forked from github/server
neues attribut at_movement
ändert movement verhalten einer einzelnen einheit setzen mit set_movement auswerten mit boolean get_movement (&atlist, type)
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/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea-pbem.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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#include <config.h>
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#include <eressea.h>
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#include <attrib.h>
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#include "at_movement.h"
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static void
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write_movement(const attrib * a, FILE * F)
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{
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fprintf(F, "%d", a->data.i);
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}
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static int
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read_movement(attrib * a, FILE * F)
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{
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fscanf(F, "%d", &a->data.i);
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if (a->data.i !=0 ) return AT_READ_OK;
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else return AT_READ_FAIL;
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}
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attrib_type at_movement = {
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"movement", NULL, NULL, NULL, write_movement, read_movement
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};
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boolean
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get_movement(attrib ** alist, int type)
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{
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attrib * a = a_find(*alist, &at_movement);
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if (a==NULL) return false;
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if (a->data.i & type) return true;
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return false;
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}
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void
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set_movement(attrib ** alist, int type)
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{
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attrib * a = a_find(*alist, &at_movement);
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if (a==NULL) a = a_add(alist, a_new(&at_movement));
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a->data.i |= type;
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}
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void
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init_movement(void)
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{
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at_register(&at_movement);
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}
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@ -0,0 +1,20 @@
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/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea-pbem.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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extern boolean get_movement(attrib ** alist, int type);
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extern void set_movement(struct attrib ** alist, int type);
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extern void init_movement(void);
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extern struct attrib_type at_movement;
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@ -56,6 +56,7 @@
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/* attributes includes */
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#include <attributes/follow.h>
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#include <attributes/targetregion.h>
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#include <attributes/at_movement.h>
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/* TODO: boder_type::move() must be able to change target (wisps) */
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extern border_type bt_wisps;
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@ -286,6 +287,8 @@ canwalk(unit * u)
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boolean
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canfly(unit *u)
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{
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if (get_movement(&u->attribs, MV_CANNOTMOVE)) return false;
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if(get_item(u, I_HORSE)) return false;
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if(get_item(u, I_PEGASUS) >= u->number && effskill(u, SK_RIDING) >= 4)
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@ -293,12 +296,16 @@ canfly(unit *u)
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if (fval(u->race, RCF_FLY)) return true;
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if (get_movement(&u->attribs, MV_FLY)) return true;
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return false;
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}
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boolean
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canswim(unit *u)
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{
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if (get_movement(&u->attribs, MV_CANNOTMOVE)) return false;
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if (get_item(u, I_HORSE)) return false;
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if (get_item(u, I_DOLPHIN) >= u->number && effskill(u, SK_RIDING) >= 4)
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@ -310,6 +317,10 @@ canswim(unit *u)
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if (u->race->flags & RCF_SWIM) return true;
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if (get_movement(&u->attribs, MV_FLY)) return true;
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if (get_movement(&u->attribs, MV_SWIM)) return true;
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return false;
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}
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@ -2087,7 +2098,9 @@ movement(void)
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cmistake(u, findorder(u, u->thisorder), 52, MSG_MOVE);
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set_string(&u->thisorder, "");
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up = &u->next;
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} else if (u->race->flags & RCF_CANNOTMOVE) {
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} else if ((u->race->flags & RCF_CANNOTMOVE)
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|| get_movement(&u->attribs, MV_CANNOTMOVE))
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{
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cmistake(u, findorder(u, u->thisorder), 55, MSG_MOVE);
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set_string(&u->thisorder, "");
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up = &u->next;
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@ -2129,7 +2142,9 @@ movement(void)
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if(attacked(u)) {
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cmistake(u, o->s, 52, MSG_MOVE);
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break;
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} else if(u->race->flags & RCF_CANNOTMOVE) {
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} else if((u->race->flags & RCF_CANNOTMOVE)
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|| get_movement(&u->attribs, MV_CANNOTMOVE))
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{
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cmistake(u, o->s, 55, MSG_MOVE);
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break;
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}
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@ -2163,7 +2178,9 @@ movement(void)
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|| igetkeyword(u->thisorder, u->faction->locale) == K_ROUTE)) {
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if (attacked(u)) {
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cmistake(u, findorder(u, u->thisorder), 52, MSG_PRODUCE);
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} else if (u->race->flags & RCF_CANNOTMOVE) {
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} else if ((u->race->flags & RCF_CANNOTMOVE)
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|| get_movement(&u->attribs, MV_CANNOTMOVE))
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{
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cmistake(u, findorder(u, u->thisorder), 55, MSG_PRODUCE);
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} else
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move(r, u, true);
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@ -17,6 +17,14 @@
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struct unit;
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struct ship;
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/* ------------------------------------------------------------- */
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/* die Zahlen sind genau äquivalent zu den race Flags */
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#define MV_CANNOTMOVE (1<<5)
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#define MV_FLY (1<<7) /* kann fliegen */
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#define MV_SWIM (1<<8) /* kann schwimmen */
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#define MV_WALK (1<<9) /* kann über Land gehen */
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/* ------------------------------------------------------------- */
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/* Die tragekapaz. ist hardcodiert mit defines, da es bis jetzt sowieso nur 2
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