forked from github/server
Im xml reader können jetzt daten, die gamecode-related sind, abgeschaltet werden (etwas komische API, aber es geht. Das verhindert, dass der Mapper (der gamecode nicht linkt) über fehlende use-Funktionen von items jammert.
Mehr von den Funktionen in den gamecode geschoben. Insbesondere Artrewards. Die entsprechenden Items sind raus aus dem Code und rein in eine XML-Datei (artrewards.xml), die dann nur von Eressea geladen wird.
This commit is contained in:
parent
a44951cf6f
commit
b7130d8ba7
|
@ -2,8 +2,11 @@
|
||||||
#include <kernel/eressea.h>
|
#include <kernel/eressea.h>
|
||||||
#include "items.h"
|
#include "items.h"
|
||||||
|
|
||||||
|
#include <kernel/curse.h>
|
||||||
|
#include <kernel/building.h>
|
||||||
#include <kernel/faction.h>
|
#include <kernel/faction.h>
|
||||||
#include <kernel/item.h>
|
#include <kernel/item.h>
|
||||||
|
#include <kernel/magic.h>
|
||||||
#include <kernel/message.h>
|
#include <kernel/message.h>
|
||||||
#include <kernel/movement.h>
|
#include <kernel/movement.h>
|
||||||
#include <kernel/order.h>
|
#include <kernel/order.h>
|
||||||
|
@ -16,6 +19,7 @@
|
||||||
|
|
||||||
#include <util/attrib.h>
|
#include <util/attrib.h>
|
||||||
#include <util/functions.h>
|
#include <util/functions.h>
|
||||||
|
#include <util/rand.h>
|
||||||
|
|
||||||
/* BEGIN studypotion */
|
/* BEGIN studypotion */
|
||||||
#define MAXGAIN 15
|
#define MAXGAIN 15
|
||||||
|
@ -86,9 +90,111 @@ use_speedsail(struct unit * u, const struct item_type * itype, int amount, struc
|
||||||
}
|
}
|
||||||
/* END speedsail */
|
/* END speedsail */
|
||||||
|
|
||||||
|
static int
|
||||||
|
use_instantartsculpture(struct unit * u, const struct item_type * itype,
|
||||||
|
int amount, struct order * ord)
|
||||||
|
{
|
||||||
|
building *b;
|
||||||
|
|
||||||
|
if(u->region->land == NULL) {
|
||||||
|
cmistake(u, ord, 242, MSG_MAGIC);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
b = new_building(bt_find("artsculpture"), u->region, u->faction->locale);
|
||||||
|
b->size = 100;
|
||||||
|
sprintf(buf, "%s", LOC(u->faction->locale, "artsculpture"));
|
||||||
|
set_string(&b->name, buf);
|
||||||
|
|
||||||
|
ADDMSG(&u->region->msgs, msg_message("artsculpture_create", "unit region",
|
||||||
|
u, u->region));
|
||||||
|
|
||||||
|
itype->rtype->uchange(u, itype->rtype, -1);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int
|
||||||
|
use_instantartacademy(struct unit * u, const struct item_type * itype,
|
||||||
|
int amount, struct order * ord)
|
||||||
|
{
|
||||||
|
building *b;
|
||||||
|
|
||||||
|
if(u->region->land == NULL) {
|
||||||
|
cmistake(u, ord, 242, MSG_MAGIC);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
b = new_building(bt_find("artacademy"), u->region, u->faction->locale);
|
||||||
|
b->size = 100;
|
||||||
|
sprintf(buf, "%s", LOC(u->faction->locale, "artacademy"));
|
||||||
|
set_string(&b->name, buf);
|
||||||
|
|
||||||
|
ADDMSG(&u->region->msgs, msg_message(
|
||||||
|
"artacademy_create", "unit region", u, u->region));
|
||||||
|
|
||||||
|
