forked from github/server
Deveron is now just E3 with a different name.
remove a lot of duplication. add a -c option to specify a path for eressea.ini
This commit is contained in:
parent
534e5874e9
commit
ae83448e4a
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@ -1,16 +0,0 @@
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<?xml version="1.0"?>
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<!DOCTYPE catalog
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PUBLIC "-//OASIS/DTD Entity Resolution XML Catalog V1.0//EN"
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"http://www.oasis-open.org/committees/entity/release/1.0/catalog.dtd">
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<catalog xmlns="urn:oasis:names:tc:entity:xmlns:xml:catalog">
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<rewriteURI
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uriStartString="config://core/"
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rewritePrefix="../../res/core/" />
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<rewriteURI
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uriStartString="config://game/"
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rewritePrefix="../../res/e3a/" />
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<rewriteURI
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uriStartString="config://default/"
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rewritePrefix="../../res/" />
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</catalog>
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@ -1,95 +0,0 @@
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{
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"include": [
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"keywords.json",
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"prefixes.json",
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"e3/terrains.json"
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],
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"disabled": [
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"herbalism",
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"alchemy",
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"entertainment",
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"espionage",
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"perception",
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"stealth",
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"taxation",
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"trade",
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"besiege",
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"steal",
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"buy",
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"teach",
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"sabotage",
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"spy",
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"tax",
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"entertain",
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"sell",
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"jsreport"
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],
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"settings": {
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"game.name" : "Eressea",
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"game.id" : 4,
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"orders.default": "work",
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"database.gameid": 7,
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"NewbieImmunity": 4,
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"modules.astralspace": false,
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"modules.wormholes": false,
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"modules.markets": true,
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"magic.regeneration": 0.75,
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"magic.power": 0.5,
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"resource.factor": 0.25,
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"skills.cost.tactics": 500,
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"entertain.base": 0,
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"entertain.perlevel": 20,
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"nmr.timeout": 5,
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"nmr.removenewbie": 0,
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"GiveRestriction": 3,
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"hunger.long": false,
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"hunger.damage": "1d9+9",
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"hunger.demons.skill": true,
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"hunger.demons.peasant_tolerance": true,
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"init_spells": 0,
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"recruit.allow_merge": true,
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"study.expensivemigrants": true,
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"study.speedup": 2,
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"study.produceexp": 12,
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"world.era": 3,
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"rules.reserve.twophase": true,
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"rules.owners.force_leave": false,
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"rules.transfermen": false,
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"stealth.faction.other": false,
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"rules.stealth.anon_battle": false,
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"rules.check_overload": false,
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"rules.combat.goblinbonus": 3,
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"rules.alliances": true,
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"rules.combat.herospeed": 3,
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"rules.combat.demon_vampire": 5,
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"rules.combat.skill_bonus": 0,
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"rules.combat.nat_armor": 1,
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"rules.items.loot_divisor": 2,
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"rules.items.give_divisor": 2,
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"rules.move.owner_leave": true,
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"rules.region_owners": true,
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"rules.cavalry.skill": 2,
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"rules.cavalry.mode": 1,
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"rules.magic.multipotion": true,
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"rules.magic.wol_effect": 5,
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"rules.magic.factionlist": true,
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"rules.magic.wol_type": 2,
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"rules.blessed_harvest.flags": 1,
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"rules.magic.elfpower": true,
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"rules.magic.playerschools": "gwyrrd illaun draig cerddor",
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"rules.build.other_buildings": true,
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"rules.economy.taxation": 1,
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"rules.food.flags": 2,
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"rules.economy.roqf": 5,
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"rules.economy.herbrot": 0,
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"rules.region_owner_pay_building": "market harbour lighthouse",
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"rules.dwarf_castles": true,
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"rules.limit.faction": 250,
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"rules.grow.formula": 1,
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"rules.tactics.formula": 1,
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"rules.help.mask": "fight guard money give",
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"movement.shipspeed.skillbonus": 6,
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"alliance.auto": "fight",
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"alliance.restricted": "fight"
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}
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}
