forked from github/server
update the arda server to use submodules and new cmake layout
This commit is contained in:
parent
bc8ae48cc9
commit
bff66773cf
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@ -0,0 +1,27 @@
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[submodule "lunit"]
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path = lunit
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url = git@github.com:eressea/lunit.git
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[submodule "crypto"]
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path = crypto
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url = git@github.com:eressea/crypto.git
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[submodule "cmake"]
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path = cmake
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url = git@github.com:eressea/cmake.git
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[submodule "eressea"]
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path = eressea
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url = git@github.com:eressea/core.git
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[submodule "quicklist"]
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path = quicklist
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url = git@github.com:badgerman/quicklist.git
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[submodule "critbit"]
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path = critbit
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url = git@github.com:badgerman/critbit.git
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[submodule "dlmalloc"]
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path = dlmalloc
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url = git@github.com:badgerman/dlmalloc.git
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[submodule "cutest"]
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path = cutest
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url = git@github.com:badgerman/cutest.git
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[submodule "iniparser"]
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path = iniparser
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url = git@github.com:badgerman/iniparser.git
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@ -1,9 +1,12 @@
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cmake_minimum_required(VERSION 2.6)
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project (server C)
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project (e4-server C)
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enable_testing()
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add_subdirectory (../dependencies "${CMAKE_CURRENT_BINARY_DIR}/dependencies")
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add_subdirectory (../core/src "${CMAKE_CURRENT_BINARY_DIR}/core")
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add_subdirectory(src server)
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add_subdirectory (crypto)
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add_subdirectory (quicklist)
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add_subdirectory (iniparser)
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add_subdirectory (cutest)
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add_subdirectory (critbit)
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add_subdirectory (eressea/src eressea)
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add_subdirectory (src server)
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16
Makefile
16
Makefile
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@ -1,16 +0,0 @@
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all: tests
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tests: bin/server
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@bin/server -l/dev/null --tests
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bin:
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@mkdir bin
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bin/server: bin/Makefile
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cd bin ; make
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bin/Makefile: CMakeLists.txt | bin
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cd bin ; cmake ..
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clean:
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rm -rf bin
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@ -0,0 +1 @@
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Subproject commit 8cbbeef52b5807bdec52369322cbc9f21d5ed621
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@ -0,0 +1 @@
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Subproject commit ab655aa6167f8d7cfc323a4af803470857156041
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@ -0,0 +1 @@
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Subproject commit c19c4011ebf1c391a50d0afe89849135f39b6086
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@ -0,0 +1 @@
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Subproject commit b5910573d0b7da7f46c3efbaeb85cb2eaf269980
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@ -0,0 +1 @@
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Subproject commit 4292cd5e81395d09a7457ab93659ea3b7784e958
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@ -0,0 +1 @@
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Subproject commit 457c111da2ffda54ac1ff3e7758f5ba0ccc5bc26
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47
example.sln
47
example.sln
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@ -1,47 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcxproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcxproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcxproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcxproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcxproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amalgamation-example", "src\example.vcxproj", "{4A17DAEE-2261-4E2C-96F6-BA4132A09551}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Debug|Win32.ActiveCfg = Debug|Win32
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{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Release|Win32.ActiveCfg = Release|Win32
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{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Release|Win32.Build.0 = Release|Win32
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{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Debug|Win32.ActiveCfg = Debug|Win32
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{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Release|Win32.ActiveCfg = Release|Win32
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||||
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Release|Win32.Build.0 = Release|Win32
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{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Debug|Win32.ActiveCfg = Debug|Win32
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{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Release|Win32.ActiveCfg = Release|Win32
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{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Release|Win32.Build.0 = Release|Win32
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{75501170-51C2-E641-BA8B-EDC008184192}.Debug|Win32.ActiveCfg = Debug|Win32
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{75501170-51C2-E641-BA8B-EDC008184192}.Release|Win32.ActiveCfg = Release|Win32
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{75501170-51C2-E641-BA8B-EDC008184192}.Release|Win32.Build.0 = Release|Win32
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{F9AE4586-8F65-486B-9666-744839E40A54}.Debug|Win32.ActiveCfg = Debug|Win32
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{F9AE4586-8F65-486B-9666-744839E40A54}.Release|Win32.ActiveCfg = Release|Win32
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{F9AE4586-8F65-486B-9666-744839E40A54}.Release|Win32.Build.0 = Release|Win32
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{4A17DAEE-2261-4E2C-96F6-BA4132A09551}.Debug|Win32.ActiveCfg = Debug|Win32
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{4A17DAEE-2261-4E2C-96F6-BA4132A09551}.Debug|Win32.Build.0 = Debug|Win32
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{4A17DAEE-2261-4E2C-96F6-BA4132A09551}.Release|Win32.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(SubversionScc) = preSolution
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Svn-Managed = True
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Manager = AnkhSVN - Subversion Support for Visual Studio
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EndGlobalSection
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EndGlobal
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@ -10,7 +10,7 @@ locales = de,en
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[config]
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game = arda
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source_dir = ../..
