, skill, 0);
if (s > maxskill) {
maxskill = s;
- visible = res->type->visible(res, maxskill);
+ visible = raw->visible(res, maxskill);
}
}
}
@@ -472,7 +473,7 @@ const faction * viewer, bool see_unit)
if (level >= 0 && visible >= 0) {
if (n >= size)
return -1;
- report_resource(result + n, res->type->rtype, visible, level);
+ report_resource(result + n, res->rtype, visible, level);
n++;
}
res = res->next;
diff --git a/src/util/attrib.c b/src/util/attrib.c
index fda143168..993f634d2 100644
--- a/src/util/attrib.c
+++ b/src/util/attrib.c
@@ -179,7 +179,17 @@ void at_register(attrib_type * at)
at_hash[at->hashkey % MAXATHASH] = at;
}
-static attrib_type *at_find(unsigned int hk)
+struct attrib_type *at_find(const char *name) {
+ attrib_type *find;
+ unsigned int hash = __at_hashkey(name);
+ find = at_hash[hash % MAXATHASH];
+ while (find && hash != find->hashkey) {
+ find = find->nexthash;
+ }
+ return find;
+}
+
+static attrib_type *at_find_key(unsigned int hk)
{
const char *translate[3][2] = {
{ "zielregion", "targetregion" }, /* remapping: from 'zielregion, heute targetregion */
@@ -193,7 +203,7 @@ static attrib_type *at_find(unsigned int hk)
int i = 0;
while (translate[i][0]) {
if (__at_hashkey(translate[i][0]) == hk)
- return at_find(__at_hashkey(translate[i][1]));
+ return at_find_key(__at_hashkey(translate[i][1]));
++i;
}
}
@@ -408,7 +418,7 @@ void at_deprecate(const char * name, int(*reader)(attrib *, void *, struct gamed
static int a_read_i(gamedata *data, attrib ** attribs, void *owner, unsigned int key) {
int retval = AT_READ_OK;
int(*reader)(attrib *, void *, struct gamedata *) = 0;
- attrib_type *at = at_find(key);
+ attrib_type *at = at_find_key(key);
attrib * na = 0;
if (at) {
diff --git a/src/util/attrib.h b/src/util/attrib.h
index 601a6f32a..6043a960f 100644
--- a/src/util/attrib.h
+++ b/src/util/attrib.h
@@ -65,19 +65,19 @@ extern "C" {
unsigned int hashkey;
} attrib_type;
- extern void at_register(attrib_type * at);
- extern void at_deprecate(const char * name, int(*reader)(attrib *, void *, struct gamedata *));
+ void at_register(attrib_type * at);
+ void at_deprecate(const char * name, int(*reader)(attrib *, void *, struct gamedata *));
+ struct attrib_type *at_find(const char *name);
void write_attribs(struct storage *store, struct attrib *alist, const void *owner);
int read_attribs(struct gamedata *store, struct attrib **alist, void *owner);
- extern attrib *a_select(attrib * a, const void *data,
- bool(*compare) (const attrib *, const void *));
- extern attrib *a_find(attrib * a, const attrib_type * at);
- extern attrib *a_add(attrib ** pa, attrib * at);
- extern int a_remove(attrib ** pa, attrib * at);
- extern void a_removeall(attrib ** a, const attrib_type * at);
- extern attrib *a_new(const attrib_type * at);
+ attrib *a_select(attrib * a, const void *data, bool(*compare) (const attrib *, const void *));
+ attrib *a_find(attrib * a, const attrib_type * at);
+ attrib *a_add(attrib ** pa, attrib * at);
+ int a_remove(attrib ** pa, attrib * at);
+ void a_removeall(attrib ** a, const attrib_type * at);
+ attrib *a_new(const attrib_type * at);
int a_age(attrib ** attribs, void *owner);
int a_read_orig(struct gamedata *data, attrib ** attribs, void *owner);