add a function to compare size of occupied castles

This commit is contained in:
Enno Rehling 2017-01-25 18:17:19 +01:00
parent 404ac546fa
commit b170a30faa
5 changed files with 76 additions and 4 deletions

View File

@ -335,7 +335,18 @@ const building_type *findbuildingtype(const char *name,
return (const building_type *)type.v;
}
static int building_protection(const building * b, const unit * u, building_bonus bonus)
int cmp_castle_size(const building * b, const building * a)
{
if (!b || !b->type->protection || !building_owner(b)) {
return -1;
}
if (!a || !a->type->protection || !building_owner(a)) {
return 1;
}
return b->size - a->size;
}
int building_protection(const building * b, const unit * u, building_bonus bonus)
{
int i = 0;
int bsize = buildingeffsize(b, false);

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@ -85,6 +85,8 @@ extern "C" {
extern struct quicklist *buildingtypes;
extern struct attrib_type at_building_action;
int cmp_castle_size(const struct building * b, const struct building * a);
int building_protection(const struct building * b, const struct unit * u, building_bonus bonus);
building_type *bt_get_or_create(const char *name);
bool bt_changed(int *cache);
const building_type *bt_find(const char *name);

View File

@ -493,9 +493,35 @@ static void test_building_type(CuTest *tc) {
test_cleanup();
}
static void test_cmp_castle_size(CuTest *tc) {
region *r;
building *b1, *b2;
building_type *bt_castle;
unit *u1, *u2;
test_setup();
bt_castle = test_create_buildingtype("castle");
bt_castle->protection = building_protection;
r = test_create_region(0, 0, 0);
b1 = test_create_building(r, bt_castle);
b2 = test_create_building(r, bt_castle);
u1 = test_create_unit(test_create_faction(0), r);
u_set_building(u1, b1);
u2 = test_create_unit(test_create_faction(0), r);
u_set_building(u2, b2);
b1->size = 5;
b2->size = 10;
CuAssertTrue(tc, cmp_castle_size(b1, b2)<0);
CuAssertTrue(tc, cmp_castle_size(b2, b1)>0);
CuAssertTrue(tc, cmp_castle_size(b1, NULL)>0);
CuAssertTrue(tc, cmp_castle_size(NULL, b1)<0);
test_cleanup();
}
CuSuite *get_building_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_cmp_castle_size);
SUITE_ADD_TEST(suite, test_register_building);
SUITE_ADD_TEST(suite, test_btype_defaults);
SUITE_ADD_TEST(suite, test_building_set_owner);

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@ -1324,9 +1324,17 @@ struct message *msg)
struct faction *region_get_owner(const struct region *r)
{
assert(rule_region_owners());
if (r->land && r->land->ownership) {
return r->land->ownership->owner;
if (r->land) {
if (rule_region_owners()) {
if (r->land->ownership) {
return r->land->ownership->owner;
}
}
else {
building *b = largestbuilding(r, cmp_castle_size, false);
unit * u = b ? building_owner(b) : NULL;
return u ? u->faction : NULL;
}
}
return NULL;
}

View File

@ -1,6 +1,8 @@
#include <platform.h>
#include "region.h"
#include "building.h"
#include "unit.h"
#include "terrain.h"
#include "item.h"
@ -31,9 +33,32 @@ void test_terraform(CuTest *tc) {
test_cleanup();
}
static void test_region_get_owner(CuTest *tc) {
region *r;
building *b1, *b2;
building_type *bt_castle;
unit *u1, *u2;
test_setup();
bt_castle = test_create_buildingtype("castle");
bt_castle->protection = building_protection;
r = test_create_region(0, 0, 0);
b1 = test_create_building(r, bt_castle);
b2 = test_create_building(r, bt_castle);
b1->size = 5;
b2->size = 10;
u1 = test_create_unit(test_create_faction(0), r);
u_set_building(u1, b1);
u2 = test_create_unit(test_create_faction(0), r);
u_set_building(u2, b2);
CuAssertPtrEquals(tc, u2->faction, region_get_owner(r));
test_cleanup();
}
CuSuite *get_region_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_terraform);
SUITE_ADD_TEST(suite, test_region_get_owner);
return suite;
}