descriptions xmas 2003

This commit is contained in:
Enno Rehling 2005-12-31 16:36:57 +00:00
parent 9bf60a5451
commit c456b8aceb
4 changed files with 23 additions and 22 deletions

View File

@ -1314,7 +1314,6 @@ travel_route(unit * u, region_list * route_begin, region_list * route_end, order
} }
} else if ((u->race->flags & RCF_WALK) == 0) { } else if ((u->race->flags & RCF_WALK) == 0) {
/* Spezialeinheiten, die nicht laufen können. */ /* Spezialeinheiten, die nicht laufen können. */
int moving = u->race->flags & (RCF_SWIM|RCF_WALK|RCF_COASTAL);
ADDMSG(&u->faction->msgs, msg_message("detectocean", ADDMSG(&u->faction->msgs, msg_message("detectocean",
"unit region", u, next)); "unit region", u, next));
break; break;

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@ -107,25 +107,6 @@
fortzubewegen, wenn er zu Fuß reist. fortzubewegen, wenn er zu Fuß reist.
</text> </text>
</string> </string>
<string name="snowman">
<text locale="en">
Orange nose, black hat, frosty character. A snowman.
</text>
<text locale="de">
Rübennase, schwarzer Hut, kaltes Herz. Ein Schneemann.
</text>
</string>
<string name="snowball">
<text locale="en">
These items stay frozen all year round. Nobody knows what they
are good for.
</text>
<text locale="de">
Schneebälle sind leider noch nicht vollständig implementiert.
Frohe Weihnachten und einen guten Rutsch ins Jahr 2003 wünscht
das Eressea-Team!
</text>
</string>
<string name="firesword"> <string name="firesword">
<text locale="en"> <text locale="en">
The flaming sword gives its bearer an attack of 3d6+10 plus The flaming sword gives its bearer an attack of 3d6+10 plus

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@ -11,6 +11,27 @@
</string> </string>
</namespace> </namespace>
<namespace name="iteminfo"> <namespace name="iteminfo">
<string name="snowman">
<text locale="en">
Orange nose, black hat, frosty character. A snowman.
He'll make a fine guard if you use him in a cold place. (USE 1 snowman)
</text>
<text locale="de">
Rübennase, schwarzer Hut, kaltes Herz. Ein Schneemann. Er gibt
einen prima Wachmann ab, wenn er in einem Gletscher belebt wird
(BENUTZE 1 Schneemann).
</text>
</string>
<string name="snowball">
<text locale="en">
These items stay frozen all year round. There seem to be bits of
ice in them - in the right hands, these might put an eye out!
</text>
<text locale="de">
Ein Schneeball. Es scheinen kleine Eissplitter darin zu sein. In
den richtigen Händen können sie sicher weh tun.
</text>
</string>
<string name="seashell"> <string name="seashell">
<text locale="en"> <text locale="en">
This badge pronounces its wearer an official visitor to the This badge pronounces its wearer an official visitor to the

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@ -5,8 +5,8 @@
<resource name="snowball"> <resource name="snowball">
<item notlost="yes" weight="0"> <item notlost="yes" weight="0">
<weapon bash="true" missile="true" skill="unarmed" offmod="0" defmod="0" reload="0" magres="0.0"> <weapon bash="true" missile="true" skill="unarmed" offmod="0" defmod="0" reload="0" magres="0.0">
<damage type="rider" value="3d6+4"/> <damage type="rider" value="3d8+8"/>
<damage type="footman" value="3d6+4"/> <damage type="footman" value="3d8+8"/>
<modifier type="missile_target" value="2"/> <modifier type="missile_target" value="2"/>
<modifier type="skill" value="-90"/> <modifier type="skill" value="-90"/>
<modifier type="skill" value="100"> <modifier type="skill" value="100">