forked from github/server
parent
c5473fc657
commit
b97a2d4d26
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@ -1,273 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="attributes" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
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|
||||||
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|
||||||
CFG=attributes - Win32 Debug
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|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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|
||||||
!MESSAGE use the Export Makefile command and run
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|
||||||
!MESSAGE
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||||||
!MESSAGE NMAKE /f "attributes.mak".
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||||||
!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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||||||
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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||||||
!MESSAGE NMAKE /f "attributes.mak" CFG="attributes - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||||
!MESSAGE
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|
||||||
!MESSAGE "attributes - Win32 Release" (based on "Win32 (x86) Static Library")
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|
||||||
!MESSAGE "attributes - Win32 Debug" (based on "Win32 (x86) Static Library")
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|
||||||
!MESSAGE
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|
||||||
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|
||||||
# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "attributes - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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||||||
# PROP Use_Debug_Libraries 0
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||||||
# PROP Output_Dir "Release"
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||||||
# PROP Intermediate_Dir "Release"
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|
||||||
# PROP Target_Dir ""
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|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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||||||
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../kernel" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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|
||||||
# ADD BASE LIB32 /nologo
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|
||||||
# ADD LIB32 /nologo
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|
||||||
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|
||||||
!ELSEIF "$(CFG)" == "attributes - Win32 Debug"
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|
||||||
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|
||||||
# PROP BASE Use_MFC 0
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||||||
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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||||||
# PROP Intermediate_Dir "Debug"
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||||||
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||||
LIB32=link.exe -lib
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|
||||||
# ADD BASE LIB32 /nologo
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|
||||||
# ADD LIB32 /nologo
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|
||||||
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|
||||||
!ENDIF
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|
||||||
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|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "attributes - Win32 Release"
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||||||
# Name "attributes - Win32 Debug"
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|
||||||
# Begin Group "Header"
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|
||||||
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|
||||||
# PROP Default_Filter "*.h"
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|
||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\aggressive.h
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\attributes.h
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\fleechance.h
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||||||
# End Source File
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||||||
# Begin Source File
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SOURCE=.\follow.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\giveitem.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\gm.h
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# End Source File
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# Begin Source File
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SOURCE=.\hate.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\iceberg.h
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# End Source File
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# Begin Source File
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||||||
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SOURCE=.\key.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\matmod.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\moved.h
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# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\option.h
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# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\orcification.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\otherfaction.h
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# End Source File
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# Begin Source File
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SOURCE=.\overrideroads.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\racename.h
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# End Source File
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# Begin Source File
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SOURCE=.\raceprefix.h
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# End Source File
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# Begin Source File
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SOURCE=.\reduceproduction.h
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# End Source File
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# Begin Source File
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SOURCE=.\roadsoverride.h
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# End Source File
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||||||
# Begin Source File
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SOURCE=.\synonym.h
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# End Source File
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# Begin Source File
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SOURCE=.\targetregion.h
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# End Source File
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# Begin Source File
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SOURCE=.\ugroup.h
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# End Source File
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# Begin Source File
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SOURCE=.\viewrange.h
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# End Source File
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||||||
# End Group
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||||||
# Begin Source File
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SOURCE=.\aggressive.c
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# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\at_movement.c
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||||||
# End Source File
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||||||
# Begin Source File
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SOURCE=.\attributes.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\fleechance.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\follow.c
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||||||
# End Source File
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||||||
# Begin Source File
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SOURCE=.\giveitem.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\gm.c
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# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\hate.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\iceberg.c
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# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\key.c
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||||||
# End Source File
|
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||||||
# Begin Source File
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||||||
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SOURCE=.\matmod.c
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||||||
# End Source File
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||||||
# Begin Source File
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SOURCE=.\moved.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\option.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\orcification.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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SOURCE=.\otherfaction.c
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||||||
# End Source File
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\overrideroads.c
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||||||
# End Source File
|
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\racename.c
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||||||
# End Source File
|
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\raceprefix.c
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||||||
# End Source File
|
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||||||
# Begin Source File
|
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||||||
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||||||
SOURCE=.\reduceproduction.c
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||||||
# End Source File
|
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||||||
# Begin Source File
|
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||||||
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||||||
SOURCE=.\synonym.c
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||||||
# End Source File
|
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\targetregion.c
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||||||