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@ -1,39 +0,0 @@
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<?xml version="1.0"?>
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<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
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<xi:include href="config://core/messages.xml"/>
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<xi:include href="config://core/de/strings.xml"/>
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<xi:include href="config://core/en/strings.xml"/>
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<xi:include href="config://core/common/items.xml"/>
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<xi:include href="config://core/common/herbs.xml" />
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<xi:include href="config://core/spoils.xml"/>
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<xi:include href="config://core/common/buildings.xml"/>
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<xi:include href="config://game/familiars.xml"/>
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<xi:include href="config://default/adamantium.xml" />
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<xi:include href="config://game/ships.xml"/>
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<xi:include href="config://game/shipnames.xml"/>
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<xi:include href="config://core/calendar.xml"/>
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<xi:include href="config://game/items.xml" />
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<xi:include href="config://game/strings.xml"/>
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<xi:include href="config://game/messages.xml"/>
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<xi:include href="config://game/races.xml"/>
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<xi:include href="config://game/buildings.xml"/>
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<xi:include href="config://game/equipment.xml"/>
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<xi:include href="config://game/spells.xml"/>
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<xi:include href="config://game/luxuries.xml" />
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<xi:include href="config://game/weapons.xml" />
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<xi:include href="config://game/armor.xml" />
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<xi:include href="config://game/resources.xml" />
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<calendar name="thirdage" newyear="month_1" start="1"/>
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<xi:include href="config://default/names-undead.xml"/>
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<xi:include href="config://default/names-skeletons.xml"/>
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<xi:include href="config://default/names-zombies.xml"/>
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<xi:include href="config://default/names-ghouls.xml"/>
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<xi:include href="config://default/names-dragons.xml"/>
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<rules>
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<function name="wage" value="minimum_wage"/>
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</rules>
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</eressea>
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@ -15,7 +15,6 @@ cd $ROOT
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests-e2.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests-e2.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests-e3.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests-e3.lua
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$ROOT/$BUILD/eressea/eressea -v1 scripts/run-tests-e4.lua
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rm -rf data reports orders.txt score score.alliances datum turn
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rm -rf data reports orders.txt score score.alliances datum turn
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cd $OLDWPD
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cd $OLDWPD
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@ -1,11 +0,0 @@
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require 'eressea.e3.rules'
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require 'eressea.spells'
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eressea.log.debug("rules for game E4")
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return {
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require('eressea'),
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-- require('eressea.markets'),
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require('eressea.frost'),
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require('eressea.ents')
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}
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@ -1,23 +0,0 @@
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-- Tests that work in E3. With game config of E3.
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-- Tests are under scripts/test/e3 and all files must be in scripts/test/e3/init.lua
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path = 'scripts'
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if config.install then
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path = config.install .. '/' .. path
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package.path = package.path .. ';' .. config.install .. '/lunit/?.lua'
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--needed to find lunit if not run form eressea root. Needs right [lua] install setting in eressea.ini (point to eressea root from the start folder)
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end
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package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
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config.rules = 'e4'
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require 'eressea'
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require 'eressea.path'
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require 'eressea.xmlconf'
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require 'tests.e3'
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require 'lunit'
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eressea.settings.set("rules.alliances", "0")
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rules = require('eressea.' .. config.rules)
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result = lunit.main()
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return result.errors + result.failed
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@ -749,13 +749,18 @@ void config_set_from(const dictionary *d)
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key[slen] = '.';
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key[slen] = '.';
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iniparser_getseckeys(d, sec, keys);
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iniparser_getseckeys(d, sec, keys);
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for (k=0;k!=nkeys;++k) {
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for (k=0;k!=nkeys;++k) {
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const char *val;
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const char *val, *orig;
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size_t klen = strlen(keys[k]);
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size_t klen = strlen(keys[k]);
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assert(klen+slen+1<sizeof(key));
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assert(klen+slen+1<sizeof(key));
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memcpy(key+slen+1, keys[k]+slen+1, klen-slen);
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memcpy(key+slen+1, keys[k]+slen+1, klen-slen);
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val = iniparser_getstring(d, keys[k], NULL);
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orig = config_get(key);
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if (val) {
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if (!orig) {
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config_set(key, val);
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val = iniparser_getstring(d, keys[k], NULL);
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if (val) {
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config_set(key, val);
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}
