Bug 2115: fix cerrdor -> cerddor spelling errors.

This commit is contained in:
Enno Rehling 2015-07-07 20:30:34 +02:00
parent 35c60eb0de
commit c8ffe8da7a
13 changed files with 13 additions and 21 deletions

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@ -3922,7 +3922,7 @@
<text locale="de">Gesang des Lebens analysieren</text>
<text locale="en">Analyze Song of Life</text>
</string>
<string name="cerrdorfumbleshield">
<string name="cerddorfumbleshield">
<text locale="de">Bannlied</text>
<text locale="en">Countersong</text>
</string>
@ -4324,7 +4324,7 @@
<text locale="de">Kraft der Natur</text>
<text locale="en">force of nature</text>
</string>
<string name="wdwpyramid_cerrdor">
<string name="wdwpyramid_cerddor">
<text locale="de">Gesang der Götter</text>
<text locale="en">Song of the Gods</text>
</string>
@ -5126,7 +5126,7 @@
able to decipher all enchantments or spells, which
aren't disguised beyond your capability.</text>
</string>
<string name="cerrdorfumbleshield">
<string name="cerddorfumbleshield">
<text locale="de">Dieser schrille Gesang hallt über das
ganze Schlachtfeld. Die besonderen Dissonanzen in den
Melodien machen es Magiern fast unmöglich, sich auf ihre

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@ -37,7 +37,7 @@
<entry spell="summon_familiar" level="9" />
<entry spell="draigfumbleshield" level="9" />
<entry spell="gwyrrdfumbleshield" level="5" />
<entry spell="cerrdorfumbleshield" level="5" />
<entry spell="cerddorfumbleshield" level="5" />
<entry spell="tybiedfumbleshield" level="2" />
<entry spell="concealing_aura" level="1" />
<entry spell="shockwave" level="5" />

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@ -22,7 +22,7 @@
<entry spell="calm_monster" level="6" />
<entry spell="calm_riot" level="14" />
<entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" />
<entry spell="cerddorfumbleshield" level="5" />
<entry spell="chaosrow" level="8" />
<entry spell="clone" level="9" />
<entry spell="coldfront" level="8" />

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@ -619,7 +619,7 @@
<spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/>
</spell>
<spell name="cerrdorfumbleshield" rank="2" index="145" variable="true" combat="1">
<spell name="cerddorfumbleshield" rank="2" index="145" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/>
</spell>
<spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1">

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@ -27,7 +27,7 @@
<entry spell="summon_familiar" level="9" />
<entry spell="song_of_slavery" level="13" />
<entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" />
<entry spell="cerddorfumbleshield" level="5" />
<entry spell="big_recruit" level="14" />
<entry spell="raindance" level="3" />
<entry spell="create_roi" level="6" />

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@ -26,7 +26,7 @@
<entry spell="calm_monster" level="6" />
<entry spell="calm_riot" level="15" />
<entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" />
<entry spell="cerddorfumbleshield" level="5" />
<entry spell="chaosrow" level="8" />
<entry spell="chaossuction" level="14" />
<entry spell="clone" level="9" />

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@ -402,7 +402,7 @@
<spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/>
</spell>
<spell name="cerrdorfumbleshield" rank="2" index="145" variable="true" combat="1">
<spell name="cerddorfumbleshield" rank="2" index="145" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/>
</spell>
<spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1">

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@ -207,12 +207,6 @@ caddmessage(region * r, faction * f, const char *s, msg_t mtype, int level)
{
message *m = NULL;
#define LOG_ENGLISH
#ifdef LOG_ENGLISH
if (f && f->locale != default_locale) {
log_warning("message for locale \"%s\": %s\n", locale_name(f->locale), s);
}
#endif
unused_arg(level);
switch (mtype) {
case MSG_INCOME:

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@ -78,9 +78,6 @@ int change_resource(unit * u, const resource_type * rtype, int change)
assert(!"undefined resource detected. rtype->uchange not initialized.");
assert(i == get_resource(u, rtype));
assert(i >= 0);
if (i >= 100000000) {
log_warning("%s has %d %s\n", unitname(u), i, rtype->_name);
}
return i;
}

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@ -78,6 +78,7 @@ static const char *sp_aliases[][2] = {
{ "illaunfamiliar", "summon_familiar" },
{ "draigfamiliar", "summon_familiar" },
{ "commonfamiliar", "summon_familiar" },
{ "cerrdorfumbleshield", "cerddorfumbleshield" },
{ NULL, NULL },
};

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@ -136,7 +136,7 @@ enum {
SPL_GWYRRD_ARMORSHIELD,
SPL_DRAIG_FUMBLESHIELD,
SPL_GWYRRD_FUMBLESHIELD,
SPL_CERRDOR_FUMBLESHIELD,
SPL_CERDDOR_FUMBLESHIELD,
SPL_TYBIED_FUMBLESHIELD,
SPL_SHADOWKNIGHTS = 147,
SPL_ITEMCLOAK = 150,

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@ -6589,7 +6589,7 @@ static spelldata spell_functions[] = {
{ "heroic_song", sp_hero, 0 },
{ "transfer_aura_song", sp_transferaura, 0 },
{ "analysesong_unit", sp_analysesong_unit, 0 },
{ "cerrdorfumbleshield", sp_fumbleshield, 0 },
{ "cerddorfumbleshield", sp_fumbleshield, 0 },
{ "calm_monster", sp_calm_monster, 0 },
{ "seduction", sp_seduce, 0 },
{ "headache", sp_headache, 0 },

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@ -1504,7 +1504,7 @@ int sp_fumbleshield(struct castorder * co)
switch (sp->id) {
case SPL_DRAIG_FUMBLESHIELD:
case SPL_GWYRRD_FUMBLESHIELD:
case SPL_CERRDOR_FUMBLESHIELD:
case SPL_CERDDOR_FUMBLESHIELD:
case SPL_TYBIED_FUMBLESHIELD:
duration = 100;
effect = _max(1, 25 - level);