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source_dir = ..
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maxnmrs = 10
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[editor]
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@ -1,9 +1,9 @@
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local srcpath = config.source_dir
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local respath = srcpath .. '/server/res'
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local respath = srcpath .. '/res'
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local paths = {
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'server/scripts/?.lua',
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'core/scripts/?.lua',
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'dependencies/lunit/?.lua'
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'scripts/?.lua',
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'eressea/scripts/?.lua',
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'lunit/?.lua'
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}
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for idx, path in pairs(paths) do
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@ -0,0 +1 @@
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Subproject commit f412ae545c1465e4128075790dfda79f3c3de604
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@ -0,0 +1 @@
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Subproject commit 155c96594435413b4f704eb17558ea0b70631bad
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@ -0,0 +1 @@
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Subproject commit 9426da89690972fea3d594c7843a8f172c75c7ca
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@ -6,5 +6,5 @@
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<catalog xmlns="urn:oasis:names:tc:entity:xmlns:xml:catalog">
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<rewriteURI
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uriStartString="eressea:///core/"
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rewritePrefix="../../core/res/" />
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rewritePrefix="../eressea/res/" />
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</catalog>
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@ -3,8 +3,10 @@ require "arda.rules"
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local srcpath = config.source_dir
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tests = {
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srcpath .. '/core/scripts/tests/spells.lua',
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srcpath .. '/core/scripts/tests/common.lua',
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srcpath .. '/core/scripts/tests/bson.lua',
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srcpath .. '/server/scripts/tests/rules.lua',
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-- srcpath .. '/eressea/scripts/tests/bson.lua',
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srcpath .. '/eressea/scripts/tests/spells.lua',
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srcpath .. '/eressea/scripts/tests/common.lua',
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srcpath .. '/eressea/scripts/tests/orders.lua',
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srcpath .. '/eressea/scripts/tests/bindings.lua',
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srcpath .. '/scripts/tests/rules.lua',
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}
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@ -3,10 +3,10 @@ require "lunit"
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module("tests.rules", package.seeall, lunit.testcase)
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function setup()
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free_game()
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settings.set("nmr.removenewbie", "0")
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settings.set("nmr.timeout", "0")
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settings.set("NewbieImmunity", "0")
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eressea.free_game()
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eressea.settings.set("nmr.removenewbie", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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end
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function test_landing1()
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@ -3,11 +3,11 @@ project (server C)
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find_package (Lua51 REQUIRED)
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find_package (LibXml2 REQUIRED)
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find_package (Sqlite3 REQUIRED)
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find_package (SQLite3 REQUIRED)
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find_package (ToLua REQUIRED)
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find_package (Curses REQUIRED)
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include_directories (${CORE_INCLUDE_DIR})
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include_directories (${ERESSEA_INCLUDE_DIR})
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include_directories (${CRITBIT_INCLUDE_DIR})
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include_directories (${CRYPTO_INCLUDE_DIR})
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include_directories (${QUICKLIST_INCLUDE_DIR})
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@ -18,18 +18,9 @@ include_directories (${BSON_INCLUDE_DIR})
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include_directories (${INIPARSER_INCLUDE_DIR})
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add_executable(server main.c)
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target_link_libraries(server eressea)
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target_link_libraries(server ${QUICKLIST_LIBRARIES})
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target_link_libraries(server ${CRITBIT_LIBRARIES})
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target_link_libraries(server ${BSON_LIBRARIES})
