forked from github/server
flag nur setzen, wenn die partei im spiel existiert
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@ -2713,9 +2713,13 @@ fix_idleout(void)
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faction *f;
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faction *f;
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f = findfaction(0);
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f = findfaction(0);
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fset(f, FL_NOIDLEOUT);
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if(f){
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fset(f, FL_NOIDLEOUT);
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}
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f = findfaction(atoi36("muse"));
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f = findfaction(atoi36("muse"));
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fset(f, FL_NOIDLEOUT);
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if(f){
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fset(f, FL_NOIDLEOUT);
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}
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return 0;
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return 0;
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}
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}
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