forked from github/server
helfe-status nach lua exponieren.
This commit is contained in:
parent
aecd79dab1
commit
bd25c0bf6e
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@ -0,0 +1,15 @@
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require "lunit"
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module("tests.e2.allies", package.seeall, lunit.testcase)
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function test_get_set_ally()
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local f1 = faction.create("human")
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local f2 = faction.create("human")
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assert_equal(false, f1:get_ally(f2, "guard"))
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f1:set_ally(f2, "guard", true)
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assert_equal(true, f1:get_ally(f2, "guard"))
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assert_equal(false, f1:get_ally(f2, "give"))
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f1:set_ally(f2, "give", true)
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assert_equal(true, f1:get_ally(f2, "give"))
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end
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@ -1,4 +1,5 @@
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-- require 'tests.e2.quit'
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require 'tests.e2.allies'
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require 'tests.e2.quit'
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require 'tests.e2.movement'
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require 'tests.e2.astral'
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require 'tests.e2.spells'
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@ -19,6 +19,7 @@ without prior permission by the authors of Eressea.
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#include "bindings.h"
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#include "magic.h"
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#include <kernel/ally.h>
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#include <kernel/alliance.h>
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#include <kernel/faction.h>
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#include <kernel/unit.h>
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@ -59,13 +60,13 @@ int tolua_factionlist_next(lua_State * L)
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static int tolua_faction_get_units(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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unit **unit_ptr = (unit **)lua_newuserdata(L, sizeof(unit *));
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luaL_getmetatable(L, TOLUA_CAST "unit");
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lua_setmetatable(L, -2);
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*unit_ptr = self->units;
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*unit_ptr = f->units;
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lua_pushcclosure(L, tolua_unitlist_nextf, 1);
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return 1;
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@ -73,7 +74,7 @@ static int tolua_faction_get_units(lua_State * L)
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int tolua_faction_add_item(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *iname = tolua_tostring(L, 2, NULL);
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int number = (int)tolua_tonumber(L, 3, 0);
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int result = -1;
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@ -81,7 +82,7 @@ int tolua_faction_add_item(lua_State * L)
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if (iname != NULL) {
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const resource_type *rtype = rt_find(iname);
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if (rtype && rtype->itype) {
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item *i = i_change(&self->items, rtype->itype, number);
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item *i = i_change(&f->items, rtype->itype, number);
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result = i ? i->number : 0;
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} /* if (itype!=NULL) */
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}
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@ -91,38 +92,38 @@ int tolua_faction_add_item(lua_State * L)
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static int tolua_faction_get_maxheroes(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, maxheroes(self));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, maxheroes(f));
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return 1;
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}
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static int tolua_faction_get_heroes(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, countheroes(self));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, countheroes(f));
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return 1;
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}
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static int tolua_faction_get_score(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushnumber(L, (lua_Number)self->score);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushnumber(L, (lua_Number)f->score);
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return 1;
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}
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static int tolua_faction_get_id(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, self->no);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, f->no);
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return 1;
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}
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static int tolua_faction_set_id(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int id = (int)tolua_tonumber(L, 2, 0);
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if (findfaction(id) == NULL) {
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renumber_faction(self, id);
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renumber_faction(f, id);
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lua_pushboolean(L, 1);
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}
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else {
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@ -133,20 +134,20 @@ static int tolua_faction_set_id(lua_State * L)
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static int tolua_faction_get_magic(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushstring(L, magic_school[self->magiegebiet]);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushstring(L, magic_school[f->magiegebiet]);
