forked from github/server
simplify academy teaching code, addressing bug 2335
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@ -22,13 +22,14 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <kernel/building.h>
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#include <kernel/item.h>
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#include <kernel/pool.h>
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#include "academy.h"
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#include "study.h"
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void academy_teaching_bonus(struct unit *u, skill_t sk, int student_days) {
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if (student_days && sk != NOSKILL) {
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/* actually days / STUDYDAYS * EXPERIENCEDAYS / MAX_STUDENTS */
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learn_skill(u, sk, student_days / STUDYDAYS);
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void academy_teaching_bonus(struct unit *u, skill_t sk, int students) {
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if (students && sk != NOSKILL) {
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/* actually students * EXPERIENCEDAYS / MAX_STUDENTS */
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learn_skill(u, sk, students);
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}
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}
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89
src/study.c
89
src/study.c
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@ -196,89 +196,51 @@ static int study_days(unit * student, skill_t sk)
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static int
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teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
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bool report, int *academy)
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bool report, int *academy_students)
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{
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teaching_info *teach = NULL;
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attrib *a;
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int n;
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/* learning sind die Tage, die sie schon durch andere Lehrer zugute
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* geschrieben bekommen haben. Total darf dies nicht ueber 30 Tage pro Mann
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* steigen.
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*
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* n ist die Anzahl zusaetzlich gelernter Tage. n darf max. die Differenz
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* von schon gelernten Tagen zum MAX(30 Tage pro Mann) betragen. */
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int students;
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if (magic_lowskill(student)) {
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cmistake(teacher, teacher->thisorder, 292, MSG_EVENT);
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return 0;
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}
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n = STUDYDAYS * student->number;
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students = student->number;
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/* subtract already taught students */
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a = a_find(student->attribs, &at_learning);
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if (a != NULL) {
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teach = (teaching_info *)a->data.v;
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n -= teach->value;
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students -= teach->students;
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}
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n = MIN(n, nteaching);
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students = MIN(students, nteaching);
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if (n != 0) {
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if (students > 0) {
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if (teach == NULL) {
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a = a_add(&student->attribs, a_new(&at_learning));
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teach = (teaching_info *)a->data.v;
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}
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selist_push(&teach->teachers, teacher);
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teach->value += n;
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teach->value += students * STUDYDAYS;
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teach->students += students;
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if (student->building && teacher->building == student->building) {
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/* Solange Akademien groessenbeschraenkt sind, sollte Lehrer und
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* Student auch in unterschiedlichen Gebaeuden stehen duerfen */
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/* FIXME comment contradicts implementation */
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if (academy_can_teach(teacher, student, sk)) {
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/* Jeder Schueler zusaetzlich +10 Tage wenn in Uni. */
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teach->value += (n / STUDYDAYS) * EXPERIENCEDAYS; /* learning erhoehen */
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teach->value += students * EXPERIENCEDAYS; /* learning erhoehen */
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/* Lehrer zusaetzlich +1 Tag pro Schueler. */
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if (academy) {
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*academy += n;
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if (academy_students) {
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*academy_students += students;
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}
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}
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}
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/* Teaching ist die Anzahl Leute, denen man noch was beibringen kann. Da
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* hier nicht n verwendet wird, werden die Leute gezaehlt und nicht die
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* effektiv gelernten Tage. -> FALSCH ? (ENNO)
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*
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* Eine Einheit A von 11 Mann mit Talent 0 profitiert vom ersten Lehrer B
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* also 10x30=300 tage, und der zweite Lehrer C lehrt fuer nur noch 1x30=30
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* Tage (damit das Maximum von 11x30=330 nicht ueberschritten wird).
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*
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* Damit es aber in der Ausfuehrung nicht auf die Reihenfolge drauf ankommt,
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* darf der zweite Lehrer C keine weiteren Einheiten D mehr lehren. Also
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* wird student 30 Tage gutgeschrieben, aber teaching sinkt auf 0 (300-11x30 <=
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* 0).
