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spotting monsters from lighthouses
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@ -2369,8 +2369,10 @@ bool visible_unit(const unit *u, const faction *f, int stealthmod, seen_mode mod
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return true;
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return true;
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}
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}
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else {
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else {
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if (stealthmod > INT_MIN && mode >= seen_lighthouse) {
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if (stealthmod > INT_MIN) {
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if (mode != seen_travel || u->building || u->ship || is_guard(u)) {
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if (mode == seen_lighthouse) {
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return true;
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} else if (mode > seen_travel || u->building || u->ship || is_guard(u)) {
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return cansee(f, u->region, u, stealthmod);
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return cansee(f, u->region, u, stealthmod);
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}
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}
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}
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}
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