forked from github/server
avoid units with multiple changerace triggers
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6cac6439bf
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b6d5b729bf
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@ -59,13 +59,15 @@ int read_triggers(struct gamedata *data, trigger ** tp)
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return 0;
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return 0;
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}
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}
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trigger *t_new(trigger_type * ttype)
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trigger *t_new(trigger_type *ttype)
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{
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{
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trigger *t = calloc(1, sizeof(trigger));
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trigger *t = calloc(1, sizeof(trigger));
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if (!t) abort();
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if (t) {
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t->type = ttype;
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t->type = ttype;
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if (ttype->initialize)
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if (ttype->initialize) {
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ttype->initialize(t);
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ttype->initialize(t);
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}
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}
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return t;
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return t;
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}
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}
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@ -4551,7 +4551,7 @@ int sp_illusionary_shapeshift(castorder * co)
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return 0;
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return 0;
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}
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}
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if (NULL == change_race(u, 3 + (int)power, NULL, irace)) {
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if (NULL == change_race(u, 3 + (int)power, NULL, rc)) {
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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ADDMSG(&mage->faction->msgs, msg_feedback(mage, co->order,
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"sp_shapeshift_fail", "target race", u, rc));
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"sp_shapeshift_fail", "target race", u, rc));
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return 0;
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return 0;
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@ -286,23 +286,43 @@ static void test_watch_region(CuTest *tc) {
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static void test_change_race(CuTest *tc) {
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static void test_change_race(CuTest *tc) {
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unit *u;
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unit *u;
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race *rctoad;
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race *rctoad, *rcsmurf;
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trigger **tp, *tr;
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trigger **tp, *tr;
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timeout_data *td;
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timeout_data *td;
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changerace_data *crd;
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changerace_data *crd;
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test_setup();
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test_setup();
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rctoad = test_create_race("toad");
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rctoad = test_create_race("toad");
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rcsmurf = test_create_race("smurf");
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u = test_create_unit(test_create_faction(), test_create_plain(0, 0));
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u = test_create_unit(test_create_faction(), test_create_plain(0, 0));
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CuAssertPtrEquals(tc, (void *)u->faction->race, (void *)u->_race);
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CuAssertPtrEquals(tc, (void *)u->faction->race, (void *)u->_race);
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CuAssertPtrNotNull(tc, change_race(u, 2, rctoad, NULL));
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CuAssertPtrNotNull(tc, tr = change_race(u, 2, rctoad, NULL));
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CuAssertPtrEquals(tc, (void *)rctoad, (void *)u->_race);
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CuAssertPtrEquals(tc, (void *)rctoad, (void *)u->_race);
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CuAssertPtrEquals(tc, NULL, (void *)u->irace);
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CuAssertPtrEquals(tc, NULL, (void *)u->irace);
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CuAssertPtrEquals(tc, &tt_timeout, tr->type);
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CuAssertPtrNotNull(tc, u->attribs);
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CuAssertPtrNotNull(tc, u->attribs);
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CuAssertPtrEquals(tc, NULL, u->attribs->next);
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tp = get_triggers(u->attribs, "timer");
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tp = get_triggers(u->attribs, "timer");
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CuAssertPtrNotNull(tc, tp);
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CuAssertPtrNotNull(tc, tp);
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CuAssertPtrNotNull(tc, tr = *tp);
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CuAssertPtrEquals(tc, tr, *tp);
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CuAssertPtrEquals(tc, &tt_timeout, tr->type);
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CuAssertPtrEquals(tc, NULL, tr->next);
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td = (timeout_data *)tr->data.v;
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CuAssertPtrNotNull(tc, td);
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CuAssertIntEquals(tc, 2, td->timer);
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CuAssertPtrNotNull(tc, td->triggers);
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CuAssertPtrEquals(tc, &tt_changerace, td->triggers->type);
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CuAssertPtrEquals(tc, NULL, td->triggers->next);
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crd = (changerace_data *)td->triggers->data.v;
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CuAssertPtrEquals(tc, (void *)u->faction->race, (void *)crd->race);
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CuAssertPtrEquals(tc, NULL, (void *)crd->irace);
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/* change race, but do not add a second change_race trigger */
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CuAssertPtrEquals(tc, tr, change_race(u, 2, rctoad, NULL));
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CuAssertPtrNotNull(tc, u->attribs);
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CuAssertPtrEquals(tc, NULL, u->attribs->next);
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CuAssertPtrEquals(tc, NULL, tr->next);
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CuAssertPtrEquals(tc, (void *)rctoad, (void *)u->_race);
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CuAssertPtrEquals(tc, NULL, (void *)u->irace);
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td = (timeout_data *)tr->data.v;
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td = (timeout_data *)tr->data.v;
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CuAssertPtrNotNull(tc, td);
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CuAssertPtrNotNull(tc, td);
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CuAssertIntEquals(tc, 2, td->timer);
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CuAssertIntEquals(tc, 2, td->timer);
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@ -86,8 +86,10 @@ trigger_type tt_changefaction = {
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trigger *trigger_changefaction(unit * u, struct faction * f)
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trigger *trigger_changefaction(unit * u, struct faction * f)
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{
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{
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trigger *t = t_new(&tt_changefaction);
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trigger *t = t_new(&tt_changefaction);
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changefaction_data *td = (changefaction_data *)t->data.v;
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if (t) {
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td->unit = u;
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changefaction_data *td = (changefaction_data *)t->data.v;
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td->faction = f;
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td->unit = u;
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td->faction = f;
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}
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return t;
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return t;
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}
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}
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@ -85,20 +85,35 @@ trigger_type tt_changerace = {
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trigger *trigger_changerace(unit * u, const race * prace, const race * irace)
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trigger *trigger_changerace(unit * u, const race * prace, const race * irace)
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{
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{
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trigger *t = t_new(&tt_changerace);
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trigger *t = t_new(&tt_changerace);
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changerace_data *td = (changerace_data *)t->data.v;
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if (t) {
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changerace_data *td = (changerace_data *)t->data.v;
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td->u = u;
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td->u = u;
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td->race = prace;
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td->race = prace;
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td->irace = irace;
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td->irace = irace;
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}
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return t;
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return t;
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}
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}
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extern struct trigger *change_race(struct unit *u, int duration, const struct race *urace, const struct race *irace) {
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extern struct trigger *change_race(struct unit *u, int duration, const struct race *urace, const struct race *irace) {
