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PIRATERIE auf Verbündete Der Code hält sich jetzt an die regeln und verfolgt keine Verbündeten (HELP_FIGHT). außerdem gefixt: PIRATERIE <partei>
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@ -1940,7 +1940,8 @@ move(unit * u, boolean move_on_land)
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}
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typedef struct piracy_data {
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const struct faction * follow;
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const struct faction * pirate;
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const struct faction * target;
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direction_t dir;
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} piracy_data;
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@ -1966,11 +1967,12 @@ static attrib_type at_piracy_direction = {
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};
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static attrib *
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mk_piracy(const faction * f, direction_t target_dir)
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mk_piracy(const faction * pirate, const faction * target, direction_t target_dir)
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{
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attrib * a = a_new(&at_piracy_direction);
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piracy_data * data = a->data.v;
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data->follow = f;
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data->pirate = pirate;
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data->target = target;
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data->dir = target_dir;
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return a;
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}
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@ -1981,11 +1983,13 @@ piracy_cmd(unit *u, struct order * ord)
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region *r = u->region;
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ship *sh = u->ship, *sh2;
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direction_t dir, target_dir = NODIRECTION;
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int aff[MAXDIRECTIONS];
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struct {
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const faction * target;
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int value;
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} aff[MAXDIRECTIONS];
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int saff = 0;
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int *il;
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int *il = NULL;
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const char *s;
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boolean all = true;
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attrib *a;
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if (!sh) {
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@ -2001,22 +2005,24 @@ piracy_cmd(unit *u, struct order * ord)
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/* Feststellen, ob schon ein anderer alliierter Pirat ein
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* Ziel gefunden hat. */
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il = intlist_init();
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init_tokens(ord);
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skip_token();
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s = getstrtoken();
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while(s && *s) {
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il = intlist_add(il, atoi(s));
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all = false;
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s = getstrtoken();
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}
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if (s!=NULL && *s) {
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il = intlist_init();
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while (s && *s) {
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il = intlist_add(il, atoi36(s));
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s = getstrtoken();
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}
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}
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for (a = a_find(r->attribs, &at_piracy_direction); a; a=a->nexttype) {
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piracy_data * data = a->data.v;
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const faction *f = data->follow;
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const faction * p = data->pirate;
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const faction * t = data->target;
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if (alliedunit(u, f, HELP_FIGHT) && intlist_find(il, a->data.sa[1])) {
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if (alliedunit(u, p, HELP_FIGHT) && (il==0 || intlist_find(il, t->no))) {
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target_dir = data->dir;
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break;
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}
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@ -2031,7 +2037,8 @@ piracy_cmd(unit *u, struct order * ord)
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for(dir = 0; dir < MAXDIRECTIONS; dir++) {
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region *rc = rconnect(r, dir);
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aff[dir] = 0;
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aff[dir].value = 0;
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aff[dir].target = 0;
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if (rc && (terrain[rterrain(rc)].flags & SWIM_INTO)
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&& check_takeoff(sh, r, rc) == true) {
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@ -2039,26 +2046,29 @@ piracy_cmd(unit *u, struct order * ord)
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unit * cap = shipowner(sh2);
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if (cap) {
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faction * f = visible_faction(cap->faction, cap);
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if (alliedunit(u, f, HELP_GUARD)) continue;
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if (all || intlist_find(il, cap->faction->no)) {
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aff[dir]++;
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if (alliedunit(u, f, HELP_FIGHT)) continue;
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if (il==0 || intlist_find(il, cap->faction->no)) {
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++aff[dir].value;
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if (rand() % aff[dir].value == 0) {
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aff[dir].target = f;
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}
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}
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}
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}
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/* Und aufaddieren. */
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saff += aff[dir];
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saff += aff[dir].value;
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}
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}
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if(saff != 0) {
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saff = rand()%saff;
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for(dir = 0; dir < MAXDIRECTIONS; dir++) {
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if(saff < aff[dir]) break;
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saff -= aff[dir];
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if (saff != 0) {
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saff = rand() % saff;
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for (dir=0; dir!=MAXDIRECTIONS; ++dir) {
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if (saff!=aff[dir].value) break;
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saff -= aff[dir].value;
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}
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target_dir = dir;
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a = a_add(&r->attribs, mk_piracy(u->faction, target_dir));
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a = a_add(&r->attribs, mk_piracy(u->faction, aff[dir].target, target_dir));
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}
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}
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