# End Source File
|
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||||||
# Begin Source File
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||||||
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||||||
SOURCE=.\ugroup.c
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||||||
# End Source File
|
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||||||
# Begin Source File
|
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||||||
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||||||
SOURCE=.\viewrange.c
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||||||
# End Source File
|
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||||||
# End Target
|
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||||||
# End Project
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@ -655,6 +655,53 @@ give_control(unit * u, unit * u2)
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fset(u2, UFL_OWNER);
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fset(u2, UFL_OWNER);
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}
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}
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int
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give_control_cmd(unit * u, order * ord)
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{
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region * r = u->region;
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unit *u2;
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const char * s;
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param_t p;
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init_tokens(ord);
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skip_token();
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u2 = getunit(r, u->faction);
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s = getstrtoken();
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p = findparam(s, u->faction->locale);
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/* first, do all the ones that do not require HELP_GIVE or CONTACT */
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if (p == P_CONTROL) {
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message * msg;
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if (!u2) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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}
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else if (!u->building && !u->ship) {
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cmistake(u, ord, 140, MSG_EVENT);
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}
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else if (u->building && u2->building != u->building) {
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cmistake(u, ord, 33, MSG_EVENT);
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}
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else if (u->ship && u2->ship != u->ship) {
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cmistake(u, ord, 32, MSG_EVENT);
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}
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else if (!fval(u, UFL_OWNER)) {
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cmistake(u, ord, 49, MSG_EVENT);
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}
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else {
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give_control(u, u2);
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msg = msg_message("givecommand", "unit recipient", u, u2);
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add_message(&u->faction->msgs, msg);
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if (u->faction != u2->faction) {
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add_message(&u2->faction->msgs, msg);
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}
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msg_release(msg);
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}
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}
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return 0;
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}
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static void
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static void
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give_cmd(unit * u, order * ord)
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give_cmd(unit * u, order * ord)
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{
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{
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@ -669,6 +716,14 @@ give_cmd(unit * u, order * ord)
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init_tokens(ord);
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init_tokens(ord);
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skip_token();
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skip_token();
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u2 = getunit(r, u->faction);
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u2 = getunit(r, u->faction);
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s = getstrtoken();
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p = findparam(s, u->faction->locale);
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/* first, do all the ones that do not require HELP_GIVE or CONTACT */
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if (p == P_CONTROL) {
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/* handled in give_control_cmd */
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return;
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}
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if (!u2 && !getunitpeasants) {
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if (!u2 && !getunitpeasants) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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@ -698,45 +753,7 @@ give_cmd(unit * u, order * ord)
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return;
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return;
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}
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}
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s = getstrtoken();
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if (u2 && u2->race == new_race[RC_SPELL]) {
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p = findparam(s, u->faction->locale);
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/* first, do all the ones that do not require HELP_GIVE or CONTACT */
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if (p == P_CONTROL) {
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message * msg;
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if (!u2) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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return;
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}
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if (!u->building && !u->ship) {
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cmistake(u, ord, 140, MSG_EVENT);
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return;
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}
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if (u->building && u2->building != u->building) {
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cmistake(u, ord, 33, MSG_EVENT);
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return;
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}
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if (u->ship && u2->ship != u->ship) {
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cmistake(u, ord, 32, MSG_EVENT);
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return;
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}
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if (!fval(u, UFL_OWNER)) {
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cmistake(u, ord, 49, MSG_EVENT);
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return;
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||||||
}
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give_control(u, u2);
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msg = msg_message("givecommand", "unit recipient", u, u2);
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add_message(&u->faction->msgs, msg);
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if (u->faction != u2->faction) {
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add_message(&u2->faction->msgs, msg);
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}
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msg_release(msg);
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return;
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}
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else if (u2 && u2->race == new_race[RC_SPELL]) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found", ""));
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return;
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return;
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}
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}
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@ -55,6 +55,7 @@ extern void add_spende(struct faction * f1, struct faction * f2, int betrag, str
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extern int make_cmd(struct unit * u, struct order * ord);
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extern int make_cmd(struct unit * u, struct order * ord);
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||||||
extern void split_allocations(struct region * r);
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extern void split_allocations(struct region * r);
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||||||
extern int recruit_archetypes(void);
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extern int recruit_archetypes(void);
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||||||
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extern int give_control_cmd(struct unit * u, struct order * ord);
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||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
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||||||
}
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}
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||||||
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|
|
@ -1,194 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="gamecode" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
|
||||||
|
|
||||||
CFG=gamecode - Win32 Profile
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "gamecode.mak".