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trigger *trestore = trigger_changerace(u, u_race(u), u->irace);
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trigger **texists = get_triggers(u->attribs, "timer");
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if (trestore) {
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trigger *tr = NULL;
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add_trigger(&u->attribs, "timer", trigger_timeout(duration, trestore));
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u->irace = irace;
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if (texists) {
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u_setrace(u, urace);
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tr = *texists;
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}
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}
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return trestore;
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else {
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trigger *trestore = trigger_changerace(u, u_race(u), u->irace);
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if (trestore) {
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tr = trigger_timeout(duration, trestore);
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add_trigger(&u->attribs, "timer", tr);
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}
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}
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if (tr) {
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u->irace = irace;
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if (urace) {
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u_setrace(u, urace);
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}
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}
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return tr;
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}
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}
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@ -71,6 +71,8 @@ trigger_type tt_clonedied = {
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trigger *trigger_clonedied(unit * u)
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trigger *trigger_clonedied(unit * u)
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{
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{
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trigger *t = t_new(&tt_clonedied);
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trigger *t = t_new(&tt_clonedied);
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t->data.v = (void *)u;
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if (t) {
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t->data.v = (void *)u;
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}
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return t;
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return t;
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}
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}
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@ -115,13 +115,15 @@ trigger *trigger_createcurse(struct unit * mage, struct unit * target,
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const curse_type * ct, double vigour, int duration, double effect, int men)
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const curse_type * ct, double vigour, int duration, double effect, int men)
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{
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{
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trigger *t = t_new(&tt_createcurse);
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trigger *t = t_new(&tt_createcurse);
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createcurse_data *td = (createcurse_data *)t->data.v;
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if (t) {
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td->mage = mage;
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createcurse_data *td = (createcurse_data *)t->data.v;
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td->target = target;
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td->mage = mage;
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td->type = ct;
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td->target = target;
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td->vigour = vigour;
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td->type = ct;
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td->duration = duration;
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td->vigour = vigour;
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td->effect = effect;
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td->duration = duration;
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td->men = men;
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td->effect = effect;
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td->men = men;
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}
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return t;
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return t;
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}
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}
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@ -103,10 +103,12 @@ trigger *trigger_createunit(region * r, struct faction * f,
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const struct race * rc, int number)
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const struct race * rc, int number)
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{
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{
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trigger *t = t_new(&tt_createunit);
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trigger *t = t_new(&tt_createunit);
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createunit_data *td = (createunit_data *)t->data.v;
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if (t) {
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td->r = r;
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createunit_data *td = (createunit_data *)t->data.v;
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td->f = f;
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td->r = r;
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td->race = rc;
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td->f = f;
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td->number = number;
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td->race = rc;
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td->number = number;
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}
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return t;
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return t;
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}
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}
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@ -96,9 +96,11 @@ trigger_type tt_giveitem = {
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trigger *trigger_giveitem(unit * u, const item_type * itype, int number)
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trigger *trigger_giveitem(unit * u, const item_type * itype, int number)
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{
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{
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trigger *t = t_new(&tt_giveitem);
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trigger *t = t_new(&tt_giveitem);
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giveitem_data *td = (giveitem_data *)t->data.v;
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if (t) {
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td->number = number;
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giveitem_data *td = (giveitem_data *)t->data.v;
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td->u = u;
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td->number = number;
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td->itype = itype;
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td->u = u;
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td->itype = itype;
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}
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return t;
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return t;
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}
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}
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@ -61,6 +61,8 @@ trigger_type tt_killunit = {
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trigger *trigger_killunit(unit * u)
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trigger *trigger_killunit(unit * u)
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{
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{
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trigger *t = t_new(&tt_killunit);
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trigger *t = t_new(&tt_killunit);
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t->data.v = (void *)u;
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if (t) {
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t->data.v = (void *)u;
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}
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return t;
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return t;
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}
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}
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@ -130,6 +130,8 @@ trigger_type tt_shock = {
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trigger *trigger_shock(unit * u)
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trigger *trigger_shock(unit * u)
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{
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{
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trigger *t = t_new(&tt_shock);
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trigger *t = t_new(&tt_shock);
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t->data.v = (void *)u;
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if (t) {
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t->data.v = (void *)u;
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}
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return t;
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return t;
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}
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}
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@ -79,8 +79,10 @@ trigger_type tt_timeout = {
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trigger *trigger_timeout(int time, trigger * callbacks)
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trigger *trigger_timeout(int time, trigger * callbacks)
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{
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{
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trigger *t = t_new(&tt_timeout);
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trigger *t = t_new(&tt_timeout);
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timeout_data *td = (timeout_data *)t->data.v;
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if (t) {
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td->triggers = callbacks;
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timeout_data *td = (timeout_data *)t->data.v;
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td->timer = time;
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td->triggers = callbacks;
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td->timer = time;
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}
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return t;
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return t;
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}
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}
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