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return 1;
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}
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static int tolua_faction_set_magic(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *type = tolua_tostring(L, 2, NULL);
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int mtype;
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for (mtype = 0; mtype != MAXMAGIETYP; ++mtype) {
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if (strcmp(magic_school[mtype], type) == 0) {
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self->magiegebiet = (magic_t)mtype;
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f->magiegebiet = (magic_t)mtype;
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break;
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}
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}
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@ -155,89 +156,89 @@ static int tolua_faction_set_magic(lua_State * L)
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static int tolua_faction_get_age(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, self->age);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, f->age);
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return 1;
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}
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static int tolua_faction_set_age(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int age = (int)tolua_tonumber(L, 2, 0);
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self->age = age;
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f->age = age;
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return 0;
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}
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static int tolua_faction_get_flags(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, self->flags);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, f->flags);
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return 1;
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}
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static int tolua_faction_set_flags(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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int flags = (int)tolua_tonumber(L, 2, self->flags);
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self->flags = flags;
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int flags = (int)tolua_tonumber(L, 2, f->flags);
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f->flags = flags;
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return 1;
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}
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static int tolua_faction_get_options(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, self->options);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, f->options);
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return 1;
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}
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static int tolua_faction_set_options(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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int options = (int)tolua_tonumber(L, 2, self->options);
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self->options = options;
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int options = (int)tolua_tonumber(L, 2, f->options);
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f->options = options;
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return 1;
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}
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static int tolua_faction_get_lastturn(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, self->lastorders);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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lua_pushinteger(L, f->lastorders);
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return 1;
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}
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static int tolua_faction_set_lastturn(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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if (self) {
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self->lastorders = (int)tolua_tonumber(L, 2, self->lastorders);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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if (f) {
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f->lastorders = (int)tolua_tonumber(L, 2, f->lastorders);
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}
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return 0;
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}
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static int tolua_faction_renumber(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int no = (int)tolua_tonumber(L, 2, 0);
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renumber_faction(self, no);
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renumber_faction(f, no);
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return 0;
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}
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static int tolua_faction_addnotice(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *str = tolua_tostring(L, 2, NULL);
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addmessage(NULL, self, str, MSG_MESSAGE, ML_IMPORTANT);
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addmessage(NULL, f, str, MSG_MESSAGE, ML_IMPORTANT);
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return 0;
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}
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static int tolua_faction_getkey(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *name = tolua_tostring(L, 2, NULL);
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int flag = atoi36(name);
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int value = key_get(self->attribs, flag);
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int value = key_get(f->attribs, flag);
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if (value != 0) {
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lua_pushinteger(L, value);
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return 1;
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@ -247,30 +248,30 @@ static int tolua_faction_getkey(lua_State * L)
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static int tolua_faction_setkey(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *name = tolua_tostring(L, 2, NULL);
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int value = (int)tolua_tonumber(L, 3, 1);
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int flag = atoi36(name);
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if (value) {
