- beim fixen des bugs habe ich einen Fehler gemacht, der die Liste der Schemen auf 0 reduziert, und allen Kontakt vom Astral- zum Normalraum unterbricht.

Bei der Gelegenheit bessere Fehlererkennung eingebaut.
This commit is contained in:
Enno Rehling 2004-05-25 08:53:59 +00:00
parent 85d0383471
commit b1fa0e3dd5
5 changed files with 313 additions and 307 deletions

View File

@ -1345,10 +1345,10 @@ report_computer(FILE * F, faction * f, const faction_list * addresses,
}
print_curses(F, f, r, TYP_REGION);
cr_borders(r, f, sd->mode, F);
if (sd->mode==see_unit && r->planep && r->planep->id == 1 && !is_cursed(r->attribs, C_ASTRALBLOCK, 0))
if (sd->mode==see_unit && rplane(r)==get_astralplane() && !is_cursed(r->attribs, C_ASTRALBLOCK, 0))
{
/* Sonderbehandlung Teleport-Ebene */
region_list *rl = astralregions(r_astral_to_standard(r), inhabitable);
region_list *rl = astralregions(r, inhabitable);
if (rl) {
region_list *rl2 = rl;

View File

@ -1364,10 +1364,10 @@ describe(FILE * F, const region * r, int partial, faction * f)
rparagraph(F, buf, 0, 0);
}
if (partial==0 && r->planep && r->planep->id == 1 &&
if (partial==0 && rplane(r) == get_astralplane() &&
!is_cursed(r->attribs, C_ASTRALBLOCK, 0)) {
/* Sonderbehandlung Teleport-Ebene */
region_list *rl = astralregions(r_astral_to_standard(r), inhabitable);
region_list *rl = astralregions(r, inhabitable);
region_list *rl2;
if (rl) {

