forked from github/server
fix drowning (it's not dependeing on icebergs).
This commit is contained in:
parent
5b70d605ce
commit
c597bebb8b
|
@ -807,7 +807,6 @@ end
|
|||
function test_swim_and_survive()
|
||||
local r = region.create(0, 0, "plain")
|
||||
local f = create_faction('human')
|
||||
f.nam = "chaos"
|
||||
local u = unit.create(f, r, 1)
|
||||
process_orders()
|
||||
r.terrain = "ocean"
|
||||
|
|
|
@ -457,10 +457,6 @@ static void melt_iceberg(region * r)
|
|||
|
||||
/* in Ozean wandeln */
|
||||
terraform_region(r, newterrain(T_OCEAN));
|
||||
|
||||
/* Einheiten, die nicht schwimmen k<>nnen oder in Schiffen sind,
|
||||
* ertrinken */
|
||||
drown(r);
|
||||
}
|
||||
|
||||
static void move_iceberg(region * r)
|
||||
|
@ -755,12 +751,8 @@ static void demon_skillchanges(void)
|
|||
*/
|
||||
static void icebergs(void)
|
||||
{
|
||||
region *r;
|
||||
create_icebergs();
|
||||
move_icebergs();
|
||||
for (r = regions; r; r = r->next) {
|
||||
drown(r);
|
||||
}
|
||||
}
|
||||
|
||||
#define HERBS_ROT /* herbs owned by units have a chance to rot. */
|
||||
|
@ -809,6 +801,9 @@ void randomevents(void)
|
|||
if (config_get_int("modules.icebergs", 0)) {
|
||||
icebergs();
|
||||
}
|
||||
for (r = regions; r; r = r->next) {
|
||||
drown(r);
|
||||
}
|
||||
godcurse();
|
||||
orc_growth();
|
||||
demon_skillchanges();
|
||||
|
|
Loading…
Reference in New Issue