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target_link_libraries(server ${CRYPTO_LIBRARIES})
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target_link_libraries(server ${INIPARSER_LIBRARIES})
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target_link_libraries(server ${CUTEST_LIBRARIES})
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target_link_libraries(server ${CURSES_LIBRARIES})
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target_link_libraries(server ${LUA_LIBRARIES})
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target_link_libraries(server ${TOLUA_LIBRARIES})
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target_link_libraries(server ${LIBXML2_LIBRARIES})
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target_link_libraries(server ${SQLITE3_LIBRARIES})
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add_test (server server --tests)
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target_link_libraries(server
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${ERESSEA_LIBRARY}
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${BINDINGS_LIBRARY}
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${TOLUA_LIBRARIES}
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${SQLITE3_LIBRARIES}
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)
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@ -1,274 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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||||
Name="example"
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ProjectGUID="{4A17DAEE-2261-4E2C-96F6-BA4132A09551}"
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RootNamespace="build"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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||||
/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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||||
<Configuration
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||||
Name="Debug|Win32"
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||||
OutputDirectory="$(ProjectDir)$(ConfigurationName)"
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||||
IntermediateDirectory="$(ProjectDir)$(ConfigurationName)"
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||||
ConfigurationType="1"
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||||
CharacterSet="1"
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||||
>
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||||
<Tool
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||||
Name="VCPreBuildEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
<Tool
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||||
Name="VCXMLDataGeneratorTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
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||||
<Tool
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||||
Name="VCMIDLTool"
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||||
/>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
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||||
AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\shared\src;..\..\external;..\..\external\lua\src;..\..\external\tolua\include;..\..\external\libxml2\include;..\..\external\pdcurses"
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PreprocessorDefinitions="LIBXML_STATIC;WIN32;_DEBUG;_CONSOLE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdafx.h"
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WarningLevel="4"
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||||
DebugInformationFormat="4"
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||||
/>
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||||
<Tool
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||||
Name="VCManagedResourceCompilerTool"
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||||
/>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
/>
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<Tool
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Name="VCPreLinkEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="ws2_32.lib libxml2.lib pdcurses.lib lua.lib tolua.lib"
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||||
OutputFile="$(OutDir)\eressea.exe"
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||||
LinkIncremental="2"
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||||
AdditionalLibraryDirectories="..\..\external\$(ConfigurationName)"
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||||
GenerateDebugInformation="true"
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||||
SubSystem="1"
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||||
RandomizedBaseAddress="1"
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||||
DataExecutionPrevention="0"
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||||
TargetMachine="1"
|
||||
/>
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||||
<Tool
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Name="VCALinkTool"
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||||
/>
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||||
<Tool
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||||
Name="VCManifestTool"
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||||
/>
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||||
<Tool
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||||
Name="VCXDCMakeTool"
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||||
/>
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||||
<Tool
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||||
Name="VCBscMakeTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(ProjectDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ProjectDir)$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\shared\src;..\..\external;..\..\external\lua\src;..\..\external\tolua\include;..\..\external\libxml2\include;..\..\external\pdcurses"
|
||||
PreprocessorDefinitions="LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="2"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="ws2_32.lib libxml2.lib pdcurses.lib lua.lib tolua.lib"
|
||||
