forked from github/server
Merge branch 'Feature-1865' of github.com:CTD1/eressea-server-bugfixing into CTD1-Feature-1865
Conflicts: src/economy.c
This commit is contained in:
commit
b6f627a5d8
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@ -1032,8 +1032,7 @@ static bool maintain(building * b, bool first)
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bool paid = true, work = first;
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unit *u;
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if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL
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|| is_cursed(b->attribs, C_NOCOST, 0)) {
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if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL || is_cursed(b->attribs, C_NOCOST, 0)) {
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fset(b, BLD_MAINTAINED);
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fset(b, BLD_WORKING);
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return true;
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@ -1042,6 +1041,58 @@ static bool maintain(building * b, bool first)
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return false;
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}
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u = building_owner(b);
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if (u == NULL)
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return false;
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/* If the owner is the region owner, check if biggest castle has the dontpay flag */
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if (check_param(global.parameters, "rules.region_owner_pay_building", b->type->_name)) {
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if (u == building_owner(largestbuilding(r, &cmp_taxes, false))) {
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if (fval(u->building, BLD_DONTPAY)) {
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return false;
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}
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}
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int need = m->number;
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if (fval(m, MTF_VARIABLE))
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need = need * b->size;
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if (u) {
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/* first ist im ersten versuch true, im zweiten aber false! Das
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* bedeutet, das in der Runde in die Region geschafften Resourcen
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* nicht genutzt werden können, weil die reserviert sind! */
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if (!first)
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need -= get_pooled(u, m->rtype, GET_ALL, need);
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else
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need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
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if (!first && need > 0) {
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unit *ua;
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for (ua = r->units; ua; ua = ua->next)
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freset(ua->faction, FFL_SELECT);
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fset(u->faction, FFL_SELECT); /* hat schon */
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for (ua = r->units; ua; ua = ua->next) {
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if (!fval(ua->faction, FFL_SELECT) && (ua->faction == u->faction
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|| alliedunit(ua, u->faction, HELP_MONEY))) {
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need -= get_pooled(ua, m->rtype, GET_ALL, need);
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fset(ua->faction, FFL_SELECT);
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if (need <= 0)
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break;
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}
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}
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}
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if (need > 0) {
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if (!fval(m, MTF_VITAL))
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work = false;
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else {
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paid = false;
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break;
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}
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}
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}
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if (fval(b, BLD_DONTPAY)) {
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return false;
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}
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u = building_owner(b);
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if (u == NULL)
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return false;
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for (c = 0; b->type->maintenance[c].number; ++c) {
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@ -586,7 +586,6 @@ void building_set_owner(struct unit * owner)
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static unit *building_owner_ex(const building * bld, const struct faction * last_owner)
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{
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unit *u, *heir = 0;
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/* Eigentümer tot oder kein Eigentümer vorhanden. Erste lebende Einheit
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* nehmen. */
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for (u = bld->region->units; u; u = u->next) {
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@ -602,11 +601,25 @@ static unit *building_owner_ex(const building * bld, const struct faction * last
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}
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}
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}
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return heir;
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if (!heir && check_param(global.parameters, "rules.region_owner_pay_building", bld->type->_name)) {
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if (rule_region_owners()) {
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u = building_owner(largestbuilding(bld->region, &cmp_taxes, false));
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}
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else {
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u = building_owner(largestbuilding(bld->region, &cmp_wage, false));
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}
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if (u) {
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heir = u;
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}
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}
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return heir;
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}
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unit *building_owner(const building * bld)
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{
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if (!bld) {
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return NULL;
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}
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unit *owner = bld->_owner;
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if (!owner || (owner->building!=bld || owner->number<=0)) {
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unit * heir = building_owner_ex(bld, owner?owner->faction:0);
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@ -1538,8 +1538,10 @@ int lighthouse_range(const building * b, const faction * f)
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int c = 0;
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unit *u;
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for (u = r->units; u; u = u->next) {
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if (u->building == b) {
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c += u->number;
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if (u->building == b || u == building_owner(b)) {
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if (u->building == b) {
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c += u->number;
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}
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if (c > buildingcapacity(b))
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break;
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if (f == NULL || u->faction == f) {
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@ -1882,6 +1884,27 @@ int get_param_int(const struct param *p, const char *key, int def)
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return str ? atoi(str) : def;
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}
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int check_param(const struct param *p, const char *key, const char *searchvalue)
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{
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const char *value = get_param(p, key);
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if (!value) {
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return 0;
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}
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char *p_value = malloc(sizeof(char)* (strlen(value) + 1));
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strcpy(p_value, value);
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const char *delimiter = " ,;";
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char *v = strtok(p_value, delimiter);
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while (v != NULL) {
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if (strcmp(v, searchvalue) == 0)
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{
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return 1;
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}
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v = strtok(NULL, delimiter);
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}
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return 0;
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}
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static const char *g_datadir;
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const char *datapath(void)
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{
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@ -389,10 +389,11 @@ extern "C" {
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const char *dbrace(const struct race *rc);
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void set_param(struct param **p, const char *name, const char *data);
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const char *get_param(const struct param *p, const char *name);
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int get_param_int(const struct param *p, const char *name, int def);
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float get_param_flt(const struct param *p, const char *name, float def);
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void set_param(struct param **p, const char *key, const char *data);
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const char *get_param(const struct param *p, const char *key);
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int get_param_int(const struct param *p, const char *key, int def);
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int check_param(const struct param *p, const char *key, const char *searchvalue);
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float get_param_flt(const struct param *p, const char *key, float def);
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bool ExpensiveMigrants(void);
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int NMRTimeout(void);
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@ -1497,6 +1497,7 @@ static void prepare_reports(void)
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{
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region *r;
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faction *f;
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building *b;
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const struct building_type *bt_lighthouse = bt_find("lighthouse");
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for (f = factions; f; f = f->next) {
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@ -1521,20 +1522,42 @@ static void prepare_reports(void)
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}
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}
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for (u = r->units; u; u = u->next) {
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if (u->building && u->building->type == bt_lighthouse) {
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/* we are in a lighthouse. add the regions we can see from here! */
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prepare_lighthouse(u->building, u->faction);
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}
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if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
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if (fval(u, UFL_DISBELIEVES)) {
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add_seen(u->faction->seen, r, see_unit, true);
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} else {
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add_seen(u->faction->seen, r, see_unit, false);
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/* Region owner get always the Lighthouse report */
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if (check_param(global.parameters, "rules.region_owner_pay_building", bt_lighthouse->_name)) {
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for (b = rbuildings(r); b; b = b->next) {
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if (b && b->type == bt_lighthouse) {
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u = building_owner(b);
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if (u) {
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prepare_lighthouse(b, u->faction);
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if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
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if (fval(u, UFL_DISBELIEVES)) {
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add_seen(u->faction->seen, r, see_unit, true);
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}
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else {
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add_seen(u->faction->seen, r, see_unit, false);
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}
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}
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}
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}
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}
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}
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}
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}
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for (u = r->units; u; u = u->next) {
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if (u->building && u->building->type == bt_lighthouse) {
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/* we are in a lighthouse. add the regions we can see from here! */
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prepare_lighthouse(u->building, u->faction);
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}
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if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
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if (fval(u, UFL_DISBELIEVES)) {
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add_seen(u->faction->seen, r, see_unit, true);
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}
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else {
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add_seen(u->faction->seen, r, see_unit, false);
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}
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}
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}
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if (fval(r, RF_TRAVELUNIT)) {
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for (ru = a_find(r->attribs, &at_travelunit);
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