Bug 2115: fix cerrdor -> cerddor spelling errors.

This commit is contained in:
Enno Rehling 2015-07-07 20:30:34 +02:00
parent 35c60eb0de
commit c8ffe8da7a
13 changed files with 13 additions and 21 deletions

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@ -3922,7 +3922,7 @@
<text locale="de">Gesang des Lebens analysieren</text> <text locale="de">Gesang des Lebens analysieren</text>
<text locale="en">Analyze Song of Life</text> <text locale="en">Analyze Song of Life</text>
</string> </string>
<string name="cerrdorfumbleshield"> <string name="cerddorfumbleshield">
<text locale="de">Bannlied</text> <text locale="de">Bannlied</text>
<text locale="en">Countersong</text> <text locale="en">Countersong</text>
</string> </string>
@ -4324,7 +4324,7 @@
<text locale="de">Kraft der Natur</text> <text locale="de">Kraft der Natur</text>
<text locale="en">force of nature</text> <text locale="en">force of nature</text>
</string> </string>
<string name="wdwpyramid_cerrdor"> <string name="wdwpyramid_cerddor">
<text locale="de">Gesang der Götter</text> <text locale="de">Gesang der Götter</text>
<text locale="en">Song of the Gods</text> <text locale="en">Song of the Gods</text>
</string> </string>
@ -5126,7 +5126,7 @@
able to decipher all enchantments or spells, which able to decipher all enchantments or spells, which
aren't disguised beyond your capability.</text> aren't disguised beyond your capability.</text>
</string> </string>
<string name="cerrdorfumbleshield"> <string name="cerddorfumbleshield">
<text locale="de">Dieser schrille Gesang hallt über das <text locale="de">Dieser schrille Gesang hallt über das
ganze Schlachtfeld. Die besonderen Dissonanzen in den ganze Schlachtfeld. Die besonderen Dissonanzen in den
Melodien machen es Magiern fast unmöglich, sich auf ihre Melodien machen es Magiern fast unmöglich, sich auf ihre

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@ -37,7 +37,7 @@
<entry spell="summon_familiar" level="9" /> <entry spell="summon_familiar" level="9" />
<entry spell="draigfumbleshield" level="9" /> <entry spell="draigfumbleshield" level="9" />
<entry spell="gwyrrdfumbleshield" level="5" /> <entry spell="gwyrrdfumbleshield" level="5" />
<entry spell="cerrdorfumbleshield" level="5" /> <entry spell="cerddorfumbleshield" level="5" />
<entry spell="tybiedfumbleshield" level="2" /> <entry spell="tybiedfumbleshield" level="2" />
<entry spell="concealing_aura" level="1" /> <entry spell="concealing_aura" level="1" />
<entry spell="shockwave" level="5" /> <entry spell="shockwave" level="5" />

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@ -22,7 +22,7 @@
<entry spell="calm_monster" level="6" /> <entry spell="calm_monster" level="6" />
<entry spell="calm_riot" level="14" /> <entry spell="calm_riot" level="14" />
<entry spell="cerddor_destroymagic" level="8" /> <entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" /> <entry spell="cerddorfumbleshield" level="5" />
<entry spell="chaosrow" level="8" /> <entry spell="chaosrow" level="8" />
<entry spell="clone" level="9" /> <entry spell="clone" level="9" />
<entry spell="coldfront" level="8" /> <entry spell="coldfront" level="8" />

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@ -619,7 +619,7 @@
<spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1"> <spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/> <resource name="aura" amount="5" cost="level"/>
</spell> </spell>
<spell name="cerrdorfumbleshield" rank="2" index="145" variable="true" combat="1"> <spell name="cerddorfumbleshield" rank="2" index="145" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/> <resource name="aura" amount="5" cost="level"/>
</spell> </spell>
<spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1"> <spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1">

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@ -27,7 +27,7 @@
<entry spell="summon_familiar" level="9" /> <entry spell="summon_familiar" level="9" />
<entry spell="song_of_slavery" level="13" /> <entry spell="song_of_slavery" level="13" />
<entry spell="cerddor_destroymagic" level="8" /> <entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" /> <entry spell="cerddorfumbleshield" level="5" />
<entry spell="big_recruit" level="14" /> <entry spell="big_recruit" level="14" />
<entry spell="raindance" level="3" /> <entry spell="raindance" level="3" />
<entry spell="create_roi" level="6" /> <entry spell="create_roi" level="6" />

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@ -26,7 +26,7 @@
<entry spell="calm_monster" level="6" /> <entry spell="calm_monster" level="6" />
<entry spell="calm_riot" level="15" /> <entry spell="calm_riot" level="15" />
<entry spell="cerddor_destroymagic" level="8" /> <entry spell="cerddor_destroymagic" level="8" />
<entry spell="cerrdorfumbleshield" level="5" /> <entry spell="cerddorfumbleshield" level="5" />
<entry spell="chaosrow" level="8" /> <entry spell="chaosrow" level="8" />
<entry spell="chaossuction" level="14" /> <entry spell="chaossuction" level="14" />
<entry spell="clone" level="9" /> <entry spell="clone" level="9" />