itype->rtype->uchange(u, itype->rtype, -1);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define BAGPIPEFRACTION dice_rand("2d4+2")
|
||||||
|
#define BAGPIPEDURATION dice_rand("2d10+4")
|
||||||
|
|
||||||
|
static int
|
||||||
|
use_bagpipeoffear(struct unit * u, const struct item_type * itype,
|
||||||
|
int amount, struct order * ord)
|
||||||
|
{
|
||||||
|
int money;
|
||||||
|
|
||||||
|
if(get_curse(u->region->attribs, ct_find("depression"))) {
|
||||||
|
cmistake(u, ord, 58, MSG_MAGIC);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
money = entertainmoney(u->region)/BAGPIPEFRACTION;
|
||||||
|
change_money(u, money);
|
||||||
|
rsetmoney(u->region, rmoney(u->region) - money);
|
||||||
|
|
||||||
|
create_curse(u, &u->region->attribs, ct_find("depression"),
|
||||||
|
20, BAGPIPEDURATION, 0, 0);
|
||||||
|
|
||||||
|
ADDMSG(&u->faction->msgs, msg_message("bagpipeoffear_faction",
|
||||||
|
"unit region command money", u, u->region, ord, money));
|
||||||
|
|
||||||
|
ADDMSG(&u->region->msgs, msg_message("bagpipeoffear_region",
|
||||||
|
"unit money", u, money));
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int
|
||||||
|
use_aurapotion50(struct unit * u, const struct item_type * itype,
|
||||||
|
int amount, struct order * ord)
|
||||||
|
{
|
||||||
|
if(!is_mage(u)) {
|
||||||
|
cmistake(u, ord, 214, MSG_MAGIC);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
change_spellpoints(u, 50);
|
||||||
|
|
||||||
|
ADDMSG(&u->faction->msgs, msg_message("aurapotion50",
|
||||||
|
"unit region command", u, u->region, ord));
|
||||||
|
|
||||||
|
itype->rtype->uchange(u, itype->rtype, -1);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
register_itemimplementations(void)
|
register_itemimplementations(void)
|
||||||
{
|
{
|
||||||
|
register_function((pf_generic)use_instantartsculpture, "use_instantartsculpture");
|
||||||
register_function((pf_generic)use_studypotion, "use_studypotion");
|
register_function((pf_generic)use_studypotion, "use_studypotion");
|
||||||
register_function((pf_generic)use_speedsail, "use_speedsail");
|
register_function((pf_generic)use_speedsail, "use_speedsail");
|
||||||
|
register_function((pf_generic)use_instantartacademy, "use_instantartacademy");
|
||||||
|
register_function((pf_generic)use_bagpipeoffear, "use_bagpipeoffear");
|
||||||
|
register_function((pf_generic)use_aurapotion50, "use_aurapotion50");
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#include <kernel/message.h>
|
#include <kernel/message.h>
|
||||||
#include <kernel/magic.h>
|
#include <kernel/magic.h>
|
||||||
#include <kernel/ship.h>
|
#include <kernel/ship.h>
|
||||||
#include <kernel/building.h>
|
|
||||||
|
|
||||||
/* util includes */
|
/* util includes */
|
||||||
#include <util/functions.h>
|
#include <util/functions.h>
|
||||||
|
@ -161,168 +160,6 @@ item_type it_trappedairelemental = {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
static int
|
|
||||||
use_aurapotion50(struct unit * u, const struct item_type * itype,
|
|
||||||
int amount, struct order * ord)
|
|
||||||
{
|
|
||||||
if(!is_mage(u)) {
|
|
||||||