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*
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* Sonst traete dies auf:
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*
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* A: lernt B: lehrt A C: lehrt A D D: lernt
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*
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* Wenn B vor C dran ist, lehrt C nur 30 Tage an A (wie oben) und
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* 270 Tage an D.
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*
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* Ist C aber vor B dran, lehrt C 300 tage an A, und 0 tage an D,
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* und B lehrt auch 0 tage an A.
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* (Na und? -stm)
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*
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* Deswegen darf C D nie lehren duerfen. (Warum? -stm)
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*
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* -> Das ist wirr. wer hat das entworfen?
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* Besser waere, man macht erst vorab alle zuordnungen, und dann
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* die Talentaenderung (enno).
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*/
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/* FIXME: this code no effect; check if the refactoring done in 1e51d0e9e238e1e6e073cab2060777038e1acfa1 fucked this up */
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nteaching = MAX(0, nteaching - student->number * STUDYDAYS);
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}
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return n;
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return students;
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}
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int teach_cmd(unit * teacher, struct order *ord)
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@ -286,7 +248,7 @@ int teach_cmd(unit * teacher, struct order *ord)
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plane *pl;
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region *r = teacher->region;
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skill_t sk_academy = NOSKILL;
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int teaching, i, j, count, academy = 0;
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int teaching, i, j, count, academy_students = 0;
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if (r->attribs) {
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if (get_curse(r->attribs, &ct_gbdream)) {
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@ -306,17 +268,17 @@ int teach_cmd(unit * teacher, struct order *ord)
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return 0;
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}
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teaching = teacher->number * STUDYDAYS * TEACHNUMBER;
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teaching = teacher->number * TEACHNUMBER;
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if ((i = get_effect(teacher, oldpotiontype[P_FOOL])) > 0) { /* Trank "Dumpfbackenbrot" */
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i = MIN(i, teacher->number * TEACHNUMBER);
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/* Trank wirkt pro Schueler, nicht pro Lehrer */
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teaching -= i * STUDYDAYS;
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teaching -= i;
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change_effect(teacher, oldpotiontype[P_FOOL], -i);
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j = teaching / STUDYDAYS;
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j = teaching;
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ADDMSG(&teacher->faction->msgs, msg_message("teachdumb", "teacher amount", teacher, j));
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}
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if (teaching == 0)
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if (teaching <= 0)
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return 0;
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count = 0;
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@ -335,7 +297,7 @@ int teach_cmd(unit * teacher, struct order *ord)
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teachskill[t] = getskill(teacher->faction->locale);
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} while (sk != NOSKILL);
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for (student = r->units; teaching && student; student = student->next) {
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for (student = r->units; teaching > 0 && student; student = student->next) {
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if (LongHunger(student)) {
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continue;
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}
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@ -354,7 +316,7 @@ int teach_cmd(unit * teacher, struct order *ord)
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}
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if (sk != NOSKILL
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&& effskill_study(teacher, sk, 0) - TEACHDIFFERENCE > effskill_study(student, sk, 0)) {
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy);
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy_students);
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}
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}
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}
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@ -366,7 +328,7 @@ int teach_cmd(unit * teacher, struct order *ord)
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sk = getskill(student->faction->locale);
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if (sk != NOSKILL
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&& effskill_study(teacher, sk, 0) - TEACHDIFFERENCE >= effskill(student, sk, 0)) {
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy);
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy_students);
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}
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}
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}
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@ -477,15 +439,14 @@ int teach_cmd(unit * teacher, struct order *ord)
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}
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}
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sk_academy = sk;
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teaching -= teach_unit(teacher, student, teaching, sk, false, &academy);
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teaching -= teach_unit(teacher, student, teaching, sk, false, &academy_students);
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}
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new_order = create_order(K_TEACH, teacher->faction->locale, "%s", zOrder);
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replace_order(&teacher->orders, ord, new_order);