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key_set(&self->attribs, flag, value);
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key_set(&f->attribs, flag, value);
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}
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else {
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key_unset(&self->attribs, flag);
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key_unset(&f->attribs, flag);
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}
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return 0;
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}
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static int tolua_faction_get_messages(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int i = 1;
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mlist *ml;
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if (!self->msgs) {
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if (!f->msgs) {
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return 0;
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}
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lua_newtable(L);
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for (ml = self->msgs->begin; ml; ml = ml->next, ++i) {
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for (ml = f->msgs->begin; ml; ml = ml->next, ++i) {
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lua_pushnumber(L, i);
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lua_pushstring(L, ml->msg->type->name);
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lua_rawset(L, -3);
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@ -279,11 +280,11 @@ static int tolua_faction_get_messages(lua_State * L)
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}
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static int tolua_faction_count_msg_type(lua_State *L) {
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *str = tolua_tostring(L, 2, NULL);
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int n = 0;
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if (self->msgs) {
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mlist * ml = self->msgs->begin;
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if (f->msgs) {
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mlist * ml = f->msgs->begin;
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while (ml) {
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if (strcmp(str, ml->msg->type->name) == 0) {
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++n;
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@ -324,9 +325,9 @@ static int tolua_faction_set_origin(lua_State * L)
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static int tolua_faction_get_origin(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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int x = 0, y = 0;
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faction_getorigin(self, 0, &x, &y);
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faction_getorigin(f, 0, &x, &y);
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lua_pushinteger(L, x);
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lua_pushinteger(L, y);
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@ -374,48 +375,48 @@ static int tolua_faction_create(lua_State * L)
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static int tolua_faction_get_password(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, faction_getpassword(self));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, faction_getpassword(f));
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return 1;
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}
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static int tolua_faction_set_password(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char * passw = tolua_tostring(L, 2, NULL);
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faction_setpassword(self,
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faction_setpassword(f,
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passw ? password_hash(passw, PASSWORD_DEFAULT) : NULL);
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return 0;
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}
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static int tolua_faction_get_email(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, faction_getemail(self));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, faction_getemail(f));
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return 1;
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}
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static int tolua_faction_set_email(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction_setemail(self, tolua_tostring(L, 2, NULL));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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faction_setemail(f, tolua_tostring(L, 2, NULL));
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return 0;
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}
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static int tolua_faction_get_locale(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, locale_name(self->locale));
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, locale_name(f->locale));
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return 1;
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}
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static int tolua_faction_set_locale(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *name = tolua_tostring(L, 2, NULL);
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const struct locale *loc = get_locale(name);
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if (loc) {
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self->locale = loc;
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f->locale = loc;
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}
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else {
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tolua_pushstring(L, "invalid locale");
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@ -426,18 +427,18 @@ static int tolua_faction_set_locale(lua_State * L)
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static int tolua_faction_get_race(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, self->race->_name);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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tolua_pushstring(L, f->race->_name);
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return 1;
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}
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static int tolua_faction_set_race(lua_State * L)
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{
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faction *self = (faction *)tolua_tousertype(L, 1, NULL);
