forked from github/server
Merge pull request #806 from ennorehling/master
Bugfix: Rosthauch, Abtreiben
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commit
c5dd7d69df
29
src/move.c
29
src/move.c
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@ -630,7 +630,7 @@ mark_travelthru(unit * u, region * r, const region_list * route,
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}
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}
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ship *move_ship(ship * sh, region * from, region * to, region_list * route)
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void move_ship(ship * sh, region * from, region * to, region_list * route)
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{
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unit **iunit = &from->units;
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unit **ulist = &to->units;
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@ -663,8 +663,6 @@ ship *move_ship(ship * sh, region * from, region * to, region_list * route)
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if (*iunit == u)
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iunit = &u->next;
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}
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return sh;
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}
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static bool is_freezing(const unit * u)
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@ -857,23 +855,11 @@ static void drifting_ships(region * r)
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}
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}
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if (rnext != NULL) {
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/* Das Schiff und alle Einheiten darin werden nun von r
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* nach rnext verschoben. Danach eine Meldung. */
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add_regionlist(&route, rnext);
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set_coast(sh, r, rnext);
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sh = move_ship(sh, r, rnext, route);
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free_regionlist(route);
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if (firstu != NULL) {
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message *msg = msg_message("ship_drift", "ship dir", sh, dir);
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msg_to_ship_inmates(sh, &firstu, &lastu, msg);
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}
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}
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if (sh != NULL) {
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fset(sh, SF_DRIFTED);
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if (ovl >= overload_start()) {
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damage_ship(sh, damage_overload(ovl));
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@ -887,9 +873,16 @@ static void drifting_ships(region * r)
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sink_ship(sh);
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remove_ship(shp, sh);
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}
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}
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else if (rnext != NULL) {
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/* Das Schiff und alle Einheiten darin werden nun von r
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* nach rnext verschoben. Danach eine Meldung. */
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add_regionlist(&route, rnext);
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if (*shp == sh) {
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set_coast(sh, r, rnext);
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move_ship(sh, r, rnext, route);
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free_regionlist(route);
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}
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else {
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shp = &sh->next;
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}
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}
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@ -1970,7 +1963,7 @@ static void sail(unit * u, order * ord, region_list ** routep, bool drifting)
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if (fval(u, UFL_FOLLOWING))
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caught_target(current_point, u);
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sh = move_ship(sh, starting_point, current_point, *routep);
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move_ship(sh, starting_point, current_point, *routep);
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/* Hafengebühren ? */
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@ -77,7 +77,7 @@ extern "C" {
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bool canfly(struct unit *u);
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void leave_trail(struct ship *sh, struct region *from,
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struct region_list *route);
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struct ship *move_ship(struct ship *sh, struct region *from,
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void move_ship(struct ship *sh, struct region *from,
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struct region *to, struct region_list *route);
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int walkingcapacity(const struct unit *u);
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int movement_speed(const struct unit * u);
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@ -299,7 +299,7 @@ int sp_combatrosthauch(struct castorder * co)
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for (w = 0; df->weapons[w].type != NULL; ++w) {
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weapon *wp = df->weapons;
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int n = force;
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if (n < wp->used) n = wp->used;
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if (n > wp->used) n = wp->used;
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if (n) {
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requirement *mat = wp->type->itype->construction->materials;
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bool iron = false;
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