View File

@ -1903,118 +1903,118 @@ sp_treewalkenter(castorder *co)
static int
sp_treewalkexit(castorder *co)
{
region *rt;
region_list *rl, *rl2;
int tax, tay;
unit *u, *u2;
int remaining_cap;
int n;
int erfolg = 0;
region *r = co->rt;
unit *mage = (unit *)co->magician;
double power = co->force;
spellparameter *pa = co->par;
int cast_level = co->level;
region *rt;
region_list *rl, *rl2;
int tax, tay;
unit *u, *u2;
int remaining_cap;
int n;
int erfolg = 0;
region *r = co->rt;
unit *mage = (unit *)co->magician;
double power = co->force;
spellparameter *pa = co->par;
int cast_level = co->level;
if(getplane(r) != get_astralplane()) {
cmistake(mage, strdup(co->order), 193, MSG_MAGIC);
return 0;
}
if(is_cursed(r->attribs, C_ASTRALBLOCK, 0)) {
cmistake(mage, strdup(co->order), 192, MSG_MAGIC);
return 0;
}
if(getplane(r) != get_astralplane()) {
cmistake(mage, strdup(co->order), 193, MSG_MAGIC);
return 0;
}
if(is_cursed(r->attribs, C_ASTRALBLOCK, 0)) {
cmistake(mage, strdup(co->order), 192, MSG_MAGIC);
return 0;
}
remaining_cap = (int)(power * 500);
remaining_cap = (int)(power * 500);
if(pa->param[0]->typ != SPP_REGION){
report_failure(mage, co->order);
return 0;
}
if(pa->param[0]->typ != SPP_REGION){
report_failure(mage, co->order);
return 0;
}
/* Koordinaten setzen und Region löschen für Überprüfung auf
* Gültigkeit */
rt = pa->param[0]->data.r;
tax = rt->x;
tay = rt->y;
rt = NULL;
/* Koordinaten setzen und Region löschen für Überprüfung auf
* Gültigkeit */
rt = pa->param[0]->data.r;
tax = rt->x;
tay = rt->y;
rt = NULL;
rl = astralregions(r_astral_to_standard(r), inhabitable);
rt = 0;
rl = astralregions(r, inhabitable);
rt = 0;
rl2 = rl;
while(rl2) {
if(rl2->data->x == tax && rl2->data->y == tay) {
rt = rl2->data;
break;
}
rl2 = rl2->next;
rl2 = rl;
while(rl2) {
if(rl2->data->x == tax && rl2->data->y == tay) {
rt = rl2->data;
break;
}
rl2 = rl2->next;
}
free_regionlist(rl);
if(!rt) {
cmistake(mage, strdup(co->order), 195, MSG_MAGIC);
if(!rt) {
cmistake(mage, strdup(co->order), 195, MSG_MAGIC);
return 0;
}
if (!r_isforest(rt)) {
cmistake(mage, strdup(co->order), 196, MSG_MAGIC);
if (!r_isforest(rt)) {
cmistake(mage, strdup(co->order), 196, MSG_MAGIC);
return 0;
}
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_RESISTS
|| pa->param[n]->flag == TARGET_NOTFOUND)
continue;
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_RESISTS
|| pa->param[n]->flag == TARGET_NOTFOUND)
continue;
u = pa->param[n]->data.u;
u = pa->param[n]->data.u;
if(!ucontact(u, mage)) {
sprintf(buf, "%s hat uns nicht kontaktiert.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
} else {
int w = weight(u);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
sprintf(buf, "%s ist zu schwer.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
erfolg = cast_level;
if(!ucontact(u, mage)) {
sprintf(buf, "%s hat uns nicht kontaktiert.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
} else {
int w = weight(u);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
sprintf(buf, "%s ist zu schwer.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
erfolg = cast_level;
/* Meldungen in der Ausgangsregion */
/* Meldungen in der Ausgangsregion */
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
/* Meldungen in der Zielregion */
/* Meldungen in der Zielregion */
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
}
return erfolg;
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
}
return erfolg;
}
void
@ -5918,142 +5918,141 @@ sp_enterastral(castorder *co)
int
sp_pullastral(castorder *co)
{
region *rt, *ro;
unit *u, *u2;
region_list *rl, *rl2;
int remaining_cap;
int n, w;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
double power = co->force;
spellparameter *pa = co->par;
spell *sp = co->sp;
region *rt, *ro;
unit *u, *u2;
region_list *rl, *rl2;
int remaining_cap;
int n, w;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
double power = co->force;
spellparameter *pa = co->par;
spell *sp = co->sp;
switch(getplaneid(r)) {
case 1:
rt = r;
ro = pa->param[0]->data.r;
rl = astralregions(r_astral_to_standard(r), NULL);
rl2 = rl;
while (rl2!=NULL) {
region * r2 = rl2->data;
if (r2->x == ro->x && r2->y == ro->y) {
ro = r2;
break;
}
rl2 = rl2->next;
}
if(!rl2) {
sprintf(buf, "%s in %s: 'ZAUBER %s': Es kann kein Kontakt zu "
"dieser Region hergestellt werden.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
free_regionlist(rl);
return 0;
}
free_regionlist(rl);
break;
default:
sprintf(buf, "%s in %s: 'ZAUBER %s': Dieser Zauber funktioniert "
"nur in der astralen Welt.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
return 0;
}
switch (getplaneid(r)) {
case 1:
rt = r;
ro = pa->param[0]->data.r;
rl = astralregions(r, NULL);
rl2 = rl;
while (rl2!=NULL) {
region * r2 = rl2->data;
if (r2->x == ro->x && r2->y == ro->y) {
ro = r2;
break;
}
rl2 = rl2->next;
}