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faction *f = (faction *)tolua_tousertype(L, 1, NULL);
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const char *name = tolua_tostring(L, 2, NULL);
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const race *rc = rc_find(name);
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if (rc != NULL) {
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self->race = rc;
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f->race = rc;
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}
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return 0;
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@ -445,15 +446,15 @@ static int tolua_faction_set_race(lua_State * L)
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static int tolua_faction_get_name(lua_State * L)
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{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushstring(L, faction_getname(self));
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushstring(L, faction_getname(f));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int tolua_faction_set_name(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction_setname(self, tolua_tostring(L, 2, NULL));
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction_setname(f, tolua_tostring(L, 2, NULL));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -473,44 +474,78 @@ static int tolua_faction_set_uid(lua_State * L)
|
|||
|
||||
static int tolua_faction_get_info(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushstring(L, faction_getbanner(self));
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushstring(L, faction_getbanner(f));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int tolua_faction_set_info(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction_setbanner(self, tolua_tostring(L, 2, NULL));
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction_setbanner(f, tolua_tostring(L, 2, NULL));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tolua_faction_get_alliance(lua_State * L)
|
||||
static int tolua_faction_set_ally(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushusertype(L, f_get_alliance(self), TOLUA_CAST "alliance");
|
||||
faction *f1 = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction *f2 = (faction *)tolua_tousertype(L, 2, NULL);
|
||||
const char *status = tolua_tostring(L, 3, NULL);
|
||||
bool value = tolua_toboolean(L, 4, 1);
|
||||
if (status) {
|
||||
int flag = ally_status(status);
|
||||
int flags = ally_get(f1->allies, f2);
|
||||
if (value) {
|
||||
flags |= flag;
|
||||
}
|
||||
else {
|
||||
flags &= ~flag;
|
||||
}
|
||||
ally_set(&f1->allies, f2, flags);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tolua_faction_get_ally(lua_State * L)
|
||||
{
|
||||
faction *f1 = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction *f2 = (faction *)tolua_tousertype(L, 2, NULL);
|
||||
const char *status = tolua_tostring(L, 3, NULL);
|
||||
if (f1 && f2 && status) {
|
||||
int test = ally_status(status);
|
||||
int flags = ally_get(f1->allies, f2);
|
||||
lua_pushboolean(L, (test & flags) == test);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tolua_faction_get_alliances(lua_State * L)
|
||||
{
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
tolua_pushusertype(L, f_get_alliance(f), TOLUA_CAST "alliance");
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int tolua_faction_set_alliance(lua_State * L)
|
||||
{
|
||||
struct faction *self = (struct faction *)tolua_tousertype(L, 1, NULL);
|
||||
struct faction *f = (struct faction *)tolua_tousertype(L, 1, NULL);
|
||||
struct alliance *alli = (struct alliance *) tolua_tousertype(L, 2, NULL);
|
||||
|
||||
setalliance(self, alli);
|
||||
setalliance(f, alli);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tolua_faction_get_items(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
item **item_ptr = (item **)lua_newuserdata(L, sizeof(item *));
|
||||
|
||||
luaL_getmetatable(L, TOLUA_CAST "item");
|
||||
lua_setmetatable(L, -2);
|
||||
|
||||
*item_ptr = self->items;
|
||||
*item_ptr = f->items;
|
||||
|
||||
lua_pushcclosure(L, tolua_itemlist_next, 1);
|
||||
|
||||
|
@ -519,8 +554,8 @@ static int tolua_faction_get_items(lua_State * L)
|
|||
|
||||
static int tolua_faction_tostring(lua_State * L)
|
||||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
lua_pushstring(L, factionname(self));
|
||||
faction *f = (faction *)tolua_tousertype(L, 1, NULL);
|
||||
lua_pushstring(L, factionname(f));
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -563,8 +598,6 @@ void tolua_faction_open(lua_State * L)
|
|||
tolua_faction_set_locale);
|
||||
tolua_variable(L, TOLUA_CAST "race", tolua_faction_get_race,
|
||||
tolua_faction_set_race);
|
||||
tolua_variable(L, TOLUA_CAST "alliance", tolua_faction_get_alliance,
|
||||
tolua_faction_set_alliance);
|
||||
tolua_variable(L, TOLUA_CAST "score", tolua_faction_get_score, NULL);
|
||||
tolua_variable(L, TOLUA_CAST "magic", tolua_faction_get_magic,
|
||||
tolua_faction_set_magic);
|
||||
|
@ -576,6 +609,12 @@ void tolua_faction_open(lua_State * L)
|
|||
tolua_variable(L, TOLUA_CAST "lastturn", tolua_faction_get_lastturn,
|
||||
tolua_faction_set_lastturn);
|
||||
|
||||
tolua_variable(L, TOLUA_CAST "alliance", tolua_faction_get_alliances,
|
||||
tolua_faction_set_alliance);
|
||||
|
||||
tolua_function(L, TOLUA_CAST "set_ally", tolua_faction_set_ally);
|
||||
tolua_function(L, TOLUA_CAST "get_ally", tolua_faction_get_ally);
|
||||
|
||||
tolua_function(L, TOLUA_CAST "get_origin", tolua_faction_get_origin);
|
||||
tolua_function(L, TOLUA_CAST "set_origin", tolua_faction_set_origin);
|
||||
tolua_function(L, TOLUA_CAST "normalize", tolua_faction_normalize);
|
||||
|
|
|
@ -185,6 +185,29 @@ static int ally_flag(const char *s, int help_mask)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int ally_status(const char *s)
|
||||
{
|
||||
if (strcmp(s, "give") == 0) {
|
||||
return HELP_GIVE;
|
||||
}
|
||||
else if (strcmp(s, "fight") == 0) {
|
||||
return HELP_FIGHT;
|
||||
}
|
||||
else if (strcmp(s, "money") == 0) {
|
||||
return HELP_MONEY;
|
||||
}
|
||||
else if (strcmp(s, "travel") == 0) {
|
||||
return HELP_TRAVEL;
|
||||
}
|
||||
else if (strcmp(s, "guard") == 0) {
|
||||
return HELP_GUARD;
|
||||
}
|
||||
else if (strcmp(s, "all") == 0) {
|
||||
return HELP_ALL;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Specifies automatic alliance modes.
|
||||
* If this returns a value then the bits set are immutable between alliance
|
||||
* partners (faction::alliance) and cannot be changed with the HELP command.
|
||||
|
|
|
@ -32,6 +32,7 @@ struct allies;
|
|||
|
||||
extern struct attrib_type at_npcfaction;
|
||||
|
||||
int ally_status(const char *s);
|
||||
int ally_get(struct allies *al, const struct faction *f);
|
||||
void ally_set(struct allies **p_al, struct faction *f, int status);
|
||||
void write_allies(struct gamedata * data, const struct allies *alist);
|
||||
|
|
Loading…
Reference in New Issue