diff --git a/scripts/tests/e2/items.lua b/scripts/tests/e2/items.lua new file mode 100644 index 000000000..9bc747650 --- /dev/null +++ b/scripts/tests/e2/items.lua @@ -0,0 +1,115 @@ +require "lunit" + +module("tests.e2.items", package.seeall, lunit.testcase ) + +function setup() + eressea.free_game() + eressea.settings.set("nmr.timeout", "0") + eressea.settings.set("rules.food.flags", "4") + eressea.settings.set("rules.ship.storms", "0") + eressea.settings.set("rules.encounters", "0") + eressea.settings.set("magic.regeneration.enable", "0") +end + +function test_meow() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("aoc", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Katzenamulett") + turn_begin() + turn_process() + assert_equal(1, u:get_item("aoc")) + assert_equal(1, r:count_msg_type('meow')) + turn_end() +end + +function test_aurapotion50() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("aurapotion50", 1) + u:set_skill('magic', 10); + u.magic = 'gwyrrd' + u.aura = 0 + u:clear_orders() + u:add_order("BENUTZEN 1 Auratrank") + turn_begin() + turn_process() + assert_equal(0, u:get_item("aurapotion50")) + assert_equal(1, f:count_msg_type('aurapotion50')) + assert_equal(50, u.aura) + turn_end() +end + +function test_bagpipe() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("bagpipeoffear", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Dudelsack") + process_orders() + assert_equal(1, u:get_item("bagpipeoffear")) + assert_equal(1, f:count_msg_type('bagpipeoffear_faction')) + assert_equal(1, r:count_msg_type('bagpipeoffear_region')) +end + +function test_speedsail() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u.ship = ship.create(r, "boat") + u:add_item("speedsail", 2) + u:clear_orders() + u:add_order("BENUTZEN 1 Sonnensegel") + process_orders() + assert_equal(1, u:get_item("speedsail")) + assert_equal(1, f:count_msg_type('use_speedsail')) +end + +function test_foolpotion() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + turn_begin() + u:add_item("p7", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Dumpfbackenbrot 4242") + turn_process() + assert_equal(1, u:get_item("p7")) + assert_equal(1, f:count_msg_type('feedback_unit_not_found')) + local u2 = unit.create(f, r, 1) + + u:clear_orders() + u:add_order("BENUTZEN 1 Dumpfbackenbrot " .. itoa36(u2.id)) + turn_process() + assert_equal(1, u:get_item("p7")) + assert_equal(1, f:count_msg_type('error64')) + + u:set_skill("stealth", 1); + turn_process() + assert_equal(0, u:get_item("p7")) + assert_equal(1, f:count_msg_type('givedumb')) + turn_end() +end + +function test_snowman() + local r = region.create(0, 0, "glacier") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("snowman", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Schneemann") + process_orders() + for u2 in r.units do + if u2.id~=u.id then + assert_equal("snowman", u2.race) + assert_equal(1000, u2.hp) + u = nil + break + end + end + assert_equal(nil, u) +end diff --git a/scripts/tests/e3/init.lua b/scripts/tests/e3/init.lua index 4501e35eb..aa253157e 100644 --- a/scripts/tests/e3/init.lua +++ b/scripts/tests/e3/init.lua @@ -1,3 +1,4 @@ +require 'tests.e3.production' require 'tests.e3.castles' require 'tests.e3.stealth' require 'tests.e3.spells' diff --git a/scripts/tests/e3/production.lua b/scripts/tests/e3/production.lua new file mode 100644 index 000000000..696035255 --- /dev/null +++ b/scripts/tests/e3/production.lua @@ -0,0 +1,179 @@ +require "lunit" + +module("tests.e3.production", package.seeall, lunit.testcase ) + +function setup() + eressea.game.reset() + eressea.settings.set("rules.food.flags", "4") -- food is free + eressea.settings.set("NewbieImmunity", "0") +end + +local function create_faction(race) + return faction.create(race .. '@eressea.de', race, "de") +end + +function test_laen_needs_mine() + -- some resources require a building + -- i.e. you cannot create laen without a mine + local r = region.create(0, 0, "mountain") + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + r:set_resource('laen', 