add a unit test for academy_can_teach.

This commit is contained in:
Enno Rehling 2017-12-29 13:37:17 +01:00
parent 79b5464aab
commit c23e7bf9b9
5 changed files with 65 additions and 2 deletions

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@ -201,6 +201,7 @@ target_link_libraries(convert
set(TESTS_SRC set(TESTS_SRC
test_eressea.c test_eressea.c
tests.c tests.c
academy.test.c
alchemy.test.c alchemy.test.c
battle.test.c battle.test.c
calendar.test.c calendar.test.c

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@ -36,8 +36,8 @@ void academy_teaching_bonus(struct unit *u, skill_t sk, int students) {
bool academy_can_teach(unit *teacher, unit *student, skill_t sk) { bool academy_can_teach(unit *teacher, unit *student, skill_t sk) {
const struct building_type *btype = bt_find("academy"); const struct building_type *btype = bt_find("academy");
if (active_building(teacher, btype) && active_building(student, btype)) { if (active_building(teacher, btype) && active_building(student, btype)) {
int j = study_cost(student, sk); int j = study_cost(student, sk) * 2;
j = MAX(50, j * 2); if (j < 50) j = 50;
/* kann Einheit das zahlen? */ /* kann Einheit das zahlen? */
return get_pooled(student, get_resourcetype(R_SILVER), GET_DEFAULT, j) >= j; return get_pooled(student, get_resourcetype(R_SILVER), GET_DEFAULT, j) >= j;
/* sonst nehmen sie nicht am Unterricht teil */ /* sonst nehmen sie nicht am Unterricht teil */

56
src/academy.test.c Normal file
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@ -0,0 +1,56 @@
#include <platform.h>
#include "academy.h"
#include "skill.h"
#include <kernel/config.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/unit.h>
#include <kernel/item.h>
#include <kernel/region.h>
#include <CuTest.h>
#include "tests.h"
static void test_academy(CuTest * tc)
{
faction *f;
unit *u, *u2;
region *r;
building *b;
const item_type *it_silver;
test_setup();
config_set_int("skills.cost.alchemy", 100);
r = test_create_region(0, 0, NULL);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
b = test_create_building(r, test_create_buildingtype("academy"));
u2 = test_create_unit(f, r);
it_silver = test_create_silver();
CuAssert(tc, "teacher must be in academy", !academy_can_teach(u, u2, SK_CROSSBOW));
u_set_building(u, b);
CuAssert(tc, "student must be in academy", !academy_can_teach(u, u2, SK_CROSSBOW));
u_set_building(u2, b);
CuAssert(tc, "student must have 50 silver", !academy_can_teach(u, u2, SK_CROSSBOW));
i_change(&u2->items, it_silver, 50);
CuAssert(tc, "building must be maintained", !academy_can_teach(u, u2, SK_CROSSBOW));
b->flags |= BLD_MAINTAINED;
CuAssert(tc, "building must have capacity", !academy_can_teach(u, u2, SK_CROSSBOW));
b->size = 2;
CuAssertTrue(tc, academy_can_teach(u, u2, SK_CROSSBOW));
CuAssert(tc, "student must pay skillcost", !academy_can_teach(u, u2, SK_ALCHEMY));
i_change(&u2->items, it_silver, 150);
CuAssertTrue(tc, academy_can_teach(u, u2, SK_ALCHEMY));
test_teardown();
}
CuSuite *get_academy_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_academy);
return suite;
}

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@ -130,9 +130,14 @@ bool magic_lowskill(unit * u)
int study_cost(unit * u, skill_t sk) int study_cost(unit * u, skill_t sk)
{ {
static int config;
static int cost[MAXSKILLS]; static int cost[MAXSKILLS];
int stufe, k = 50; int stufe, k = 50;
if (config_changed(&config)) {
memset(cost, 0, sizeof(cost));
}
if (cost[sk] == 0) { if (cost[sk] == 0) {
char buffer[256]; char buffer[256];
sprintf(buffer, "skills.cost.%s", skillnames[sk]); sprintf(buffer, "skills.cost.%s", skillnames[sk]);

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@ -107,6 +107,7 @@ int RunAllTests(int argc, char *argv[])
ADD_SUITE(familiar); ADD_SUITE(familiar);
ADD_SUITE(item); ADD_SUITE(item);
ADD_SUITE(magic); ADD_SUITE(magic);
ADD_SUITE(academy);
ADD_SUITE(alchemy); ADD_SUITE(alchemy);
ADD_SUITE(reports); ADD_SUITE(reports);
ADD_SUITE(region); ADD_SUITE(region);