cmistake(u, ord, 214, MSG_MAGIC);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
change_spellpoints(u, 50);
|
|
||||||
|
|
||||||
ADDMSG(&u->faction->msgs, msg_message("aurapotion50",
|
|
||||||
"unit region command", u, u->region, ord));
|
|
||||||
|
|
||||||
itype->rtype->uchange(u, itype->rtype, -1);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static resource_type rt_aurapotion50 = {
|
|
||||||
{ "aurapotion50", "aurapotion50_p" },
|
|
||||||
{ "aurapotion50", "aurapotion50_p" },
|
|
||||||
RTF_ITEM,
|
|
||||||
&res_changeitem
|
|
||||||
};
|
|
||||||
|
|
||||||
item_type it_aurapotion50 = {
|
|
||||||
&rt_aurapotion50, /* resourcetype */
|
|
||||||
0, 1, 0, /* flags, weight, capacity */
|
|
||||||
NULL, /* construction */
|
|
||||||
&use_aurapotion50,
|
|
||||||
NULL,
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
#define BAGPIPEFRACTION dice_rand("2d4+2")
|
|
||||||
#define BAGPIPEDURATION dice_rand("2d10+4")
|
|
||||||
|
|
||||||
static int
|
|
||||||
use_bagpipeoffear(struct unit * u, const struct item_type * itype,
|
|
||||||
int amount, struct order * ord)
|
|
||||||
{
|
|
||||||
int money;
|
|
||||||
|
|
||||||
if(get_curse(u->region->attribs, ct_find("depression"))) {
|
|
||||||
cmistake(u, ord, 58, MSG_MAGIC);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
money = entertainmoney(u->region)/BAGPIPEFRACTION;
|
|
||||||
change_money(u, money);
|
|
||||||
rsetmoney(u->region, rmoney(u->region) - money);
|
|
||||||
|
|
||||||
create_curse(u, &u->region->attribs, ct_find("depression"),
|
|
||||||
20, BAGPIPEDURATION, 0, 0);
|
|
||||||
|
|
||||||
ADDMSG(&u->faction->msgs, msg_message("bagpipeoffear_faction",
|
|
||||||
"unit region command money", u, u->region, ord, money));
|
|
||||||
|
|
||||||
ADDMSG(&u->region->msgs, msg_message("bagpipeoffear_region",
|
|
||||||
"unit money", u, money));
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static resource_type rt_bagpipeoffear = {
|
|
||||||
{ "bagpipeoffear", "bagpipeoffear_p" },
|
|
||||||
{ "bagpipeoffear", "bagpipeoffear_p" },
|
|
||||||
RTF_ITEM,
|
|
||||||
&res_changeitem
|
|
||||||
};
|
|
||||||
|
|
||||||
item_type it_bagpipeoffear = {
|
|
||||||
&rt_bagpipeoffear, /* resourcetype */
|
|
||||||
0, 1, 0, /* flags, weight, capacity */
|
|
||||||
NULL, /* construction */
|
|
||||||
&use_bagpipeoffear,
|
|
||||||
NULL,
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
static int
|
|
||||||
use_instantartacademy(struct unit * u, const struct item_type * itype,
|
|
||||||
int amount, struct order * ord)
|
|
||||||
{
|
|
||||||
building *b;
|
|
||||||
|
|
||||||
if(u->region->land == NULL) {
|
|
||||||
cmistake(u, ord, 242, MSG_MAGIC);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
b = new_building(bt_find("artacademy"), u->region, u->faction->locale);
|
|
||||||
b->size = 100;
|
|
||||||
sprintf(buf, "%s", LOC(u->faction->locale, "artacademy"));
|
|
||||||
set_string(&b->name, buf);
|
|
||||||
|
|
||||||
ADDMSG(&u->region->msgs, msg_message(
|
|
||||||
"artacademy_create", "unit region", u, u->region));
|
|
||||||
|
|
||||||