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} else {
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log_debug("not overwriting %s=%s with %s", key, orig, val);
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}
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}
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}
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}
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}
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}
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@ -1633,14 +1633,7 @@ int read_game(gamedata *data) {
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READ_INT(store, &gameid);
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READ_INT(store, &gameid);
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if (gameid != game_id()) {
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if (gameid != game_id()) {
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int c;
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log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
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log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
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printf("WARNING: invalid game id. any key to continue, Ctrl-C to stop\n");
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c = getchar();
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if (c == EOF) {
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log_error("aborting.");
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abort();
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}
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}
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}
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}
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}
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else {
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else {
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26
src/main.c
26
src/main.c
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@ -76,10 +76,20 @@ static void load_inifile(dictionary * d)
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static dictionary *parse_config(const char *filename)
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static dictionary *parse_config(const char *filename)
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{
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{
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dictionary *d = iniparser_load(filename);
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char path[MAX_PATH];
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dictionary *d;
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const char *cfgpath = config_get("config.path");
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if (cfgpath) {
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join_path(cfgpath, filename, path, sizeof(path));
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log_debug("reading from configuration file %s\n", path);
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d = iniparser_load(path);
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} else {
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log_debug("reading from configuration file %s\n", filename);
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d = iniparser_load(filename);
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}
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if (d) {
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if (d) {
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load_inifile(d);
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load_inifile(d);
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log_debug("reading from configuration file %s\n", filename);
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config_set_from(d);
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config_set_from(d);
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memdebug = iniparser_getint(d, "game:memcheck", memdebug);
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memdebug = iniparser_getint(d, "game:memcheck", memdebug);
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@ -176,6 +186,10 @@ static int parse_args(int argc, char **argv, int *exitcode)
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else {
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else {
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const char *arg;
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const char *arg;
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switch (argi[1]) {
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switch (argi[1]) {
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case 'c':
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i = get_arg(argc, argv, 2, i, &arg, 0);
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config_set("config.path", arg);
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break;
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case 'r':
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case 'r':
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i = get_arg(argc, argv, 2, i, &arg, 0);
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i = get_arg(argc, argv, 2, i, &arg, 0);
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config_set("config.rules", arg);
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config_set("config.rules", arg);
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@ -270,15 +284,15 @@ int main(int argc, char **argv)
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{
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{
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int err = 0;
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int err = 0;
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lua_State *L;
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lua_State *L;
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dictionary *d;
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dictionary *d = 0;
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setup_signal_handler();
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setup_signal_handler();
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/* ini file sets defaults for arguments*/
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/* parse arguments again, to override ini file */
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parse_args(argc, argv, &err);
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d = parse_config(inifile);
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d = parse_config(inifile);
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if (!d) {
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if (!d) {
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log_error("could not open ini configuration %s\n", inifile);
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log_error("could not open ini configuration %s\n", inifile);
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}
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}
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/* parse arguments again, to override ini file */
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parse_args(argc, argv, &err);
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locale_init();
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locale_init();
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@ -8,7 +8,6 @@ SET SERVER=%BUILD%\eressea.exe
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%SERVER% ..\scripts\run-tests.lua
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%SERVER% ..\scripts\run-tests.lua
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%SERVER% -re2 ..\scripts\run-tests-e2.lua
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%SERVER% -re2 ..\scripts\run-tests-e2.lua
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%SERVER% -re3 ..\scripts\run-tests-e3.lua
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%SERVER% -re3 ..\scripts\run-tests-e3.lua
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%SERVER% -re4 ..\scripts\run-tests-e4.lua
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PAUSE
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PAUSE
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RMDIR /s /q reports
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RMDIR /s /q reports
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DEL score score.alliances datum turn
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DEL score score.alliances datum turn
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Loading…
Reference in New Issue