test familiar skill bonus

This commit is contained in:
Enno Rehling 2015-08-26 08:36:25 +02:00
parent 4dee1744a2
commit b27f0787a8

View file

@ -259,6 +259,10 @@ static void test_skillmod(CuTest *tc) {
CuAssertIntEquals(tc, 10, effskill(u, SK_ARMORER));
a_remove(&u->attribs, a);
a_add(&u->attribs, a = make_skillmod(NOSKILL, SMF_ALWAYS, 0, 2.0, 0)); // NOSKILL means any skill
CuAssertIntEquals(tc, 10, effskill(u, SK_ARMORER));
a_remove(&u->attribs, a);
a_add(&u->attribs, a = make_skillmod(SK_ARMORER, SMF_ALWAYS, 0, 0, 2));
CuAssertIntEquals(tc, 7, effskill(u, SK_ARMORER));
a_remove(&u->attribs, a);
@ -294,6 +298,33 @@ static void test_skill_hunger(CuTest *tc) {
CuAssertIntEquals(tc, 1, effskill(u, SK_SAILING));
}
static void test_skill_familiar(CuTest *tc) {
unit *mag, *fam;
region *r;
test_cleanup();
// setup two units
mag = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fam = test_create_unit(mag->faction, test_create_region(0, 0, 0));
set_level(fam, SK_PERCEPTION, 6);
CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION));
set_level(mag, SK_PERCEPTION, 6);
CuAssertIntEquals(tc, 6, effskill(mag, SK_PERCEPTION));
// make them mage and familiar to each other
CuAssertIntEquals(tc, true, create_newfamiliar(mag, fam));
// when they are in the same region, the mage gets half their skill as a bonus
CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION));
CuAssertIntEquals(tc, 9, effskill(mag, SK_PERCEPTION));
// when they are further apart, divide bonus by distance
r = test_create_region(3, 0, 0);
move_unit(fam, r, &r->units);
CuAssertIntEquals(tc, 7, effskill(mag, SK_PERCEPTION));
}
CuSuite *get_unit_suite(void)
{
CuSuite *suite = CuSuiteNew();
@ -310,5 +341,6 @@ CuSuite *get_unit_suite(void)
SUITE_ADD_TEST(suite, test_default_name);
SUITE_ADD_TEST(suite, test_skillmod);
SUITE_ADD_TEST(suite, test_skill_hunger);
SUITE_ADD_TEST(suite, test_skill_familiar);
return suite;
}