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@ -402,7 +402,7 @@
<spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1"> <spell name="gwyrrdfumbleshield" rank="2" index="144" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/> <resource name="aura" amount="5" cost="level"/>
</spell> </spell>
<spell name="cerrdorfumbleshield" rank="2" index="145" variable="true" combat="1"> <spell name="cerddorfumbleshield" rank="2" index="145" variable="true" combat="1">
<resource name="aura" amount="5" cost="level"/> <resource name="aura" amount="5" cost="level"/>
</spell> </spell>
<spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1"> <spell name="tybiedfumbleshield" rank="2" index="146" variable="true" combat="1">

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@ -207,12 +207,6 @@ caddmessage(region * r, faction * f, const char *s, msg_t mtype, int level)
{ {
message *m = NULL; message *m = NULL;
#define LOG_ENGLISH
#ifdef LOG_ENGLISH
if (f && f->locale != default_locale) {
log_warning("message for locale \"%s\": %s\n", locale_name(f->locale), s);
}
#endif
unused_arg(level); unused_arg(level);
switch (mtype) { switch (mtype) {
case MSG_INCOME: case MSG_INCOME:

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@ -78,9 +78,6 @@ int change_resource(unit * u, const resource_type * rtype, int change)
assert(!"undefined resource detected. rtype->uchange not initialized."); assert(!"undefined resource detected. rtype->uchange not initialized.");
assert(i == get_resource(u, rtype)); assert(i == get_resource(u, rtype));
assert(i >= 0); assert(i >= 0);
if (i >= 100000000) {
log_warning("%s has %d %s\n", unitname(u), i, rtype->_name);
}
return i; return i;
} }

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@ -78,6 +78,7 @@ static const char *sp_aliases[][2] = {
{ "illaunfamiliar", "summon_familiar" }, { "illaunfamiliar", "summon_familiar" },
{ "draigfamiliar", "summon_familiar" }, { "draigfamiliar", "summon_familiar" },
{ "commonfamiliar", "summon_familiar" }, { "commonfamiliar", "summon_familiar" },
{ "cerrdorfumbleshield", "cerddorfumbleshield" },
{ NULL, NULL }, { NULL, NULL },
}; };

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@ -136,7 +136,7 @@ enum {
SPL_GWYRRD_ARMORSHIELD, SPL_GWYRRD_ARMORSHIELD,
SPL_DRAIG_FUMBLESHIELD, SPL_DRAIG_FUMBLESHIELD,
SPL_GWYRRD_FUMBLESHIELD, SPL_GWYRRD_FUMBLESHIELD,
SPL_CERRDOR_FUMBLESHIELD, SPL_CERDDOR_FUMBLESHIELD,
SPL_TYBIED_FUMBLESHIELD, SPL_TYBIED_FUMBLESHIELD,
SPL_SHADOWKNIGHTS = 147, SPL_SHADOWKNIGHTS = 147,
SPL_ITEMCLOAK = 150, SPL_ITEMCLOAK = 150,

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@ -6589,7 +6589,7 @@ static spelldata spell_functions[] = {
{ "heroic_song", sp_hero, 0 }, { "heroic_song", sp_hero, 0 },
{ "transfer_aura_song", sp_transferaura, 0 }, { "transfer_aura_song", sp_transferaura, 0 },
{ "analysesong_unit", sp_analysesong_unit, 0 }, { "analysesong_unit", sp_analysesong_unit, 0 },
{ "cerrdorfumbleshield", sp_fumbleshield, 0 }, { "cerddorfumbleshield", sp_fumbleshield, 0 },
{ "calm_monster", sp_calm_monster, 0 }, { "calm_monster", sp_calm_monster, 0 },
{ "seduction", sp_seduce, 0 }, { "seduction", sp_seduce, 0 },
{ "headache", sp_headache, 0 }, { "headache", sp_headache, 0 },

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@ -1504,7 +1504,7 @@ int sp_fumbleshield(struct castorder * co)
switch (sp->id) { switch (sp->id) {
case SPL_DRAIG_FUMBLESHIELD: case SPL_DRAIG_FUMBLESHIELD:
case SPL_GWYRRD_FUMBLESHIELD: case SPL_GWYRRD_FUMBLESHIELD:
case SPL_CERRDOR_FUMBLESHIELD: case SPL_CERDDOR_FUMBLESHIELD:
case SPL_TYBIED_FUMBLESHIELD: case SPL_TYBIED_FUMBLESHIELD:
duration = 100; duration = 100;
effect = _max(1, 25 - level); effect = _max(1, 25 - level);