forked from github/server
Kröten und Schlümpfe können nichts lernen.
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@ -9,6 +9,7 @@
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- Effektiv gezauberte Stufe von Zauber anhängig von Verfügbarkeit der Materialen.
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- Effektiv gezauberte Stufe von Zauber anhängig von Verfügbarkeit der Materialen.
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- Ring der Macht und Steinkreis erhöhen nicht die Zauberkosten [2737].
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- Ring der Macht und Steinkreis erhöhen nicht die Zauberkosten [2737].
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- Limits für Vertrautenzauber korrekt implementiert.
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- Limits für Vertrautenzauber korrekt implementiert.
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- Kröten und Schlümpfe können nichts lernen.
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# 3.27
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# 3.27
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@ -1,4 +1,4 @@
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{
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{
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"configurations": [
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"configurations": [
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{
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{
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"name": "x64-Debug",
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"name": "x64-Debug",
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@ -33,7 +33,18 @@
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"buildCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x86" ],
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"inheritEnvironments": [ "msvc_x86" ],
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"variables": []
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"variables": [
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{
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"name": "CMAKE_TOOLCHAIN_FILE",
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"value": "${env.VCPKG_ROOT}\\scripts\\buildsystems\\vcpkg.cmake",
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"type": "STRING"
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},
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{
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"name": "CMAKE_MODULE_PATH",
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"value": "${workspaceRoot}/cmake/Modules",
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"type": "STRING"
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}
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]
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}
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}
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]
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]
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}
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}
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@ -603,7 +603,7 @@
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<attack type="3" damage="1d1"/>
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<attack type="3" damage="1d1"/>
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<attack type="4" damage="1d1"/>
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<attack type="4" damage="1d1"/>
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</race>
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</race>
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<race name="toad" magres="20" maxaura="1" regaura="1" maintenance="10" weight="100" capacity="540" speed="1.0" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes">
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<race name="toad" magres="20" maxaura="1" regaura="1" maintenance="10" weight="100" capacity="540" speed="1.0" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" nolearn="yes">
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<ai splitsize="1" learn="yes"/>
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<ai splitsize="1" learn="yes"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="mining" modifier="-10"/>
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<skill name="mining" modifier="-10"/>
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@ -627,7 +627,7 @@
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<skill name="stamina" modifier="-10"/>
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<skill name="stamina" modifier="-10"/>
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<attack type="4" damage="1d2"/>
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<attack type="4" damage="1d2"/>
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</race>
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</race>
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<race name="smurf" weight="1000" capacity="540" speed="1.0" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes">
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<race name="smurf" weight="1000" capacity="540" speed="1.0" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" nolearn="yes">
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<ai splitsize="1" learn="yes"/>
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<ai splitsize="1" learn="yes"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="mining" modifier="-10"/>
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<skill name="mining" modifier="-10"/>
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@ -584,7 +584,7 @@
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<attack type="3" damage="1d1"/>
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<attack type="3" damage="1d1"/>
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<attack type="4" damage="1d1"/>
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<attack type="4" damage="1d1"/>
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</race>
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</race>
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<race name="toad" magres="20" maxaura="1" regaura="1" maintenance="10" weight="100" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes">
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<race name="toad" magres="20" maxaura="1" regaura="1" maintenance="10" weight="100" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" nolearn="yes">
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<ai splitsize="1" learn="yes"/>
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<ai splitsize="1" learn="yes"/>
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<skill name="alchemy" modifier="-10"/>
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<skill name="alchemy" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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@ -616,7 +616,7 @@
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<skill name="stamina" modifier="-10"/>
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<skill name="stamina" modifier="-10"/>
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<attack type="4" damage="1d2"/>
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<attack type="4" damage="1d2"/>
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</race>
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</race>
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<race name="smurf" weight="1000" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes">
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<race name="smurf" weight="1000" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" nolearn="yes">
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<ai splitsize="1" learn="yes"/>
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<ai splitsize="1" learn="yes"/>
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<skill name="alchemy" modifier="-10"/>
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<skill name="alchemy" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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<skill name="crossbow" modifier="-10"/>
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@ -469,7 +469,7 @@ bool check_student(const struct unit *u, struct order *ord, skill_t sk) {
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int err = 0;
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int err = 0;
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const race *rc = u_race(u);
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const race *rc = u_race(u);
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if (sk < 0) {
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if (sk < 0 || sk >= MAXSKILLS) {
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err = 77;
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err = 77;
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}
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}
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/* Hack: Talente mit Malus -99 koennen nicht gelernt werden */
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/* Hack: Talente mit Malus -99 koennen nicht gelernt werden */
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