forked from github/server
removed all unused items
This commit is contained in:
parent
a11d49b406
commit
b0f1445d68
|
@ -354,12 +354,12 @@ function test_produce()
|
|||
local u = unit.create(f, r, 1)
|
||||
u:clear_orders()
|
||||
u:set_skill("weaponsmithing", 3)
|
||||
u:add_item("iron", 2)
|
||||
u:add_item("iron", 10)
|
||||
u:add_item("money", u.number * 10)
|
||||
u:add_order("MACHE Schwert")
|
||||
process_orders()
|
||||
assert(u:get_item("iron")==1)
|
||||
assert(u:get_item("sword")==1)
|
||||
assert_equal(10-3/test.swordmakeskill*test.swordiron, u:get_item("iron"))
|
||||
assert_equal(3/test.swordmakeskill, u:get_item("sword"))
|
||||
end
|
||||
|
||||
function test_work()
|
||||
|
@ -431,7 +431,7 @@ function test_mallorn()
|
|||
r:set_resource("tree", 100)
|
||||
assert(r:get_resource("tree")==100)
|
||||
local m = region.create(0, 0, "plain")
|
||||
m:set_flag(1, true) -- not mallorn
|
||||
m:set_flag(1, true) -- mallorn
|
||||
m:set_resource("tree", 100)
|
||||
assert(m:get_resource("tree")==100)
|
||||
|
||||
|
@ -454,10 +454,17 @@ function test_mallorn()
|
|||
u3:set_skill("forestry", 2)
|
||||
u3:clear_orders()
|
||||
u3:add_order("MACHE Mallorn")
|
||||
|
||||
process_orders()
|
||||
|
||||
assert(u1:get_item("log")==2)
|
||||
assert(u2:get_item("log")==2)
|
||||
assert(u3:get_item("mallorn")==1)
|
||||
if (has_item("mallorn")) then
|
||||
assert(u3:get_item("mallorn")==1)
|
||||
else
|
||||
assert_equal(-1, u3:get_item("mallorn"))
|
||||
assert_equal(0, u3:get_item("log"))
|
||||
end
|
||||
end
|
||||
|
||||
function test_coordinate_translation()
|
||||
|
@ -696,8 +703,9 @@ function test_ride_with_horse()
|
|||
local r = region.create(0, 0, "plain")
|
||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
||||
local u = unit.create(f, r, 1)
|
||||
local pweight = u.weight
|
||||
u:add_item("horse", 1)
|
||||
u:add_item("sword", 10)
|
||||
u:add_item("sword", (test.horsecapacity - pweight)/100)
|
||||
u:set_skill("riding", 2)
|
||||
|
||||
u:clear_orders()
|
||||
|
@ -718,14 +726,37 @@ function test_ride_with_horses_and_cart()
|
|||
local r = region.create(0, 0, "plain")
|
||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
||||
local u = unit.create(f, r, 1)
|
||||
u:add_item("cart", 1)
|
||||
assert_equal(1, u:get_item("cart")) -- every game has a cart, right? right?
|
||||
u:add_item("horse", 2)
|
||||
assert_equal(2, u:get_item("horse")) -- every game has a horse, right? right?
|
||||
u:add_item("sword", 120)
|
||||
assert_equal(120, u:get_item("sword")) -- every game has a sword, right? and it weighs 1 unit?
|
||||
local carts = 0
|
||||
local horses = 0
|
||||
local pweight = u.weight
|
||||
if (has_item("cart")) then
|
||||
u:add_item("cart", 1)
|
||||
assert_equal(1, u:get_item("cart")) -- every game has a cart, right? right? no! atlantis hasn't!
|
||||
carts = u:get_item("cart")
|
||||
end
|
||||
u:add_item("horse", 1)
|
||||
assert_equal(1, u:get_item("horse")) -- every game has a horse, right? right?
|
||||
local horses = u:get_item("horse")
|
||||
assert(horses+carts>0)
|
||||
local capacity = test.horsecapacity*(horses+1) + test.cartcapacity*carts - pweight
|
||||
capacity = capacity / 100
|
||||
u:add_item("sword", capacity)
|
||||
assert_equal(capacity, u:get_item("sword")) -- every game has a sword, right? and it weighs 1 unit?
|
||||
|
||||
u:set_skill("riding", 3)
|
||||
|
||||
if (has_item("cart")) then
|
||||
-- need 2 horses for a cart
|
||||
u:clear_orders()
|
||||
u:add_order("NACH O O")
|
||||
process_orders()
|
||||
assert_equal(0, u.region.x)
|
||||
end
|
||||
|
||||
u:add_item("horse", 1)
|
||||
assert_equal(2, u:get_item("horse"))
|
||||
horses = u:get_item("horse")
|
||||
|
||||
-- ride
|
||||
u:clear_orders()
|
||||
u:add_order("NACH O O")
|
||||
|
@ -733,7 +764,7 @@ function test_ride_with_horses_and_cart()
|
|||
assert_equal(2, u.region.x)
|
||||
|
||||
-- walk
|
||||
u:add_item("sword", 20)
|
||||
u:add_item("sword", 10)
|
||||
r:get_key("eviL")
|
||||
u:clear_orders()
|
||||
u:add_order("NACH W W")
|
||||
|
|
|
@ -1018,6 +1018,22 @@ tolua_settings_set(lua_State* L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* Paramter: item name
|
||||
* Returns true if the item type is known in the game
|
||||
*/
|
||||
static int
|
||||
tolua_has_item(lua_State* L)
|
||||
{
|
||||
const char * iname = tolua_tostring(L, 1, 0);
|
||||
const item_type * itype = NULL;
|
||||
if (iname!=NULL) {
|
||||
itype = it_find(iname);
|
||||
}
|
||||
lua_pushboolean(L, itype!=NULL);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void
|
||||
parse_inifile(lua_State* L, dictionary * d, const char * section)
|
||||
{
|
||||
|
@ -1202,6 +1218,9 @@ tolua_eressea_open(lua_State* L)
|
|||
|
||||
tolua_function(L, TOLUA_CAST "read_xml", tolua_read_xml);
|
||||
|
||||
/* test helpers */
|
||||
tolua_function(L, TOLUA_CAST "has_item", tolua_has_item);
|
||||
|
||||
}
|
||||
tolua_endmodule(L);
|
||||
return 1;
|
||||
|
|
Loading…
Reference in New Issue