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initialisierug nicht vergessen!
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@ -3643,7 +3643,7 @@ sp_summonundead(castorder *co)
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int cast_level = co->level;
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int cast_level = co->level;
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int force = (int)(co->force*10);
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int force = (int)(co->force*10);
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const race * race = new_race[RC_SKELETON];
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const race * race = new_race[RC_SKELETON];
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message * m;
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message * m = NULL;
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if (!r->land || deathcount(r) == 0) {
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if (!r->land || deathcount(r) == 0) {
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sprintf(buf, "%s in %s: In %s sind keine Gräber.", unitname(mage),
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sprintf(buf, "%s in %s: In %s sind keine Gräber.", unitname(mage),
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