if(!rl2) {
sprintf(buf, "%s in %s: 'ZAUBER %s': Es kann kein Kontakt zu "
"dieser Region hergestellt werden.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
free_regionlist(rl);
return 0;
}
free_regionlist(rl);
break;
default:
sprintf(buf, "%s in %s: 'ZAUBER %s': Dieser Zauber funktioniert "
"nur in der astralen Welt.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
return 0;
}
if(is_cursed(rt->attribs, C_ASTRALBLOCK, 0) ||
is_cursed(ro->attribs, C_ASTRALBLOCK, 0)) {
sprintf(buf, "%s in %s: 'ZAUBER %s': Es kann kein Kontakt zu "
"dieser Region hergestellt werden.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
return 0;
}
if(is_cursed(rt->attribs, C_ASTRALBLOCK, 0) ||
is_cursed(ro->attribs, C_ASTRALBLOCK, 0)) {
sprintf(buf, "%s in %s: 'ZAUBER %s': Es kann kein Kontakt zu "
"dieser Region hergestellt werden.", unitname(mage),
regionid(mage->region), spell_name(sp, mage->faction->locale));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
return 0;
}
remaining_cap = (int)((power-3) * 1500);
remaining_cap = (int)((power-3) * 1500);
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_NOTFOUND) continue;
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_NOTFOUND) continue;
u = pa->param[n]->data.u;
u = pa->param[n]->data.u;
if(!ucontact(u, mage)) {
if(power > 12 && pa->param[n]->flag == TARGET_RESISTS && can_survive(u, rt)) {
sprintf(buf, "%s hat uns nicht kontaktiert, widersteht dem "
"Zauber jedoch nicht.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
sprintf(buf, "%s wird von %s in eine andere Welt geschleudert.",
unitname(u),
cansee(u->faction, r, mage, 0)?unitname(mage):"jemandem");
addmessage(r, u->faction, buf, MSG_MAGIC, ML_WARN);
} else {
sprintf(buf, "%s hat uns nicht kontaktiert und widersteht dem "
"Zauber.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
sprintf(buf, "%s versucht, %s in eine andere Welt zu schleudern.",
cansee(u->faction, r, mage, 0)?unitname(mage):"Jemand",
unitname(u));
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
continue;
}
}
if(!ucontact(u, mage)) {
if(power > 12 && pa->param[n]->flag == TARGET_RESISTS && can_survive(u, rt)) {
sprintf(buf, "%s hat uns nicht kontaktiert, widersteht dem "
"Zauber jedoch nicht.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
sprintf(buf, "%s wird von %s in eine andere Welt geschleudert.",
unitname(u),
cansee(u->faction, r, mage, 0)?unitname(mage):"jemandem");
addmessage(r, u->faction, buf, MSG_MAGIC, ML_WARN);
} else {
sprintf(buf, "%s hat uns nicht kontaktiert und widersteht dem "
"Zauber.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
sprintf(buf, "%s versucht, %s in eine andere Welt zu schleudern.",
cansee(u->faction, r, mage, 0)?unitname(mage):"Jemand",
unitname(u));
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
continue;
}
}
w = weight(u);
w = weight(u);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
/* Meldungen in der Ausgangsregion */
/* Meldungen in der Ausgangsregion */
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
/* Meldungen in der Zielregion */
/* Meldungen in der Zielregion */
for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
return cast_level;
for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
return cast_level;
}
int
sp_leaveastral(castorder *co)
{
region *rt, *ro;
region_list *rl, *rl2;
unit *u, *u2;
int remaining_cap;
int n, w;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
region *rt, *ro;
region_list *rl, *rl2;
unit *u, *u2;
int remaining_cap;
int n, w;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
double power = co->force;
spellparameter *pa = co->par;
@ -6066,7 +6065,7 @@ sp_leaveastral(castorder *co)
MSG_MAGIC, ML_MISTAKE);
return 0;
}
rl = astralregions(r_astral_to_standard(r), inhabitable);
rl = astralregions(r, inhabitable);
rl2 = rl;
while (rl2!=NULL) {
if (rl2->data == rt) break;
@ -6089,78 +6088,78 @@ sp_leaveastral(castorder *co)
if (ro==NULL || is_cursed(ro->attribs, C_ASTRALBLOCK, 0) || is_cursed(rt->attribs, C_ASTRALBLOCK, 0)) {
sprintf(buf, "Die Wege aus dieser astralen Region sind blockiert.");
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_MISTAKE);
return 0;
return 0;
}
remaining_cap = (int)((power-3) * 1500);
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_NOTFOUND) continue;
/* für jede Einheit in der Kommandozeile */
for (n = 1; n < pa->length; n++) {
if(pa->param[n]->flag == TARGET_NOTFOUND) continue;
u = pa->param[n]->data.u;
u = pa->param[n]->data.u;
if(!ucontact(u, mage)) {
if(power > 10 && !pa->param[n]->flag == TARGET_RESISTS && can_survive(u, rt)) {
sprintf(buf, "%s hat uns nicht kontaktiert, widersteht dem "
"Zauber jedoch nicht.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
sprintf(buf, "%s wird von %s in eine andere Welt geschleudert.",
unitname(u),
cansee(u->faction, r, mage, 0)?unitname(mage):"jemandem");