|
|
||||||
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|
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||||||
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
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|
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||||||
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||||||
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|
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||||||
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|
|
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|
|
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|
|
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
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|
|
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|
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|
|
@ -804,8 +804,11 @@ growing_trees(region * r, const int current_season, const int last_weeks_season)
|
||||||
if (production(r) <= 0) return;
|
if (production(r) <= 0) return;
|
||||||
|
|
||||||
/* Grundchance 1.0% */
|
/* Grundchance 1.0% */
|
||||||
/* Jeder Elf in der Region erhöht die Chance um 0.0008%. */
|
/* Jeder Elf in der Region erhöht die Chance marginal */
|
||||||
seedchance += (MIN(elves, (production(r)*MAXPEASANTS_PER_AREA)/8)) * 0.0008 * RESOURCE_QUANTITY;
|
elves = MIN(elves, (production(r)*MAXPEASANTS_PER_AREA)/8);
|
||||||
|
if (elves) {
|
||||||
|
seedchance += 1.0-pow(0.99999, elves * RESOURCE_QUANTITY);
|
||||||
|
}
|
||||||
grownup_trees = rtrees(r, 2);
|
grownup_trees = rtrees(r, 2);
|
||||||
seeds = 0;
|
seeds = 0;
|
||||||
|
|
||||||
|
@ -4020,6 +4023,9 @@ init_processor(void)
|
||||||
add_proc_global(p, &gmcommands, "GM Kommandos");
|
add_proc_global(p, &gmcommands, "GM Kommandos");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
p += 10; /* in case it has any effects on alliance victories */
|
||||||
|
add_proc_order(p, K_GIVE, &give_control_cmd, 0, "GIB KOMMANDO");
|
||||||
|
|
||||||
p += 10; /* in case it has any effects on alliance victories */
|
p += 10; /* in case it has any effects on alliance victories */
|
||||||
add_proc_order(p, K_LEAVE, &leave_cmd, 0, "Verlassen");
|
add_proc_order(p, K_LEAVE, &leave_cmd, 0, "Verlassen");
|
||||||
|
|
||||||
|
|
|
@ -1,169 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="items" - Package Owner=<4>
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||||||
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||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
|
||||||
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|
|
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|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
SOURCE=.\catapultammo.h
|
|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
|
|
||||||
SOURCE=.\questkeys.h
|
|
||||||
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|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\racespoils.h
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
# End Source File
|
|
||||||
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|
|
||||||
|
|
||||||
SOURCE=.\weapons.h
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\xerewards.h
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\catapultammo.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\demonseye.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\items.c
|
|
||||||
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|
|
||||||
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|
|
||||||
|
|
||||||
SOURCE=.\lmsreward.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\questkeys.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\racespoils.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\seed.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\weapons.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\xerewards.c
|
|
||||||
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|
|
||||||
# End Target
|
|
||||||
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|
|
|
@ -223,7 +223,7 @@ static const char *
|
||||||
sideabkz(side *s, boolean truename)
|
sideabkz(side *s, boolean truename)
|
||||||
{
|
{
|
||||||
static char sideabkz_buf[8]; /* STATIC_RESULT: used for return, not across calls */
|
static char sideabkz_buf[8]; /* STATIC_RESULT: used for return, not across calls */
|
||||||
faction * f = (s->stealthfaction && !truename)?s->stealthfaction:s->faction;
|
const faction * f = (s->stealthfaction && !truename)?s->stealthfaction:s->faction;
|
||||||
|
|
||||||
#undef SIDE_ABKZ
|
#undef SIDE_ABKZ
|