itype->rtype->uchange(u, itype->rtype, -1);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static resource_type rt_instantartacademy = {
|
|
||||||
{ "instantartacademy", "instantartacademy_p" },
|
|
||||||
{ "instantartacademy", "instantartacademy_p" },
|
|
||||||
RTF_ITEM,
|
|
||||||
&res_changeitem
|
|
||||||
};
|
|
||||||
|
|
||||||
item_type it_instantartacademy = {
|
|
||||||
&rt_instantartacademy, /* resourcetype */
|
|
||||||
0, 1, 0, /* flags, weight, capacity */
|
|
||||||
NULL, /* construction */
|
|
||||||
&use_instantartacademy,
|
|
||||||
NULL,
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
static int
|
|
||||||
use_instantartsculpture(struct unit * u, const struct item_type * itype,
|
|
||||||
int amount, struct order * ord)
|
|
||||||
{
|
|
||||||
building *b;
|
|
||||||
|
|
||||||
if(u->region->land == NULL) {
|
|
||||||
cmistake(u, ord, 242, MSG_MAGIC);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
b = new_building(bt_find("artsculpture"), u->region, u->faction->locale);
|
|
||||||
b->size = 100;
|
|
||||||
sprintf(buf, "%s", LOC(u->faction->locale, "artsculpture"));
|
|
||||||
set_string(&b->name, buf);
|
|
||||||
|
|
||||||
ADDMSG(&u->region->msgs, msg_message("artsculpture_create", "unit region",
|
|
||||||
u, u->region));
|
|
||||||
|
|
||||||
itype->rtype->uchange(u, itype->rtype, -1);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static resource_type rt_instantartsculpture = {
|
|
||||||
{ "instantartsculpture", "instantartsculpture_p" },
|
|
||||||
{ "instantartsculpture", "instantartsculpture_p" },
|
|
||||||
RTF_ITEM,
|
|
||||||
&res_changeitem
|
|
||||||
};
|
|
||||||
|
|
||||||
item_type it_instantartsculpture = {
|
|
||||||
&rt_instantartsculpture, /* resourcetype */
|
|
||||||
0, 1, 0, /* flags, weight, capacity */
|
|
||||||
NULL, /* construction */
|
|
||||||
&use_instantartsculpture,
|
|
||||||
NULL,
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
register_artrewards(void)
|
register_artrewards(void)
|
||||||
{
|
{
|
||||||
|
@ -331,12 +168,4 @@ register_artrewards(void)
|
||||||
register_function((pf_generic)use_hornofdancing, "usehornofdancing");
|
register_function((pf_generic)use_hornofdancing, "usehornofdancing");
|
||||||
it_register(&it_trappedairelemental);
|
it_register(&it_trappedairelemental);
|
||||||
register_function((pf_generic)use_trappedairelemental, "trappedairelemental");
|
register_function((pf_generic)use_trappedairelemental, "trappedairelemental");
|
||||||
it_register(&it_aurapotion50);
|
|
||||||
register_function((pf_generic)use_aurapotion50, "aurapotion50");
|
|
||||||
it_register(&it_bagpipeoffear);
|
|
||||||
register_function((pf_generic)use_bagpipeoffear, "bagpipeoffear");
|
|
||||||
it_register(&it_instantartacademy);
|
|
||||||
register_function((pf_generic)use_instantartacademy, "instantartacademy");
|
|
||||||
it_register(&it_instantartsculpture);
|
|
||||||
register_function((pf_generic)use_instantartsculpture, "instantartsculpture");
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,6 +41,13 @@ without prior permission by the authors of Eressea.
