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golem eisen/Steinanpassung
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@ -33,7 +33,7 @@
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#define AT_STRUCTURAL 8
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#define GOLEM_IRON 4 /* Anzahl Eisen in einem Eisengolem */
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#define GOLEM_STONE 5 /* Anzahl Steine in einem Steingolem */
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#define GOLEM_STONE 4 /* Anzahl Steine in einem Steingolem */
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typedef struct att {
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int type;
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@ -1496,7 +1496,7 @@ sp_sparkle(castorder *co)
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* Flag:
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* (SPELLLEVEL)
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*
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* #define GOLEM_IRON 5
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* #define GOLEM_IRON 4
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*/
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static int
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@ -1558,7 +1558,7 @@ sp_create_irongolem(castorder *co)
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* Flag:
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* (SPELLLEVEL)
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*
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* #define GOLEM_STONE 5
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* #define GOLEM_STONE 4
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*/
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static int
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sp_create_stonegolem(castorder *co)
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