||||||
#ifdef SIDE_ABKZ
|
#ifdef SIDE_ABKZ
|
||||||
|
|
|
@ -1,450 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="kernel" - Package Owner=<4>
|
|
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@ -8,6 +8,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "eressea\editor.vc
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||||||
EndProject
|
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||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eressea", "eressea.vcproj", "{AD80EB0B-7CB4-42F2-9C95-8CCEF68DB387}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eressea", "eressea.vcproj", "{AD80EB0B-7CB4-42F2-9C95-8CCEF68DB387}"
|
||||||
EndProject
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||||||
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "common\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
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||||||
|
EndProject
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||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eressea-lua", "eressea\eressea-lua.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
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||||||
|
EndProject
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@ -37,6 +41,16 @@ Global
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||||||
|
{75501170-51C2-E641-BA8B-EDC008184192}.Release|Win32.Build.0 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
|
@ -1,168 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="eressea" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=ERESSEA - WIN32 DEBUG
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "eressea.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "eressea.mak" CFG="ERESSEA - WIN32 DEBUG"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "eressea - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "eressea - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "eressea - Win32 Profile" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "eressea_"
|
|
||||||
# PROP BASE Intermediate_Dir "eressea_"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Release"
|
|
||||||
# PROP Intermediate_Dir "Release"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /Za /W4 /GX /Zi /O2 /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0x407 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "eressea0"
|
|
||||||
# PROP BASE Intermediate_Dir "eressea0"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FD /c
|
|
||||||
# SUBTRACT CPP /Fr /YX
|
|
||||||
# ADD BASE RSC /l 0x407 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo /S (*.h ../*.h ../common/kernel/eressea.h ../common/gamecode/*.h ../common/util/*.h ../common/triggers/*.h) ../common/gamecode/Debug/*.sbr ../common/kernel/Debug/*.sbr ../common/triggers/Debug/*.sbr ../common/util/Debug/*.sbr
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "eressea - Win32 Profile"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "eressea___Win32_Profile"
|
|
||||||
# PROP BASE Intermediate_Dir "eressea___Win32_Profile"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Profile"
|
|
||||||
# PROP Intermediate_Dir "Profile"
|
|
||||||
# PROP Ignore_Export_Lib 0
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /Za /W4 /Zi /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0x407 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /profile /machine:I386
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "eressea - Win32 Release"
|
|
||||||
# Name "eressea - Win32 Debug"
|
|
||||||
# Name "eressea - Win32 Profile"
|
|
||||||
# Begin Group "Text Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter ""
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\commit.txt
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\header.txt
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\todo.txt
|
|
||||||
# End Source File
|
|
||||||
# End Group
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\korrektur.c
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\korrektur.h
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\main.c
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "eressea - Win32 Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
|
|
||||||
|
|
||||||
# ADD CPP /D MALLOCDBG=3
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "eressea - Win32 Profile"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE="..\common\settings-eressea.h"
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE="..\common\settings-vinyambar-classic.h"
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE="..\common\settings-vinyambar.h"
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\common\settings.h
|
|
||||||
# End Source File
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
|
@ -147,6 +147,16 @@ tolua_building_get_type(lua_State* L)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int
|
||||||
|
tolua_building_get_owner(lua_State* L)
|
||||||
|
{
|
||||||
|
building* b = (building*) tolua_tousertype(L, 1, 0);
|
||||||
|
unit * u = b?buildingowner(b->region, b):NULL;
|
||||||
|
tolua_pushusertype(L, u, TOLUA_CAST "unit");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static int
|
static int
|
||||||
tolua_building_create(lua_State* L)
|
tolua_building_create(lua_State* L)
|
||||||
{
|
{
|
||||||
|
@ -195,6 +205,7 @@ tolua_building_open(lua_State* L)
|
||||||
tolua_function(L, TOLUA_CAST "__tostring", tolua_building_tostring);
|
tolua_function(L, TOLUA_CAST "__tostring", tolua_building_tostring);
|
||||||
|
|
||||||
tolua_variable(L, TOLUA_CAST "id", tolua_building_get_id, NULL);
|
tolua_variable(L, TOLUA_CAST "id", tolua_building_get_id, NULL);
|
||||||
|
tolua_variable(L, TOLUA_CAST "owner", tolua_building_get_owner, NULL);
|
||||||
tolua_variable(L, TOLUA_CAST "type", tolua_building_get_type, NULL);
|
tolua_variable(L, TOLUA_CAST "type", tolua_building_get_type, NULL);
|
||||||
tolua_variable(L, TOLUA_CAST "name", tolua_building_get_name, tolua_building_set_name);
|
tolua_variable(L, TOLUA_CAST "name", tolua_building_get_name, tolua_building_set_name);
|
||||||
tolua_variable(L, TOLUA_CAST "info", tolua_building_get_info, tolua_building_set_info);
|
tolua_variable(L, TOLUA_CAST "info", tolua_building_get_info, tolua_building_set_info);
|
||||||
|
|
|
@ -56,7 +56,7 @@
|
||||||
<xi:include href="names-ghouls.xml"/>
|
<xi:include href="names-ghouls.xml"/>
|
||||||
<xi:include href="names-dragons.xml"/>
|
<xi:include href="names-dragons.xml"/>
|
||||||
|
|
||||||
<game name="E3" units="500">
|
<game name="E3" units="250">
|
||||||
<!-- Game specific settings -->
|
<!-- Game specific settings -->
|
||||||
<param name="database.gameid" value="7"></param>
|
<param name="database.gameid" value="7"></param>
|
||||||
|
|
||||||
|
|
|
@ -621,6 +621,37 @@ function test_mallorn()
|
||||||
assert(u3:get_item("mallorn")==1)
|
assert(u3:get_item("mallorn")==1)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function two_units(r, f1, f2)
|
||||||
|
local u1, u2
|
||||||
|
u1 = unit.create(f1, r, 1)
|
||||||
|
u2 = unit.create(f2, r, 1)
|
||||||
|
u1:add_item("money", u1.number * 100)
|
||||||
|
u2:add_item("money", u2.number * 100)
|
||||||
|
return u1, u2
|
||||||
|
end
|
||||||
|
|
||||||
|
function two_factions()
|
||||||
|
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
||||||
|
f1.id = 1
|
||||||
|
local f2 = faction.create("noreply@eressea.de", "orc", "de")
|
||||||
|
f2.id = 2
|
||||||
|
return f1, f2
|
||||||
|
end
|
||||||
|
|
||||||
|
function test_control()
|
||||||
|
free_game()
|
||||||
|
local u1, u2 = two_units(region.create(0, 0, "plain"), two_factions())
|
||||||
|
local r = u1.region
|
||||||
|
local b = building.create(r, "castle")
|
||||||
|
u1.building = b
|
||||||
|
u2.building = b
|
||||||
|
update_owners()
|
||||||
|
u1:clear_orders()
|
||||||
|
u1:add_order()
|
||||||
|
process_orders()
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
function test_storage()
|
function test_storage()
|
||||||
free_game()
|
free_game()
|
||||||
local r = region.create(0, 0, "plain")
|
local r = region.create(0, 0, "plain")
|
||||||
|
@ -650,6 +681,7 @@ tests = {
|
||||||
["alliance"] = test_alliance,
|
["alliance"] = test_alliance,
|
||||||
["pure"] = test_pure,
|
["pure"] = test_pure,
|
||||||
["read_write"] = test_read_write,
|
["read_write"] = test_read_write,
|
||||||
|
["control"] = test_control,
|
||||||
["faction"] = test_faction,
|
["faction"] = test_faction,
|
||||||
["region"] = test_region,
|
["region"] = test_region,
|
||||||
["building"] = test_building,
|
["building"] = test_building,
|
||||||
|
|
|
@ -1,101 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="fixes" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=fixes - Win32 Debug
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "fixes.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "fixes.mak" CFG="fixes - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "fixes - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "fixes - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "fixes - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "Release"
|
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Release"
|
|
||||||
# PROP Intermediate_Dir "Release"
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0xc09 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0xc09 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "fixes - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
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|
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|
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|
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|
|
||||||
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|
|
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|
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|
|
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|
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||||||
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|
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|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".." /I "../.." /I "../common/util" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FR /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0x407 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "translator - Win32 Release"
|
|
||||||
# Name "translator - Win32 Debug"
|
|
||||||
# Begin Group "Source Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\translator.c
|
|
||||||
# End Source File
|
|
||||||
# End Group
|
|
||||||
# Begin Group "Header Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
||||||
# End Group
|
|
||||||
# Begin Group "Resource Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
# End Group
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
|
@ -1,100 +0,0 @@
|
||||||
# Microsoft Developer Studio Project File - Name="xmltest" - Package Owner=<4>
|
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
||||||
# ** DO NOT EDIT **
|
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
||||||
|
|
||||||
CFG=xmltest - Win32 Debug
|
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
||||||
!MESSAGE use the Export Makefile command and run
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "xmltest.mak".
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE NMAKE /f "xmltest.mak" CFG="xmltest - Win32 Debug"
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE Possible choices for configuration are:
|
|
||||||
!MESSAGE
|
|
||||||
!MESSAGE "xmltest - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE "xmltest - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
||||||
!MESSAGE
|
|
||||||
|
|
||||||
# Begin Project
|
|
||||||
# PROP AllowPerConfigDependencies 0
|
|
||||||
# PROP Scc_ProjName ""
|
|
||||||
# PROP Scc_LocalPath ""
|
|
||||||
CPP=cl.exe
|
|
||||||
RSC=rc.exe
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "xmltest - Win32 Release"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
|
||||||
# PROP BASE Output_Dir "Release"
|
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 0
|
|
||||||
# PROP Output_Dir "Release"
|
|
||||||
# PROP Intermediate_Dir "Release"
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
||||||
# ADD BASE RSC /l 0x407 /d "NDEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "NDEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "xmltest - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
|
||||||
# PROP BASE Output_Dir "Debug"
|
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
|
||||||
# PROP BASE Target_Dir ""
|
|
||||||
# PROP Use_MFC 0
|
|
||||||
# PROP Use_Debug_Libraries 1
|
|
||||||
# PROP Output_Dir "Debug"
|
|
||||||
# PROP Intermediate_Dir "Debug"
|
|
||||||
# PROP Target_Dir ""
|
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../common/util" /I ".." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
|
|
||||||
# ADD BASE RSC /l 0x407 /d "_DEBUG"
|
|
||||||
# ADD RSC /l 0x407 /d "_DEBUG"
|
|
||||||
BSC32=bscmake.exe
|
|
||||||
# ADD BASE BSC32 /nologo
|
|
||||||
# ADD BSC32 /nologo
|
|
||||||
LINK32=link.exe
|
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# Begin Target
|
|
||||||
|
|
||||||
# Name "xmltest - Win32 Release"
|
|
||||||
# Name "xmltest - Win32 Debug"
|
|
||||||
# Begin Group "Source Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=.\xmltest.c
|
|
||||||
# End Source File
|
|
||||||
# End Group
|
|
||||||
# Begin Group "Header Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
||||||
# End Group
|
|
||||||
# Begin Group "Resource Files"
|
|
||||||
|
|
||||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
# End Group
|
|
||||||
# End Target
|
|
||||||
# End Project
|
|
Loading…
Reference in New Issue