100) + u:add_order("MACHE Laen") + u:set_skill('mining', 7) + turn_process() + assert_equal(0, u:get_item('laen')) + assert_equal(100, r:get_resource('laen')) + assert_equal(1, f:count_msg_type("error104")) -- requires building + + u.building = building.create(u.region, "mine") + u.building.working = true + u.building.size = 10 + turn_process() + assert_equal(1, u:get_item('laen')) + assert_equal(99, r:get_resource('laen')) + + turn_end() +end + +function bad_test_mine_laen_bonus() + -- some buildings grant a bonus on the production skill + -- i.e. a mine adds +1 to mining + local r = region.create(0, 0, 'mountain') + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + r:set_resource('laen', 100) + assert_equal(100, r:get_resource('laen')) + u:add_order("MACHE Laen") + u:set_skill('mining', 6) + u.building = building.create(u.region, "mine") + u.building.working = true + u.building.size = 10 + u.number = 2 + turn_process() -- T6 is not enough for laen + assert_equal(0, u:get_item('laen')) + assert_equal(100, r:get_resource('laen')) + assert_equal(1, f:count_msg_type("manufacture_skills")) + + u:set_skill('mining', 13) + turn_process() -- T13 is enough, the +1 produces one extra Laen + assert_equal(4, u:get_item('laen')) -- FAIL (3) + assert_equal(96, r:get_resource('laen')) + + turn_end() +end + +function test_mine_iron_bonus() + -- some buildings grant a bonus on the production skill + -- i.e. a mine adds +1 to mining iron + -- + local r = region.create(0, 0, 'mountain') + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + r:set_resource('iron', 100) + assert_equal(100, r:get_resource('iron')) + u:add_order("MACHE Eisen") + u:set_skill('mining', 1) + u.building = building.create(u.region, "mine") + u.building.working = false + u.building.size = 10 + u.number = 2 + turn_process() -- iron can be made without a working mine + assert_equal(2, u:get_item('iron')) + assert_equal(98, r:get_resource('iron')) + + u.building.working = true + turn_process() + assert_equal(6, u:get_item('iron')) + assert_equal(96, r:get_resource('iron')) + + turn_end() +end + +function test_quarry_bonus() + -- a quarry grants +1 to quarrying, and saves 50% stone + -- + local r = region.create(0, 0, 'mountain') + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + r:set_resource('stone', 100) + assert_equal(100, r:get_resource('stone')) + u:add_order("MACHE Stein") + u:set_skill('quarrying', 1) + u.number = 2 + u.building = building.create(u.region, 'quarry') + u.building.working = false + u.building.size = 10 + turn_process() + assert_equal(2, u:get_item('stone')) + assert_equal(98, r:get_resource('stone')) + + u.building.working = true + turn_process() + assert_equal(6, u:get_item('stone')) + assert_equal(96, r:get_resource('stone')) + + turn_end() +end + +function test_smithy_bonus_iron() +-- a smithy adds +1 to weaponsmithing, and saves 50% iron + local r = region.create(0, 0, 'mountain') + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + u.building = building.create(u.region, 'smithy') + u.building.working = false + u.building.size = 10 + u:set_skill('weaponsmithing', 5) -- needs 3 + u:add_item('iron', 100) + u:add_order("MACHE Schwert") + turn_process() -- building disabled + assert_equal(1, u:get_item('sword')) + assert_equal(99, u:get_item('iron')) + + u.building.working = true + turn_process() -- building active + assert_equal(3, u:get_item('sword')) + assert_equal(98, u:get_item('iron')) + + turn_end() +end + +function test_smithy_bonus_mixed() +-- a smithy adds +1 to weaponsmithing, and saves 50% iron +-- it does not save any other resource, though. + local r = region.create(0, 0, 'mountain') + local f = create_faction('human') + local u = unit.create(f, r, 1) + + turn_begin() + u.building = building.create(u.region, 'smithy') + u.building.working = false + u.building.size = 10 + u:set_skill('weaponsmithing', 5) -- needs 3 + u:add_item('iron', 100) + u:add_item('log', 100) + u:add_order("MACHE Kriegsaxt") + turn_process() -- building disabled + assert_equal(1, u:get_item('axe')) + assert_equal(99, u:get_item('iron')) + assert_equal(99, u:get_item('log')) + + u.building.working = true + turn_process() -- building active + assert_equal(3, u:get_item('axe')) + assert_equal(98, u:get_item('iron')) + assert_equal(97, u:get_item('log')) + + turn_end() +end diff --git a/scripts/tests/items.lua b/scripts/tests/items.lua new file mode 100644 index 000000000..48f466409 --- /dev/null +++ b/scripts/tests/items.lua @@ -0,0 +1,140 @@ +require "lunit" + +module("tests.items", package.seeall, lunit.testcase ) + +function setup() + eressea.free_game() + eressea.settings.set("nmr.timeout", "0") + eressea.settings.set("rules.food.flags", "4") + eressea.settings.set("rules.ship.storms", "0") + eressea.settings.set("rules.encounters", "0") + eressea.settings.set("magic.regeneration.enable", "0") +end + +function test_mistletoe() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item('mistletoe', 2) + u:clear_orders() + u:add_order("BENUTZEN 1 Mistelzweig") + process_orders() + assert_equal(1, u:get_item('mistletoe')) + assert_equal(1, f:count_msg_type('use_item')) + u.number = 2 + process_orders() + assert_equal(1, u:get_item('mistletoe')) + assert_equal(1, f:count_msg_type('use_singleperson')) +end + +function test_dreameye() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("dreameye", 2) + u:clear_orders() + u:add_order("BENUTZEN 1 Traumauge") + assert_false(u:is_cursed('skillmod')) + turn_begin() + turn_process() + assert_true(u:is_cursed('skillmod')) + assert_equal(1, u:get_item("dreameye")) + assert_equal(1, f:count_msg_type('use_tacticcrystal')) + turn_end() + assert_false(u:is_cursed('skillmod')) +end + +function test_manacrystal() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("manacrystal", 2) + u:clear_orders() + u.magic = "gwyrrd" + u:set_skill('magic', 1) + u.aura = 0 + u:add_order("BENUTZEN 1 Astralkristall") + turn_begin() + turn_process() + assert_equal(1, u:get_item("manacrystal")) + assert_equal(25, u.aura) + assert_equal(1, f:count_msg_type('manacrystal_use')) + turn_end() +end + +function test_skillpotion() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("skillpotion", 2) + u:clear_orders() + u:add_order("BENUTZEN 1 Talenttrunk") + process_orders() + assert_equal(1, u:get_item("skillpotion")) + assert_equal(1, f:count_msg_type('skillpotion_use')) +end + +function test_studypotion() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("studypotion", 2) + u:clear_orders() + u:add_order("LERNE Unterhaltung") + u:add_order("BENUTZEN 1 Lerntrank") + process_orders() + assert_equal(1, u:get_item("studypotion")) +end + +function test_antimagic() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("antimagic", 2) + u:clear_orders() + u:add_order("BENUTZEN 1 Antimagiekristall") + process_orders() + assert_equal(1, r:count_msg_type('use_antimagiccrystal')) + assert_equal(1, u:get_item("antimagic")) +end + +function test_ointment() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + local hp = u.hp + u.hp = 1 + u:add_item("ointment", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Wundsalbe") + process_orders() + assert_equal(0, u:get_item("ointment")) + assert_equal(1, f:count_msg_type('usepotion')) + assert_equal(hp, u.hp) +end + +function test_bloodpotion_demon() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "demon", "de") + local u = unit.create(f, r, 1) + u:add_item("peasantblood", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Bauernblut") + process_orders() + assert_equal(0, u:get_item("peasantblood")) + assert_equal(1, f:count_msg_type('usepotion')) + assert_equal("demon", u.race) +end + +function test_bloodpotion_other() + local r = region.create(0, 0, "plain") + local f = faction.create("noreply@eressea.de", "human", "de") + local u = unit.create(f, r, 1) + u:add_item("peasantblood", 1) + u:clear_orders() + u:add_order("BENUTZEN 1 Bauernblut") + process_orders() + assert_equal(0, u:get_item("peasantblood")) + assert_equal(1, f:count_msg_type('usepotion')) + assert_equal("smurf", u.race) +end