OutputFile="$(OutDir)\eressea.exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\external\$(ConfigurationName)"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\main.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\stdafx.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Unity Build"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\external.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\gamecode.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\kernel.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\server.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\stdafx.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"
|
||||
PrecompiledHeaderThrough="stdafx.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\shared\src\build\util.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="src/util"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -1,118 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>example</ProjectName>
|
||||
<ProjectGuid>{4A17DAEE-2261-4E2C-96F6-BA4132A09551}</ProjectGuid>
|
||||
<RootNamespace>build</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>LIBXML_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libxml2.lib;pdcurses.lib;lua.lib;tolua.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>..\..\external\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libxml2.lib;pdcurses.lib;lua.lib;tolua.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>..\..\external\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\external.c" />
|
||||
<ClCompile Include="..\..\shared\src\build\gamecode.c" />
|
||||
<ClCompile Include="..\..\shared\src\build\kernel.c" />
|
||||
<ClCompile Include="..\..\shared\src\build\lib.c" />
|
||||
<ClCompile Include="server.c" />
|
||||
<ClCompile Include="..\..\shared\src\build\stdafx.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\util.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">src/util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\shared\src\build\stdafx.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,50 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Unity Build">
|
||||
<UniqueIdentifier>{28903f02-8887-4f37-9579-228fe73a2dcd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="server.c">
|
||||
<Filter>Unity Build</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\external.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\gamecode.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\kernel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\lib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\stdafx.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\shared\src\build\util.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\shared\src\build\stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
38
src/main.c
38
src/main.c
|
@ -24,18 +24,19 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
#include <gmtool.h>
|
||||
#include <kernel/config.h>
|
||||
#include <kernel/save.h>
|
||||
#include <bindings/bindings.h>
|
||||
#include <iniparser.h>
|
||||
|
||||
#include <lua.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <locale.h>
|
||||
#include <wctype.h>
|
||||
|
||||
#include <tests.h>
|
||||
|
||||
static const char *luafile = "setup.lua";
|
||||
static const char *luafile = 0;
|
||||
static const char *entry_point = NULL;
|
||||
static const char *inifile = "eressea.ini";
|
||||
static const char *logfile="eressea.log";
|
||||
static const char *logfile= "eressea.log";
|
||||
static int memdebug = 0;
|
||||
|
||||
static void parse_config(const char *filename)
|
||||
|
@ -43,6 +44,7 @@ static void parse_config(const char *filename)
|
|||
dictionary *d = iniparser_new(filename);
|
||||
if (d) {
|
||||
load_inifile(d);
|
||||
log_debug("reading from configuration file %s\n", filename);
|
||||
|
||||
memdebug = iniparser_getint(d, "eressea:memcheck", memdebug);
|
||||
entry_point = iniparser_getstring(d, "eressea:run", entry_point);
|
||||
|
@ -50,6 +52,8 @@ static void parse_config(const char *filename)
|
|||
|
||||
/* only one value in the [editor] section */
|
||||
force_color = iniparser_getint(d, "editor:color", force_color);
|
||||
} else {
|
||||
log_error("could not open configuration file %s\n", filename);
|
||||
}
|
||||
global.inifile = d;
|
||||
}
|
||||
|
@ -64,14 +68,13 @@ static int usage(const char *prog, const char *arg)
|
|||
"-q : be quite (same as -v 0)\n"
|
||||
"-v <level> : verbosity level\n"
|
||||
"-C : run in interactive mode\n"
|
||||
"--color : force curses to use colors even when not detected\n"
|
||||
"--tests : run test suite\n" "--help : help\n", prog);
|
||||
"--color : force curses to use colors even when not detected\n", prog);
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int parse_args(int argc, char **argv, int *exitcode)
|
||||
{
|
||||
int i, run_tests = 0;
|
||||
int i;
|
||||
|
||||
for (i = 1; i != argc; ++i) {
|
||||
if (argv[i][0] != '-') {
|
||||
|
@ -87,8 +90,6 @@ static int parse_args(int argc, char **argv, int *exitcode)
|
|||
force_color = 1;
|
||||
} else if (strcmp(argv[i] + 2, "help") == 0) {
|
||||
return usage(argv[0], NULL);
|
||||
} else if (strcmp(argv[i] + 2, "tests") == 0) {
|
||||
run_tests = 1;
|
||||
} else {
|
||||
return usage(argv[0], argv[i]);
|
||||
}
|
||||
|
@ -140,10 +141,6 @@ static int parse_args(int argc, char **argv, int *exitcode)
|
|||
log_stderr = LOG_CPERROR|LOG_CPWARNING|LOG_CPDEBUG|LOG_CPINFO;
|
||||
break;
|
||||
}
|
||||
if (run_tests) {
|
||||
*exitcode = RunAllTests();
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -158,7 +155,9 @@ void locale_init(void)
|
|||
int main(int argc, char **argv)
|
||||
{
|
||||
int err, result = 0;
|
||||
lua_State * L;
|
||||
|
||||
log_open(logfile);
|
||||
parse_config(inifile);
|
||||
|
||||
err = parse_args(argc, argv, &result);
|
||||
|
@ -166,22 +165,19 @@ int main(int argc, char **argv)
|
|||
return result;
|
||||
}
|
||||
|
||||
log_open(logfile);
|
||||
locale_init();
|
||||
|
||||
err = eressea_init();
|
||||
if (err) {
|
||||
log_error("initialization failed with code %d\n", err);
|
||||
return err;
|
||||
}
|
||||
L = lua_init();
|
||||
game_init();
|
||||
|
||||
err = eressea_run(luafile, entry_point);
|
||||
err = eressea_run(L, luafile, entry_point);
|
||||
if (err) {
|
||||
log_error("server execution failed with code %d\n", err);
|
||||
return err;
|
||||
}
|
||||
|
||||
eressea_done();
|
||||
game_done();
|
||||
lua_done(L);
|
||||
log_close();
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue