forked from github/server
remove leftover code/data for artrewards.
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@ -7678,24 +7678,6 @@
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<text locale="en">"$unit($unit) plays the bagpipe. Stricken with fear the peasants give $int($money) silver."</text>
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<text locale="en">"$unit($unit) plays the bagpipe. Stricken with fear the peasants give $int($money) silver."</text>
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</message>
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</message>
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<message name="artacademy_create" section="magic">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="region" type="region"/>
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</type>
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<text locale="de">"$unit($unit) in $region($region) erschafft eine Akademie der Künste."</text>
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<text locale="en">"$unit($unit) in $region($region) creates an academy of arts."</text>
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</message>
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<message name="artsculpture_create" section="magic">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="region" type="region"/>
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</type>
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<text locale="de">"$unit($unit) in $region($region) erschafft eine Skulptur."</text>
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<text locale="en">"$unit($unit) in $region($region) creates a sculpture."</text>
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</message>
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<message name="spellfail_distance" section="errors">
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<message name="spellfail_distance" section="errors">
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<type>
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<type>
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<arg name="command" type="order"/>
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<arg name="command" type="order"/>
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@ -767,13 +767,6 @@ default_wage(const region * r, const faction * f, const race * rc, int in_turn)
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}
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}
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}
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}
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/* Artsculpture: Income +5 */
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for (b = r->buildings; b; b = b->next) {
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if (is_building_type(b->type, "artsculpture")) {
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wage += 5;
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}
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}
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if (r->attribs) {
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if (r->attribs) {
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attrib *a;
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attrib *a;
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const struct curse_type *ctype;
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const struct curse_type *ctype;
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