forked from github/server
version 3.2
remove regatta plane, it crashes all of a sudden. why is there a use of init_order here? that is a future feature.
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@ -1571,7 +1571,9 @@ int readgame(const char *filename, int backup)
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}
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}
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a_read(&store, &pl->attribs, pl);
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addlist(&planes, pl);
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if (pl->id != 1094969858) { // Regatta
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addlist(&planes, pl);
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}
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}
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/* Read factions */
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@ -3944,7 +3944,8 @@ void defaultorders(void)
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char lbuf[8192];
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order *new_order = 0;
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const char *s;
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init_order(ord);
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init_tokens(ord);
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skip_token();
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s = getstrtoken();
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if (s) {
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strcpy(lbuf, s);
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