forked from github/server
magic item creation gets a translated message
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@ -1373,7 +1373,7 @@ sp_rosthauch(castorder *co)
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if (i > 0){
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if(rand()%100 < 50){
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i_change(&u->items, it_halberd, -i);
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change_item(u, I_RUSTY_HALBERD, i);
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i_change(&u->items, olditemtype[I_RUSTY_HALBERD], i);
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force -= i;
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ironweapon += i;
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}
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@ -2015,13 +2015,11 @@ sp_treewalkexit(castorder *co)
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return erfolg;
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}
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void
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creation_message(unit * mage, item_t i)
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static void
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creation_message(unit * mage, const item_type * itype)
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{
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region * r = mage->region;
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sprintf(buf, "%s erschafft ein %s.", unitname(mage),
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locale_string(mage->faction->locale, resourcename(olditemtype[i]->rtype, 0)));
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addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
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ADDMSG(&mage->faction->msgs, msg_message("item_create_spell",
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"mage number item", mage, itype->rtype, 1));
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}
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static int
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@ -2032,7 +2030,7 @@ sp_create_sack_of_conservation(castorder *co)
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change_item(mage,I_SACK_OF_CONSERVATION,1);
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creation_message(mage, I_SACK_OF_CONSERVATION);
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creation_message(mage, olditemtype[I_SACK_OF_CONSERVATION]);
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return cast_level;
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}
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@ -3455,12 +3453,13 @@ patzer_deathcloud(castorder *co)
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static int
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sp_create_trollbelt(castorder *co)
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{
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const item_type * itype = it_find("trollbelt");
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unit *mage = (unit *)co->magician;
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int cast_level = co->level;
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change_item(mage,I_TROLLBELT,1);
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i_change(&mage->items, itype, 1);
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creation_message(mage, I_TROLLBELT);
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creation_message(mage, itype);
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return cast_level;
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}
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@ -3481,7 +3480,7 @@ sp_create_firesword(castorder *co)
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int cast_level = co->level;
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change_item(mage,I_FIRESWORD,1);
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creation_message(mage, I_FIRESWORD);
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creation_message(mage, olditemtype[I_FIRESWORD]);
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return cast_level;
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}
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@ -4776,8 +4775,7 @@ sp_seduce(castorder *co)
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scat(" ");
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scat(locale_string(mage->faction->locale, resourcename(itm->type->rtype, (loot==1)?0:GR_PLURAL)));
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i_change(&mage->items, itm->type, loot);
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if (loot!=itm->number) itm->number-=loot;
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else i_free(i_remove(itmp, itm));
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i_change(&target->items, itm->type, -loot);
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}
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if (*itmp==itm) itmp=&itm->next;
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}
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@ -4809,7 +4807,7 @@ sp_create_nimblefingerring(castorder *co)
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int cast_level = co->level;
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change_item(mage,I_RING_OF_NIMBLEFINGER,1);
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creation_message(mage, I_RING_OF_NIMBLEFINGER);
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creation_message(mage, olditemtype[I_RING_OF_NIMBLEFINGER]);
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return cast_level;
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}
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@ -5588,7 +5586,7 @@ sp_create_tacticcrystal(castorder *co)
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int cast_level = co->level;
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change_item(mage,I_TACTICCRYSTAL,1);
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creation_message(mage, I_TACTICCRYSTAL);
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creation_message(mage, olditemtype[I_TACTICCRYSTAL]);
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return cast_level;
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}
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@ -6542,7 +6540,7 @@ sp_create_bag_of_holding(castorder *co)
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change_item(mage,I_BAG_OF_HOLDING,1);
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creation_message(mage, I_BAG_OF_HOLDING);
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creation_message(mage, olditemtype[I_BAG_OF_HOLDING]);
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return cast_level;
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}
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@ -6889,7 +6887,7 @@ sp_create_antimagiccrystal(castorder *co)
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int cast_level = co->level;
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change_item(mage,I_ANTIMAGICCRYSTAL,1);
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creation_message(mage, I_ANTIMAGICCRYSTAL);
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creation_message(mage, olditemtype[I_ANTIMAGICCRYSTAL]);
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return cast_level;
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}
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@ -7409,7 +7407,7 @@ sp_createitem_trueseeing(castorder *co)
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}
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change_item(mage,I_AMULET_OF_TRUE_SEEING,1);
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creation_message(mage, I_AMULET_OF_TRUE_SEEING);
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creation_message(mage, olditemtype[I_AMULET_OF_TRUE_SEEING]);
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return cast_level;
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}
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@ -7428,7 +7426,7 @@ sp_createitem_invisibility(castorder *co)
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}
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change_item(mage,I_RING_OF_INVISIBILITY,1);
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creation_message(mage, I_RING_OF_INVISIBILITY);
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creation_message(mage, olditemtype[I_RING_OF_INVISIBILITY]);
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return cast_level;
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}
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@ -7447,7 +7445,7 @@ sp_createitem_invisibility2(castorder *co)
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}
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change_item(mage,I_SPHERE_OF_INVISIBILITY,1);
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creation_message(mage, I_SPHERE_OF_INVISIBILITY);
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creation_message(mage, olditemtype[I_SPHERE_OF_INVISIBILITY]);
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return cast_level;
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}
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@ -7466,7 +7464,7 @@ sp_createitem_chastitybelt(castorder *co)
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}
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change_item(mage,I_CHASTITY_BELT,1);
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creation_message(mage, I_CHASTITY_BELT);
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creation_message(mage, olditemtype[I_CHASTITY_BELT]);
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return cast_level;
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}
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@ -7485,7 +7483,7 @@ sp_createitem_power(castorder *co)
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}
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change_item(mage,I_RING_OF_POWER,1);
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creation_message(mage, I_RING_OF_POWER);
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creation_message(mage, olditemtype[I_RING_OF_POWER]);
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return cast_level;
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}
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@ -7503,7 +7501,7 @@ sp_createitem_runesword(castorder *co)
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}
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change_item(mage,I_RUNESWORD,1);
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creation_message(mage, I_RUNESWORD);
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creation_message(mage, olditemtype[I_RUNESWORD]);
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return cast_level;
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}
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@ -7523,7 +7521,7 @@ sp_createitem_aura(castorder *co)
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}
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change_item(mage,I_AURAKULUM,1);
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creation_message(mage, I_AURAKULUM);
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creation_message(mage, olditemtype[I_AURAKULUM]);
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return cast_level;
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}
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@ -7545,7 +7543,7 @@ sp_createitem_regeneration(castorder *co)
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}
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change_item(mage,I_RING_OF_REGENERATION,1);
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creation_message(mage, I_RING_OF_REGENERATION);
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creation_message(mage, olditemtype[I_RING_OF_REGENERATION]);
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return cast_level;
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}
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@ -6356,6 +6356,16 @@
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<text locale="en">"The walls of $building($building) are inscribed with strange runes. ($int36($id))"</text>
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</message>
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<message name="item_create_spell" section="events">
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<type>
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<arg name="mage" type="unit"/>
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<arg name="item" type="resource"/>
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<arg name="number" type="int"/>
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</type>
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<text locale="de">"$unit(mage) erschafft $int($number) $resource($item, $number)."</text>
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<text locale="en">"$unit(mage) creates $int($number) $resource($item, $number)."</text>
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</message>
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<message name="curseinfo::magicrunes_ship" section="events">
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<type>
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<arg name="ship" type="ship"/>
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