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
static boolean gamecode_enabled = false;
|
||||||
|
|
||||||
|
void
|
||||||
|
enable_xml_gamecode(void)
|
||||||
|
{
|
||||||
|
gamecode_enabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
xml_readtext(xmlNodePtr node, struct locale ** lang, xmlChar **text)
|
xml_readtext(xmlNodePtr node, struct locale ** lang, xmlChar **text)
|
||||||
|
@ -539,6 +546,7 @@ xml_readitem(xmlXPathContextPtr xpath, resource_type * rtype)
|
||||||
}
|
}
|
||||||
xmlXPathFreeObject(result);
|
xmlXPathFreeObject(result);
|
||||||
|
|
||||||
|
if (gamecode_enabled) {
|
||||||
/* reading item/function */
|
/* reading item/function */
|
||||||
xpath->node = node;
|
xpath->node = node;
|
||||||
result = xmlXPathEvalExpression(BAD_CAST "function", xpath);
|
result = xmlXPathEvalExpression(BAD_CAST "function", xpath);
|
||||||
|
@ -572,8 +580,8 @@ xml_readitem(xmlXPathContextPtr xpath, resource_type * rtype)
|
||||||
xmlFree(property);
|
xmlFree(property);
|
||||||
}
|
}
|
||||||
xmlXPathFreeObject(result);
|
xmlXPathFreeObject(result);
|
||||||
|
}
|
||||||
|
|
||||||
xpath->node = node;
|
|
||||||
return itype;
|
return itype;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -17,6 +17,7 @@ extern "C" {
|
||||||
#endif
|
#endif
|
||||||
#include <libxml/tree.h>
|
#include <libxml/tree.h>
|
||||||
extern void register_xmlreader(void);
|
extern void register_xmlreader(void);
|
||||||
|
extern void enable_xml_gamecode(void);
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -177,6 +177,7 @@ game_init(void)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
register_xmlreader();
|
register_xmlreader();
|
||||||
|
enable_xml_gamecode();
|
||||||
init_spells();
|
init_spells();
|
||||||
init_data(xmlfile);
|
init_data(xmlfile);
|
||||||
|
|
||||||
|
|
|
@ -183,6 +183,7 @@ game_init(void)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
register_xmlreader();
|
register_xmlreader();
|
||||||
|
enable_xml_gamecode();
|
||||||
init_spells();
|
init_spells();
|
||||||
init_data(xmlfile);
|
init_data(xmlfile);
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
<xi:include href="eressea/en/strings.xml"/>
|
<xi:include href="eressea/en/strings.xml"/>
|
||||||
<xi:include href="eressea/races.xml"/>
|
<xi:include href="eressea/races.xml"/>
|
||||||
<xi:include href="eressea/items.xml"/>
|
<xi:include href="eressea/items.xml"/>
|
||||||
|
<xi:include href="eressea/artrewards.xml"/>
|
||||||
<xi:include href="eressea/dungeons.xml"/>
|
<xi:include href="eressea/dungeons.xml"/>
|
||||||
<xi:include href="eressea/temple.xml"/>
|
<xi:include href="eressea/temple.xml"/>
|
||||||
<strings>
|
<strings>
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<resources>
|
||||||
|
|
||||||
|
<resource name="instantartsculpture">
|
||||||
|
<function name="change" value="changeitem"/>
|
||||||
|
<item weight="1">
|
||||||
|
<function name="use" value="use_instantartsculpture"/>
|
||||||
|
</item>
|
||||||
|
</resource>
|
||||||
|
|
||||||
|
<resource name="instantartacademy">
|
||||||
|
<function name="change" value="changeitem"/>
|
||||||
|
<item weight="1">
|
||||||
|
<function name="use" value="use_instantacademy"/>
|
||||||
|
</item>
|
||||||
|
</resource>
|
||||||
|
|
||||||
|
<resource name="aurapotion50">
|
||||||
|
<function name="change" value="changeitem"/>
|
||||||
|
<item weight="1">
|
||||||
|
<function name="use" value="use_aurapotion50"/>
|
||||||
|
</item>
|
||||||
|
</resource>
|
||||||
|
|
||||||
|
<resource name="bagpipeoffear">
|
||||||
|
<function name="change" value="changeitem"/>
|
||||||
|
<item weight="1">
|
||||||
|
<function name="use" value="use_bagpipeoffear"/>
|
||||||
|
</item>
|
||||||
|
</resource>
|
||||||
|
|
||||||
|
</resources>
|
Loading…
Reference in New Issue