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
} else {
sprintf(buf, "%s hat uns nicht kontaktiert und widersteht dem "
"Zauber.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_WARN);
sprintf(buf, "%s versucht, %s in eine andere Welt zu schleudern.",
cansee(u->faction, r, mage, 0)?unitname(mage):"Jemand",
unitname(u));
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
continue;
}
}
if(!ucontact(u, mage)) {
if(power > 10 && !pa->param[n]->flag == TARGET_RESISTS && can_survive(u, rt)) {
sprintf(buf, "%s hat uns nicht kontaktiert, widersteht dem "
"Zauber jedoch nicht.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
sprintf(buf, "%s wird von %s in eine andere Welt geschleudert.",
unitname(u),
cansee(u->faction, r, mage, 0)?unitname(mage):"jemandem");
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
} else {
sprintf(buf, "%s hat uns nicht kontaktiert und widersteht dem "
"Zauber.", unitname(u));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_WARN);
sprintf(buf, "%s versucht, %s in eine andere Welt zu schleudern.",
cansee(u->faction, r, mage, 0)?unitname(mage):"Jemand",
unitname(u));
addmessage(r, u->faction, buf, MSG_EVENT, ML_WARN);
continue;
}
}
w = weight(u);
w = weight(u);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
if(!can_survive(u, rt)) {
cmistake(mage, strdup(co->order), 231, MSG_MAGIC);
} else if(remaining_cap - w < 0) {
addmessage(r, mage->faction, "Die Einheit ist zu schwer.",
MSG_MAGIC, ML_MISTAKE);
} else {
remaining_cap = remaining_cap - w;
move_unit(u, rt, NULL);
/* Meldungen in der Ausgangsregion */
/* Meldungen in der Ausgangsregion */
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
for (u2 = r->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for(u2 = r->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, r, u, 0)) {
sprintf(buf, "%s wird durchscheinend und verschwindet.",
unitname(u));
addmessage(r, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
/* Meldungen in der Zielregion */
/* Meldungen in der Zielregion */
for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for (u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
return cast_level;
for (u2 = rt->units; u2; u2 = u2->next) freset(u2->faction, FL_DH);
for (u2 = rt->units; u2; u2 = u2->next ) {
if(!fval(u2->faction, FL_DH)) {
fset(u2->faction, FL_DH);
if(cansee(u2->faction, rt, u, 0)) {
sprintf(buf, "%s erscheint plötzlich.", unitname(u));
addmessage(rt, u2->faction, buf, MSG_EVENT, ML_INFO);
}
}
}
}
}
return cast_level;
}
int
@ -6373,40 +6372,40 @@ sp_showastral(castorder *co)
int
sp_viewreality(castorder *co)
{
region_list *rl, *rl2;
unit *u;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
region_list *rl, *rl2;
unit *u;
region *r = co->rt;
unit *mage = (unit *)co->magician;
int cast_level = co->level;
if(getplaneid(r) != 1) {
/* sprintf(buf, "Dieser Zauber kann nur im Astralraum gezaubert werden."); */
cmistake(mage, strdup(co->order), 217, MSG_MAGIC);
return 0;
}
if(getplaneid(r) != 1) {
/* sprintf(buf, "Dieser Zauber kann nur im Astralraum gezaubert werden."); */
cmistake(mage, strdup(co->order), 217, MSG_MAGIC);
return 0;
}
if(is_cursed(r->attribs, C_ASTRALBLOCK, 0)) {
/* sprintf(buf, "Die materielle Welt ist hier nicht sichtbar.");*/
cmistake(mage, strdup(co->order), 218, MSG_MAGIC);
return 0;
}
if(is_cursed(r->attribs, C_ASTRALBLOCK, 0)) {
/* sprintf(buf, "Die materielle Welt ist hier nicht sichtbar.");*/
cmistake(mage, strdup(co->order), 218, MSG_MAGIC);
return 0;
}
rl = astralregions(r_astral_to_standard(r), NULL);
rl = astralregions(r, NULL);
/* Irgendwann mal auf Curses u/o Attribut umstellen. */
for (rl2=rl; rl2; rl2=rl2->next) {
u = createunit(rl2->data, mage->faction, RS_FARVISION, new_race[RC_SPELL]);
set_level(u, SK_OBSERVATION, co->level/2);
set_string(&u->name, "Zauber: Blick in die Realität");
u->age = 2;
}
/* Irgendwann mal auf Curses u/o Attribut umstellen. */
for (rl2=rl; rl2; rl2=rl2->next) {
u = createunit(rl2->data, mage->faction, RS_FARVISION, new_race[RC_SPELL]);
set_level(u, SK_OBSERVATION, co->level/2);
set_string(&u->name, "Zauber: Blick in die Realität");
u->age = 2;
}
free_regionlist(rl);
free_regionlist(rl);
sprintf(buf, "%s gelingt es, durch die Nebel auf die Realität zu blicken.",
unitname(mage));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
return cast_level;
sprintf(buf, "%s gelingt es, durch die Nebel auf die Realität zu blicken.",
unitname(mage));
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
return cast_level;
}
/* ------------------------------------------------------------- */
@ -6454,7 +6453,7 @@ sp_disruptastral(castorder *co)
if (r2->units!=NULL) {
region_list * trl2;
trl = astralregions(r_astral_to_standard(rl2->data), inhabitable);
trl = astralregions(rl2->data, inhabitable);
for (trl2 = trl; trl2; trl2 = trl2->next) ++inhab_regions;
}