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free_order(new_order); /* parse_order & set_order have each increased the refcount */
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}
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if (academy && sk_academy!=NOSKILL) {
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/* assert(academy % STUDYDAYS == 0); bug 2355: why? */
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academy_teaching_bonus(teacher, sk_academy, academy);
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if (academy_students > 0 && sk_academy!=NOSKILL) {
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academy_teaching_bonus(teacher, sk_academy, academy_students);
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}
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return 0;
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}
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@ -50,6 +50,7 @@ extern "C" {
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#define TEACHNUMBER 10
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typedef struct teaching_info {
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struct selist *teachers;
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int students;
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int value;
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} teaching_info;
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@ -251,6 +251,69 @@ static void test_academy_building(CuTest *tc) {
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test_cleanup();
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}
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/*
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u0 (1) TEACH u3 (1) u1 (9/10)
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u (2) TEACH u1 (1/10)
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*/
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static void test_academy_bonus(CuTest *tc) {
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unit *u, *u0, *u1, *u3;
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struct locale * loc;
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building * b;
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test_setup();
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random_source_inject_constant(0.0);
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init_resources();
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loc = test_create_locale();
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setup_locale(loc);
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u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
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u->faction->locale = loc;
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u0 = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
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set_level(u, SK_CROSSBOW, TEACHDIFFERENCE);
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set_level(u0, SK_CROSSBOW, TEACHDIFFERENCE);
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u1 = test_create_unit(u->faction, u->region);
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u3 = test_create_unit(u->faction, u->region);
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u0->thisorder = create_order(K_TEACH, loc, "%s %s", itoa36(u3->no), itoa36(u1->no));
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u->thisorder = create_order(K_TEACH, loc, "%s", itoa36(u1->no));
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u1->thisorder = create_order(K_STUDY, loc, skillnames[SK_CROSSBOW]);
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u3->thisorder = create_order(K_STUDY, loc, skillnames[SK_CROSSBOW]);
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b = test_create_building(u->region, test_create_buildingtype("academy"));
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b->size = 25;
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u_set_building(u, b);
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u_set_building(u0, b);
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u_set_building(u1, b);
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u_set_building(u3, b);
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scale_number(u, 2);
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scale_number(u1, 9);
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scale_number(u3, 2);
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i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 5000);
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b->flags = BLD_MAINTAINED;
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learn_inject();
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teach_cmd(u0, u0->thisorder);
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teach_cmd(u, u->thisorder);
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study_cmd(u1, u1->thisorder);
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study_cmd(u3, u3->thisorder);
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CuAssertIntEquals(tc, 4, log_size);
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CuAssertIntEquals(tc, SK_CROSSBOW, log_learners[0].sk);
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CuAssertPtrEquals(tc, u0, log_learners[0].u);
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CuAssertIntEquals(tc, 10, log_learners[0].days);
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CuAssertPtrEquals(tc, u, log_learners[1].u);
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CuAssertIntEquals(tc, 1, log_learners[1].days);
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CuAssertPtrEquals(tc, u1, log_learners[2].u);
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CuAssertIntEquals(tc, 720, log_learners[2].days);
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CuAssertPtrEquals(tc, u3, log_learners[3].u);
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CuAssertIntEquals(tc, 160, log_learners[3].days);
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learn_reset();
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test_cleanup();
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}
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void test_learn_skill_single(CuTest *tc) {
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unit *u;
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skill *sv;
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@ -635,6 +698,7 @@ CuSuite *get_study_suite(void)
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SUITE_ADD_TEST(suite, test_study_with_bad_teacher);
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SUITE_ADD_TEST(suite, test_produceexp);
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SUITE_ADD_TEST(suite, test_academy_building);
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SUITE_ADD_TEST(suite, test_academy_bonus);
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SUITE_ADD_TEST(suite, test_demon_skillchanges);
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SUITE_ADD_TEST(suite, test_study_bug_2194);
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return suite;
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