View File

@ -31,6 +31,9 @@
#include "faction.h"
#include "plane.h"
/* util includes */
#include <log.h>
/* libc includes */
#include <assert.h>
#include <stdlib.h>
@ -60,9 +63,13 @@ astralregions(const region * r, boolean (*valid)(const region *))
region_list * rlist = NULL;
int x, y;
assert(rplane(r) == NULL);
if (r==NULL) return NULL;
assert(rplane(r) == get_astralplane());
if (rplane(r) != get_astralplane()) {
log_error(("astralregions was called with a non-astral region.\n"));
return NULL;
}
r = r_astral_to_standard(r);
if (r==NULL) return NULL;
for (x=r->x-TP_RADIUS;x<=r->x+TP_RADIUS;++x) {
for (y=r->y-TP_RADIUS;y<=r->y+TP_RADIUS;++y) {

View File

@ -20,7 +20,7 @@ extern "C" {
struct region *r_standard_to_astral(const struct region *r);
struct region *r_astral_to_standard(const struct region *);
extern struct region_list *astralregions(const struct region * r, boolean (*valid)(const struct region *));
extern struct region_list *astralregions(const struct region * rastral, boolean (*valid)(const struct region *));
extern struct region_list *all_in_range(const struct region *r, int n, boolean (*valid)(const struct region *));
extern boolean inhabitable(const struct region * r);
extern struct plane * get_astralplane(void);